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"Clans of Caledonia - Set of Metal Coins"
"Money is so important in this game! Upgrading the coins to 70 metal coins is the best upgrade possible It feels great to hold heavy coins in your hands and their jingling sound is music in the ears of their wealthy and proud owner! In addition there is basically no wear and tear! Perfect for a game with such a high replayability Sent wonderfully packaged this incredible Board Game Accessory will be sent swiftly and before you know it it will be sitting proudly on your desk and receiving admiring comments from all your family friends and colleagues!"
Price: 27.99

"Starfinder Combat Pad"
"Never miss a turn with the Starfinder Combat Pad initiative tracker! Usable with any roleplaying game this wet and dry erase board includes magnets that stick right to it! List the names of heroes and foes on the magnets using a wet or dry erase marker then place them in initiative order When the order changes simply slide the magnets to their places Take the uncertainty out of battle with the Starfinder Combat Pad Includes1 double-sided magnetic wet and dry erase board with two different sides designed specifically for tactical combat and starship combat!2 sheets of magnets each with13 light blue player character magnets13 orange enemy magnets9 dark blue nonplayer character magnets2 round arrows2 turn arrows2 next round magnets"
Price: 6.99

"Absolute Balderdash Bluffing Board Game"
"Absolute Balderdash is a hilarious bluffing game in which you try to con your opponents into believing your made up answer to aweird and wonderful collection of Events Words Laws Intials and PeopleEach turn a card is read out and every player writes down their own made up answerThe hilarity really starts when all these phony answers are shuffled up with the real one and read aloud (Keep a straight face so you don&39;t give away which definition is yours!)Everyone then tries to pick which is correct Players whose phony answers are picked score a move on the boardYou can be as wacky or serious as you want absolutely anything goes - but one thing is for sure the answer that SOUNDS right probably isn&39;tAbsolute balderdash is the game of incredible fun Wild Wacky Hilarious funThe only game you can win without knowing a thing!300 Cards with 1200 questionsNo batteries requiredFor 4 to 6 players"
Price: 17.99

"Blockbuster Movie Party Game"
"The golden age of video rental is back with a party game all about those movies you know and love There might only be one Blockbuster Video Store left in the world (in Bend Oregon USA) but everyone over 25 will still have very fond memories of a movie night that began in Blockbuster In this super-simple movie game you don’t have to be a movie geek to win you just need to remember the names of movies and turn your hand to a bit of charade work The team that captures a movie from all eight genres (Action Animation Blockbuster Classics Comedy Drama Family Horror and Sci-Fi & Fantasy) wins!Ages 12Playing time 30 minsPlayers 4Contents260 Cards1 timer with sound effects1 Car park game board1 blockbuster sign"
Price: 20.00

"Teenage Mutant Ninja Turtles HeroClix: Unplugged Fast Forces"
"eaturing 5 HeroClix figures with all-new dial designs and new bystander tokens! This Fast Forces Pack is an excellent product for new and established players offered at an impulse-friendly price point!Fast Forces Packs are designed for quick play and easy team-building for both tournaments and casual games"
Price: 13.49

"Twilight of the Gods Expansion: Season of Apocalypse"
"Aggression and Negotiation&39;s rivalry bursts into open conflict with the introduction of Indra and Hermes in Season of Apocalypse Backed by potent new epic creatures including Alexander the Great and Melanippe the Black Mare the roiling conflict between pantheons threatens to encompass the entire globe and lay waste to all that exists Will this be the final battle of the gods? Only time will tellSeason of Apocalypse contains 50 cards which are made up of 19 brand new cards (each having multiple copies) and 4 cards previously seen in the core set Twilight of the Gods Age of Revelations is required to play"
Price: 6.29

"Twilight of the Gods Expansion: Season of Epiphany"
"In Season of Epiphany the adherents of Mysticism tap deeply into primal sources bringing a bevy of new destructive effects to bear on all who would oppose them Bolstered by such powerful cards as Aether Implosion and the emergence of Yggdrasil the World Tree Mysticism followers gather behind Horus to dominate the battlefield It remains to be seen if the new powers gathered by the other factions can withstand the oncoming storm Season of Epiphany contains 50 cards which are made up of 16 brand new cards (each having multiple copies) and 4 cards previously seen in the core set Twilight of the Gods Age of Revelations is required to play"
Price: 6.29

"Twilight of the Gods Expansion: Season of Prophecy"
"In Season of Prophecy the forces of Sanctuary emerge from behind their walls to take the fight to their enemies Led by the Norse goddess Freya these new cards accelerate Sanctuary&39;s early game options and allow for a more proactive and aggressive play style Not everything is good news for the defenders however as the other three factions are mustering potent new additions to their arsenals as well Season of Prophecy contains 50 cards which are made up of 16 brand new cards (each having multiple copies) and 4 cards previously seen in the core set Twilight of the Gods Age of Revelations is required to play"
Price: 7.99

"Rory's Story Cubes - Primal"
"Imagine telling stories that are dynamic interactive fun and randomly generated Imagine never being stuck for an idea ever again Rory’s Story Cubes primal is the sixth story Cubes set that inspired storytelling and creativity across the globe With Rory&39;s Story Cubes primal you can unearth tales of long lost lands and their extraordinary inhabitants Roll the story Cubes and use the face-up images to tell a story There is one rule there are no wrong answers This set combines the Prehistorian Animalia and explore 3-cube mix sets Rory’s Story Cubes is the pocket-sized creative story generator that encourages creativity develops social confidence enhances language development skills and creates connection and unique moments between people young and old alike Housed in a compact Magnetic box story Cubes are perfect for telling stories wherever you go Take them travelling to school camping or even to the restaurant and tell a story while you wait"
Price: 11.99

"Star Realms Light Cruiser Playmat"
"These full-size playmats measure 24” x 14” (61cm x 355cm) Each playmat supports two to six player games"
Price: 9.49

"Role 4 Initiative - Translucent Black/Light Blue Poly 15 Set Dice"
"This is 15 Dice Set and is approximately 20 bigger than standard dice Each set contains 3xD4 4xD6 2xD8 D10 D12 3xD20 and Percentile Dice Role 4 Initiative are large High-Visibility Polyhedral Dice and are over 20 bigger than standard polyhedral dice They have bigger bolder numbers"
Price: 9.99

"Fist of Dragonstones Tavern Edition Board Game"
"Fist of Dragonstones Tavern Edition is a closed-fist bidding game Players try to outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards The powers from those characters help collect valuable Dragonstones lend their magical powers help foil other players and convert Dragonstones into victory For each character card players choose the number of coins they want to bid by placing them in a closed fist All players reveal their bets at the same time and the winner of the auction gains control of the card&39;s powers Depending on the card you may win additional coins or Dragonstones gain powers place spells on other players or score points The rules of Fist of Dragonstones Tavern Edition have been updated from the original Fist of Dragonstones to improve gameplay including the introduction of the King&39;s Favor which speeds up play The game includes more than 70 special character cards in the game compared to 25 special characters in the original game Some of these special characters can be saved for later use in the game Thematically and artistically the game has been re-imagined into The Dragon & Flagon universe The LegendMany many years ago an enchanted forest lay hidden between two great mountain ranges The forest valley was home to several kingdoms whose rival princes battled with each other to unite the entire realm under one flag To gain advantage princes vied with each other to collect powerful magic amulets called Dragonstones Like many royals over time the princes began to prefer the comfort and safety of their fortified castles Rather than risk their own lives by venturing out to search for these amulets they paid handsome rewards to Adventurers who could bring them the Dragonstones The allure of the princes&39; wealth soon filled the enchanted forest with all manner of wizards witches dwarves goblins and many other enchanted creatures — all in pursuit of the magic Dragonstones This enchanted land is now almost entirely lost to legend yet at a cozy inn known as The Dragon & Flagon the memory of Dragonstones is kept alive by the Adventurers that frequent the tavern Even today a nod from a knowing traveler may persuade the Adventurers to recount some of the ancient tales And if they take a particular liking to you those Adventurers may bring out their own collection of magic coins and challenge you to a simple game of skill and luck giving you a chance to have your own Fist of Dragonstones Players 3-6Playing time 45-60 minsAges 8"
Price: 18.99

"Dungeons & Dragons (DDN) Adventures Outlined Coloring Book"
"The Dungeons & Dragons-Adventures Outlined coloring book features fantastical designs and shows off classic monsters from the game as seen through the eyes of world renowned artist Todd James Color your way through each adventure with these delightful illustrations This coloring book features unique designs including beholders trolls goblins dragons and more Provides hours of creativity fun and relaxation"
Price: 10.99

"Mattel Wizards Wanted Board Game"
"Wizards wanted is a game of fantasy and strategy for 2-4 players age 10 and up Become the most famous wizard in the kingdom by performing spells in the villages claiming royal seals at the Palace and gathering pixie charms at teleportation stations To move and complete action steps Wizards must use pixie dust during each turn Because a wizard pouch can hold a maximum of 100 units of pixie dust throughout the Game players must go to the pixie dust market where prices fluctuate dramatically You must claim a royal seal prior to the game’s conclusion or you’re immediately eliminated from contention as the most famous wizard in all the land! You can play Wizards wanted at different levels of strategic difficulty so the more advanced a player you become the more you can Adapt the game to challenge you At the end of the game The wizard with the most fame wins The game includes lots of cool tokens and game pieces like wizard pawns pixies coins mushrooms charms and more! Colours and decorations may vary"
Price: 10.99

"Dixit 4 Origins Expansion Board Game"
"As with Dixit QuestDixit 2 and Dixit 3 Dixit Origins (aka Dixit 4) is an expansion for Dixit with 84 new cards that feature fantastic and surrealistic artwork These cards can be used with the components of the base game to provide more variety or used to play the Dixit game on their own (although you&39;d need to provide your own scoring board and voting tokens in addition to knowing the rules) As for the game play in Dixit each round one player takes on the role of Storyteller choosing one card from his hand then telling a story singing a ditty or otherwise doing something that in his opinion is associated with the played card Each other player then chooses one card in her own hand and gives it to the Storyteller in secret These cards are shuffled and revealed then players vote on which card was played by the Storyteller If no one or everyone votes for the Storyteller then he receives no points; if he received some votes but not all the votes he scores based on the number of votes received Each player who submitted a correct vote or who received a vote on her card submission also scores After a certain number of rounds the player with the most points wins  More Cards More Fun Every picture tells a story - but what story will your picture tell? Beatutifully illustrated cards Ages 8  3-6 players "
Price: 15.99

"Hanabi Card Game"
"Hanabi—named for the Japanese word for "fireworks" and consisting of the ideograms "Flower" and "Fire"—is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order The card deck consists of five different colors of cards numbered 1–5 in each color For each color the players try to place a row in the correct order from 1–5 Sounds easy right? Well not quite as in this game you hold your cards so that they&39;re visible only to other players To assist other players in playing a card you must give them hints regarding the numbers or the colors of their cards Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards"
Price: 10.99

"Coup Card Game"
"You are head of a family in an Italian city-state a city run by a weak and corrupt court You need to manipulate bluff and bribe your way to power Your object is to destroy the influence of all the other families forcing them into exile Only one family will survive In Coup you want to be the last player with influence in the game with influence being represented by face-down character cards in your playing area Each player starts the game with two coins and two influence – ie two face-down character cards; the fifteen card deck consists of three copies of five different characters each with a unique set of powersDuke Take three coins from the treasury Block someone from taking foreign aid Assassin Pay three coins and try to assassinate another player&39;s character Contessa Block an assassination attempt Captain Take two coins from another player or block someone from stealing coins from you Ambassador Draw two character cards from the Court (the deck) choose which (if any) to exchange with your face-down characters then return two Block someone from stealing coins from you On your turn you can take any of the actions listed above regardless of which characters you actually have in front of you or you can take one of three other actionsIncome Take one coin from the treasury Foreign aid Take two coins from the treasury Coup Pay seven coins and launch a coup against an opponent forcing that player to lose an influence (If you have ten coins you must take this action)When you take one of the character actions – whether actively on your turn or defensively in response to someone else&39;s action – that character&39;s action automatically succeeds unless an opponent challenges you In this case if you can&39;t reveal the appropriate character you lose an influence turning one of your characters face-up Face-up characters cannot be used and if both of your characters are face-up you&39;re out of the game If you do have the character in question you reveal it the opponent loses an influence then you shuffle that character into the deck and draw a new one perhaps getting the same character again and perhaps not The last player to still have influence – that is a face-down character – wins the game!"
Price: 12.99

Tash-Kalar
"Tash-Kalar Arena of Legends is a game played by masters of magic Two to four summoners encounter each other in the Tash-Kalar arena either in teams or each on his own and prove their skill and strategy in a short but intense battle By clever deployment of their minions they create magic patterns for summoning powerful beings and then use those to destroy their opponent’s forces or to prepare patterns for the ultimate legendary beings The game includes three different factions each with a unique deck of beings to summon and one deck of legendary creatures Players take turns placing their common pieces on the board and if they succeed in creating patterns depicted on one of the cards in hand they may play it When played the card summons a particular being and allows the player to perform an effect described on the card a giant destroys neighboring pieces a knight moves through enemy pieces a warlord orders previously placed pieces to move and fight an enchantress converts enemy pieces to player&39;s own color etc After that the player discards the card and the summoned being turns into a motionless piece which may be used in patterns for summoning other beings – or even be awakened and moved into combat by the effects of other cards Tash-Kalar Arena of Legends offers two game modes In the standard mode you score points for fulfilling various quests set by the Arena Masters controlling certain points or areas of the arena destroying a number of enemy pieces in a single turn performing a certain combination of summonings etc In melee mode your only goal is to entertain the crowd You do that by destroying your opponents and making them beg (ie making them use the catch-up mechanisms) and by summoning legendary beings After all people want to see a dragon! Both modes can be played as a two-player duel or as a team game with teammates sharing pieces and legendary cards but with each controlling his own faction (The game includes a duplicate of one faction in a different color) The melee mode can also be played as a fierce free-for-all battle but don&39;t expect alliances; to achieve a good score you need to destroy all opponents evenly as you track points scored on each opponent separately and your lowest score is your final score The rules of Tash-Kalar Arena of Legends are simple and easy to understand but as you start to discover the tactics and are able to anticipate the opponent&39;s moves and patterns it turns into a real clash of wits 2-4 PlayerManufacturer Czech Game Editionplaying time 30min"
Price: 28.99

"Ultra Pro Standard Size 50 Deck Protectors Box Black 12 Packs"
"This is a standard size 50 pack box of 12 packs Ultra Pro Deck Protector sleeves in black These sleeves protect your cards and stops bent corners and enables longer playability Ultra Pro Sleeves are PVC and acid free These Deck Protectors are suitable for Pokemon Sized cards Sleeve Size - 66mm x 91mm"
Price: 33.49

"Cards Against Humanity (UK Edition Version 2.0)"
"Cards Against Humanity is a party game for horrible people Unlike most of the party games you&39;ve played before Cards Against Humanity is as despicable and awkward as you and your friends The game is simple Each round one player asks a question from a Black Card and everyone else answers with their funniest White Card The player who reads the black card decides who has the funniest answer and they win the round!There really are some shocking and awkward combinations in Cards Against Humanity and loads of extra rules you can add to play if you wish 550 cards (460 White cards and 90 Black cards)Professionally printed on premium playing cardsIncludes game rules and alternate rules shrink-wrapped in a custom boxAdapted from the American edition to suit your outmoded culture0 of proceeds will go to Children in NeedPlease Note This is the UK Version on the game "
Price: 25.99

"Fantasy Flight Supply Standard Card Game 50 Sleeves Grey - Pack of 10"
"You will receive a full case of 10 packs Each pack contains 50 Fantasy Flight Standard Card Game SleevesEach pack comes with 50 card sleeves designed for the all standard sized trading card games 50ct packHighest clarityAcid freeNo PVC"
Price: 22.99

"Fantasy Flight Supply Standard US Board Game 50 Sleeves Green - Pack of 10"
"You will receive a full case of 10 packs of Fantasy Flight Standard US Board Game Sleeves - each pack contains 50 sleevesFits Cards of This Size 2 14" x 3 12" (56x87 MM)Each pack of sleeves includes 50 sleevesAll sleeves in the Fantasy Flight Supply board game sleeve line are made of clear 100 micron-thick non-PVC acid-free polypropylene plastic This means that the sleeves are durable difficult to tear or crease and are free of chemicals that will corrode the cards within the sleeves The sleeves are also designed to fit cards snugly to make shuffling and handling easyExamples of games with cards that this sleeve will fit Citadels™ Munchkin™ Descent Journeys in the Dark™ War of the Ring™ Bohnanza™Citadels Descent Journeys in the Dark ™ Fantasy Flight Publishing IncThe Lord of the Rings © Tolkien Enterprises Bohnanza ™ Amigo GMbH Munchkin ™ Steve Jackson Games The chromatic (color) sleeve system is © 2009 and represents FFG&39;s proprietary trade-dress to identify sizes for respective gamesAll rights reserved by their respective trademark holders"
Price: 23.74

"Splendor Card Game"
"As a wealthy Renaissance merchant acquire mines and transportation hire artisans and woo the nobility Create the most fantastic jewellery to become the best known merchant of them all Acquire precious stones to trade them for development cards Use development cards to acquire more gem stones Use your gem and gold to create the most fanastic jewellery and appeal to the nobles to gain the prestige you need to winSplendor Includes35 precious gem tokens5 gold tokens90 development cards10 noble cardsrulesFeaturesLimited actions and resource managementChallenging economic themeBeautiful art2-4 Players10 Age30 Minute gameplay"
Price: 21.99

"Jaipur Card Game"
"Jaipur capital of Rajasthan You are one of the two most powerful traders in the city But that&39;s not enough for you because only the merchant with two Seals of Excellence will have the privilege of being invited to the Maharaja&39;s court You are therefore going to have to do better than your direct competitor by buying exchanging and selling at better prices all while keeping an eye on both your camel herds A card game for two seasoned traders! When it&39;s your turn you can either take or sell cards If you take cards you have to choose between taking all the camels taking 1 card from the market or swapping 2 to 5 cards between the market and your cards If you sell cards you get to sell only one type of good per turn and you get as many chips from that good as you sold cards The chips&39; values decrease as the game progresses so you&39;d better hurry ! But on the other hand you get increasingly high rewards for selling 3 4 or 5 cards of the same good at a time so you&39;d better wait!You can&39;t sell camels but they&39;re paramount for trading and they&39;re also worth a little something at the end of the round enough sometimes to secure the win so you have to use them smartly Jaipur is a fast-paced card game a blend of tactics risk and luck Contains55 Merchandise & Camel Cards38 Merchandise Tokens1 Camel Token18 Bonus Tokens3 Seals of ExcellenceFeaturesquick and simple to learnNew game mechanicsEasy and fast to set up2 PlayersAge 1230 Minute playing time"
Price: 17.99

"Kittens in a Blender Card Game"
"You are twisted I can’t believe you actually want to put these adorable kittens in a blender! I guess that’s none of my business Maybe you’re more of a dog person Sure kittens are curious by nature but when they get in a kitchen full of dangerous appliances it is up to you to save them This fast-paced card game has players working to save all of their own kittens before the unthinkable happens But sometimes the only way to save your precious litter of kittens is to let those curious little cats learn the lesson of why you should never play in a Blender!According to the box A portion of the proceeds will be donated to a no kill cat shelter ObjectiveSave your kittens and send your opponents&39; kittens to The Blender Setup & PlayPut the game box top on the table open-side up and place the oversized Blender card inside face-up that&39;s The Blender Place the oversized Box card face up in the base of the box that&39;s The Box Leave a little space between The Blender and The Box that&39;s The Counter Assign each player a Kitten color (red green blue or yellow) shuffle the deck deal each player 6 cards and it&39;s time to start saving adventurous kittens On each turn players play two cards and then draw back up to 6 Kitten cards may be played into The Blender The Counter or The Box All other cards are played face up in front of the player so that all players can see which cards have been played Players can play Kitties on the Move to move kittens to or from The Blender The Counter or The Box; the number on the card specifies the number of kittens that can each be moved 1 space Playing a Blend card will destroy the kittens currently in The Blender save the kittens in The Box and move the kittens on The Counter into The Blender unless countered by another player&39;s Blend "Pulse" card Players can move kittens around with other cards as well Kittens in the Blender moves all of the kittens on The Counter or in The Box to The Blender With These Cats in the Blender a player can move all cats of a chosen color from The Counter and The Box to The Blender Kittens in the Box moves all kittens in The Blender or on The Counter to The Box while Cats on the Counter moves all the kittens in The Blender or The Box to The Counter Total chaos reigns when the Dog&39;s in the Kitchen as each player gives her hand to the player in the direction indicated on the card The game ends when all 16 of the Blend cards have been played Saved kittens are worth 2 points each blended kitties cost 1 point each Highest score wins Contents 1 oversized Blender card 1 oversized Box card 110 playing cards (64 Kittens 16 in each of 4 colors - red green blue and yellow; 18 Kitties on the Move 6 of each number; 16 Blends 8 Regular Blend & 8 Blend Black; 4 Dogs in the Kitchen 2 left & 2 right; 2 Kittens in the Blender; 2 Your Cats in the Blender; 2 Cats on the Counter; 2 Kittens in the Box) rules Playing time 30 MinutesAges 8Players 2-4"
Price: 12.99

"One Night Ultimate Werewolf"
"No moderator no elimination ten-minute games One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role One of the dastardly Werewolves the tricky Troublemaker the helpful Seer or one of a dozen different characters each with a special ability In the course of a single morning your village will decide who is a werewolfbecause all it takes is lynching one werewolf to win!Because One Night Ultimate Werewolf is so fast fun and engaging you&39;ll want to play it again and again and no two games are ever the same Age 8Players 3-10Play Time 10 Minutes"
Price: 20.99

Anomia
"Anomia is super simple to understand and to explain Each card is printed with a symbol and a category Players turn over cards one at a time and if their symbol matches another card in play they have to name something in the category on their opponents card before their opponent can name something on theirs Sound simple? So you&39;ll all be familiar with that sandwich filling &39;Bluuuugh&39; and that African Country &39;Arrrrgh&39; and that type of tea &39;Nnnnggggh&39; because however much you think you&39;re prepared suddenly being asked to think of a word in a specific category isn&39;t anywhere as easy as it sounds Anomia is a brilliant party game that will have you shouting and shrieking with laughterThere are two decks so you can swap them or mix them to prevent repeats if you&39;re playing all nightAnomia is a really good icebreaker game"
Price: 11.99

"Boss Monster The Dungeon Building Card Game"
"Inspired by a love of classic video games Boss Monster The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon Players compete to lure and destroy hapless adventurers racing to outbid one another to see who can build the most enticing treasure-filled dungeon The goal of Boss Monster is to be the first Boss to amass ten Souls which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon Playing Boss Monster requires you to juggle two competing priorities the need to lure Heroes at a faster rate than your opponents and the need to kill those Heroes before they reach your Boss Players can build one room per turn each with its own damage and treasure value More attractive rooms tend to deal less damage so a Boss who is too greedy can become inundated with deadly Heroes Players interact with each other by building rooms and playing Spells Because different Heroes seek different treasure types and rooms are built simultaneously (played face down then revealed) this means that every "build phase" is a bidding war Spells are instant-speed effects that can give players advantages or disrupt opponents As a standalone card game with 150 cards Boss Monster contains everything that 2-4 players need to play Players 2-4Suggested Ages 13Playing Time 20 Minutes"
Price: 23.99

"Cash n Guns Second Edition"
"In an abandoned warehouse a gangster band is splitting its loot but they can&39;t agree on the split! It&39;s time to let the guns talk and soon everyone is aiming at everyone The richest surviving gangster wins the game! Cah &39;n Guns helps you relive the best scenes of your favorite gangster movies The goal is to have the more money than anyone else after eight rounds while still being alive Each round one player is the Boss and he controls the pace of play First loot cards are revealed on the table to show what&39;s up for grabs Next players load their guns by secretly selecting either a "Bang!" or a "Click! Click!" card from their hand The Boss counts to three and on "Three" each player points his foam gun at someone else; due to his status the Boss can tell one player who&39;s pointing a gun at him that he needs to point it in another direction After a pause to observe threats and measure the seriousness in an opponent&39;s eyes the Boss counts to three again and anyone who doesn&39;t want to risk getting shot can chicken out and remove themselves from the round Everyone who&39;s pointing a gun at someone still in the round now reveals their card and anyone who&39;s the target of a "Bang!" takes a wound marker and gets none of the available loot Starting with the Boss everyone still in the round takes one loot card at a time from the table — money diamonds paintings the position of Boss medical care (to remove a wound) or a new bullet (to add a "Bang!" card to your hand) — until everything has been claimed After eight rounds the game ends Whoever has the most diamonds receives a big bonus and paintings score based on the number of them that you&39;ve collected Whoever has the most valuable stash wins!"
Price: 21.99

"Gloom 2nd Edition Card Game"
"Changes to the 2nd Edition Here is a run down on what is new in the 2nd edition releaseBackwards compatibility is completely maintained between editions You can use 2nd Edition with your original edition core game and vice versa The 2nd Edition core game has a sturdy new telescoping box while 2nd edition expansions have double width tuckboxes Timing icons in the style of Cthulhu Gloom and Unquiet Dead are incorporated throughout the 2nd EditionRules cards and icon reminder cards are included in each 2nd Edition for easy referenceThe card list and the effect texts of individual cards have been polished for a better play experience For example complex cards like "Body Theif" and cards with delayed effects have been removed Three Modifiers have been turned into Transformations in Unwelcome Guests 2nd EditionResidences and Mysteries have been reworked in the 2nd Edition so that you can no longer end up with unusable cards in your hand All the story icons and few family icons in the 2nd edition have been redrawn by artist Todd Remick Gloom 2nd Edition uses the discard rule from Cthulhu GloomDeath cards in the 2nd edition have a central art piece as Cthulhu Gloom does as well as a blank story icon at the top right Characters no longer flip upon death Event cards in the 2nd Edition have a center illustration and a blank icon in the top right spot to give them the silhouette as a Death Card Guests in the 2nd Edition have reminder text in the family icon spot as Cthulhu Gloom does Pathos Points are now called Self-Worth Points to avoid unnecessary proliferation of game terms A number of mechanical changes have been made in the rule sheet For example timing icons symbols on Event cards and the new discard rule have been accounted for The world of Gloom is a sad and benighted place The sky is gray the tea is cold and a new tragedy lies around every corner Debt disease heartache and packs of rabid flesh-eating mice—just when it seems like things can&39;t get any worse they do But some say that one&39;s reward in the afterlife is based on the misery endured in life If so there may yet be hope—if not in this world then in the peace that lies beyond In the Gloom card game you assume control of the fate of an eccentric family of misfits and misanthropes The goal of the game is sad but simple you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death You&39;ll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores while trying to cheer your opponents&39; characters with marriages and other happy occasions that pile on positive points The player with the lowest total Family Value wins Printed on transparent plastic cards Gloom features an innovative design by noted RPG author Keith Baker Multiple modifier cards can be played on top of the same character card; since the cards are transparent elements from previously played modifier cards either show through or are obscured by those played above them You&39;ll immediately and easily know the worth of every character no matter how many modifiers they have You&39;ve got to see (through) this game to believe it! Each of the three expansions for Gloom adds one more player thus with all three expansions this should be playable with seven players"
Price: 18.99