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"Cluedo Downton Abbey 2019 Edition Board Game"
"The classic mystery board game has an aristocratic twist As it features characters and themes from the award-winning masterpiece television series Downton Abbey While at a Crawley family dinner party Mr Carson realizes something was stolen and he needs help solving The mystery It's an exciting strategy board game for 2 to 6 players or to play in teams Players ask questions about who did the crime what object was stolen and where it was hidden Did lady Mary steal lady edith's typewriter and hide it in the dining room? Perhaps Tom Branson stole the Countess' Telephone and hid it in the pantry Players mark their pads and narrow down the possibilities as other players show their cards Ready for an accusation? Check Mr Carson's envelope to see if it's correct to win the game INSPIRED BY DOWNTON ABBEY It's a twist on the Classic Mystery Board Game inspired by the hit series Downton Abbey A valuable object has been stolen and Mr Carson needs help to solve the mysterySOLVE THE MYSTERY This Cluedo Downton Abbey Edition board game is a suspenseful game of whodunit with characters inspired by the PBS award-winning television seriesICONIC STOLEN OBJECTS Which objects were stolen? Includes miniature tokens inspired by iconic Downton Abbey items a pocket watch bow tie lavender loaf typewriter pantry key and telephoneEXCLUSIVE DOWNTON ABBEY TOKENS Move around the gameboard as a favorite Downton Abbey character; Lord Grantham Lady Mary the Dowager countess John Bates Mrs Hughes or Tom BransonMAKES A FUN GIFT The Clue Downton Abbey Edition game can make a great holiday or birthday gift for Downton Abbey fans and Clue fans ages 13 and up"
Price: 30.99

"A Song Of Ice and Fire Free Folk Deluxe Activation Banner Expansion"
"During battle communication between a commander and their troops is extremely important Many great battles have been won and lost because one side was able to moreeffectively utilize its resources because of superior communication Banners have been used for centuries as a communication technique When the Iron Throne is on the line every detail matters The Free Folk Deluxe Activation Banners set gives commanders an easy way to keep track of which of their units have activated and which are left to go The set contains 10 premium plastic banners each attached to a 30mm base The banners can be placed next to a unit to show that it has activated or on its unit Stat Card When the unit starts taking casualties the banner easily fits into a space on the unit&8217;s movement tray"
Price: 15.99

"Pathfinder Deep Cuts Unpainted Miniatures Hell Hounds"
"Dungeons &38; Dragons Nolzur's Marvelous Miniatures come with highly-detailed figures pre-primed with Acrylicos Vallejo primer and includes deep cuts for easier painting The packaging of each different set will display the minis in a visible format"
Price: 8.99

"Airship City Board Game"
"Airship City is a heavier game from Japanese doujin publisher analog lunchbox Electing to make a new home among the clouds humankind has assembled a variety of airships to provide utilities thereby creating airship city As airship engineers you gather materials and work hard to build airships to further the development of airship city In order to build airships efficiently you need to donate airships to cultivate a positive relationship with the city renovate your workshop hire workers and occasionally piggyback off other engineers to acquire resources You can contribute to the city's development not only by donating airships but also by building public facilities and participating in trade Will your contributions to the development of airship city earn you fame as an airship engineer?Players 3-4Playing time 75-120 minsAges 14"
Price: 38.49

"Twilight Struggle Turn Zero Expansion"
"Twilight Struggle Turn Zero is a new mini-expansion that lets players explore alternate starting situations for the two superpowersWhat if Chiang's forces had held on in southern China? What if Churchill's Tories had won re-election in 1945? And what if the Western Allies had crossed the bridge too far and reached Berlin first? These and other possibilities that alter the opening setup in Twilight Struggle are now open to playersBoth seasoned veterans and new arrivals will enjoy the many new plays and dilemmas introduced here for the first time This is not a standalone game A copy of Twilight Struggle is required to playFor 2 players 180 minutes play time Ages 13 and up"
Price: 20.49

"Harry Potter Death Eaters Rising Board Game"
"Harry Potter Death Eaters Rising captures the difficulties and terrors Harry Potter Ron Weasley and Hermione Granger face during their fifth year at Hogwarts as they scramble to persuade the wizarding world of Voldemort's return In Harry Potter Death Eaters Rising each player must assemble teams of witches and wizards from the Order of the Phoenix Dumbledore's Army and Hogwarts to fight against the growing threat of the Dark Lord Starting with either Harry Potter or Hermione Granger representing Dumbledore's Army Minerva McGonagall or Albus Dumbledore from Hogwarts or Nymphadora Tonks or Sirius Black from the Order of the Phoenix players will be able to rally a variety of year-5 characters to their cause such as Ginny Weasley Luna Lovegood Alastor Moody Mrs Norris Severus Snape and Rubeus Hagrid The collective armies and players must then work together to stop the spread of dark influence throughout the wizarding world Players have to battle Dark Wizards Peter Pettigrew Bellatrix Lestrange Lucius Malfoy and others who bear the dark mark for control of key wizarding world locations including the Ministry of Magic Diagon Alley and Hogsmeade Village To be successful players must vanquish Voldemort's Death Eaters and eventually defeat You-Know-Who before they corrupt and take control the wizarding world Players 2-4Playing time 45-90 minsAges 11"
Price: 46.99

"BattleTech Battle Mat Grasslands Desert"
"For the first time in 35 years of heavy-metal mayhem roll out high-quality neoprene maps on your BattleTech gaming table!Each map is 34&8221; x 22 the perfect two-map size for most games The maps are high-resolution with great color quality making them some of the most beautiful and durable BattleTech maps ever produced The neoprene is also thin for ease of storage and double-sided for versatility The primary side includes a never-before published map for one of the following terrainsDESERT LUNAR ALPINE SAVANNAHThe secondary side also includes brand-new maps&8212;designed to be used together&8212;as featured in the soon-to-release BattleTech Map Pack Grasslands Each of the four BattleMast displays a unique Grasslands map on the back The new BattleTech BattleMats are offered as a Catalyst webstore-only product at this time If the demand is strong we will expand the line and offer these as a retail item in the future The choice of battlefield is in your hands!"
Price: 29.99

"Pathfinder Game Mastery Combat Pad"
"The Pathfinder Combat Pad is the ultimate tool for managing combat in your favorite roleplaying game This magnetized board works with included magnets to easily track initiative Its special wet- and dry-erasable surface allows you to customize the Pathfinder Combat Pad with your party&39;s information With turn markers and guides for the ready and delay actions the Combat Pad puts combat management at your fingertips Each Combat Pad includes 1 double-sided magnetic wet- and dry-erase board 13 blue player character magnets 13 red enemy magnets 9 green non-player character magnets 2 round arrows 2 turn arrows 2 next round magnets"
Price: 23.99

"Power Grid Australia & Indian Subcontinent Expansion Board Game"
"Power Grid AustraliaIndian Subcontinent is a pair of expansions for Power Grid! • Australia does not have a single connected power network Only in the populated regions mainly in the south east are several cities connected to each other Because of this players may connect to any city for a connection cost that&39;s generally higher than normal Australia does not use uranium for its power production but it does mine huge amounts of the material to sell to other countries This offers a completely new game element even for experienced Power Grid players! • The Indian Subcontinent is always in danger of suffering huge power outages if the players increase their networks too quickly Additionally the players must buy their resources on a limited resource market which does not always guarantee enough resources for all players Players 2-6 (Best with 45 players)"
Price: 14.99

"Power Grid Expansion Italy & France Expansion Board Game"
"  This game re-lives the fierce competition between the two great Florentine families Medici and Strozzi The players compete to buy the best goods load them on their ships and sail away to sell them for great profits The mechanism is similar to Medici but for two players If you liked Medici but wanted to play with two - now you can   2 to 6 players 90 to 120 minutes to play Power network expansion Strategy game Expansion for base game"
Price: 14.99

"Power Grid Central Europe & Benelux Expansion Board Game"
"Game Description Two new maps for Power Grid This is an expansion pack so you will need the Power Grid game to play with it As with the original the board has a different map on each side Benelux on one side and Central Europe on the other Along with the maps are small rule changes to reflect the power culture in these two countries As the Benelux countries support ecological power players may have greater opportunities to acquire such power plants Also oil is more available and coal less available in these countries As Poland has large coal supplies coal will be much more plentiful then elsewhere in Central Europe However due to political stands taken by some countries players may be limited in their access to nuclear power The result is not just new maps but new ways to play this great game!"
Price: 14.99

"Star Wars Armada Core Set Board Game"
"Massive Star Destroyers fly to battle against Rebel corvettes and frigates Banks of turbolasers unleash torrential volleys of fire against squadrons of X-wing and TIEs Engineering teams race to route additional power to failing shields Laser blasts and explosions flare across the battlefield Even a single ship can change the tide of battle In Star Wars Armada you assume the role of fleet admiral serving with either the Imperial Navy or Rebel Alliance You assemble your fleet and engage the enemy Using the game’s unique maneuver tool you steer your capital ships across the battlefield even while squadrons of starfighters buzz around them Then as these ships exchange fire it’s your job to issue the tactical commands that will decide the course of battle and perhaps the fate of the galaxy Maneuver Tool The maneuver tool is one of the game’s most innovative features and adds a unique feel to the way your capital ships must accommodate for inertia as they maneuver through the stars It consists of a number of segments linked with hinges which is used to plot the ship&39;s course More nimble ships are allowed to turn the ship further at each hinge Command Stack Armada balances the awesome scale of the Star Wars galaxy’s ships and space warfare with intuitive ship designs and accessible rules for issuing commands and resolving combat that make for rich engaging and highly tactical play experiences Capital ships are extremely powerful war machines but they’re also massive and sophisticated vessels that can’t swiftly react to every development in the heat of battle Accordingly the key to flying these vessels effectively is learning how to plan ahead You want to issue your commands in such a way that your crews will be ready to execute them at just the right times Each of your pre-painted capital ships has a command value which determines how many commands it will have in its stack at any given point in time During setup you secretly build your initial command stack selecting from any of four different commands each of which provides a different advantage Once you have locked your selections you place the commands in your stack in the order of your choice Then during each round of game play you secretly select and assign a new command to your ship placing it at the bottom of your command stack before you reveal the command at the top of your stack and gain its benefits  Players 2 Playing Time 120 Minutes Suggested Ages 14"
Price: 82.99

"Pathfinder Flip-Mat Bigger Basic"
"Bigger than ever! A dungeon filled with insidious traps a magnificent imperial throne room the citadel of an immortal tyrant-the possibilities for adventure are endless with Pathfinder Flip-Mat Bigger Basic With an area that&39;s a whole 45 larger than Pathfinder Flip-Mat Basic at their disposal Game Masters can now dream even bigger! This massive gaming accessory presents two subtle textures-smooth stone and fine dirt-on which Game Masters can design any dungeon battleground or adventure set piece they desire Don&39;t feel like you always have to run your game in someone else&39;s predesigned world With Pathfinder Flip-Mat Bigger Basic the setting of your next adventure is yours to create! Fully laid out Flip-Mat Bigger Basic measures 27 by 39 inches but folds down to a convenient and portable 8 by 10 inches-easy enough to toss into your bag for the game! Its coated surface can handle any dry erase wet erase or even permanent marker Usable by experienced GMs and novices alike Pathfinder Flip-Mats fit perfectly into any Game Master&39;s arsenal!"
Price: 18.99

"Sub Terra Base Board Game"
"Sub Terra is a cooperative survival horror board game Up to six friends are cave explorers who have become trapped deep underground They must quickly explore a tile-based cave system to find the way out before their flashlights die and they&39;re lost in the darkness forever    Contains 8 Caver Boards 66 Cave Tiles 1 Plastic First Player Marker 43 Cardboard Tokens 40 Plastic Tokens 8 Custom Wooden ‘Caver’ Pieces 3 Wooden ‘Horror’ Pieces 1 Glow in the Dark Six-Sided Dice 33 Hazard Cards 12 Reference Cards 1 Cardboard Tile Organiser 1 Sticker Sheet 1 Rulebook"
Price: 29.91

"Star Wars X-Wing Second Edition Rebel Alliance Conversion Kit Board Game"
"From the blazingly fast A-wing to the iconic Millennium Falcon the Rebel Alliance fielded a great number of starships during the interstellar battles of the Galactic Civil War Between the Rebel Alliance Conversion Kit and the extensive catalog of first edition expansions these ships are available to join your squadron from day one Within this conversion kit veteran players will find all of the components necessary to upgrade their existing Rebel ship collection from the first edition of X-Wing to the second edition The conversion kit contains a vast array of new ship cards and tokens including iconic pilots such as Han Solo alongside more than one-hundred upgrade cards that give you the power to customize your squad to fit your playstyle Finally the conversion kit also includes the second edition maneuver dials for each ship which makes planning your actions easier than ever before"
Price: 45.49

"ThinkFun Robot Turtles Board Game"
"It&39;s no surprise that Robot Turtles is to date the most backed board game in Kick starter history- it cleverly teaches pre-schoolers the fundamentals of computer programming while providing lots of fun and silliness It takes seconds to learn minutes to play and provides endless learning opportunities One thing you should know from the start is that it&39;s not your typical board game Naturally there are rules you have to follow and there&39;s a beginning and an end but there&39;s no single winner In Robot Turtles everyone plays to get their Turtle to the matching Jewel It doesn&39;t matter who gets there first everyone can win It&39;s not about competition but about having fun AND-shhhh don&39;t tell the kids-learning The inventor of Robot Turtles Dan Shapiro is a programmer and a dad He came up with Robot Turtles to give his kids what he feels is the single greatest superpower-the skill of programming He created the game just like a video game with cool obstacles and powers that you can unlock along the way-this keeps the game fresh The recent changes in the UK National Curriculum mean that Children will have to learn basic computer programming at Primary school - Robot Turtles gives your little Turtle Masters the opportunity to learn basic coding in a fun way - without parents needing a background in computing to help them! Players dictate the movements of their Robot Turtle tokens on a game board by playing Code Cards Forward Left and Right When a player&39;s Robot Turtle reaches a jewel they win! If they make a mistake they can use a Bug Card to undo a move The game has many levels so as the players advance they will encounter obstacles like Ice Walls and use more complex Code Cards (like lasers to melt the walls) Play continues until all players collect a jewel so everyone wins Beginner to Advanced levels will make it a family favorite for many years It includes a large Game Board 40 Tiles 4 Robot Turtle Tiles 4 Jewel Tiles 4 Code Card Decks (45 cards in each deck) and instructions 2-5 players can play at once and everyone who gets the Robot Jewel wins  Teach Children as young as 4 the basics of computer programming As children gain confidence they can go on to more &39;unlockable&39; No reading required and it takes seconds to learn how to play Educational game designed to be played with parents or an older sibling Teaches skills required by the new National Curriculum"
Price: 23.74

"Disney Villainous Board Game"
"Which villain are you? in this epic contest of sinister power take on the role of a Disney villain and strive to achieve your own devious objective Discover your character&39;s unique abilities and winning strategy while dealing twists of fate to thwart your opponents&39; schemes Find out who will triumph over the forces of good and win it all! be a villain…defeat the heroes…enact your evil scheme! This game includes 6x boards 6x villain movers 180 villain cards 90x fate cards 84x tokens 1x cauldron 6x reference cards 6x villain guides & instructions  This game is suitable for 2-6 players Suitable for ages 10 years and up Playing time 50 minutes"
Price: 29.00

"Codenames Marvel"
"Now you can play Codenames with a Marvel twist!The two rival spymasters know the secret identities of 25 agents Their teammates know the agents only by their CODENAMES The teams compete to see who can make contact with all of their agents first Spymasters give one-word clues that can point to multiple words on the board Their teammates try to guess words of the right color while avoiding those that belong to the opposing team And everyone wants to avoid the assassin Codenames win or lose its fun to figure out the clues Players 2-99Ages 8"
Price: 24.99

"221b Baker Street Detective Board Game"
"Victorian London and somewhere from within the gloom of the swirling mist a mued cry is heard followed soon after by the sound of running feet It’s nearly midnight and most honest folk have long since taken to their beds Thus the scene is set for another Sherlock Holmes adventure and in this latest version of the classic Sherlock Holmes detective game there are seventy-ve intriguing cases to be solved     At the start of each game the details of the case will be read aloud and you will then use your powers of deduction to solve the case and return to Baker Street with the correct solution In your turn you will move around the streets of London in any direction you choose visiting various locations where you will collect clues some of which will be cryptic some will be factual and others may be misleading! The game is packed with opportunities to obstruct and outwit opponents providing 60 to 90 minutes of thought-provoking entertainment for 2 to 6 players"
Price: 26.11

"Ravensburger PJ Masks Night Light 72 Piece 3D Puzzle"
"The PJ masks trio cat boy owlets and gecko are trying to save the world from the mischievous villains Romeo Luna and the night ninjas in this fantastic 72Pc 3D puzzle This product comes with a light box that can be switched on or off to illuminate the puzzle ball - perfect for displaying in a bedroom as it also acts as a night light! high quality 72 piece plastic jigsaw puzzle Required 3Xaa batteries not included the finished puzzle measures 13cm in diameter when complete Suitable for ages 6 years and up This puzzle uses unique plastic pieces which slot together to build this sturdy and strong model No glue required! each puzzle piece is printed with a number on the reverse side so you can either assemble the puzzle by eye or just by following the numbers The PJ Masks trio Cat boy Owlets and Gecko are trying to save the world from the mischievous villainsHigh quality 72 piece plastic jigsaw puzzleThe finished puzzle measures 13cm in diameter when complete Suitable for ages 6 years and up This puzzle uses unique plastic pieces which slot together to build this sturdy and strong model No glue required!"
Price: 12.99

"Legend of the Five Rings RPG: Emerald Empire The Essential Guide to Rokugan Board Game"
"earn of the intricacies of Rokugan with the Emerald Empire Source Book for the Legend of the Five Rings Roleplaying Game! The Emerald Empire is vast and as varied as the seven Great Clans that control its lands in the name of the Hantei Emperor Its society is modelled after the Heavens themselves It is a culture steeped in history and tradition in a land where decorum and propriety carry the weight of life and death It is a land where spirits shape the very earth and control the flow of rivers and streams Emerald Empire explores the places and people of Rokugan from small villages of fisherfolk to mighty daimyou0304 in their castles to deep primordial forests and the spirits that dwell within This book examines every aspect of life in the Emerald Empire from food to dress to religion and spirituality and matters of etiquette great and small"
Price: 43.99

"U.S. Telegraph Board Game"
"US Telegraph first released as Attika is set in the United States of the 19th century when the first transcontinental telegraph was built Each player develops their own city to participate in the telegraph construction trying to take the choicest (ie least expensive) plots of land for themselves 2–4 Players 45–60 Min Playing Time Age 10"
Price: 28.99

"Ghostbusters Blackout Board Game"
"After a major power outage struck New York the Ghostbusters must set out to capture all the ghost escaping from their containment unit With the whole city suffering from a blackout and an onslaught of ghost rampaging around it’s up to the Ghostbusters to quell the chaos and get those ghosts busted! Ghostbusters Blackout is a fully cooperative board game for 2-4 players In it players roll dice and allocate them to move around the city capture ghosts and buy upgrades for their ghost-busting tech all while trying to keep the city from collapsing from the ensuing chaos! Players 1-4 Playing time 30-45 mins Ages 12"
Price: 31.49

"Fragged Empire Adventure 3 - Alien Flame"
"The galaxy is becoming less mysterious every day Corporation scientists are unravelling the secrets of the worlds while the Palantor unlock incredible new technologies It has become rare to encounter something that science simply cannot explain - yet the Twi-Far have The Faren strange beings of pure energy make up one half of the Twi-Far pairing but no one really knows where they came from or what they are doing here When the Twi-Far research vessel “The Flame” unexpectedly veers off course and heads directly for pirate territory the scientist Elidrav fears the worst It will take a swift and cunning team to track down “The Flame” and bring it back before the pirates snatch it away But what exactly were the scientists aboard “The Flame” researching and why did it so suddenly change course? Solving these mysteries will put the PCs face-to-face with deadly secrets fierce pirates and innumerable twists and turns Will the PCs prevail or will their actions put the entire Twi-Far race at risk?"
Price: 9.99

"Diffusion Ochre Jelly Poly 15 Set Dice"
"This is 15 Dice Set and is approximately 20 bigger than standard dice Each set contains 3xD4 4xD6 2xD8 D10 D12 3xD20 and Percentile Dice Role 4 Initiative are large High-Visibility Polyhedral Dice and are over 20 bigger than standard polyhedral dice They have bigger bolder numbers"
Price: 13.99

"Starfinder Roleplaying Game: Alien Archive 2"
"Battle or befriend more than 100 weird and alien life forms in this creature collection for the Starfinder Roleplaying Game! Every new world and space station comes with its own dangers from strange new cultures to extraterrestrial predators to massive spacefaring organisms capable of battling starships Inside this book you’ll find rules and ecological information for creatures from across the known worlds plus exotic alien gear complete magical polymorphing rules and more A robust selection of template grafts gives you the tools you need to populate any planet with environment-appropriate fauna and racial rules for many of the new species let you be the alien! Want to play an intelligent multi-legged centipede? An emotionless mask-wearing mollusk? An uplifted bear? Explore the limits of your galaxy and your game with Starfinder Alien Archive 2!"
Price: 9.99

"Dungeons & Dragons: Dungeon of the Mad Mage Map Pack"
"Hundreds of years ago long before Waterdeep was built Halaster Blackcloak carved a vast dungeon beneath Mount Waterdeep and stocked it with all manner of creatures from across the planes Though it is likely impossible to map out the entirety of Halaster&39;s domain the maps contained herein lay out the bulk of this deadly dungeon and are certain to lead you through many hours of play"
Price: 19.99

"Solid Black & Gold Polyhedral Dice Set"
"Each set of Dice is packaged in a premium plastic tube The Tube is 64″ High and 1″ In diameter A screwcap opens and closes the tube The Tube is a great vehicle to carry your dice to your next gaming night"
Price: 8.49

"Nemeton Board Game"
"Under a vile curse the forest is slowly dying A few druids last guardians of this green and endangered kingdom answer the call of the helpless animals Save the forest and become its protector! In Nemeton you have ten moons (ten turns) to explore the forest create new potions and summon the spirit of animals to earn as many reputation points as possible A player&39;s turn has four phases — night dawn day and dusk — then the next player takes their turn At night the druid summons the power of the moon to grow sacred plant essences in the forest The player adds a “Forest” tile to the existing forest on the “Moon” side Once the tile is placed the player checks if he can link it in a straight line with another “Forest” tile of the same type (river clearing rock or earth) in any direction The player then places the resources of a certain type on the activated tiles At dawn the player turns over the "Forest" tile he just placed on the "Day" side He can now discover a path leading to a sacred place an Oak a spring or a Nemeton If it’s the case the player picks the corresponding "Sacred place" tile in the reserve and adds it to the forest by connecting it to the tile he just added By day the player will move the druid to take the proper course of action depending on the "Forest" tiles on which he is walking gathering all the resources on a simple tile creating potions with those resources near a Nemeton or earning the trust of animals u2028 Exploring the forest isn’t easy When moving forward a druid can use a power to take winding paths and change directions or enjoy a boost in movements that go in a straight line However the player will have to choose between resting and getting back the power to move forward or getting a triskel to earn more points If he wishes the druid can use a sacred plant the archangel plant to turn into a crow and to fly to any "Oak" tile on the board He can summon the spirit of an animal to obtain its special powers and then use them during a special move (swap a resource find a shortcut etc) At dusk if the druid helped to heal the forest by successfully doing virtuous deeds he puts his token on the accomplished goal giving him one more resource as well as bonus points at the end of the game if he is the first of the players to do so Once his turn is over it‘s the turn of the next player until all players have laid down their 10 "Forest" tiles Then the players must count their reputation points Each potion gives the points indicated on the card The goals show the number of points given The animals give points depending on the different streaks Each triskel gives two points The player with the most reputation points wins the game  Players 2-4 Playing time 75 mins Ages 12"
Price: 49.49

"Tachyon Squadron Fate RPG Supplement"
"The universe is in trouble Take your stand against the overreaching arms of the Dominion of Unity Stand up against piracy and lawlessness Ensure that all members of the Draconis system enjoy peace and prosperity Join the Tachyon Squadron arm of the Draconis Volunteer Group! Engage in interstellar combat; steer your ship among the stars and join your fellow fighter pilots in a quest for danger glory and victory Tachyon Squadron is a Fate Core supplement that blends space opera and military sci-fi The game requires Fate Core to play This 179-page book includes A highly structured starfighter combat engagement system with a focus on phased combat and maneuvering for advantage Instructions on creating fighter pilot characters in Fate including pilot interactions and vices to blow off steam between battles Personal and gear stunts which provide a streamlined mechanic for sci-fi necessities like energy blasters hand scanners and deflector screens An overview of the galaxy and the key players within it A sample mission The Pirates of the Kepler Valley"
Price: 21.99