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"Bad People Card Game"
"When Go Fish and Snap just dont cut it anymore grab this Bad People Card Game for Adults to liven up the atmosphere This card game was not made for the faint-hearted though as some questions include who has done the most walks of shame? amongst other funny yet brutal questions This game consists of 370 hilarious cards 250 question cards 100 voting cards and 10 double down cards It is also very easy to understand as it only has four steps which include ask the question on the card vote who you think matches the question the best and reveal your answer and then score!This game is not made for easily offended people but does liven up the party! Your guests will be in heaps of laughter and it could prompt forgotten stories!Dont have a boring party liven it up with this Bad People Card Game for Adults "
Price: 21.49

"Gutterhead - The Fiendishly Filthy Drawing Game"
"Gutterhead - The Fiendishly Filthy Drawing Game Gutterhead is the hilarious adult party game that involves drawing miming and guessing over 240 fiendishly filthy words and phrases such as 'Teabagging' 'Wet Dream' 'Camel Toe' and a bunch of other stuff too outrageous to write here Teams are pitted against each other head-to-head Simply draw the words on the playing cards to your teammates so that they can guess correctly before the opposition does The first team to the end of the board wins With optional drinking game rules to lubricate your seedy brain Gutterhead guarantees to bring gut-busting laughter bad drawings and profanity miming to your next party and leave you shocked at how filthy your friends really are"
Price: 20.39

"The Mind Extreme Card Game"
"The Mind Extreme functions like The Mind with players trying to play cards from their hand in ascending order without consulting one another! so that they can complete a certain number of levels and win The higher the level the more cards you have in hand giving you more to juggle but also more information to use during play The Mind Extreme offers a more complex challenge as now instead of a deck of cards from 1-100 you have two decks each numbered 1-50 Now you'll have two discard piles in play with cards from one deck needing to be played in ascending order and cards from the other being played in descending order What's more some levels must be played blind that is with the cards discarded face down so that no one sees what you've played Can all players get in the right groove and discard everything in the proper order?Players 2-4Playing time 20 minsAges 8"
Price: 9.99

"T.I.M.E Stories: Lumen Fidei Expansion Board Game"
"TIME Stories Lumen Fidei is the sixth TIME Stories scenario - enter Medieval Spain and infiltrate a diplomatic mission in order to steal a precious item for the Agency! The TIME Stories series continues with this brand new scenario lavishly illustrated as usual Features a drastic change in the game pressure on the players is not only about time it involves moral choices a powerful opponent and new mechanisms Discover lots of new information on the TIME Stories universe within a historical scenario within an intriguing and facinating setting fully detailed and referenced This product is an expansion for the TIME Stories board game and requires the core game to play Not a stand-alone game 3-4 Players Age 12"
Price: 18.24

"Viticulture: Moor Visitors Expansion Board Game"
"The Viticulture Moor Visitors Expansion designed by famed designer Uwe Rosenberg (Agricola Caverna Patchwork) and Viticulture designers Jamey Stegmaier and Alan Stone adds 40 new visitors to any version of Viticulture Also included are corrected reprints of the Promoter and Harvest Machine cards   1–6 Players  45–90 Min  Playing Time Age 13"
Price: 14.74

"Harry Potter Miniatures Adventure Game Unicorn Adventure Pack Expansion Board Game"
"Includes 1 Detailed ready to paint & assemble resin miniature 35mm scale  Unicorn 1 Plastic base  1 Blister  1 Character Card 1 Artefact Card 1 Spell Card   1 Quest Card  1 Scenario Rule"
Price: 10.03

"Colt Express Bandits Expansion - Doc Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Doc expansion players compete to gain the respect of Doc but not in a friendly way When a bandit shoots or punches Doc they take Doc&39;s respect card The bandit who has this card makes all decisions in Doc&39;s place Doc fires with special bullets with each of them triggering a different effect during the current round Doc has another specific action the poker game When this action card is played all the bandits must participate and hand over one of their loot The player with Doc&39;s respect distributes two loot to Doc and one loot to each other Bandit except one Doc wins the game if he is the richest bandit"
Price: 5.24

"Sherlock: Last Call Board Game"
"In each Q case you try to solve a mystery case with 32 clues with players revealing one clue at a time until all cards have been revealed or discarded During your turn each player must perform one of the following actions A) Reveal information Choose a card from your hand and place it on the table so all players can read or see the entire information We recomend you read out loud all shared info when you place it on the table If you play a clue that happens to be irrelevant to the case you lose points at the end of the game but be careful! Some clues are vital to resolve the case You can share and expose your theories at any moment and talk about the cards you have in your hand but you cannot show them to the other players and you may only read out loud the words written in bold or the text framed inside an image At the end of the game when all clue cards have been revealed or discarded you must check carefully all the available information and prepare a theory of what happened working all together Then open the questionnaire and answer all questions During this phase of the game you can speak freely about your discarded cards or the information you remember of them Each right answer will add two points In Q Last Call a man has suffered a heart attack during a flight "Commander Commander of flight TJ1309 asking for priority to land CT South Indian Lake control tower Request received What’s the emergency? Commander One of our passengers suffered a heart attack at 7 hours 30 minutes after the take-off His companion suffered an anxiety crisis CT Roger TC1309 we’ll initiate the standard CPR protocol We’ll send a resuscitation team a forensic doctor and an investigation team We’ll enable passengers’ transfer and custody Commander Affirmative CT Requesting vectors as soon as possible CT CT to flight TJ1309 you are lucky Runway is clear right now Authorized to South Indian Lake six thousand feet transponder two-one-five-seven Commander Flight TJ1309 to South Indian Lake Six thousand feet transponder two-one-five-seven Thanks you""
Price: 9.74

"Zombie Kidz Evolution Board Game"
"Zombie Kidz Evolution is the first "legacy"-style game for kids with basic gameplay similar to the 2013 title Zombie Kidz — but things will quickly evolve! In the game the young players are at school when zombies start to attack infiltrating the entryways then barring the way to classrooms Players move through rooms and entryways to eliminate zombies and keep the zombie reserve full If a zombie must enter the school but none are available then the school has been overrun and the players lose To win the game players need to lock each of the four entryways as apparently the custodian has abandoned the post and given up the school for lost As players get better they can complete missions track their development through a trophy-sticker system reminiscent of video games and open envelopes that contain new material for the game upping the challenge they face while also providing them with new powers and new heroes as well"
Price: 21.99

"Hex Roller Board Game"
"HexRoller is a roll-and-write game in which each round players draft two of the dice rolled then fill in spaces on a hexagonal grid attempting to both complete regions and create lines of identical numbers in order to maximize their score Who can use their bonuses at the right time to zoom into the lead? Players 1-8 Playing time 10-15 mins Ages 10"
Price: 15.19

"Spongebob Squarepants Monopoly Board Game"
"Welcome to Bikini Bottom!This Special Edition of MONOPOLY takes you to the best places in this underwater city! Play as your favourite Bikini Bottom buddies SpongeBob Squidward Patrick Mr Krabs Sandy or Gary and buy your favourite locations The Krusty Krab SpongeBob’s Pineapple the Flying Dutchman’s Ship and more!Try driving different vehicles Boatmobile Anchovy Bus or Sandy’s Submarine Pay for friendship and pay bubbles Stock up on the ingredients for Krabby Patties but don’t tell anyone the secret formula!Build houses and hotels and remember to keep them clean! If you go to jail just keep in mind –“Life isn’t fair! get used to it!”Over 20 years of underwater adventures if there’s one thing SpongeBob taught us it’s that we can be anything we want with imagination –even rich!"
Price: 29.99

"Riverdale Monopoly Board Game"
"Step back into the deceptive idyll of Riverdale with this gripping new edition of Monopoly the classic property trading game!Join Veronica Archie Jughead Betty Cheryl and Pop as you buy sell and trade your way across the board and bargain for total ownership of this seemingly innocent town Play it smart and you just might make it out alive This officially-licensed game features authentic locations depicted in the award-winning drama from the Twilight Drive-In and the Sacred Heart Church to the Andrews’ house and the Five Seasons Hotel With custom tokens like Archie’s guitar and Veronica’s pearls you can relieve classic moments of the show while you bid for key items like Pop’s milkshake Jason’s jacket and the USB stick Turn the tables with Riverdale High and South Side Serpents cards - will you be able to tip off Sheriff Keller and collect a reward or will you end up in Jail yourself? If you can trade for a Get Out of Jail Free card you might be able to buy your freedom - so expand your empire bankrupt your opponents with extortionate rents and you could claim Riverdale for your own"
Price: 33.99

"Gloomhaven: Forgotten Circles Board Game Expansion"
"Gloomhaven Forgotten Circles the first expansion for Gloomhaven features twenty new scenarios that take place after the events of the original Gloomhaven campaign and involve one new character class — the Aesther Diviner — and her attempts to prevent an approaching calamity The accompanying scenario book breaks these scenarios up across multiple pages to create more dynamic and surprising encounters   The expansion also features seven new monster types (including three new bosses) and fourteen new items   Players 1-4 Playing time 60-120 mins Ages 12  "
Price: 32.08

"Twilight of the Gods Expansion: Season of Prophecy"
"In Season of Prophecy the forces of Sanctuary emerge from behind their walls to take the fight to their enemies Led by the Norse goddess Freya these new cards accelerate Sanctuary&39;s early game options and allow for a more proactive and aggressive play style Not everything is good news for the defenders however as the other three factions are mustering potent new additions to their arsenals as well   Season of Prophecy contains 50 cards which are made up of 16 brand new cards (each having multiple copies) and 4 cards previously seen in the core set   Twilight of the Gods Age of Revelations is required to play"
Price: 3.10

"Fist of Dragonstones Tavern Edition Board Game"
"Fist of Dragonstones Tavern Edition is a closed-fist bidding game Players try to outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards The powers from those characters help collect valuable Dragonstones lend their magical powers help foil other players and convert Dragonstones into victory   For each character card players choose the number of coins they want to bid by placing them in a closed fist All players reveal their bets at the same time and the winner of the auction gains control of the card&39;s powers Depending on the card you may win additional coins or Dragonstones gain powers place spells on other players or score points   The rules of Fist of Dragonstones Tavern Edition have been updated from the original Fist of Dragonstones to improve gameplay including the introduction of the King&39;s Favor which speeds up play The game includes more than 70 special character cards in the game compared to 25 special characters in the original game Some of these special characters can be saved for later use in the game Thematically and artistically the game has been re-imagined into The Dragon & Flagon universe   The Legend Many many years ago an enchanted forest lay hidden between two great mountain ranges The forest valley was home to several kingdoms whose rival princes battled with each other to unite the entire realm under one flag To gain advantage princes vied with each other to collect powerful magic amulets called Dragonstones   Like many royals over time the princes began to prefer the comfort and safety of their fortified castles Rather than risk their own lives by venturing out to search for these amulets they paid handsome rewards to Adventurers who could bring them the Dragonstones The allure of the princes&39; wealth soon filled the enchanted forest with all manner of wizards witches dwarves goblins and many other enchanted creatures — all in pursuit of the magic Dragonstones   This enchanted land is now almost entirely lost to legend yet at a cozy inn known as The Dragon & Flagon the memory of Dragonstones is kept alive by the Adventurers that frequent the tavern Even today a nod from a knowing traveler may persuade the Adventurers to recount some of the ancient tales And if they take a particular liking to you those Adventurers may bring out their own collection of magic coins and challenge you to a simple game of skill and luck giving you a chance to have your own Fist of Dragonstones   Players 3-6 Playing time 45-60 mins Ages 8  "
Price: 16.87

"Canine Chaos Card Game"
"A card game that's simple to pick up and difficult to put down Join this a-list cast of canine celebrities for a fast and frantic card-swapping game of canine craziness!Claim your way to victory by collecting the most sets25 hilarious canine celebrity characters includedA barking great gift for any canine lover"
Price: 8.09

"Pass The Biscuits Game"
"Pass the Biscuits is a frantically fun family game where you have 3 hilarious team rounds consisting of miming describing and one word association to try and guess the subject printed on one of the 200 biscuit shaped cards You are on a timer to answer as many as possible Teams must use their talents and work together to guess the words written on the biscuitIncludes 3 hilarious rounds of describing miming and thinking on your feetSuitable for 4 or more playersPresented in a cheery embossed biscuit tin"
Price: 10.81

"Buzzed Out Card Game"
"With Buzzed Out you don't want to get caught in possession Quickly and correctly guess the common phrase or word your teammate is describing to GET RID OF THE CARD or risk being BUZZED OUT with a card in your hand An addictive fast and fun describing game Ginger Fox Buzzed Out - an addictive fast and fun describing gameQuickly guess the common phrase or wordQuick-fire fun game playRandom electronic timerRiotous After-Dinner fun"
Price: 9.42

"Dinosaur Island: Totally Liquid Expansion"
"Dinosaur Island Totally Liquid adds components needed to play Dinosaur Island with up to five players in addition to adding water dinosaurs to the base game new parkboard extensions executive worker meeples that give unique worker abilities to each player a blueprints module that rewards players when they build certain park layouts PR events that create hidden scoring opportunities and more"
Price: 26.99

"Clank! Expeditions: Temple of the Ape Lords Card Game"
"If you have an insatiable thirst for plunder Clank! Expeditions Temple of the Ape Lords is for you a series of boards to continue your deck-building adventures This expedition takes you deep into the jungle where the fabled Temple of the Ape Lords is said to reside Valuable relics of their lost civilization await you as does an undying mechanical guardian the Ape Lords left behind Even when you find the temple navigating its mechanized passages may prove trickier than you expect!Players 2-4Playing time 30-60 minsAges 13"
Price: 23.28

"Grifters Nexus Card Game"
"Grifters operate on the fringes of The Dystopian Universe eager to take advantage of every opportunity to profit from the chaos caused by the resistance Players take on the role of powerful crime bosses building their criminal organizations by carefully recruiting new operatives with specialized skills During the game the players' criminal teams will steal ISK from the government powerful corporations and each other via cons blackmail daring heists and a multitude of other nefarious deeds As always money is power in The Dystopian Universe and the player with the most ISK at the end of the game is the winner Grifters Nexus is a standalone game that is also an expansion for Grifters which was released by Indie Boards and Cards in 2016 Nexus uses the same core cool down mechanisms found in Grifters and introduces 15 new specialist cards new mechanisms and a new job card system Players 2-4Playing time 30 minsAges 14"
Price: 12.99

"Legend of the Five Rings RPG: Winter's Embrace"
"Navigate the treacherous intrigues of the Winter Court in the Winter&8217;s Embraceadventure for the Legend of the Five Rings Roleplaying Game! Being invited to the Emperor&8217;s Winter Court is daunting enough but an invitation to tea with the legendary member of the Crane Clan thrusts you into the thick of a devious scheme Your group is tasked with uncovering the truth behind how a dangerous band of scoundrels from the Mantis Clan secured a coveted invitation to the event and more importantly what plots do they hope to accomplish while they are here Winter&8217;s Embrace takes your team to the beautiful grounds of Ky&363;den Doji where you are introduced to the hazards of court politics As plots begin to unravel around you and you become closer to the truth you will find that a whispered word can kill as surely as a sword Can you survive the poisonous rumors and shadow politics of the Winter Court?"
Price: 13.49

"Boggle Classic - Refresh Edition Board Game"
"Product Description Prove to friends and family you&39;re a true word wizard with Boggle Classic! Easy to play on the go shake the Boggle grid to mix up the letter cubes before lifting the lid and flip the timer Players have 90 seconds to write down as many words as they can find on the grid before time is up At the end of the round score the words If two or more players find the same word that word doesn&39;t count The player with the highest score wins For ages eight and up What&39;s in the box? Boggle grid base & lid 16 x letter cubes Sand timer Instructions Take a look at even more family fun in our range of Hasbro games Box Contains games Easy to play on the go Player with the highest score wins Suitable from age 8 years"
Price: 17.74

"Holding On: The Troubled Life of Billy Kerr Board Game"
""All my life I&39;ve kept my mouth shut - out of loyalty out of fear out of shame And look where it&39;s got me lying here with my rear-end hanging out of a blue gown all you lot fussing around me Sure that&39;s no way to live No way to die" Holding On The Troubled Life of Billy Kerr is a co-operative game where players work as nursing staff tasked with providing care for the terminally ill Your latest patient has been rushed in following a massive heart attack on a flight from Sydney to London When the game begins all you know is this - his name is Billy Kerr he is sixty years old and he has been given days to live Players must work together to provide Billy with appropriate care responding to medical emergencies while gaining his trust Over ten fully replayable Scenarios you will need to piece together a lifetime of memories while being drawn deeper into his troubled past As you discover more about Billy can you help him find the courage required to confront the three regrets that keep him holding on? Dealing with themes of dying and regret Holding On The Troubled Life of Billy Kerr invites players to experience the extraordinary life of an ordinary person in his final days 2–4 Players 45–60 Min Playing Time Age 14"
Price: 31.49

"Blue Lagoon Board Game"
"Blue Lagoon is an area control and set collection game in which players manage a group of settlers spreading out over the islands of a newly discovered archipelago The game is played over two phases (the exploration phase followed by the settlement phase) Over the course of both phases you will expand your presence on the board by adding one new token each turn (either a settler or a village token) The goal is to collect the resources scattered over the map by placing your tokens on top of them In the first phase you can place a new token anywhere you like as long as it is touching either the lagoon OR one of your previously played tokens In the second phase the board is cleared except for the villages and now you can only expand from the villages you played in the first phase! At the end of both phases players score points for the sets of resources they collected Most points wins  Players 2-4 Playing time 30-45 mins Ages 8"
Price: 19.49

"Sorcerer Base Game"
"Sorcerer A Strategy Card Game is set in what the company describes as a grim gaslamp lit world full of fantastic mythical creatures and sorcery Designed for two to four players the game pits two ancient beings of great power against one another to determine which of their lineage are strongest The players use sorcery to conjure minions cast minions and wield enchanted items to reach the game's goal of conquering three battlefields The game uses a simple resource system of energy that is determined randomly by a dice-roll at the beginning of each round to make sure no round is the same However the outcome being the same for both players the game balance stays even This energy is then used in the Action Phase for conjuring minions from your hand on any of three battlefields casting possessions that can improve your minion's traits and abilities; or sorcery cards with various direct effects Also as an action you can add more energy to your Energy Pool draw more cards move minions to another battlefield etc The choice is yours it is just about your pure skill to handle the battle preparation!In the Battle Phase players roll amount of custom dice equal to each minion's attack trait with possible outcome of miss hit double hit or critical hit for each die and place damage counters on the respective minions or directly to the Battlefield A unique system of Omen tokens then allows to adjust this outcome by re-rolling the dice before distributing the damage among opponent's minions and battlefield The combination of usual mechanics like story driven deck building push your luck or dice-rolling; and a unique system of influencing the outcome of the battle provides a perfect balance between strategy and random elements (even you still have the possibility to influence the outcome) Dividing the round to the Action Phase and Battle Phase then creates a very pleasant and natural flow of the hardcore game play Sorcerer was first developed in 2012 and in 2014 Peter Scholtz consulted with Czech and Slovak board gaming communities intensively to fine tune the mechanics of the game In August 2014 the first &8220;Print and Play&8221; demo version of Sorcerer was published responding to all the remarks and feedback Peter Scholtz received allowing him to create both his upgraded native language demo and finally the English language version of Sorcerer The Sorcerer prototype was available for the wide audience as a free to play testing material over the year 2014 After another year of intense work and listening to the game community Peter Scholtz went to Essen Spiel to meet some of the greatest board game publishers and show them the game After a meeting with Rob Dougherty CEO of the White Wizard Games game designer (Star Realms Hero Realms and Epic card game) and last but not least MTG Hall of Fame player the dice was finally rolled In 2016 Peter Scholtz become a White Wizard Games team member and together they prepared the game for its KS campaign launch in November 2017 Players 2-4Playing time 30-90 minsAges 14"
Price: 45.99

"Butterfly Board Game"
"Players in Butterfly use a hedgehog piece around the board to collect tiles By skillfully moving the piece to the right spots on the board players can grab rare items while leaving fewer choices for their opponents The player who accumulates the most valuable collection at the end of the game wins This is a game that can be played on several levels As a game for children or families the rules are easy to learn the pieces are attractive and fun but experienced and older game players can play it as a tactical fight looking for the right move that will optimize your points while leaving the opponents with few good options Players 2-5Playing time 30-60 minsAges 8"
Price: 34.99

"Aura Board Game"
"What does your Aura reveal?Aura is an easy to learn but difficult to master strategy card game for 2-4 players Enjoyed by casual and hardcore gamers alike Aura is the perfect gateway into the world of modern card games Outwit and bluff your way to victory but remain flexible because when the cards are revealed anything can happen Begin the game with your own deck of cards Five distinct types of cards are represented by the five colors in your deck The colors are visible on both the backs and fronts of each card to give the effect of an observable aura when in your hand Take turns playing cards face down in an attempt to both protect your deck and to remove cards from your opponents&8217; deck Win by having the most cards remaining at the end of the game"
Price: 11.99

"Star Trek Unpainted Miniatures - NX Class"
"Miniatures are supplied unpainted and some assembly may be required"
Price: 9.49

"Game of Thrones HBO The Iron Throne Board Game"
"In Game of Thrones The Iron Throne which uses the game systems from Cosmic Encounter you and your friends each command one of the Great Houses of Westeros pitting iconic characters against each other in epic battles and schemes Negotiate bluff forge alliances threaten your rivals — use every tool at your disposal to spread your influence establish supremacy and claim the ultimate prize the Iron Throne! In more detail each turn centers around the resolution of an encounter between two players These encounters can result in hostilities startling conquests and the spread of influence or they can result in the formation of temporary alliances And though only two players in any encounter will be the "active" players your friends might offer you their support — or turn around and offer it to someone else The encounters of The Iron Throne resolve quickly but they are full of opportunities for cunning strategy devious intrigues and brokered alliances Each features a challenger and a defender and after these players assign characters to resolve the encounter on the behalf of their Houses other players may offer their support to either side In this way an encounter that starts as a contest between the Lannisters and the Starks may escalate and draw in the support of the Tyrells or other Houses However there&39;s more to the encounters of The Iron Throne than this initial jostling for power even with all the alliances and betrayals it can entail There are still schemes within schemes and the bluffs negotiations and hidden information that color these encounters as the active players discuss the House cards they intend to play Of course there&39;s a very good chance that one or both of them may be lying but they can offer and even agree to a truce Or they can bid cards from their hands hoping to win hostilities with the higher total power In the event of a truce the active players discuss what they may give each other in order to maintain the peace In the event of hostilities however one side will win and the other will suffer You might seize influence or take hostages or you may even have your characters put to the sword Win enough of these encounters though — and find the right ones to lose — and you might find yourself in position to seize the Iron Throne The goal of the game is to spread five of your influence to your opponents&39; House cards and take the crown for yourself"
Price: 45.49