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"Captivated by You: A Crossfire Novel by Sylvia Day (Paperback, 2014)"
"Gideon calls me his angel but he's the miracle in my life My gorgeous wounded warrior so determined to slay my demons while refusing to face his own The vows we'd exchanged should have bound us tighter than blood and flesh Instead they opened up old wounds exposed pain and insecurities and lured bitter enemies out of the shadows 384 pages Day Sylvia"
Price: 9.99

"Iron Gustav: A Berlin Family Chronicle by Hans Fallada (Paperback, 2014)"
"Gustav Hackendahl's will is law Known as 'Iron Gustav' he runs his family and his Berlin carriage business with stern unyielding discipline But his children have wills of their own and soon they slip from his control - some to better lives some towards disaster 608 pages Fallada Hans"
Price: 9.49

"Rat Race by Dick Francis (Paperback, 2014)"
"Matt Shore is a pilot down on his luck Once he'd flown big jets and dropped supplies in war zones Now he's ferrying high-class passengers between English race courses But when one eventful trip ends with his plane exploding Matt knows he's not that unlucky When the police confirm it was a bomb Matt realises he has a problem 288 pages Francis Dick"
Price: 9.99

"Prayer for the Dead: Inspector McLean 5 by James Oswald (Paperback, 2015)"
"The search for a missing journalist is called off as a body is found at the scene of a carefully staged murder In a sealed chamber deep in the heart of Gilmerton Cove a mysterious network of caves and passages sprawling beneath Edinburgh the victim has undergone a macabre ritual of purification 480 pages Oswald James"
Price: 9.99

"Havana Storm: Dirk Pitt #23 by Dirk Cussler, Clive Cussler (Paperback, 2015)"
"While investigating a toxic outbreak in the Caribbean Sea that may ultimately threaten the United States Pitt unwittingly becomes involved in something even more dangerous - a post-Castro power struggle for the control of Cuba 464 pages Cussler Clive"
Price: 9.99

"Miss Pettigrew Lives for a Day by Winifred Watson, Henrietta Twycross-Martin (Paperback, 2008)"
"256 pages Black & white illustrations Watson Winifred"
Price: 12.99

"The Diary of a Bookseller by Shaun Bythell (2018, Paperback)"
"320 pages Integrated black and white photographs Bythell Shaun"
Price: 8.99

"Burning Secret by Stefan Zweig (Paperback, 2017)"
"128 pages Zweig Stefan (Author)"
Price: 7.49

"Pathfinder Roleplaying Game: Bestiary 4 Pocket Edition"
"Confront the creatures that go bump in the night!Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game Within this tome of terrors you&39;ll find pitiless psychopomps and blood-drinking nosferatu insectile formians and faceless nightgaunts and even unique mythological horrors like Spring-Heeled Jack and Grendel himself Yet not every creature need be an enemy as mighty empyreal lords primeval outer dragons and valorous swan maidens enlist you in their epic battles!Pathfinder RPG Bestiary 4 is the fourth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium Pathfinder RPG Bestiary 4 includesMore than 300 different monstersCreatures from classic horror literature and monster films including the colour out of space elder thingsand kaijuNew player-friendly races like changelings kitsune and nagajiEntities of mythic might from despotic demon lords and alien elohim to terrifying Great OldOnes-including Cthulhu! New creatures you can construct like clockworks and juggernautsNew familiars animal companions and other alliesNew templates to help you get more life out of classic monstersAppendices to help you find the right monster including lists by Challenge Rating monster type and habitatExpanded universal monster rules to simplify combatChallenges for every adventure and every level of playAND MUCH MUCH MORE! "
Price: 14.99

"Only Fools and Horses Monopoly Board Game"
"Britain&39;s best-loved sitcom gets a MONOPOLY twist with this edition of Only Fools and Horses Monopoly Follow in the footsteps of everyone&39;s favourite wheeling-and-dealing family the Trotters as you travel around the board moving from series to series Relive the moments when Del and Rodney offer their services as chandelier cleaners in &39;A Touch of Glass&39; or where Del famously misjudges the bar in &39;Yuppy Love&39; and when the boys attempt to sell bottled water as Peckham Spring Water in &39;Mother Nature&39;s Son&39; The Trotters have had their fair share of highs and lows and so will you as you trade your way to commercial success or ruin and potentially become Monopoly millionaires!"
Price: 28.49

"Travel: Mexican Train - New Edition"
"Mexican Train is full of fun with dominoes- with some added twists! The handy little package will go everywhere with you and you can enjoy the game anywhere! Get your Mexican train moving and look out for obstacles! Ages 7Players 2Playing time 30 mins"
Price: 9.99

"Space Base: Command Station Board Game"
"Following the events surrounding Shy Pluto two new zones within known space have opened up The Admiral has promoted two new Captains to the rank of Commodore to command these new Space Bases and work their sectors!Command Station allows players to expand their games of Space Base to include two more players Now six or seven Commodores can compete for the promotion to become the Admiral of the UES Fleet!Designed to be large enough to hold Space Base Base the Shy Pluto Expansion and additional future expansions all in one convenient storage box!Components2 Additional Player Boards24 Starting Ship Cards - 2 sets of 12 starting ships14 Pre-deployed cards (2 per player)2 Sets of Starting Cubes - blue green and yellow for the new Player Boards30 extra charge cubes7 sets of dice in 7 colours one set for each playerRules sheet for 6-7 player games"
Price: 34.49

"Dungeons & Dragons Nolzur's Marvelous Unpainted Miniatures - Young Brass Dragon"
"These highly detailed miniatures are pre-primed with Acrylicos Vallejo primer Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents1 Young Brass Dragon1 Base"
Price: 12.72

"Munchkin Warhammer 40000 Chaos Dice"
"Six 6-sided dice and four Munchkin Warhammer 40000 cards in a blister Nothing says Chaos like these random number generators (as long as you only need numbers from 1 to 6) These six attractive dice will add an extra dose of Chaos to any Munchkin game and they come with four new Munchkin Warhammer 40000 cards!"
Price: 7.49

"Call to Adventure Name of the Wind Expansion"
"Call to Adventure Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicles by Patrick Rothfuss This expansion and others to follow add new challenges new destinies and mechanisms unique to the author's world to the base game Players 2-4Playing time 30-60 minsAges 13"
Price: 19.49

"Control 2nd Edition Card Game"
"Based on the classic game Cuttle in Control players are time travelers who have been caught in a rupture in spacetime and displaced outside time You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first To escape the rupture you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn Whoever does so first closes the rupture leaving the other travelers lost outside time During your turn you choose to either draw a card install a Fuel Cell in your area of play burn a Fuel Cell to the discard pile or defuse an opponent's Fuel Cell The Fuel Cell Charge on cards ranges from 1&8211;10 and different abilities on Fuel cells make for changing strategies and multiple lines of play Players 2-4Playing time 5-15 minsAges 10"
Price: 13.49

"Wildlands: Map Pack 2: The Fall of the Dark House Board Game Expansion"
"This board expansion for Wildlands gives players three new maps two of which are specifically designed for two players Each map features new rules new challenges and new opportunities Once the home of one of the Empire's grandest family the Dark House lies as an epitaph to their fall As you fight your way across the two-storied Mansion map you will find remnants of their wicked ways Out back struggle through the Hedge Maze map sinister and long overgrown with vicious thorns Down below in the Crypt map encounter the deadly curse that once cast a noble line into oblivion"
Price: 14.99

"Combat Commander: Pacific (2nd Printing)"
"Combat CommanderPacific is a card-driven board game covering tactical infantry combat in the Pacific Theater of World War II CCPacific's main theme is the addition of three new factions to the Combat Commander family Imperial Japanthe Pacific US - with a strong emphasis on the US Marine Corpsthe Pacific Commonwealth - focusing on Indian and ANZAC forcesCCPacific is a stand alone game in the card-driven Combat Commander game series While utilizing Combat Commander Europe's basic rules CCPacific includes numerous rule tweaks and additions in order to more accurately portray tactical warfare as experienced by the participants in and around the Pacific and Indian Oceans This will slightly ramp up the complexity of the Combat Commander series while at the same time imparting a bit more depth and realism Just a few of the additions include Banzai attacksBARs and Thompson SMGsBeach landings &38; river crossingsHidden movementCavesScoutsAircraftBayonetsMortar spottingReconnoitering SCALE Each hex of a Combat Commander map is roughly 100 feet across (about 30 meters) Each complete Player Turn abstractly represents several seconds of real time Each complete Game Turn abstractly represents several minutes of real time UNITSDuein part to the unique composition of late-war USMC squads and the imbedding of specialized weapon teams within IJA squads the units in the game are represented by 4-6 man Teams and 8-13 man Squads Radios &8212; and individual weapons larger than a pistol or rifle &8212; are represented by their own counters Individual Aircraft are also represented with their own counters VICTORY Players attempt to achieve victory by moving their combat units across the game map to attack their opponent&8217;s combat units and occupy as many objectives as possible The degree to which a player succeeds or fails is measured by a scenario&8217;s specific Objective chits the destruction of enemy units and the exiting of friendly units off the opponent&8217;s board edge GAME FLOW A game of Combat Commander is divided into several Time segments There is no sequence of play to follow however each Time segment is divided into a variable number of Player Turns each of which may consist of one or more Fate Card Orders conducted by the active player Fate Card Actions may generally be conducted by either player at any time Events and die roll Triggers &8212; both good and bad &8212; will occur at random intervals to add a bit of chaos and uncertainty to each player&8217;s perfect plan CCPacific will include twelve new maps featuring terrain specific to the PTO Pacific'splaybook will includeTwelve scenarios A Pacific version of the Random Scenario Generator utilizing the new maps and nationalities This random scenario system provides an almost unending variety of map configurations force structures and combat situations Assigned Point Values for all units weapons radios and fortifications in the game allowing players to easily create their own scenarios and Orders of Battle A section detailing the differences between CCPacific and Combat Commander's first two volumes in order that players familiar with those earlier games can jump right into their first scenario with minimal rules reading An extended example of play Design &38; Develop notes as well as numerous play hints Components352x large counters (58)280x small counters (12)216x 25 x 35 cards6x 2-sided 17 x 22 maps (twelve maps in total)3x 2-sided 85 x 11 nation-specific player aid cards2x 1-sided 85 x 11 generic player aid cards1x 32-page Rulebook1x 32-page Playbook1x Track Display"
Price: 64.99

"Letterpress: A Clever Game of Words"
"Johannes Gutenberg has given us letterpress printing but it's up to you to master it!Compete with your rival wordsmiths in Letterpress to craft the most impressive words and win first pick of letters to add to your collection Choose wisely for you will find any you leave in the words of your opponents and the player who uses their stored letters to greatest effect will spell victory Playable by up to six players with solitaire rules pitting you against the industrious rotary printer Letterpress offers an enticing challenge sure to appeal to gamers and word-lovers alike Players 1-6Playing time 20 minsAges 14"
Price: 14.49

"Power Grid: The Middle East/ South Africa Expansion"
"Power Grid Middle EastSouth Africa is a pair of expansion maps for Power Grid!For decades there has been an abundance of oil in the Middle East However in the near future the so-called peak oil threatens this area This is the point in time when the output of the oil wells begins to decrease Already a few countries of this region have nuclear power plants and that number will increase in the future as the amount of oil from the wells diminishes Most likely other energy sources will play a part too such as the recycling of plastic waste The players start the game with an excessive supply of oil Additionally the players have access to plenty of natural gas (using the coal tokens of the base game) and a few solar plants (the green power plants) However at the start of the game the players cannot buy nuclear or garbage power plants During Step 2 the abundance of oil and natural gas will run dry Both nuclear and garbage power plants will then be available as alternatives Thus in the middle of the game the players are forced to adjust their power plant mix The energy supply in South Africa is executed almost exclusively by a single trust which is the seventh biggest energy supplier in the world measured against the production of energy Roughly 90 of the energy is produced in coal power plants Additionally South Africa uses a few nuclear power plants and both water and wind ecological power plants Because of its size the trust also supplies half of the rest of Africa with energy Thus the game board contains six international power connections and a lot of available coal Players 2&8211;6Playing Time 120 MinAge 12"
Price: 14.49

"Qwinto West Dice Game"
"A follow On from the award-winning bestseller qwixx it&8217;s a race to fill your scoresheets with numbers as quickly - and as highly - as possible in order to score the most points Follow up to bestseller QwixxSimple rules - pick up and playEasily transportablePlaying time 15 minutesSuitable for 2-6 players aged 8"
Price: 9.49

"Zombies!!! MAIN GAME 3rd Edition Board Game"
"Zombies!!! Third Edition includes rules for competitive cooperative team and scenario play It adds survivors to rescue door tokens for harder travel into and out of buildings and four new zombie figures 25 of each!Number of players 2 to 6Manufacturer Twilight Creations Designer Todd A Breitenstein"
Price: 26.99

"Bag O Zombie!!! Deluxe Board Game"
"100 zombies in four different poses perfect for anyone who wants to add these to any zombie game! These are also the zombies included in Zombies!!! Third Edition Accessory Requires Zombies!!! Main Game to UseNever run out of Zombies!!! again with 100 more in four different posesAges 152 to 6 players60 minute playing time"
Price: 12.99

"Escape The Room: Mystery at the Stargazers Manor Party Board Game"
"What are “Escape the Room” games? Escape the Room games began as digital adventures and quickly turned into real-life events all around the world where players are locked in a room and must uncover clues and hidden objects to escape ThinkFun’s version of Escape the Room allows you to bring all the excitement of these experiences into your very own home! The Mystery It’s 1869 and the town’s well-respected astronomer has not been seen since the untimely passing of his wife Recently strange things have been happening at his manor – loud and unfamiliar noises an unpleasant smell and smoke billowing from the observatory It’s up to you and your guests to solve the mystery at the Stargazer’s Manor!The Objective Spend an evening working with your guests to solve puzzles unlock hidden clues and unravel the mystery of the Stargazer’s Manor Will you and your guests be able to solve the mystery and save the astronomer before time runs out?  A Mysterious Interactive Party GameEscape the Room games began as digital adventures and quickly turned into real-life events all around the worldPlayers are locked in a room and must uncover clues and hidden objects to escapeBring all the excitement of these experiences into your very own homeAre you able to solve the mystery before time runs out? Suitable for ages 10 and over  "
Price: 19.99

"Boss Monster: Implements of Destruction Expansion Board Game"
"The gloves are off and the gauntlets are on! Implements of Destruction is the first expansion since Tools of Hero-Kind to feature Items which attach to Heroes but can be claimed by Bosses This set features 5 new Bosses and 24 new Items It&39;s playable with Boss Monster or Boss Monster 2 and it includes Explorer Items for your 5-6 player Crash Landing games!2–6 Players20 Min Playing TimeAge 13"
Price: 9.99

"Roald Dahl Monopoly Board Game"
"Developed in collaboration with the Roald Dahl Story Company and featuring Sir Quentin Blake’s illustrations the monopoly game enables players to choose one of six new tokens to plat with – Matilda’s books Jame’s Giant Peach Mr Fox’s chicken George’s Marvellous Medicine a Wonka candy and a boy turned in to a mouse Players can then navigate the board to secure Crunchem Hall or pay Mr Wormwood take their chances with a Wonka bar or Golden Ticket card and more"
Price: 32.49

"The Lost Expedition: Fountain of Youth and Other Adventures Expansion Board Game"
"Explorers have been returning from the Amazon with extraordinary tales – conquistadors withered with age marching through the rainforest unidentified beasts stalking expeditions and an ominous mountain that is said to be more perilous than the jungle itself! Only the most reckless adventurers would ignore these warnings but even they might find that they need some help The Fountain of Youth & Other Adventures contains four new expansions for The Lost Expedition which can be added separately or combined to provide a host of new challenges for your intrepid explorers  Number of Players 1-5Ages 14Playing Time 30-50 minutesComponents 4 Character cards 18 Adventure cards 10 Expedition cards"
Price: 13.49

"Clank! Expeditions: Gold and Silk Board Game"
"If you have an insatiable thirst for plunder Clank! Expeditions Gold and Silk is for you a series of boards to continue your deck-building adventures This first expedition begins in a mine abandoned by the Ruin Dwarven Mining Company (Ruin DMC) when it became infested with monsters But it still holds plenty of gold for those daring enough to enter Still more wealth awaits in the Spider Queen&39;s Lair Surely the Spider Queen herself is just a legend meant to scare people away from such a fancy castle…This expansion requires Clank! A Deck-Building Adventure to play"
Price: 15.99

"Space Base: The Emergence of Shy Pluto Board Game"
"A strange new galactic body has emerged within the Milky Way The greatest minds of The United Earth Services find themselves bewildered by the sudden appearance of Shy Pluto Get the crews to their stations — it&39;s time to deploy your ships   The Emergence of Shy Pluto is the first installment of Space Base "Saga Expansions" This expansion to Space Base is a collection of story-based scenarios that introduce new content to the game via a narrative structure Not only are new ships added but new scenarios are included as well Once the story is completed it may be replayed or the contents may be added to the Space Base base set  Players 2-5Playing time 30-75 minsAges 14 "
Price: 26.49

"The Warlock's Tower & The Crystal Canyons Wildlands: Map Pack 1"
"Travel into the further reaches of the Wildlands with this new set of maps Introduce further wrinkles to your game via magical portals which help you rush around the map or fissures which will slow your progress Players will have to adapt to their new surroundings if they ever hope to get ahead This map expansion for Wildlands adds a new double-sided board to the game featuring new opportunities and obstacles and can be used in conjunction with the faction expansions This map pack requires a copy of Wildlands to play"
Price: 14.99

"Chron Lost Identities Chrononauts Expansion"
"Chron Lost Identities is an expansion for the Looney Labs Chrononauts This Chrononauts expansion pack contains 13 new ID cards plus a new Mission to mix into your Chrononauts deck The 55 word character sketches for the new ID cards were chosen from nearly 100 fan written entries submitted to a non-fiction writing contest"
Price: 5.49