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"Pathfinder Player Companion: Potions & Poisons"
"Good For What Ails You! Whether they&39;re used to bolster heroes&39; abilities or take enemies out of the game potions and poisons are key parts of many adventurers&39; arsenals Far more options than simple healing draughts or strength-sapping toxins are available to savvy heroes though especially those ingenious enough to craft their own concoctions Pathfinder Player Companion Potions & Poisons offers a sea of new potions elixirs and stranger alchemical wonders for the discerning adventurer plus heinous designer poisons Class and character options for those who brew or regularly imbibe consumables round out these offerings Inside this book you&39;ll findFeats and archetypes for races with an affinity for poisons including gripplis nagaji and vishkanyas plus the scorpion sorcerer bloodline for those with a toxic heritage Archetypes for a variety of classes known for brewing or poisoning including alchemists rogues and witches Spells and feats specialized for potion brewing plus drugs elixirs gear poisons and tinctures-alchemical remedies that produce potent effects but impair the user This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting but it can be easily incorporated into any fantasy world"
Price: 10.99

"Starfinder Adventure Path: Splintered Worlds (Dead Suns 3 of 6)"
"To Live and Die on EoxTracking the Cult of the Devourer the heroes travel to the asteroid belt called the Diaspora but they must face space pirates and other treacherous dangers of the asteroid field to find the cult&39;s hidden command post What the heroes learn in the Field of the Lost takes them to the dead world of Eox where they must survive both the undead inhabitants of the planet and clandestine agents of the officially disavowed Corpse Fleet Only then do the heroes learn that the Devourer cult is headed for a distant star system in search of clues to the location of an alien superweapon!This volume of Starfinder Adventure Path continues the Dead Suns Adventure Path and includes“Splintered Worlds” a Starfinder adventure for 5th-level characters by Amanda HamonKunz A gazetteer of Eox the planet of the dead including rules for disturbing necromantic augmentations called necrografts by Owen KCStephens Details on the exiled CorpseFleet the rogue undead navy of Eox including new necrotech armor and weapons and additional Corpse Fleet starships by Thurston Hillman An archive of strange new alien creatures both living and undead by Amanda Hamon Kunz and Owen KC Stephens Statistics and deck plans for a new starship by Amanda Hamon Kunz plus a rogue planet that hosts a secretCorpse Fleet base in the Codex of Worlds by Jason Keeley"
Price: 13.99

"Pathfinder Roleplaying Game: Advanced Class Guide Pocket Edition"
"Adventure like never before with the Pathfinder Roleplaying Game Advanced Class Guide! Explore new heights of heroism with 10 new base classes each with 20 levels of amazing abilities Incredible powers also await existing characters with more than a hundred new archetypes and class options Prepare characters for their most legendary adventure ever with massive selections of never-before-seen spells magic items and more!The Pathfinder Roleplaying Game Advanced Class Guide is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook This imaginative tabletop game builds upon more than 15 years of system development and an open playtest featuring more than 50000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium Pathfinder RPG Advanced Class Guide includes• Ten new base classes—the magic-twisting arcanist the ferocious bloodrager the cunning investigator the daring swashbuckler the formidable warpriest and others • Variant class abilities and thematic archetypes for all 29 base classes such as the counterfeit mage and the mutagenic mauler • Nearly a hundred new feats for characters of all classes including style feats teamwork feats like Coordinated Shot and more • Hundreds of new spells and magic items such as feast on fear and skullcrusher gauntlets • An entire armory of amazing equipment from vital new adventuring gear to deadly alchemical weapons • and much much more!"
Price: 12.99

"Pathfinder Roleplaying Game: Bestiary 3 Pocket Edition"
"Test your courage against the most infamous foes of myth and legend! Bestiary 3 presents hundreds of monsters for use in the Pathfinder Roleplaying Game Within this book you’ll find demiliches and demodands grave knights and goblin snakes norns and nephilim imperial dragons and unfettered eidolons and so much more! Yet not every creature needs to be an enemy as winged garudas crafty tanukis and leonine lammasus all wait to join your party and answer the call of glory The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium The 320-page Pathfinder RPG Bestiary 3 includes• More than 300 different monsters• Creatures both new and familiar drawing upon the best-known beasts of legend literature and Pathfinder RPG adventures• Challenges for any adventure and every level of play• Hosts of new templates and variants including simple templates for on-the-fly creature customization• Numerous lists of monsters to aid in navigation including lists by Challenge Rating monster type and habitat• New rules for creating and running high-level menaces• Expanded universal monster rules to simplify special attacks defenses and qualities• New familiars animal companions and other allies• and much much more!"
Price: 11.99

"Pathfinder Player Companion: Disciple's Doctrine"
"The faithful don’t just congregate under the worship of a particular deity Many adherents find faith in small congregations dedicated to obscure beliefs and complex philosophies Disciples’ Doctrine explores over a dozen of these cults and traditions including such groups as the secret Esoteric Order of the Palatine Eye the Prophets of Kalistrade Magnimar’s Mystery Cults Shoanti shamanic traditions and the Tamashigo who worship nature spirits known as kami Learn what it takes to follow the dogma of these religions and unlock the secrets and powers only true dedication can bring With Disciples’ Doctrine characters of every class can practice their devotion and gain power from their piety"
Price: 9.99

"Pathfinder Campaign Setting: The First World, Realm of the Fey"
"Explore the legendary realm of the fey where reality reinvents itself and strange creatures peddle stranger wares to the unwary Learn about the godlike Eldest who rule the First World and how to navigate their fairy courts Delve for treasures in adventure locations too bizarre for the mortal realm using new gear spells and other rules specifically designed to keep you alive in a world where death is seen as a game Uncover the true origins of gnomes and other secret histories battle a horde of new fey monsters and harness the power of the fairy lords yourself with the feysworn prestige class!"
Price: 13.99

"Pathfinder Adventure Path: Songbird, Scion, Saboteur (War for the Crown 2 of 6)"
"As newly-appointed agents in Taldor’s escalating struggle for succession the heroes must help their Princess Eutropia build a power base by reclaiming her family’s land from squatters—the debased Lotheed family who feast as their subjects starve and their infrastructure crumbles Can the heroes infiltrate the high-society of Meratt County through its extravagant balls and tournaments while secretly undermining Count Bartelby Lotheed’s authority or will their clandestine attempts to repair the damage done and woo allies ultimately lead them to the headsman’s blade?“Songbird Scion Saboteur” is a Pathfinder Roleplaying Game adventure for 4th-level characters The adventure continues the War for the Crown Adventure Path as players drag a once-grand nation kicking and screaming into the modern day becoming legendary politicians spymasters and nobles in their own right A selection of new monsters a regional gazetteer of Meratt County and a new guide to intrigue and managing a cult of personality round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Player Companion: Merchant's Manifest"
"Some say that money makes the world go ‘round and it’s Golarion’s merchants who make this a reality This player-focused volume examines commerce in the setting through the lens of important trade hubs such as Absalom Goka and Katapesh where smart shoppers can secure myriad fine wares (presented here for players to purchase for their heroes) Want a piece of the profits? You’ll also find information about the most successful trading companies that have developed specialized tools and techniques to make the biggest profits and outwit their competitors Whether you’re aiming to secure up a rare item hire on with these organizations or make your own fortune Pathfinder Player Companion Merchant’s Manifest is your key to success"
Price: 10.99

"Pathfinder, Volume 2: Of Tooth & Claw"
"When Valeros and his companions are tasked with tracking down a mysterious beast scarring the locals of Sandpoint they find far more than they bargained for! A seemingly simple monster hunt becomes a twisted tale of danger and betrayal as the Cult of Lamashtu exacts its revenge on our iconic heroes With an action-packed story written by Jim Zub (Samurai Jack Skullkickers) and lavish artwork by newcomers Sean Izaakse and Ivan Anaya this second volume continues the thrilling adventures of the Pathfinder heroes in the richly envisioned fantasy world of Golarion Bonus materials include over thirty-pages of encounters and world detail for the Pathfinder Roleplaying Game and a brand-new poster map"
Price: 11.99

"Pathfinder Player Companion: Blood of the Ancients"
"Though long vanished from Golarion shreds of the world’s greatest ancient civilizations live on in their descendants This player-focused volume delves into the backgrounds of such scions from humans who trace their lineage meticulously to ancient times to heroes whose connection to such civilizations manifest in surprising ways From the mighty mechanical aptitude of the Jistka Imperium to the God-Kings of Ancient Osirion to the earliest days of more recently fallen empires Pathfinder Player Companion Blood of the Ancients provides racial traits class options spells and wondrous items for those who draw their power from the past"
Price: 9.99

"Starfinder Adventure Path: The Ruined Clouds (Dead Suns 4 of 6)"
"Still on the heels of the Devourer cult the heroes head to a distantuncharted star system where they find the ruins of an ancient alien city floating in the atmosphere of a gas giant Exploring the ruins they encounter the degenerate descendants of a highly advanced species that once controlled the alien superweapon the heroes are searching for Through the legends and superstitions of these savage aliens the heroes can piece together clues to the superweapon’s hidden location and the key to unlocking its power—an impossibly huge megastructure that the Cult of the Devourer is intent on seizing!“The Ruined Clouds” is a Starfinder RoleplayingGame adventure for 7th-level characters The adventure continues the Dead SunsAdventure Path a campaign in which players explore the secrets of the galaxy as members of the Starfinder Society It also includes a gazetteer of the ruined alien city of Istamak an exploration of the hyperspace plane called the Drift and the mysterious city at the center of it and a selection of new monsters from alien worlds Each bimonthly full-color softcover StarfinderAdventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules a host of exciting new monsters and alien racesa new planet to explore and starship to pilot and more!The Ruined Clouds is a Starfinder RoleplayingGame adventure for 7th-level characters The adventure continues the Dead SunsAdventure Path a campaign in which players explore the secrets of the galaxy as members of the Starfinder Society It also includes a gazetteer of the ruined alien city of Istamak an exploration of the hyperspace plane called the Drift and the mysterious city at the center of it and a selection of new monsters from alien worlds"
Price: 13.99

"Pathfinder Roleplaying Game: Bestiary 2 Pocket Edition"
"Go beyond goblins with an army of fantasy&39;s most fearsome foes! Bestiary 2 presents hundreds of different creatures for use in the Pathfinder Roleplaying Game Within this collection of creatures you&39;ll find undead dragons and mischievous gremlins shrieking banshees and unstoppable titans the infamous jabberwock and so much more! Yet not all these monsters need to be foes as new breeds of otherworldly guardians living shadows and vampires all might take up adventure&39;s call In addition new rules for customizing and advancing monsters and an expanded glossary of creature abilities ensure that you&39;ll be prepared to challenge your heroes wherever adventure takes them!The Pathfinder RPG Bestiary 2 is the second indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium The 320-page Pathfinder RPG Bestiary 2 includes• More than 300 different monsters• Creatures both new and familiar drawing upon the best-known beasts of legend literature and Pathfinder RPG adventures• Challenges for any adventure and every level of play• Hosts of new templates and variants including simple templates for on-the-fly creature customization• Numerous lists of monsters to aid in navigation including lists by Challenge Rating monster type and habitat• New rules for creating and running high-level menaces• Expanded universal monster rules to simplify special attacks defenses and qualities• New familiars animal companions and other allies• and much much more!"
Price: 11.99

"Pathfinder Player Companion: Antihero's Handbook"
"Not all adventurers are exemplars of heroism righteousness and justice but that doesn’t make them any less capable at getting the job done With Pathfinder Player Companion Antihero’s Handbook you’ll find new rules options for characters on the shady side of the moral spectrum Whether you need a less-than-heroic background to justify your character’s flaws are looking to join an antiheroic organization or seek ways to play cowardly corrupt or damaged adventurers this book has just what you seek Featuring new character archetypes for fallen characters exploitative teamwork feats new alchemical items and discoveries and magic items Pathfinder Player Companion Antihero’s Handbook is the perfect guide for anyone not willing to stick to the straight and narrow"
Price: 9.99

"Pathfinder Adventure Path #129: Twilight Child (War for the Crown 3 of 6)"
"The Worst in OthersDark shadows haunt the trade city of Yanmass spreading chaos even as the city&39;s leaders debate which royal heir to support in the growing civil war Their soldiers are vanishing bandits attack without fear and a mysterious plague of nightmares rattles the populace-are these troubles random or part of a larger conspiracy? And what role do the mysterious Twilight Child and the cultlike following he has attracted play in the chaos?This volume of Pathfinder Adventure Path continue the War for the Crown AdventurePath and includes“The TwilightChild” a Pathfinder adventure for 7th-level characters by RonLundeen A gazetteer of the city ofYanmass the caravan hub of northern Taldor catering to travelers from across two continents by Ron Lundeen An ecology of the mysterious and bureaucratic servants of death known as psychopomps by F Wesley Schneider A thoughtful exploration of resurrection the strange role it plays in the world of Golarion and how the various gods react to this violation of the natural order by PatchenMortimer A collection of strange beasts that roam the Whistling Plains from the thieving grassling to the explosive bloodplate burster by Ron Lundeen Andrew Mullen Richard Pett and DavidSchwartz"
Price: 15.49

"Pathfinder Campaign Setting: Aquatic Adventures"
"There’s plenty of adventure hidden under the gently lapping waves and crashing seas of Golarion Many land-dwellers don’t realize that a rich society and ecology exists in the briny depths of Golarion’s oceans and seas In this book you can learn more about merfolk nations and the dangerous sahuagin and other aquatic terrors that wage war with them and other peaceful aquatic humanoids Find lost treasures and explore strange underwater cities within these pages Furthermore this book provides a wealth of rules for underwater combat and ways for terrestrial adventurers to adapt to an underwater environment including new archetypes feats and magic items Dive in to underwater adventure!"
Price: 13.99

"Pathfinder Player Companion: Adventurer%u2019s Armory 2"
"Bravery and cunning don’t mean a thing if you don’t have the right equipment! Stock up with the perfect gear for any adventure with Pathfinder Player Companion Adventurer’s Armory 2 the sequel to one of the most popular and best-selling Pathfinder Player Companions of all time! Filled with new weapons armor adventuring gear tool kits alchemical wares exotic equipment and more your hero’s never had an arsenal like this A variety of new rules for improvised tools construct assistants and modifying weapons and armor also let you use your equipment like never before Give Adventurer’s Armory 2 a browse and find your hero’s new signature gear—while supplies last!"
Price: 10.99

"Starfinder Adventure Path: The Thirteenth Gate (Dead Suns 5 of 6)"
"A Place in the SunsThe heroes journey deeper into the Vast to find the Gate of Twelve Suns an alien megastructure consisting of a dozen stars arranged in a perfect circle Howevermembers of the Cult of the Devourer precede them and the heroes must contend with the cultists for control of the alien technology found on the single planet orbiting each sun Only by defeating these foul marauders can the heroes keep the superweapon hidden here out of the wrong hands-though the destructive zealots are far from the only threats found in the system This volume of Starfinder Adventure Path continues the Dead Suns Adventure Path and includesThe Thirteenth Gate” a Starfinder adventure for 9th-level characters by Stephen Radney-MacFarland A collection of technological relics left scattered across the galaxy by the kishalee members of an ancient advanced alien civilization by Stephen Radney-MacFarland Detailed descriptions of the worlds and cultures of five never-before-encountered alien species by Mikko Kallio Jason Keeley Lyz Liddell Ron Lundeen and Mark Moreland An archive of new creatures from the main inhabitants of the five new alien worlds to an undead manifestation of entropy by Mikko Kallio Jason Keeley Lyz Liddell Ron Lundeen Mark Moreland and Stephen Radney-MacFarland Statistics and deck plans for a heavily modified starship crewed by Devourer cultists by StephenRadney-MacFarland plus a glimpse of a barren planet cloaked in shadow in the Codex of Worlds by Owen KC Stephens"
Price: 13.99

"Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)"
"The War for the Crown has mutated into a war of mutually assured destruction that may tear all of Taldor down To save the nation—and perhaps their own conscience—the heroes must slip their mortal bonds and find the First Emperor of Taldor in the infinite planar city of Axis But things are not as they should be in the First Emperor’s resplendent halls Can the heroes save not just Taldor but the legend who founded it or will they discover the hard way that even a city of light casts long shadows?“The Reaper’s Right Hand” is a Pathfinder Roleplaying Game adventure for 13th-level characters The adventure continues the War for the Crown Adventure Path as players drag a once-grand nation kicking and screaming into the modern day becoming legendary politicians spymasters and nobles in their own right A selection of new monsters the faith of Thamir Gixx and a gazetteer of the infinite city of Axis round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Campaign Setting: Distant Realms"
"The multiverse is wide wondrous and full of fantastic places for adventurers to explore! Pathfinder Campaign Setting Distant Realms details six extraplanar cities ripe for plane-wandering adventurers from settlements in the fiery depths of Hell to the shining bastions of Heaven to the inky corners of the Shadow Plane and everywhere in between Full-page maps and information about each city’s history cultures and traditions and adventure sites round out this book’s offerings plus new rules to help traverse these strange locales Venture into the vast unknown of the Great Beyond with Distant Realms!"
Price: 13.99

"Starfinder Adventure Path: Empire of Bones (Dead Suns 6 of 6)"
"The undead Corpse Fleet has appeared in orbit above the Gate of Twelve Suns intent on seizing the ancient alien superweapon called the Stellar Degenerator Massively outgunned the heroes’ only hope lies in infiltrating the fleet’s flagship and seizing control of the vessel’s bridge Only then can the heroes set the ship to self-destruct and pilot it on a collision course with the superweapon If successful the heroes can destroy the Stellar Degenerator but they’ll need to escape the destruction to live to tell the tale!“Empire of Bones” is a Starfinder Roleplaying Game adventure for 11th-level characters The adventure concludes the Dead Suns Adventure Path a campaign in which players explore the secrets of the galaxy as members of the Starfinder Society It also includes a collection of new starships and starship options used by the Corpse Fleet suggestions on how to expand your Dead Suns campaign and a selection of new monsters from alien worlds Each bimonthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules a host of exciting new monsters and alien races a new planet to explore and starship to pilot and more!"
Price: 13.99

"Pathfinder Adventure Path: The Six-Legend Soul (War for the Crown 6 of 6)"
"With the validity of the Stavian royal line confirmed the heroes return to Taldor to discover horrible machinations transpired in their absence and they must now face the cunning secret society the Immaculate Circle to recover the soul of their departed benefactor But as they return triumphant they find themselves not celebrated but hated hunted and accused of regicide To set the world right and end the War for the Crown the heroes must confront not one but six of Taldor’s greatest emperors resurrected from the past by equal parts malice and hubris!“The Six Legend Soul” is a Pathfinder Roleplaying Game adventure for 16th-level characters written by Amber Scott The adventure concludes the War for the Crown Adventure Path as players drag a once-grand nation kicking and screaming into the modern day becoming legendary politicians spymasters and nobles in their own right A selection of new monsters a review of the legendary emperors of Taldor’s glory a look at the Ulfen Guard and advice for continuing the campaign all round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Adventure Path: Temple of the Peacock Spirit (Return of the Runelords 4 of 6) Paperback"
"The Return of the Runelords Adventure Path continues as the heroes turn their attention to the cult of the Peacock Spirit a mysterious and dangerous group whose remote mountain temple holds shocking secrets and terrible dangers By braving the perils of the Temple of the Peacock Spirit the heroes might just be able to prevent a truly mythic foe from emerging into the world "Temple of the Peacock Spirit" is a Pathfinder Roleplaying Game adventure for 12th-level characters The adventure continues the Return of the Runelords Adventure Path an exciting extension of the Runelords saga set in the frontier lands of Varisia A selection of new monsters an exploration of the evil outsiders known as asuras and revelations of powerful rituals from the ancient realm of Thassilon round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 12.99

"Pathfinder Player Companion: Heroes from the Fringe Paperback"
"Dwarves elves gnomes halflings and other non-human peoples are staples of Golarion’s population and these groups are not monoliths From Ekujae elves of the Mwangi Expanse to Pahmet dwarves of Osirion to bleachling gnomes who exist in an emotional void the non-human ethnicities of Golarion have cultivated rich traditions specialized equipment and adventuring skills Delve deeper into your character’s background with the many options in Pathfinder Player Companion Heroes from the Fringe!"
Price: 9.99

"Eldritch Lairs (PFRPG) Paperback"
"To seasoned adventurers the doom-laden chanting of priests and the cackling of evil wizards can only mean one thing deadly peril and the chance for treasure! (Okay those are two things)Eldritch Lairs brings you eight complete Pathfinder Roleplaying Game compatible adventures for 4th to 8th level player characters set in the magic-blasted wastes as well as dungeons and deserts Take them into the dark depths of the earth through the twisted alleys of a supernaturally plague stricken town and beyond to brave the dangers of• A trap-laden lair that requires stealth and clever tactics to survive!• A labyrinthine mausoleum where wormhearted invaders sow chaos and madness among the dead!• The schemes of a demon-cult of thieves and unscrupulous wizards!• An unstable magical artifact built in a ruined ley line conduit!• A flying palace seized by an army of gnoll bandits!And much more! Eldritch Lairs offers ready-to-go adventures full of magic and horror for your game"
Price: 15.49

"Pathfinder Player Companion: Plane-Hopper%u2019s Handbook Paperback"
"Player characters who venture beyond the Material Plane face great dangeru2015but also can draw great power from these fantastic locales Pathfinder Player Companion Plane-Hopper’s Handbook offers player-facing tools for characters who adventure across the multiverse from the gloom of the Shadow Plane to the fires of Hell to even stranger destinations Plus find options for characters whose ancestry traces to another plane such as tieflings aasimars scions of the elemental planes and more Discover the wonders that await beyond with the Plane-Hopper’s Handbook!"
Price: 9.99

"Pathfinder Adventure Path: Eulogy for Roslar's Coffer (Tyrant's Grasp 2 of 6)"
"You Can&39;t Go Home AgainReturning to the land of the living the heroes explore the ruins of the town of Roslar&39;s Coffer the center of the devastating blast that hurled them to the afterlife Populated with newly risen undead twisted creatures and wicked cultists of the Whispering Way Roslar&39;s Coffer offers danger around every corner Can the heroes escape the poisonous fog that surrounds the town and warn the rest of the world of this rising threat to all life?This volume of Pathfinder Adventure Path continues the Tyrant&39;s Grasp Adventure Path and includes• “Eulogy for Roslar&39;s Coffer” a Pathfinder RPG adventure for 5th-level characters by Jason Keeley • An introduction to several itinerant merchant groups active within the Lake Encarthan region and beyond by Eleanor Ferron • A close look at the faith of Arazni the Red Queen fallen saint and unwilling ruler of an undead land by Lyz Liddell • A presentation of the machinations and representative members of the nefarious death-obsessedWhispering Way by Crystal Malarsky • A bestiary of monsters both exalted and corrupt including two couatls that travel the world to aid others a humanoid cursed with the touch of undeath a monstrous undead spawned from tragic loss of life and an invasive carnivorous plant by Sarah E Hood Luis Loza Jen McTeague and MikhailRekun"
Price: 12.99

"Pathfinder Adventure Path: Wrath of the Righteous Part 3 - Demon's Heresy"
"The heroes have reclaimed the city of Drezen and the lost sacred banner known as the Sword of Valor and in doing so have established a significant foothold behind enemy lines With the demon armies still concentrating their attacks to the south the heroes must now set off into the heart of the Worldwound to seek out powerful new allies and strike a mortal blow against the Templars of the Ivory Labyrinth! Demon Heresy is a Pathfinder Roleplaying Game adventure for 9th-level characters who have gained three mythic tiers The adventure utilizes rules from Mythic Adventures to portray a campaign of truly epic potential An exploration of the eerie powers of the beings known as the worms that walk and an examination of the druidic beliefs of the Green Faith round out this volume A bestiary of several monsters (including the third of six demon lords that will be presented during the campaign!) and part three of Robin D Laws's new Pathfinder Journal also await discovery in this new installment of Pathfinder Adventure Path"
Price: 13.99

"Pathfinder Adventure Path: Wrath of the Righteous Part 4 - The Midnight Isles"
"An audience with the Crusader Queen leads the heroes through a mysterious portal to an otherworldly fortress that lies betwixt Golarion and the demonic Abyss Bringing the fight for the Worldwound to its demonic source means dealing with the cultists of Deskari demon prince of locusts who infest the castle like a swarm of insects Beyond the fortress lies the Abyssal realm of the Midnight Isles lair of the succubus queen Nocticula wherein lies the final secret of the powerful crystals empowering the Worldwound demonic armies with mythic power Can the heroes navigate the intrigues of three demon lords to strike a critical blow for the forces of good without losing their souls to darkness? The Midnight Isles is a Pathfinder Roleplaying Game adventure for 12th-level characters who have gained five mythic tiers This volume also includes an extensive gazetteer of the Abyss and an overview of the cult of Nocticula along with a bestiary of several monsters and demon lords and part four of Robin D Laws's Pathfinder Journal novella"
Price: 14.49

"Pathfinder Module Wardens of the Reborn Forge"
"The Grand Duchy of Alkenstar has withstood the ravages of the surrounding Mana Wastes for over a century thanks to its industrious citizens and the awesome power of their technological innovations But when the clockwork guardians meant to protect Alkenstar begin attacking citizens riots threaten to disrupt the already unstable balance of power within the city Combined with a series of unnatural earthquakes in the Karggat Hills and the reactivation of a long-dormant dwarven factory the sense that something isn&39;t right hangs thick in the air Can the heroes discover the cause of these strange events and save the citizens of Alkenstar from turning on themselves? Pathfinder Module Wardens of the Reborn Forge is a deluxe super-adventure for 12th-level characters and includes 64 action-packed pages of adventure and a beautiful two-sided full-color poster map Players can expect to reach 16th level by the time they complete this epic adventure - if they manage to survive!"
Price: 15.49

"Pathfinder Player Companion: Blood of the Moon"
"Conquer the beast within and master your dual nature with Pathfinder Player Companion Blood of the Moon! Whether you unwillingly succumbed to a lycanthropic curse or you were born with the ability to change into a more animalistic form this book is the ultimate guide to turning your primal affliction into a unique advantage Harness the power of animals as a skinwalker - an all-new race of bestial humanoids who can trace their ancestry to lycanthropes Distinct heritages for each kind of lycanthrope ensure that your skinwalker stands out from the rest of the pack and new archetypes feats spells and magic items allow players of any race to take control of their inner animal No matter what type of beast dwells within Pathfinder Player Companion Blood of the Moon has all the tools you need to wield tooth and claw beside sword and steel"
Price: 8.99