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"King Of New York"
"New City New Rules New Monsters Same FightTo be the King! There&39;s always something happening in the city that never sleeps Maybe it&39;s the lights maybe it&39;s the energy or maybe it&39;s the giant monsters trying to demolish the place! King of New York is a standalone game from designer Richard Garfield that keeps the core ideas of King of Tokyo while introducing new ways to play As in KoT your goal is to be the first monster to collect 20 victory points (VPs) or to be the last monster standing On your turn you roll six dice up to three times then carry out the actions on those dice Claws cause damage to other monsters hearts heal damage to yourself and energy is stored up so that you can purchase power cards that provide unique effects not available to anyone else What&39;s new in King of New York is that you can now try to become a star in the big city; more specifically you can achieve "Fame" which nets you VPs but superstar status is fleeting so enjoy your time in the spotlight The game board for King of New York is larger than in KoT with each monster occupying a district in the city and everyone trying to shine in Manhattan When you attack you can displace a monster in another district whether to escape military forces or to find new smashing opportunities Yes smashing because you can now destroy buildings and get bonuses for doing so but the more destruction you cause the more intense the military response The monsters from King of New York can be used in KoT and vice versa but the power cards are specific to this game Players 2-6 Ages 10 Playing Time 60 Minutes"
Price: 28.99

Anomia
"Anomia is super simple to understand and to explain Each card is printed with a symbol and a category Players turn over cards one at a time and if their symbol matches another card in play they have to name something in the category on their opponents card before their opponent can name something on theirs Sound simple? So you&39;ll all be familiar with that sandwich filling &39;Bluuuugh&39; and that African Country &39;Arrrrgh&39; and that type of tea &39;Nnnnggggh&39; because however much you think you&39;re prepared suddenly being asked to think of a word in a specific category isn&39;t anywhere as easy as it sounds   Anomia is a brilliant party game that will have you shouting and shrieking with laughter There are two decks so you can swap them or mix them to prevent repeats if you&39;re playing all night Anomia is a really good icebreaker game"
Price: 11.74

Dodekka
"Summon the ancient Greek elements in Donekka! Your goal is to collect the highest score from one element suit Take a card or turn a card but keep an eye on the Dodekka if the total goes over 12 you might have to pick up all the cards and some of those elements will count against you Dodekka is super fun and super quick to learn With elements of strategy probability maths and a tiny bit of luck Dodekka is a card game the whole family will enjoy     It&39;s great for families and it&39;s also pretty great over a pint with some friends It only takes a couple of turns before players have to start making strategic decisions Players 2-6 Age 6"
Price: 6.49

"Game of Thrones Westeros Intrigue"
"Game of Thrones Westeros Intrigue is a fast-paced game of cards and intrigue at court created by renowned game designer Reiner Knizia Every game is played over a series of rounds as you and your opponents play character cards in an attempt to claim the Iron Throne for yourselves In each round you pursue your own plans and seek to foil your opponents by playing character cards Each turn you will play a character card from your hand adding to the court at King’s Landing You can advance your own prospects by playing your character cards cleverly but certain rules govern exactly where you can place your character cards The first character cards must be played in a single row forming the bottom row of the court Once there are two cards in a row you may play a card in a new row above them The card that you play in the new row however must match the House of one of the two cards below it In Game of Thrones Westeros Intrigue character cards are divided between House Stark House Lannister House Baratheon and House Targaryen and each player may have character cards from any of these Houses in his hand The court develops as you and your opponents play cards but a player will eventually discover that he can no longer legally play a character card Once this occurs that player is eliminated and the round continues A round ends when no one can play another character card and whoever played the last character card wins the round In Game of Thrones Westeros Intrigue you will play rounds equal to the number of players If you win a round of Game of Thrones Westeros Intrigue you reap the rewards by drawing an Iron Throne card which cancels a number of your penalty points Your opponents on the other hand must take penalty points equal to the number of character cards that they have left in their hand Over the course of the game players gain penalty points from having character cards at the end of the round and reduce their penalty points by winning a round and drawing an Iron Throne card At the end of the game the player with the least penalty points wins! Players 2-6 Ages 8 Playing Time 20 minutes"
Price: 10.49

"Boss Monster The Dungeon Building Card Game"
"Inspired by a love of classic video games Boss Monster The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon Players compete to lure and destroy hapless adventurers racing to outbid one another to see who can build the most enticing treasure-filled dungeon The goal of Boss Monster is to be the first Boss to amass ten Souls which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon Playing Boss Monster requires you to juggle two competing priorities the need to lure Heroes at a faster rate than your opponents and the need to kill those Heroes before they reach your Boss Players can build one room per turn each with its own damage and treasure value More attractive rooms tend to deal less damage so a Boss who is too greedy can become inundated with deadly Heroes Players interact with each other by building rooms and playing Spells Because different Heroes seek different treasure types and rooms are built simultaneously (played face down then revealed) this means that every "build phase" is a bidding war Spells are instant-speed effects that can give players advantages or disrupt opponents As a standalone card game with 150 cards Boss Monster contains everything that 2-4 players need to play Players 2-4 Suggested Ages 13 Playing Time 20 Minutes"
Price: 22.49

"Fraction Action Snap"
"The smarter way to play snap and pairs In all other snap games you match identical images With this unique game it’s equivalents that are matched; This unique deck of cards lets you play two family favourites Snaps and Pairs using fractions For example 50 snaps with 12 To play Pairs simply turn all the cards upside down and turn two over to see if they match If they do you keep the cards if not you put them back! Two fun games in one that help children learn fractions Includes 52 x Full-colour playing cards 3 x Rules Card Self checking guide Playing Time 10 Minutes Players 1 Age 7"
Price: 5.99

"Times Tables Snap"
"The smarter way to play snap and pairs In all other snap games you match identical images With this unique game it’s equivalents that are matched; This unique deck of cards lets you play two family favourites Snaps and Pairs using times tables To play Pairs simply turn all the cards upside down and turn two over to see if they match If they do you keep the cards if not you put them back! Two fun games in one that help children learn times tables Includes 52 x Full-colour playing cards 3 x Rules Card Self checking guide Playing Time 10 Minutes Players 1 Age 7"
Price: 4.63

"My First UK Money Snap"
"Who wants to snap two cards the same? Not me but what if you could snap a card showing a £1 coin and two 50p Now that would be fun To play pairs simply turn all the cards upside down and turn two over to see if they match If they do then you keep them if not you turn them back face down The aim is to collect all the cards   Playing Times 10 Minutes Players 1 Age 5"
Price: 4.15

"Port Royal"
"The merchant players in Port Royal which won the Austrian Game Designers Competition under the title Händler der Karibik are trying to earn as much as they can out of the Caribbean Sea but if they set their goals too high they might take home nothing for the day The 120-card deck depicts a coin on the back of each card — with players earning and paying coins throughout the game — and different items on the card fronts On a turn a player can first draw as many cards as he likes one at a time from the deck placing them in the harbor (an area near the deck) Each card shows one of the following Person who stays in a face-up row next to deck Ship which the player can attack immediately if he has enough swords on his people cards after which the ship is discarded; otherwise the ship stays in the harbor Expedition which remains above the harbor until a player fulfills it by discarding people who have the items required for the expedition Tax Increase which forces everyone with twelve or more coins to discard half their money after which the card is discarded If the player draws a ship with the same name as a ship already in the harbor he&39;s spent too much time dilly-dallying and his turn ends (after using the ship to attack if possible) with all the cards in the harbor being discarded Otherwise the player can stop whenever he likes then useacquire one card if three or fewer ships are in the harbor two cards if four ships are present and three cards if five ships are present Players rob ships collecting the number of coins shown on them then discarding the card while they hire people paying the number of coins depicted After the active player takes his 1-3 cards each other player may pay the active player one coin in order to take one card in the same way When one player has at least twelve influence points — which are on both people and expedition cards — and has fulfilled at least one expedition the game is played to the end of the round giving everyone the same number of turns then the player with the most influence points and at least one Expedition wins Alternatively a player can win without fulfilling an expedition but he needs to have more points in order to do so Players 2-5 Suggested Ages 8 Playing Time 30 Minutes"
Price: 10.80

"Cash n Guns Second Edition"
"In an abandoned warehouse a gangster band is splitting its loot but they can&39;t agree on the split! It&39;s time to let the guns talk and soon everyone is aiming at everyone The richest surviving gangster wins the game! Cah &39;n Guns helps you relive the best scenes of your favorite gangster movies The goal is to have the more money than anyone else after eight rounds while still being alive Each round one player is the Boss and he controls the pace of play First loot cards are revealed on the table to show what&39;s up for grabs Next players load their guns by secretly selecting either a "Bang!" or a "Click! Click!" card from their hand The Boss counts to three and on "Three" each player points his foam gun at someone else; due to his status the Boss can tell one player who&39;s pointing a gun at him that he needs to point it in another direction After a pause to observe threats and measure the seriousness in an opponent&39;s eyes the Boss counts to three again and anyone who doesn&39;t want to risk getting shot can chicken out and remove themselves from the round Everyone who&39;s pointing a gun at someone still in the round now reveals their card and anyone who&39;s the target of a "Bang!" takes a wound marker and gets none of the available loot Starting with the Boss everyone still in the round takes one loot card at a time from the table — money diamonds paintings the position of Boss medical care (to remove a wound) or a new bullet (to add a "Bang!" card to your hand) — until everything has been claimed After eight rounds the game ends Whoever has the most diamonds receives a big bonus and paintings score based on the number of them that you&39;ve collected Whoever has the most valuable stash wins!"
Price: 22.24

"Ultra Pro Purple Pro Dual Deck Box 180 Cards"
"Fits 180 cards Two Deck Dividers included Ultra Pro"
Price: 7.99

"Smash Up Expansion Awesome Level 9000"
"Featuring four new factions and eight new bases Smash Up Awesome Level 9000 – aka Smash Up II – integrates into the Smash Up base game bringing exponential new combinations of factions and playstyles! Smash Up Awesome Level 9000 includes Killer Plants – Better deal with these guys fast because if you leave them alone they&39;ll grow all over the placelike weeds! rimshot Ghosts – Unlike in just about every card game in history Ghosts benefit from having fewer cards in your hand Can you be immaterial? Steampunks – Can&39;t leave a good base alone? The Steampunks will add new abilities to bases to help your strategies Bear Cavalry – What&39;s scary? A bear What&39;s really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions to other bases"
Price: 22.49

"Abyss Board Game"
"Please Note There are 5 different covers to this box You will be sent one at random This does not affect the game in any way The Abyss power is once again vacant so the time has come to get your hands on the throne and its privileges Use all of your cunning to win or buy votes in the Council Recruit the most influential Lords and abuse their powers to take control of the most strategic territories Finally impose yourself as the only one able to rule the Abyssal people! Abyss is a game of development combination and collection in which players try to take control of strategic locations in an underwater city To achieve this players must develop on three levels first by collecting allies then using them to recruit Lords of the Abyss who will then grant access to different parts of the city Players acquire cards through a draft of sorts and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location that power is shut off so players need to time their land grabs well in order to put themselves in the best position for when the game ends Age 14 Players 2-4 Play Time 45 Minutes"
Price: 27.49

"7 Wonders Cities Expansion Board Game"
"7 Wonders Cities is an extension to the 7 Wonders game that provides a new family of cards that complements Ages already existing in the 7 Wonders base game Now mercenaries thieves spies and diplomats will give a new scale to your cities Reap the benefits by sowing discord among your opponents play them off each other and push them into debt Far from the pomp of palaces and gardens in the darkest alleys gold changing hands exchanging information alliances are formed and secrets are betrayed 7 Wonders Cities Expansion contains 2 Wonder Cards 36 Cards Tokens Coins with a value of 1 and 3 Rulebook Features New black cards have a variety of effects with nine cards being available in each age This is an expansion for 7 Wonders and requires base game to play Playing Time 40 mins Ages 13 2-8 players"
Price: 17.99

"Monster Fluxx Card Game"
"Draw a card play a card Seems simple enough right?   But that&39;s when the fun starts! Fluxx features New Rule cards that change the rules of the game Goal cards that change the object of the game and Action cards to create some chaos! Match your Keeper cards to the current Goal to win! Just when your opponents think they&39;ve got you beat you change the rules and win the game!   Let the monster mash begin! Frightfully good fun Ages 8 2 to 6 players 2 to 20 minute playing time   Box Contains 100 cards Instructions"
Price: 11.99

"Bucket of Doom"
"Introducing the death-dodging party game where players must escape terrifying situations with the help of almost-useless objects   The round begins with the unveiling of a Doom Card describing the scenario for round one “You wake up and you’re the backend of a human centipede” Each player is then given eight object cards with which to describe their escape plan Hugely popular across Comic Cons throughout the UK (selling out at seven different events) the Bucket has even been picked up by YouTube stars such as Dan and Phil (17 million subscribers) and Jesse Cox (840k subscribers)    The perfect preparation for unexpected emergencies Bucket of Doom is a game for the MacGyver in all of us    70 scenarios 280 objects Suitable for ages 16 and over For best results play with 3 - 10 people Each game lasts around 30 minutes   146 x 14 x 11 cm Ideal for all occasions (except funerals)"
Price: 13.29

"Ultra Pro Lilac Deck Box Single Unit"
"One Ultra Pro Deck Box with write on strip Holds cards in Ultra PRO Deck Protector sleeves Acid free durable polypropylene material Acid PVC free - Stylish Soft Plastic design - Lid has unique non-hook and loop fastener design to keep the box closed"
Price: 5.99

"Match Attack Extra 2015 Trading Card Tin"
"Get ready as Match Attax Extra returns for another season! This fantastic collection features all-new cards including all the latest signings from the January transfer window and much more making this a must-have for all Match Attax fans!"
Price: 4.24

"Boss Monster 2 The Next Level Card Game"
"The original Boss Monster challenged players to become the ultimate villains video game style Bosses Now Boss Monster 2 builds on the original in every way! An all new set of 160 cards Boss Monster 2 is playable as a standalone game or as an expansion to the core set Dark Heroes and Hybrid Heroes raise the stakes while Epic Spells and "cycling" rooms give players more options and flexibility Boss Monster 2 features everything that made the best selling original a hit with players of all skill levels with fresh new mechanics and exciting new options With more Bosses more unique cards and more ways to slay hapless adventurers Boss Monster 2 will take your dungeon to The Next Level! Contents 160 full colour cards Quick Start Guide 20 Page rulebook Ages 13 2-4 players 30 Minutes"
Price: 22.49

"Werewolves of Millers Hollow"
"For some time the village of Millers Hollow has been afflicted by werewolves who attack each night The village inhabitants must find out who among them are werewolves before they all fall victim to the evil creaturesWerewolf or villager?You draw a card which determines your secret identity You play out your role under the direction of the game leaderYou are a werewolfYour goal To eat a villager each night During the day you are an honorable citizenYou are a villagerYour goal To discover the werewolves and to convince the other players to take them out (and make sure you don&39;t get mistaken for a werewolf) No easy task But fortunately there are a few villagers with special abilities The old seer the hunter the witch They will be helpful in defeating the werewolves English language edition of Die Werwlfe vom Dsterwald Age range 10 and up Number of players 8 to 18 Play time 30 Manufacturer Asmodee Editions 24 cards 4 werewolves 13 ordinary townsfolk 1 fortune teller 1 thief 1 hunter 1 cupido 1 witch 1 little girl 1 sheriff"
Price: 8.21

"Werewolves of Millers Hollow Character Expansion"
"The Werewolves of Miller&39;s Hollow Characters the third expansion for The Werewolves of Miller&39;s Hollow contains 24 cards with 16 new roles and new turns of events to confront werewolf specialists For the best interests of the village the two sisters can now be exchanged at night An angel might appear with its own objective or the cavalry might rush in with its rusty sword to aid the village An actor might wander into town daily and assume the role of other characters bringing a bit of chaos to the game because nothing is as it seemsMany other characters wait to be introduced to your village to see whether they can help you and themselves survive the night Age range 10 and up Number of players 8 to 18 Play time 30 Manufacturer Asmodee Editions"
Price: 4.24

"Werewolves of Millers Hollow The Pact"
"The Werewolves of Miller&39;s Hollow The Pact consists of The Werewolves of Miller&39;s Hollow base game as well as the three existing expansions for that game as of 2014 New Moon Characters and The Village The Werewolves of Miller&39;s Hollow is a game that takes place in a small village which is haunted by werewolves Each player is secretly assigned a role - Werewolf Ordinary Townsfolk or special character such as The Sheriff The Hunter the Witch the Little Girl The Fortune Teller and so on There is also a Moderator player who controls the flow of the game The game alternates between night and day phases At night the Werewolves secretly choose a Villager to kill During the day the Villager who was killed is revealed and is out of the game The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf helped (or hindered) by the clues the special characters add to the general deliberation The chosen player is "lynched" reveals her role and is out of the game Werewolf is a social game that requires no equipment to play and can accommodate almost any large group of players Some versions of The Pact also contain a few promo cards for Dixit that feature art inspired by The Werewolves of Miller&39;s Hollow Players 9-47 Playing Time 40 Minutes Suggested Ages 10"
Price: 23.74

"Coup Reformation Expansion 2nd edition"
"Coup Reformation an expansion for the original version of Coup City State from La Mame Games adds new cards to the game and rules for factions and team play that increases tension in the early stages for four or more players and (thanks to 15 additional character cards) allowsCoup to be better played with up to ten players With Coup Reformation each player must declare himself either Catholic (Loyalist in the second edition) or Protestant (Resistant) and can target only members of the other faction Conversion is possible however for yourself or for another player by paying a charitable donation to the Almshouse (Treasury) Like all factions once you have eliminated or converted the other group you just descend into in-fighting so there&39;s still only one winner and no second place Coup Reformation adds a new fluid team dynamic to Coup as players jostle with their allegiance to take advantage or seek protection in the early stages of the game"
Price: 11.99

"Ultra Pro 9-Pocket Black Collectors Portfolio"
"Ultra Pro standard 9-Pockets Collection Binder for Games & Collector&39;s Cards Perfect Collector&39;s binder for those who are just starting to collect or have cards lying that need to be saved Thin and smooth design with silver print on the front Perfect for example Pokémon or Magic cards You can have 90 cards in the binder or 180 if you have double cards in the compartments The assembly binder contains 10 high-transparent Ultra PRO pages for maximum storage quality and visibility"
Price: 7.99

"Ultra Pro Bright Pink Trading Card Deck Box"
"Ultra Pro Deck Box Bright Pink Bright pink deck box holds cards in Deck Protector sleeves Acid free durable polypropylene material"
Price: 5.99

"Fairytale Gloom"
"In the Gloom card game you assume control of the fate of an eccentric family of misfits and misanthropes The goal of the game is sad but simple You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death Fairytale Gloom spreads that misery and suffering to the beloved classic stories of your youth like a magical flying godmother ready to perturb you with peas foil you with fairies and surprise you with spiders Players 2-5 Playing Time 30-60 Minutes Suggested ages 13"
Price: 21.99

"Ultra Pro Platinum Premium Card 100 Sleeves"
"Ultra Pro Platinum 100 Sleeves 2-12" x 3-12""
Price: 6.24

"Small World Necromancer Island Expansion"
"A Small World Scenario for 3 to 6 players   At first no one noticed the small island on the lake - nor paid any attention to the gnarly pretense of a man who drifted onto it sitting astride a wooden log with a huge grimoire on his lap employing a shovel as his unlikely paddle A ghastly green mist soon shrouded the island wrapping it in a ghostly silence pierced only by a maniacal laughter and some intermittent curses Then one moonlit night an impossibly crooked tower emerged high above the mist casting a long and dark shadow on the surrounding land The Necromancer had arrived!   In Necromancer Island one of the players assumes the role of a dreaded Necromancer who inhabits an island in the center of Small World&39;s central Lake region He captures the souls of all Race tokens lost to conquests using them to progressively spawn Ghosts who invade the surrounding Regions To make matters worse his Powers grow as his reach across the land increases If the Necromancer succeeds in bringing all of his Ghosts into play anytime before the game&39;s end he wins!   Contains   1 Necromancer Island game piece 1 Well of Souls game piece 14 Ghost tokens 1 Rulebook in English French & German Necromancer Island is a free limited-edition scenario available from game retailers worldwide and for purchasers of a Small World product from the Days of Wonder web store during November and December 2010 only while supplies last"
Price: 6.24

"Small Pro-Fit 100 Card Sleeve"
"Ultra-Pro Size 60 x 87 MM  Fits INSIDE small size Deck Protector sleeves  100ct in 4-color Polybag "
Price: 5.49

"Mr & Mrs Pocket Edition"
"Find out what your partner family and friends really think with this &39;travel-friendly&39; game based on the hit TV show All Star Mr & Mrs hosted by Phillip Schofield With 330 new questions designed to uncover things you may not know about your nearest and dearest Mr & Mrs Pocket Edition is perfect for taking on long journeys holidays and it makes a great after-dinner game The game contains questions suitable for adult couples families and even boys and girls from the age of 10 Also included is the hilarious Paddle Round where players sit or stand back to back and answer questions about each other such as &39;Who is the grumpiest?&39; or &39;Who is most likely to lose their keys?&39; Guaranteed to cause laughter blushes blank looks and a whole lot more! "
Price: 9.99

"More Kittens in a Blender"
"This expansion adds thirty-two unique kittens to the game in two new groups allowing for play with up to six players (or teams) It also has color-reminder cards and flavors Flavors add a new dimension to the strategic play of Kittens in a Blender If you are having trouble rescuing your kittens you really really can&39;t keep them out of the blender throw some vanilla extract or strawberries into the mix and make a smoothie! It&39;s a new way to score points toward victory and now other players have to think long and hard before sending too many of your kittens toward the evil blender"
Price: 9.49