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"Visit from the Rhine Valley Viticulture Expansion Board Game"
"You have new visitors! Visit from the Rhine Valley an expansion for Viticulture provides you with a new set of eighty visitor cards which focus less on victory points and more on the wine business itself These cards have their own unique backs as they must be played without other visitor cards from Viticulture Tuscany and Moor Visitors Players 1-6 Playing time 60-90 Ages 12"
Price: 13.00

"Package!? Board Game"
"Package!? is an abstract strategy game designed with very quick play in mind (roughly 5 minutes a game) and is played without the need for a board or a great deal of space Each player is responsible for depositing a number of packages to 5 different locations as well as moving packages about between these locations and creating openings to remove opposing packages from the game Each turn the current player will roll the die and take one of the available actions dependant on the number rolled taking into account the current location of the player and the number of opposing packages at surrounding locations   Points are scored for each package left in play at the end of the game depending on its location When all players have placed their packages the one with the most points is declared the winner… Simple Sort of!   The decision behind what’s in the packages and what each player represents is left to you… Maybe you are couriers taking parcels to businesses? Maybe you are spies leaving bombs in enemy facilities? Maybe you are fishermen bringing the days catch into harbour? – Lets be honest if we told you who and what then it wouldn’t be abstract anymore!   Players 2-4 Playing time 5-10 mins Ages 8  "
Price: 6.19

"Betrayal at House on the Hill Upgrade Kit Board Game"
"Upgrade your copy of Betrayal at House on the Hill today with this premium Upgrade Kit! WizKids is proud to present the Betrayal at House on the Hill Upgrade Kit! This fantastic Upgrade Kit includes six pre-assembled and double-sided character cards with dials sandwiched between the two sides to accurately track your characters Speed Might Sanity and Knowledge with ease! Featuring all new character art and sturdy construction these new character cards are sure to bring new life to your next session of Betrayal at House on the Hill! That&39;s not all! Accompanying these beautiful character cards are eight premium dice featuring the custom pips and all an new eerie pearlescent green and piercing bright yellow color scheme of the well-known Betrayal at House on the Hill Base Game box! Head in to or call your FLGS today to reserve your very own Betrayal at House on the Hill Upgrade Kit today! Contents 6 Premium Double-Sided Character Cards 8 Premium Six-Sided Dice Betrayal at House on the Hill Base Game required for use"
Price: 16.24

"Colt Express Bandits Expansion - Tuco Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Tuco expansion Tuco does not want to meet the Marshal his former friend against whom he bears a grudge Tuco&39;s Fire and Punch hit all the possible targets included Belle The Swap action swaps Tuco and the Marshal&39;s places while Tuco&39;s Marshal action takes the Marshal away from Tuco If a player plays an action that brings the Marshal to the same location as Tuco he receives a Wanted token (worth 500) At the end of the game Tuco&39;s loot is worth 250 per bullet he has shot"
Price: 7.92

"Colt Express Bandits Expansion - Cheyenne Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Cheyenne expansion Cheyenne has traded her gun for a bow Beware as she is a better shot with her arrows especially as they are poisoned When Cheyenne uses her bow all the targeted bandits receive a poisoned arrow If they are not able to pick up an antidote before the end of the game they automatically lose no matter how rich they are Cheyenne moves faster than any other bandit When she ends movement at a location where there are other bandits she takes one purse from each of them Cheyenne wins if she is the richest bandit among the non-poisoned ones"
Price: 5.24

"Colt Express Bandits Expansion - Django Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Django expansion Django has a thing with dynamite Don&39;t come too close to him At the beginning of each round Django drops dynamite where he is located Django has an explosion action that triggers all the dynamite in the train Every bandit who is inside or on the roof of an exploding wagon is ejected They give Django their Wanted token and must use their next action to board the train once again Django wins the game if he succeeds in getting all the bandits&39; Wanted tokens"
Price: 7.52

"Colt Express Bandits Expansion - Ghost Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Ghost expansion Ghost has always dreamed of getting this valuable suitcase Ghost&39;s move always makes him get closer to the special suitcase Ghost&39;s Fire and Punch hit all the possible targets Belle included The Heist action makes Ghost get the special suitcase If Ghost has the suitcase at the end of the game he wins whatever the loot held by the other bandits"
Price: 5.94

"Colt Express Bandits Expansion- Belle Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Belle expansion Belle is looking for jewels She always moves towards the place where there are the most jewels She has two specific actions Theft which allows her to take one jewel for every bandit in her location Charm which makes move all the bandits towards her location The Marshal also has a thing with Belle so she can stay in the wagon where the Marshal is located"
Price: 4.88

"Top Trumps Match Harry Potter Fantastic Beasts Board Game"
"The Wizarding World gets a new adventure with this brand new edition of Top Trumps Match! Can you match 5 in a row and win the game? Will your special Top Trumps cards let you score an extra point or will your opponent use theirs to snatch the match from you? With loads of cubes and loads of magical creatures witches and wizards this is a contest like no other! "
Price: 15.99

"Chill Out! Board Game"
"A bevy of freshly-squeezed drinks waits to be served — all they need is ice! Roll the color die choose a matching tray scoop up the ice cubes then drop them one at a time around the board hoping to land some in your cup Snag a blueberry for extra points but watch out for slippery hands trying to snag your cubes! Fill up the frostiest float in Chill Out! and you&39;re the coolest!Players 2-4Playing time 15 minutesAges 5"
Price: 13.99

"Jungle Speed 2018 Board Game"
"Take your next party to the chaos and excitement of the rainforest with Jungle Speed a fast-paced dexterity game for two to ten players! Great for children and adults alike Jungle Speed will have you and your friends competing to match cards and snatch the totem before anyone else in a wild race to get rid of your cards first! Jungle Speed is easy to learn and play making the fast-paced dexterity-based gameplay perfect to provide hours of entertainment for any group Whether you’re playing with a larger gaming groups your family or at a party Jungle Speed can be a hit at any gathering"
Price: 15.99

"Dice Forge: Rebellion Expansion Board Game"
"This is the first expansion for the board game Dice forge   This expansion adds two different modules that can be added to the game A total of 30 exploit cards as well as new die faces new boards and an expansion to the sanctuary box are added to offer players new challenges greater interaction and more replayability   Players 2-4 Playing time 40 minutes Ages 10  "
Price: 29.47

"Azul: Stained Glass of Sintra Board Game"
"Created by Michael Kiesling Azul Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the process The window panels are double-sided providing players with a dynamic player board that affords nearly infinite variability!   Players can expect to discover new unique art and components in Azul Stained Glass of Sintra including translucent window pane pieces a tower to hold discarded glass panes and double-sided player boards and window pane panels in addition to many other beautiful components!   Players 2-4 Playing time 30-45 mins Ages 8  "
Price: 35.77

"Tiny Epic Zombies Board Game"
"THEME Modern day Zombie outbreak at the Echo Ridge Mall HOOK Fast paced portable and tons of replayability Play as the survivors or the Zombies Plus ITEMeeples! WIN Survivors must complete 3 objectives - Zombies must kill all the Survivors or gain control of the Mall&39;s Courtyard OVERVIEW In Tiny Epic Zombies survivors are always on the run collecting weapons killing Zombies and working toward completing objectives Completing 3 objectives can win you the game but if you&39;re too focused on the objectives the Zombies will overrun the mall and that will be the end of you Based on the mode of play you will either play as one of the Survivors or as the Zombies As a Survivor your turn will consist of moving 3 times Then based on where you move you&39;ll be able to do additional things For instance if you move into a room with a Zombie you&39;ll have to fight it by rolling the Zombie die Or if you move into a room adjacent to a Zombie you can spend ammo to shoot it Killing a Zombie is actually pretty easy but they just keep coming Keeping them from overrunning the entire mall while trying to accomplish your objectives that is hard! After you&39;ve taken your 3 moves you&39;ll search the room This is done by revealing the Search Card you are holding Most of the time you find something useful like awesome items you can later pickup and equip to your ITEMeeples Sometimes though you may find a Zombie lurking in the corner So be prepared After you search the room more Zombies flood into the Mall Then it&39;s the next player&39;s turn Simple as that Note If your ammo and wound tokens ever meet you&39;re dead meat! So keep your wounds low and your ammo high If you die that character will turn into a Zombie and you&39;ll have to draw a new character to play If that happens too many times you lose the game As a Zombie player not only will you control unique Zombies with special abilities you will control ALL the Zombies! With your help the Zombies will have a brain in addition to eating brains Your game will be to overwhelm the players with clever placement and movement of the Zombies Smother them with your Zombie horde and prevent them from completing their objectives If you kill enough players or overrun the mall courtyard you win 5 play modes including competitive and cooperative play 1 Cooperative team-play with game controlled Zombies 2 Cooperative team-play with Zombies controlled by a non-team player 3 Competitive free-for-all with game controlled Zombies 4 Competitive free-for-all with Zombies controlled by a player 5 Solo"
Price: 26.74

"7 Wonders Armada Expansion Board Game"
"7 Wonders Armada is an expansion for 7 Wonders that can be combined with the base game or any combination of expansions With this expansion each player gets a separate "naval" board at the start of the game in addition to their wonder board The expansion includes additional red green yellow and blue cards to shuffle into the deck and each time that you pay for the cost for any red green yellow and blue card — not only the ones added in this expansion — you can pay an additional cost shown on your naval board to advance your ship of the matching color When you advance the red ship for example you gain naval strength and at the end of an era you compare your naval strength against all the players at the table not only adjacent players to determine who&39;s strongest who&39;s second-strongest etc with victory points handed out accordingly Advancing on the yellow and blue tracks gives you coins and victory points respectively with additional naval strength at the far end of the tracks Advancing on the green track allows you to discover islands and to do this you draw the island deck of whatever level you reached then choose one of the islands in that deck and put it into play Maybe you&39;ll increase your navy advance a ship of another color find a source of raw materialsyou&39;ll see when the time comes!"
Price: 27.74

"Village Attacks: Horrors of the Sands Expansion Board Game"
"New Monsters and Heroes First off HOTS introduces the Mummy Djinn Efreet and Ghoul monsters to play as and the Djinn Trapper Assassin Gypsy and Maharib Town Heroes to combat them! New Hunters HOTS introduces several new mechanics starting with new Hunters; the Yunfakh! They are fast and agile combatants and cannot be attacked at range! You need to get up close to defeat them! Also new tiles and new mechanics in form of Summoning are part of this Expansion"
Price: 31.70

"Patchwork Doodle Board Game"
"Patchwork Doodle is a roll-and-write version of Patchwork with each player having their own 9x9 grid to fill in over the course of the game Each player sets up by drawing a unique polyomino card from the starting deck then drawing that on their sheet In each round players lay out a number of polyomino cards in a circle then place the rabbit between two cards On a turn someone rolls the die moves the rabbit forward then removes the card indicated by the rabbit Each player must draw the polyomino indicated on this card in their grid Once a certain number of cards have been played the round ends players score points then you lay out more cards for the next round Each player has four special actions available to them during the game You can choose to draw the card before or after the chosen card you can cut a polyomino into two pieces before adding each piece to your grid you can fill in a 1x1 space in your grid and you can do one of the above actions a second time When you take one of these actions you mark it off as each can be used only once (except for the one you use a second time if you know what I mean) You lose a point for each space that you don&39;t cover so try to pack everything in as tightly as possible!"
Price: 12.74

"Disney Lexicon Go! Board Game"
"Disney Lexicon Go!"
Price: 14.99

"Risk World of Tanks Edition Board Game"
"Risk World of Tanks Edition"
Price: 35.99

"Monkey Temple Board Game"
"Monkey Temple is a family game set in an ancient temple where tourists are robbed by annoying kleptomaniac monkeys The guardians of the temple are desperate If they fail to properly return stolen objects to their respective owners they will be fired! Will you be able to return each object to its owner before everybody starts to complain? Monkey Temple is a co-operative game with a storytelling-and-voting mechanism for players ages 8 and up   3–8 Players 20–30 Min Playing Time Age 8"
Price: 9.59

"KeyForge Age of Ascension - Archon Deck"
"Become a new Archon in Age of Ascension! As a new set of KeyForge Age of Ascension mixes up the cardpool with 204 brand-new cards joining 166 cards first introduced in Call of the Archons to create an entirely new pool of 370 cards and billions upon billions more Unique Decks for you to discover learn and master   Importantly Age of Ascension is a companion to Call of the Archons not a replacement or a sequel! You don&39;t need to start with Call of the Archons in order to reach Age of Ascension and you don&39;t need to switch to Age of Ascension Archon Decks in order to remain competitive Archon Decks from each set are equally matched against one another which makes Age of Ascension an invitation to embrace even more of the spirit of exploration and discovery that makes KeyForge unique   KeyForge Age of Ascension – Archon Deck consists of a single unique deck created from cards in the Age of Ascension set the second set of cards in the KeyForge line Each player must have their own deck in order to play the game"
Price: 5.59

"KeyForge Age of Ascenscion 2 Player Starter Set"
"Become a new Archon in Age of Ascension! As a new set of KeyForge Age of Ascension mixes up the cardpool with 204 brand-new cards joining 166 cards first introduced in Call of the Archons to create an entirely new pool of 370 cards and billions upon billions more Unique Decks for you to discover learn and master"
Price: 18.55

"Rory's Story Cubes Arcade"
"Expand your storytelling fun by adding Rory’s Story Cubes MIX to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell! Are you into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes® Mix will have you covered with a full expansion range"
Price: 4.99

"Shady Agents Board Game"
"You are all Undercover Agents hired to investigate each other Some of you are law-abiding agents fighting for justice Others are crooked operatives corrupting the law You all meet at the same rendezvous point but since everyone is undercover no one is sure who is on their side To signal to one another law-abiding agents always speak the truth and corrupted operatives lie One bullet left to hurt the defector A medical kit to heal your fellow operative So truth or lie who’s on your side?"
Price: 9.67

"Rory's Story Cubes Atomic"
"An expansion to the creativity game Rory&39;s Story Cubes This set includes 3 new dice with 18 thematic actions This expansion can be played on it&39;s own or in combination with the original game The game is useful as an aid to creative problem solving language learning and story telling Players roll the dice and then tell a story using the actions "Once upon a time""
Price: 7.74

"Fantastic Beasts: Perilous Pursuit Board Game"
"Several of Newt Scamander's magical beasts have escaped and are running loose in New York City In Fantastic Beasts Perilous Pursuit players take on the role of Newt Tina Jacob and Queenie on an exciting adventure as they try to return all the beasts to Newt's suitcase before they draw the attention of the non-magical community To do this they need to collect sets of dice to take actions that allow them to shield each other draw cards and most importantly get the beasts back into his suitcase before havoc ensues Players 2-4 Playing time 45-60 mins Ages 8"
Price: 25.99

"Deckscape - Heist in Venice Board Game"
"Deckscape Heist in Venice is the third title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible   In Deckscape Heist in Venice you are professional thieves now retired but a mysterious missive forces you to reunite the old gang The mission sneak into the oldest casino in the world in Venice and steal a 1 billion euro chip! Each of you has specific skills and abilities and if you stick to the plan everything will be fine Although yours is a risky job and an unexpected event could compromise the whole mission Can you overcome the intricate security systems of the casino and then run away with the loot?   Players 1-6 Playing time 30-90 mins Ages 12  "
Price: 11.49

"Doodle Doo Board Game"
"Can you make it out of the animal maze? Place your pen on the game board cover your eyes with a mask and draw! You can keep going until someone squeezes the fart cushion to let you know that you drew over the lines The first player to reach the end of the maze wins! Ages 6-99 Players 2-4 Playing time 20 mins"
Price: 10.88

"Wacky Races: The Board Game"
"Wacky Races The Board Game puts players in the "driver&39;s seat" with control of their favorite drivers from the cartoon series including The Slag Brothers The Gruesome Twosome Penelope Pitstop Peter Perfect and more each with their own car equipped with special abilities They compete against each other as well as the game-controlled mustachioed Dick Dastardly and his wheezy pup Muttley Races are simple yet strategic as players place cards indicating the terrain tiles to which their racer will move with the last card played indicating where Dastardly and Muttley will end up However it wouldn&39;t be wacky without a little trouble standing in the way Racers need to dodge or negate traps set by Dastardly as he attempts to stay ahead of the pack Racers can choose between single races lasting 10-15 minutes or the Championship mode which offers unique rulesets changing from race-to-race before a winner is named Wacky Races The Board Game will be released in both a regular and a deluxe edition with the deluxe edition including pre-painted miniatures while the regular edition will have one-color miniatures  Players 2-6 Playing time 10-15 mins"
Price: 44.24

"Century - A New World Board Game"
"Century A New World is the third and final installment of the Century series from designer Emerson Matsuuchi Century A New World sends players to the Americas at the dawn of the 16th century Braving the wilderness players are forced to explore new lands trade with local inhabitants journal their findings and huntgather to survive! The game integrates the compelling and incredibly fun resource trading mechanisms found in the Century series with a worker placement mechanism with a twist! Century A New World may be combined with Century Spice Road or Century Eastern Wonders or both for all new mixable games Players 2-4 Playing time 30-45 mins Ages 8"
Price: 25.61