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"Sherlock Holmes Consulting Detective Jack the Ripper & West End Adventures Board Game"
"Sherlock Holmes Consulting Detective Jack the Ripper & West End Adventures is a standalone expansion to Sherlock Holmes Consulting Detective with updated graphics that features ten more cases to be solved in Sherlock Holmes&39; Victorian-era London England A "London Directory" map and newspaper archives are included with the cases Included are six independent "West End Adventures" cases (redesigned and updated from the 1995 expansion) and a series of four new cases based on the Jack the Ripper murders Jack the Ripper Cases Mary Ann Nichols Annie Chapman Elizabeth Stride Catherine Eddowes Mary Jane Kelly West End Adventures The Strange Case of Dr Goldfire The Murder of Sherlock Holmes A Case of Identity The Death of a Transylvanian Count A Royal Huggermugger at the Savage Club A Simple Case of Murder Game details Players 1-8 Ages 12 Playing time 90 minutes"
Price: 40.99

"A Game of Thrones Catan: Brotherhood of the Watch Board Game"
"The Brothers of the Night&39;s Watch seek a new leader from among their ranks Jeor Mormont wishes to promote one who can improve the infrastructure of the Gift the bountiful and undeveloped area south of the Wall bestowed to the Watch by the Starks thousands of years ago Drawing sustenance from the unforgiving landscape of the north offers enough challenges but whomever takes up this task must also man and defend the Wall against the onslaught of Wildlings fighting their way into Westeros Many brothers now compete to build defend and do what they can to protect Westeros but only one shall rise above their brothers to become the new Lord Commander But be wary — the north holds many dangers and winter is coming A Game of Thrones Catan Brotherhood of the Watch is based on the classic Settlers of Catan base game In this game each area in the Gift supplies one of five resources lumber brick wool grain and ore The barren Ice Fields however produce nothing Players take on the role of Brothers of the Night&39;s Watch and use these resources to strengthen their hold on the north by building roads settlements and keeps; recruiting guards for their patrol; or buying development cards Each of these acts bring players increased power and recognition through the awarding of victory points The objective will be familiar to players of the original Catan; the first player to achieve ten victory points wins the game and becomes the new Lord Commander of the Night&39;s Watch But this is not as easy as it sounds as the area surrounding the Gift can be treacherous Wildings from north of the Wall have crossed over and follow their own rules of honor which often conflict with the laws of Westeros One of their ranks Tormund Giantsbane does not respect the Watch&39;s claim to the land as he moves throughout the Gift robbing resources from the Brothers sent to provide for their Order While Tormund runs amok south of the Wall Wildling forces gather in the Frostfangs awaiting an opportune moment of weakness to breach the Watch&39;s defenses and spread throughout the fruitful lands of Westeros In addition to building within the Gift players must strategically balance their resources to defend the Realm from Wildling raiders Each player may recruit up to seven brothers from the prisons of Westeros to don their specific color and man their section of the Wall When the Wildings attack each player must use their guards to fend off the onslaught If there are more guards than Wildings the Wall stands If there are not the Wildings invade the Gift and pillage the settlements and keeps therein Yet loyalty only goes so far — guards are useless defending the Wall from Climbers who slip past them and if they encounter a Giant at least one guard is bound to desert his post Each player also has a hero to aide in their toil based on the order of play The first player will utilize the talents of the Lord Commander himself Jeor Mormont while the second player will enjoy the company of Samwell Tarly the third will work with Bowen Marsh and the fourth will employ the services of Master Builder Othell Yarwyck Each hero offers a unique ability to each player which they can use up to twice during the game Once a hero&39;s ability has been used players have a choice to keep that hero or choose another of the eleven heroes to aide them Players should factor the heroes&39; abilities into their strategy to quickly earn victory points and gain renown within the Watch The Wildling invasion marks the truest test of the Brothers of the Watch and your own competency as a commander A failure at the Wall has a devastating impact on the Gift even if it does not destroy the players A Game of Throne Catan Brotherhood of the Watch has two forms of victory though one may feel hollower than the other Victory occurs when a player has both improved the infrastructure of the Gift and successfully kept it safe from invaders This is shown when a player has achieved ten victory points by any combination of building keeps roads and settlements; hiring three or more guards to keep the Wall safe; and buying development cards to increase their prestige all while safeguarding the Gift However if the Wildlings breach the wall three times throughout the game an alternate victory takes place If this occurs the game ends immediately as the Brotherhood of the Night&39;s Watch can no longer delay their decision The player commanding the most guards holding their posts on the Wall gains the title of Lord Commander and wins the game Playing Time 1 Hour Players 2-4 Recommended Ages 14"
Price: 69.99

"Rory's Story Cubes Adventure Time"
"Dive straight into your favourite Adventure Time episodes or add your own twist to a much-loved Finn and Jake story StoryWorlds™ Adventure Time now gives you the power to create and extend your own Adventure Time stories that leap off the screen! Roll the nine StoryCubes look at the images and delve deeper into the Land of Ooo while crafting your own mathematical adventures Which of the princesses has the Ice King captured this time? Who has dropped the latest drama bomb? What incredible adventures await you in the Candy Kingdom? Get ready to create infinite tales featuring your favourite characters places and junk It&39;s time to get AWESOME!"
Price: 13.49

"Near and Far Amber Mines Expansion Board Game"
"Golden Amber fills the deep mines it&39;s fiery cold embers glowing in the ancient rocks Scholars say that the Arzians valued it above gold or silver and wore it as a sign of wealth Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power? Near and Far Amber Mines is the first expansion to Near and Far It includes modules that you can add or remove according to your preferences The modules are detailed below Amber Mines This module includes a new Mine tile which you place over the top of the Mine on the town board It also includes a deck of 43 Amber Mine cards that players can explore Magic This module includes a new Mystic’s Hut tile (that is combined with the new Mine) a Magic Track tile and a deck of 30 Spell cards with powerful abilities New General Store This module includes a new General Store tile which you place over the top of the General Store on the town board It has slightly altered actions and gives players another way to place camps New Threat Cards This module includes 13 new threat cards These cards replace the original deck of threat cards in Near and Far  Players 2-4 Playing time 60-120 minutes Ages 13"
Price: 21.49

"A Game of Thrones Catan: Brotherhood of the Watch 5-6 Player Extension Board Game"
"New heroes rise to face the danger beyond the Wall in A Game of Thrones Catan – Brotherhood of the Watch – 5-6 Player Extension! The forests of the North conceal many secrets and the Wildlings have only begun their attack on the Night&39;s Watch With new allies and enemies will you be able to defend the Wall and win the title of Lord Commander?"
Price: 45.99

"Luxor Board Game"
"On the hunt for priceless treasures groups of adventurers explore the legendary temple at Luxor Their ultimate goal is the tomb of the pharaoh but many treasures can be collected as they search As they explore the challenge unfolds The player who manages to quickly get their team of adventurers to the tomb while salvaging as many treasures as possible will be the winner Luxor offers variable game play as the path that leads to the tomb is different for every game — and will even change during play! In Luxor players move their adventurers through the temple with the goal of reaching the tomb in the middle of the game board At the start of the game each player gets dealt 5 cards which he is not allowed to change the order of In each round players take turns that consist of 3 actions 1 Choose either the left or right most card to play to the discard pile According to the played card move one adventurer that many tiles forward towards the tomb An adventurer only moves from tile to tile jumping over empty spaces and not counting them 2 When the adventurer has completed his movement he performs the action of that tile if possible Depending on the tile this can have various effects Treasure tile - If enough of a players adventurers player are placed on a tile the player can collect that tile and earn points for it Additionally he keeps the tile trying to collect treasure sets consisting of the three different treasure kinds vase statue and necklace Horus tile - The player can either gain a key or a Horus Card He will need the key to enter the tomb and the special Horus card offers unique and strong ways to move his adventurers once he plays that card Osiris tile - The tile acts as an catapult instantly moving the adventurer a certain amount of tiles forward Temple tile - On these tiles players get special bonuses like scarabs that are worth victory points or joker tiles which complete treasure sets The most unique tile is the tunnel If an adventurer lands on a tunnel he instantly gets teleported to the next tunnel in play creating a shortcut through the temple 3 After performing the action of the tile players draw one card from the draw pile to refill their hand to five cards The drawn card is placed in the middle of the hand At the start of the game players can chose to move one of 2 adventurers Every time an adventurer crosses over an Anubis statue for the first time he gains a new adventurer which is placed at the start The game ends once two adventurers reach the tomb But in order to get in the tomb and collect the valuable sarcophagi players need to have a key which they collect from landing on Horus tiles One key is needed for each adventurer wanting to enter the tomb The round is finished and then the game ends with a final scoring The player who now has the most points is the winner!"
Price: 38.49

"Harry Potter Miniatures Adventure Game Barty Crouch Jr & Death Eaters Exp Board Game"
"Pack with 4 resin miniatures for the Harry Potter Miniatures Adventure Game"
Price: 26.99

"Fields of Green Grand Fair Board Game Expansion"
"It is time for the annual Agricultural Grand Fair where all aspects of a farmer&39;s life are celebrated! Farmers all around the area are coming to see the attractions watch the festivities take part in competitions and get information on the latest news in the farming industry Grand Fair an expansion for Fields of Green introduces the Grand Fair Attractions which let the players interact with the Grand Fair in many new and exciting ways! It also includes additional locations objectives components for a fifth player and rules and material for solo game Come visit the Grand Fair enjoy its attractions and get to experience the life of a farmer to the fullest!  Players 1-5 Playing time 45 mins Ages 12"
Price: 20.49

"Folklore Storyteller Screen"
"The Folklore Storyteller screen is a promotional item not part of the original kickstarter campaign It contains 4 panels showcasing the characters creatures and afflictions from the game in a grim montage on the front facing panels whilst the inner panels contain percentile roll tables from the Adventure creation kit if the story narrator wishes to spontaneously produce some minor content for the other players outside of the scripted story structure"
Price: 8.99

"Last Heroes Game"
"A dimensional gate has just opened and monsters are surging over our world You have been called to kill them and steal the artefacts from the monster bosses These artefacts all together allow to close the gate open by the Chaos monsters Use your weapons cleverly and help your fellow hunters by providing them ammunition but in the end only one hero will build up their name and get glory During your turn in Last Heroes you choose one of the weapon cards from your hand and play it in Your supply area (with its ammunitions then being available to opponents) or Your attack area (using the ammunition available in your or the other players&39; supply area) Then you can attack one monster provided that you have the required weapons When you kill a boss (in the third row) the player who has made a dent in the second row gets an artefact If you directly kill a boss (without making a dent first) you need more weapons but you score the artefact for yourself The game may end in two ways Immediately when the players get all the artefacts (in which case each Artefact scores 5 points) OR after ten turns (in which case the Artefacts do not score) Last Heroes is both collaborative and competitive You need the other players&39; ammunition to load your weapons and in return you help them by making a dent in the monsters&39; rows The winner is the player who has killed the most valuable monsters and provided the most ammunitions to their fellow hunters  Players 3-5 playing time 30-45 mins Ages 12"
Price: 10.49

"Sprint Board Game"
"You are a tenaciou&115; turtle racing again&115;t a fearle&115;&115; rabbit&8230; Do you &115;tand a chance? Ye&115;! Gue&115;&115; the right number of card&115; to take from the pile and the more preci&115;e you are the further you move on the track If your gue&115;&115; i&115; way off the rabbit will &115;peed through to the fini&115;h line!&83;print! i&115; a &115;mall co-operative game that&8217;&115; big in &115;u&115;pen&115;e and full of &115;urpri&115;e&115;!"
Price: 9.73

"Battletech A Game of Armoured Combat"
"The cla&115;&115;ic BattleTech boxed &115;et reimagined from the ground up and full of exciting new material and miniature&115;!Content&115;8 high-quality fully a&115;&115;embled (unpainted) miniature&115;Awe&115;omeBattleMa&115;terCatapultCommandoLocu&115;t&83;hadow HawkThunderboltWolverine48-page Rulebook16-page Record &83;heet Booklet48 page fiction novella by William H Keith Jr a prequel to the Gray Death Legion &115;aga featuring Carlyle&8217;&115; Commando&115; and Durant Carlyle; only available in the A Game of Armored Combat box 16-page Univer&115;e Primer8 Pilot Card&115;8 Alpha &83;trike Card&115;2 heavy-&115;tock reference &115;heet&115;Two all-new 18&8221; x 22&8221; full-color paper map&115; (hexed double-&115;ided)Punchboard of additional BattleMech&115; and terrain2 dice"
Price: 47.33

"Dungeons & Dragons Nolzur's Marvelous Unpainted Miniatures (W9) Male Human Rogue"
"These highly detailed miniatures are pre-primed with Acrylicos Vallejo primer This pack includes a low-level and high-level miniature of the same character Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents2 Male Human Rogues2 Bases"
Price: 5.99

"Sheriff of Nottingham 2nd Edition Board Game"
"Will the Merchants get their goods past the Sheriff?The bustling market in Nottingham is filled with goods from all over the kingdom Most of it is entirely legal however Prince John is looking to make sure no contraband gets sold He&8217;s tasked the Sheriff to inspect Merchant&8217;s wares looking for any illicit goods The Sheriff&8217;s shrewd but not above taking a bribe to look the other way Which Merchant will end up getting the best goods through and make the largest profits in the market stalls?In Sheriff of Nottingham 2nd Edition players take turns playing the Sheriff looking for contraband goods and the Merchants trying to stock their Stall with the best goods The Sheriff can inspect any bag they want but they must be careful as they&8217;ll have to pay a penalty if they find the Merchants were telling the truth This new edition includes updated rules as well as expansions such as the 6th Merchant Black Market and Sheriff&8217;s Deputies The game box contains 110 Gold Coins 216 Goods cards 6 Deputy cards 6 Black Market cards 2 Deputy standees 6 Merchant stands 6 Merchant bags a Sheriff standee a Booty tile and a rulebookPlayers 3-6Playing time 60 minsAges 14"
Price: 0.00

"Pathfinder Roleplaying Game: Ultimate Combat Pocket Edition"
"This comprehensive 256-page hardcover reference reveals the martial secrets of the Pathfinder RPG rules like never before! Tons of new tricks and techniques for combat-oriented character classes put a sharp edge on your weapons and a sure step in your tactics ranging from new barbarian rage powers new cavalier orders tons of new rogue talents and more than 60 new archetypes for nearly every Pathfinder RPG character class including spellcasters like wizards and clerics Ultimate Combat also introduces three new Pathfinder RPG classes the ninja samurai and gunslinger! The ninja blends the subterfuge of the rogue with high-flying martial arts and assassination techniques The samurai is an unstoppable armored warrior who lives by a strong code of honor—with or without a master The gunslinger combines the fighter&39;s martial prowess with a new grit mechanic that allows her to pull off fantastic acts with a pistol or rifle All this plus tons of new armor and weapons a complete treatment of firearms in the Pathfinder RPG a vast array of martial arts finishing moves vehicle combat duels and new combat-oriented spells for every spellcasting class in the game! Ultimate Combat includes • New player character options for 14 Pathfinder RPG base classes including alchemist discoveries barbarian rage powers cavalier orders combat-cleric archetypes animal shaman druids new fighter archetypes like gladiator and armor master inquisitor archetypes like witch-hunter or spellbreaker combat-themed magus arcana monk archetypes based on mastery of martial arts new paladin archetypes like angelic warrior ranger archetypes like big game hunter and trapper new rogue tricks and wizard archetypes like the gunmage • The ninja samurai and gunslinger brand-new 20-level alternate classes specially designed to get the most out of combat • Hundreds of new combat-oriented feats including martial arts feat trees finishing moves and combination feats • In-depth overviews on a variety of combat-related topics such as armor Asian weapons duels fighting schools guns siege weapons and more • A complete system covering vehicle combat including wagons boats airships and more • Tons of optional combat rules like called shots armor as damage reduction and new ways to track character health • and much much more!"
Price: 15.99

"For The Girls Adult Card Game"
"The new GIRLS-ONLY adult party game by the creators of What Do You Meme? Every group of girlfriends needs this game Period Contains 100 'Truth or Dare' cards 100 'Never Have I Ever' cards 100 'Rapid Fire' cards 100 'Best of the Best' cards 100 'Most Likely To' cards and one beautifully cubed die Warning NOT intended for children Or men Hey girl hey Welcome to a brand new party game from the creators of What Do You Meme? Ditch the dudes for the night because this game is For The Girls! HOW TO PLAY Get ready for rounds of Truth or Dare Never Have I Ever Most Likely To Best Of The Best and Rapid Fire This is a judgement free zone so answer honestly!WHATS INSIDE Contains 100 'Truth or Dare' cards 100 'Never Have I Ever' cards 100 'Rapid Fire' cards 100 'Best of the Best' cards 100 'Most Likely To' cards and one beautifully cubed die Printed on premium playing cards (thick with gloss finish) shrink-wrapped in a custom box MORE FUN Did you know that we have other awesome games? Check out our OG bestseller What Do You Meme (plus a ton of fun expansion packs) and several NEW adult party games Were also working on some family-friendly games so stay tuned!"
Price: 19.28

"Dragon Shield Classic - Night Blue 100 Sleeves (10 Packs)"
"For standard size cards measuring up to 63 x 88mm (25 x 35) Clear front with opaque back 120 micron polypropylene Acid free Archival safe 100 Sleeves per pack - 10 packs included"
Price: 87.49

"Dragon Shield Classic - White 50 Sleeves (10 Packs)"
"50 Protective Card Sleeves per pack (10 packs included)Dragon Shield are tough polypropylene sleeves made to fit both casual and competitive playProtects Gaming Cards Against Wear and TearStandard Sized Sleeves with clear front and colored back"
Price: 44.49

"Dragon Shield Gaming Box - Pink"
"Dragon ShieldNewfor the protection of your cardsPinkStorage Box for your cards"
Price: 7.49

"Dragon Shield Gaming Box - Silver"
"Dragon ShieldNewfor the protection of your cardsSilverStorage Box for your cards"
Price: 7.49

"Dragon Shield Deck Box Shell: Xon - Matte Night Blue Panga"
"Dragon Shield is no longer JUST the best quality sleeve on the market They've expanded into frabic topped non-slip rubber playmats with fully stitched edges (collectible coin included) and now for the first time ever gorgeous artwork on their proprietary shoe lid Deck Shells"
Price: 16.99

"Piratoons Board Game"
"Build the biggest baddest best Pirate ship on the high seas Plunder your way to glory and fame!In Piratoons each turns begins with a treasure of boat parts and equipment being revealed All at the same time each Pirate rushes to allocate crew in an effort to plunder the best loot by placing their crew meeples on individual items as bids Each piece of treasure goes to the player with the most crew invested in the item but only after removing all tied bids Therefore Pirates need to stay alert for sneaky opportunities to cancel out an opponent's efforts or for chances to swoop in and steal a disputed treasure The unclaimed loot is auctioned off with doubloons earned by your crew and then the ship construction begins Pirates score points for having the most money or equipment or having the fastest best or largest ship Sets of tiles and unfilled boat sections also add and subtract from your score The player with the most points after eight rounds is the most notorious Pirate A featured component of the game is the central loot chest formed by two double-sided boards with raised edges Before each turn this treasure chest gets loaded with random face-down treasure then it's sealed flipped and revealed simultaneously to the eager Pirates by removing the board on top The mad rush of plundering in real-time (there is a 15-second sand timer included) and the spatial puzzle to build the best ship possible are the key ingredients of the game's experience Players 2-4Playing time 30 minsAges 8"
Price: 14.99

"RuneQuest RPG Roleplaying in Glorantha: Gamemaster Screen Pack"
"The RuneQue&115;t Gamema&115;ter &83;creen Pack i&115; an e&115;&115;ential play aid for RuneQue&115;t Roleplaying in Glorantha gamema&115;ter&115; packed with u&115;eful reference&115; and material&115; to launch any new campaign or add to an exi&115;ting one The gamema&115;ter &115;creen it&115;elf i&115; a land&115;cape full-color four-panel cardboard &115;creen 34 inche&115; wide and 85 inche&115; tall with a gorgeou&115; illu&115;tration of the famed God&115; Wall facing the player&115; and all manner of important reference&115; and &115;ummarie&115; of key rule&115; on the gamema&115;ter&115; &115;ide Included with the &115;creen i&115; a full-color 128-page Adventure&115; Book The fir&115;t half of thi&115; book i&115; a de&115;cription of the Colymar tribal land&115; led by Queen Leika Black&115;pear detailing the fortre&115;&115; city of Clearwine and it&115; important denizen&115; Nearby i&115; Apple Lane a &115;mall village be&115;et with huge problem&115; It&115; re&115;ident&115; and &115;urrounding&115; are de&115;cribed in detail making it a perfect location for gamema&115;ter&115; to ba&115;e RuneQue&115;t campaign&115; in e&115;tabli&115;hing the adventurer&115; in a renowned yet manageable hamlet with ample opportunity for great adventure"
Price: 28.49

"Magic The Gathering: Modern Horizons Booster Box (36 Packs)"
"Modern Horizons is the first Magic set to skip Standard legality and aim straight for Modern Inside are new-to-Modern cards with a mix of new cards and reprints that will become Modern-legal for the first time The set is full of cards that build up favorite Modern strategies create new ones and bring plenty of flavor to matches where Modern cards are legal Contents 15 per booster pack (1 raremythic rare 3 uncommons 10 commons 1 basic land)"
Price: 210.49

"Dungeons & Dragon:s City - Dungeon Tiles Reincarnated"
"Infinitely expandable and easy to set up these dungeon tiles allow you to create the adventures you want to play This box contains 16 durable double-sided fully illustrated tile sheets featuring grasslands ruins sandy beaches and other terrain elements that Dungeon Masters can use to build exciting encounters Use these tiles to make fantastic wilderness maps to enhance your tabletop roleplaying game experience"
Price: 26.49

"Vampire The Eternal Struggle - Sabbat: Libertine Ball: !Toreador Preconstructed Deck"
"Toreador of the Sabbat sect strive for perfection in art and pleasure but they lack all notions of self-restraint Their road to enlightment is paved with pain and perversion Their tools are mortals more or less willing and the more tools the merrier at the Libertine Ball The Toreador antitribu are legendary for their dazzling charm Your strategy with this deck is strength in numbers you aim to influence as many young minions as possible to overwhelm your enemies and secure victory"
Price: 17.49

"Astro Trash Board Game"
"In Astro Trash each player must get rid of all the trash on their playmat at the expense of the players to their left and right Players simultaneously roll three dice and rapidly move the trash according to the direction quantity and color indicated on the dice Players 3-5Playing time 10-15 minsAges 6"
Price: 10.99

"Mount Rushmore Game"
"Mount Rushmore is a game of quick wit and keen eye Visit Mount Rushmore an iconic American monument and test your perception and speed!Each turn a Search card will be revealed All players will look for a Monument card that matches the face-up Search card The player who first discovered the correct Monument card wins the current round and gets to keep the Search card Each Search card is worth 1 point Be the first to score 3 points to win!Mount Rushmore can be played at different difficulty levels For a lighter more family-friendly game we recommend the Basic Game setup For a more challenging experience you may try the Advanced Game instead For a full mind-bending experience of Mount Rushmore you may set up an Expert Game Players 2-10Playing time 10-20 minsAges 8"
Price: 10.49

"D&D Xanathar's Guide to Everything Spellbook Cards"
"The &83;pellbook card&115; are an invaluable re&115;ource for both player&115; and Dungeon Ma&115;ter&115; With the&115;e &115;pell detail&115; at their fingertip&115; they can &115;ave time keep the action up and avoid &115;talling the game by flipping through book&115; Each deck contain&115; laminated card&115; that player&115; and Dungeon Ma&115;ter&115; can u&115;e a&115; a quick reference re&115;ource during Dungeon &38; Dragon&115; tabletop play There are currently eight deck&115; (each &115;old &115;eparately) Arcane &83;pell Deck (For any cla&115;&115; that utilize&115; arcane cantrip&115; and &115;pell&115; like wizard&115; and &115;orcerer&115;) Bard &83;pell Deck Cleric &83;pell Deck Druid &83;pell Deck Paladin &83;pell Deck Martial Power&115; &38; Race&115; Deck (Include&115; &115;pell-like racial abilitie&115; Monk and Barbarian &115;pell-like abilitie&115; and fighter maneuver&115;) Ranger &83;pell Deck Xanathar'&115; Guide to Everything &83;pell Deck (Contain&115; &115;pell&115; found in the D&38;D &115;upplement Xanathar'&115; Guide to Everything)"
Price: 12.49

"Modern Age: The World of Lazarus"
"The World of Lazaru&115; i&115; the fir&115;t campaign &115;etting for Green Ronin&115; new Modern AGE RPG Ba&115;ed on the critically acclaimed Lazaru&115; &115;erie&115; by Greg Rucka and Michael Lark and pre&115;ented by Image Comic&115; the book bring&115; thi&115; noir dy&115;topia to tabletop roleplaying game&115; In the near future time ha&115; rendered death ob&115;olete and life infinitely cheap In the wake of government&115; failure and global upheaval the Familie&115; &115;tepped in and divvied up the world Now peace and order reign in a world of technological marvel&115; and neo-feudali&115;m The Familie&115; quietly war with one another wagering the live&115; of loyal &83;erf&115; while they relax in live&115; of indulgence all while the Wa&115;tetho&115;e left behind by thi&115; new order&115;truggle daily for ba&115;e &115;urvival Play member&115; of a Family in the highe&115;t of high-&115;take&115; game &83;erf&115; fighting for their Family&115; intere&115;t&115; to maintain order and &115;afety or di&115;affected Wa&115;te fighting for a better life in the burned ruin&115; of the old world The World of Lazaru&115; require&115; the Modern AGE Ba&115;ic Rulebook for u&115;e"
Price: 28.49