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"Star Wars Imperial Assault Ezra Bridger & Kanan Jarrus Ally Pack"
"Before Luke Skywalker blew up the dreaded Death Star before Princess Leia called for aid from an old war hero before the Rebel Alliance crystalized into a force that would bring down a Galactic Empire there was Phoenix Squadron A band of rebels who fought against the Empire in the Lothal Sector tucked away in the outer rim Thanks to the help of the elite Spectres they have achieved great success Force users are rare in the time of the Rebellion many have been twisted by Emperor Palpatine for his own nefarious purposes The exception to this is the former Jedi Kanan Jarrus and his young Padawan Ezra Bridger Because of their knowledge of the mystical energy field that binds all things these two heroes can become valuable allies to you during your Imperial Assault campaign Recruiting them to your side will take work but maybe a common enemy will bring your heroes and these Force users together This Ally Pack contains everything you need to add these heroes to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and beautifully sculpted figures await you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 13.99

"Star Wars: Imperial Assault Sabine Wren & Zeb Orrelios Ally Pack Board Game"
"Before Luke Skywalker blew up the dreaded Death Star before Princess Leia called for aid from an old war hero before the Rebel Alliance crystalized into a force that would bring down a galactic empire there was Phoenix Squadron A band of rebels who fought against the empire in the Lothal Sector tucked away in the outer rim Thanks to the help of the elite Spectres they have achieved great success This Ally Pack contains everything you need to add these heroes to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and beautifully sculpted figures await you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 13.99

"Star Wars Imperial Assault - Thrawn Villain Pack"
"Few in the Emperor&39;s command are as cunning as Grand Admiral Thrawn Using knowledge of his enemies&39; culture and art against them Thrawn picks apart his foes piece by piece with an efficiency unparalleled in the galaxy This Villain Pack contain everything you need to add Thrawn to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and a beautifully sculpted figure awaits you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 11.99

"Star Wars: Imperial Assault - Hondo Ohnaka Villain Pack Board Game"
"Heroes Villains Rebels Empires these distinctions make little difference to the respectable businessman Hondo Ohnaka Hondo can be a dear friend or a frightful enemy depending on the size of your pockets and is somewhat of an expert at escalating situations This Villain Pack contains everything you need to add Hondo Ohnaka to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and a beautifully sculpted figure awaits you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 11.99

"Star Wars X-Wing Second Edition Galactic Empire Maneuver Dial Upgrade Kit Board Game"
"Commanding a fighter squadron is an honor only bestowed on the best Imperial commanders and a distinction that shouldn’t go unnoticed With the Galactic Empire Maneuver Dial Upgrade Kit you can display your Imperial pride and further customize your squadron These upgraded plastic maneuver dials proudly declare your allegiance to the Empire while enhancing the aesthetic look of your squadron As you secretly plot your maneuvers each round these kits house a ship’s dial within a secure plastic housing Additionally the kits include a space on the back to insert a dial ID token making it easy to differentiate between your ships in the middle of a game "
Price: 10.99

"Star Wars X-Wing Second Edition Scum and Villainy Maneuver Dial Upgrade Kit Board Game"
"During a game of X-Wing Second Edition you’ll secretly select your ships’ movements using cardboard maneuver dials included in each ship expansion and the Scum and Villainy Conversion Kit Now you can further customize the aesthetics of your squadron by situating each ship’s maneuver dial within a stylish and secure plastic housing The Scum and Villainy Maneuver Dial Upgrade Kit provides three sculpted plastic dial casings that announce your affiliation with the galaxy’s most feared bounty hunters and criminals Additionally these plastic maneuver dials provide an easy way for you to differentiate your dials—each dial includes a space on the back for you to insert a dial ID token that displays a silhouette of the corresponding ship Choose your speed and style!"
Price: 10.99

"Star Wars X-Wing Second Edition TIE/LN Fighter Expansion Pack Board Game"
"Few sounds can strike fear into the heart of a starfighter pilot like the howl of an incoming group of Imperial TIEln fighters The iconic fighter of the Galactic Empire the TIE’s namesake twin ion engines deliver impressive speed and pinpoint maneuverability Although its lightweight frame lacks deflector shields or a hyperdrive its affordability allows the Empire to deploy TIE fighters in great numbers to crush any Rebel resistance The TIEln Fighter Expansion Pack includes one beautifully pre-painted miniature and all the ship and upgrade cards you need to incorporate this flying terror into your Imperial squadron In addition the TIEln Fighter Expansion Pack contains a few entirely new cards that have never before appeared in the game&39;s first edition These new cards and associated punchboard are also included in the Galactic Empire Conversion Kit for the benefit of veteran players!"
Price: 17.99

"Harry Potter Miniatures Adventure Game Dumbledore's Army Expansion Board Game"
"Includes 3 Detailed ready to paint & assemble resin miniatures 35mm scale  Luna Lovegood Ginny Weasley Cho Chang 3 Plastic bases  1 Blister  3 Character cards  3 Spell Cards   1 Artefact Card  1 Potion Card "
Price: 13.88

"Harry Potter Miniatures Adventure Game Fred and George Weasley Expansion Board Game"
"Includes 2 Detailed ready to paint & assemble resin miniatures 35mm scale  George Weasley Fred Weasley 2 Plastic bases  1 Blister  2 Character Cards  1 Spell Card 1 Potion Card "
Price: 9.58

"Harry Potter Miniatures Adventure Game Ministry of Magic Adventure Pack Expansion Board Game"
"Includes 3 Double-Sided game boards  Ministry of Magic Floo Network Hall of Prophecy 2 Scenario rules "
Price: 13.74

"Onitama: Way of the Wind Board Game"
"Once again rival schools have come to Onitama to see who has the dominant Art But something is different this time their activity has attracted the attention of a Wind Spirit! This indomitable force will interfere with the students but it may on occasion grant an unforeseen benefit as well! Ontiama Way of the Wind is an expansion for Onitama the elegant and simple game of martial arts In this expansion you will find the Wind Spirit a neutral game piece that will create a new layer of interaction in the game Onitama Way of the Wind requires the Onitama base game to play Contents Wind Spirit Miniature 8 Wind Spirit cards 2 new move cards for use with Onitama!"
Price: 12.10

"Decrypto Board Game"
"Players compete in two teams in Decrypto with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team In more detail each team has their own screen and in this screen they tuck four cards in pockets numbered 1-4 letting everyone on the same team see the words on these cards while hiding the words from the opposing team In the first round each team does the following One team member takes a code card that shows three of the digits 1-4 in some order eg 4-2-1 They then give a coded message that their teammates must use to guess this code For example if the team&39;s four words are "pig" "candy" "tent" and "son" then I might say "Sam-striped-pink" and hope that my teammates can correctly map those words to 4-2-1 If they guess correctly great; if not we receive a black mark of failure Starting in the second round a member of each team must again give a clue about their words to match a numbered code If I get 2-4-3 I might now say "sucker-prince-stake" The other team then attempts to guess our numbered code If they&39;re correct they receive a white mark of success; if not then my team must guess the number correctly or take a black mark of failure (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be) The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game) Games typically last between 4-7 rounds If neither team has won after eight rounds then each team must attempt to guess the other team&39;s words; whichever team guesses more words correctly wins 3–8 Players 15–45 Min Playing Time Age 12"
Price: 19.49

"Ticket To Ride New York Board Game"
"Ticket to Ride New York features the familiar gameplay from the Ticket to Ride game series — collect cards claim routes draw tickets — but on a scaled-down map of Manhattan that allows you to complete a game in no more than 15 minutes Each player starts with a supply of 15 taxis two transportation cards in hand and one or two destination tickets that show locations in Manhattan (and Brooklyn) On a turn you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up taxi which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them Players take turns until someone has no more than two taxis in their supply then each player takes one final turn including the player who triggered the end of the game Players then sum their points scoring points for the routes that they&39;ve claimed during the game the destination tickets that they&39;ve completed (by connecting the two locations on a ticket by a continuous line of their taxis) and the tourist attractions that they&39;ve reached with their taxis You lose points for any uncompleted destination tickets then whoever has the high score wins! Contains  1 board map of New York transportation network 60 plastic Taxis (15 in each color) 44 Transportation cards 18 Destination Ticket cards 1 rule leaflet 1 scorepad 1 pencil Age 8 2-4 Players 10-15 minutes"
Price: 17.27

"Qwirkle Travel Edition Board Game"
"Our tactile block game combines logic and strategy with easy-to-learn rules Plan your moves to create columns and rows of matching colors and shapes; score big when you place a tile that works in multiple directions It&39;s perfect for travel with 34 -inch solid wood tiles in a zippered pouch 108 tiles 2 to 4 players"
Price: 13.01

"Memoir 44: Through Jungle and Desert Vol. 2 Expansion Board Game"
"The second installment in our second series of Memoir &39;44 Battle Maps offers two new decks of Combat cards along with 6 pre-printed standard scenarios and 2 pre-printed Overlord scenarios that put these cards to good use Through the Jungle Lead your men through the merciless jungle of Burma trying to escape the Japanese grasp or rush to Rangoon before the British forces evacuate the city Discover the tangled fighting conditions of jungle warfare your enemy might be the jungle itself! and over the Desert - Fight the very first tank battle between US and German forces in the sands of North Africa where Stuart and Panzer clash in the middle of the desert Hide behind ridges ambush your opponent and victory will be yours Two ready-to-play Overlord scenarios are also provided in this expansion in Guadalcanal you will fi ght for Henderson Field a strategic objective for both sides On the other side Operation Lightfoot is a huge desert battle that marks the beginning of the second battle of El Alamein The new Jungle and Desert Combat cards provided in this expansion are designed to help spice up your Memoir 44 scenarios by introducing new fi ghting conditions They can even be used in previous Memoir 44 scenarios! Sent wonderfully packaged this incredible Board Game Expansion will be sent swiftly and before you know it it will be sitting proudly on your desk and receiving admiring comments from all your family friends and colleagues!"
Price: 22.57

"Carcassonne: Count, King & Robber Expansion 6 (English 2018 2nd Ed) Board Game"
"Choose to rule the city or patrol the roads and gain bonus points with the new king and robber tiles Only a king can rule a large city Grow your city and claim the king tile for bonus points Explore the roads instead and claim the bonus points for the longest road with the robber tile The city belongs to the king but the roads are the robber’s domain The sixth large expansion to Carcassonne released in Europe by Hans im Glück is actually a compilation of three existing small expansions and a new one Before Z-Man Games picked up the Carcassonne license this compilation was only available in the US from Rio Grande Games as part of the Big Box 2 or each small expansion was available individually Part of the Carcassonne series This compilation contains 7 tiles out of Carcassonne King & Scout (the tiles extending Carcassonne Hunters and Gatherers are not included) Carcassonne The Count of Carcassonne Carcassonne The River II Carcassonne The Cult which was first made available in this compilation"
Price: 16.49

"Munchkin CCG: Desolation of Blarg Booster Box (24 Packs) Board Game"
"Add a boost to an all-new Munchkin experience! Introducing over 100 new cards featuring original artwork by Lar DeSouza Mia Goodwin Edwin Huang Mike Luckas Len Peralta Tom Siddell and Lee Simpson each The Desolation of Blarg booster for the Munchkin Collectible Card Game comes packed with 12 cards offered in each pack"
Price: 11.10

"A Song of Ice & Fire: Tabletop Miniatures Game - Lannister Guards Expansion Board Game"
"Of all the Great Houses of Westeros there is none more wealthy and ready for war than the Lannisters Wars are fought with money and the ability to arm troops with the finest steel and equip them with armor to keep them alive and hacking at the enemy goes a long way over the course of a battle The A Song of Ice & Fire Tabletop Miniatures Game – Lannister Guards unit boxes come with twelve Lannister guard figures one Guard Captain unit attachment a movement tray and all associated unit cards These soldiers are not the fastest or even the strongest in the war What they do have is an incredible level of defense giving them the ability to wear their opponents down Wars are won by those with the will to continue fighting 2 Players 40–50 Min Playing Time Age 14"
Price: 26.49

"Agricola - All Creatures Big and Small (The Big Box) Board Game"
"Agricola All Creatures Big and Small Big Box is a free-standing version of Agricola designed for two players and focused exclusively on the animal breeding aspect of the game - goodbye plows and vegetables! In the game you become an animal breeder and have to breed horses pigs cows and sheep and try to make the most of one&39;s enclosures Players start with a 3x2 playing board that can be expanded during the game to provide more space for the animals The players have 16 possible actions and utilize three at a time in each of the 8 rounds The players who get the most points by fitting breeding and building buildings will be the winner The Big Box contains the base game as well as the 2 extensions More Buildings Big and Small and Even More Buildings Big and Small All components are shaped like animals humans and crops No of Players 2 Duration 30 minutes Min Age 10 "
Price: 23.47

"Call Of Duty Monopoly Board Game"
"Call Of Duty Monopoly edition"
Price: 28.99

"Call Of Duty Risk Board Game"
"Call Of Duty Risk Edition"
Price: 37.99

"221B Baker Street Expansion Pack Board Game"
"This game is an expansion pack of the best-selling game 221b Baker Street Having sold out every Christmas since its re-release in 2014 the Sherlock Holmes inspired game encourages players to roam the streets of London in a search for clues to solve a mysterious case Presented in a smart burgundy box that sits handsomely besides its counterpart the expansion pack includes 50 brand new cases that are just waiting to be solved Original game required to play The expansion pack contains 50 new cases Clues and solutions booklet Solution checklist A special collectible Sherlockian metal playing piece"
Price: 11.33

"Visit from the Rhine Valley Viticulture Expansion Board Game"
"You have new visitors! Visit from the Rhine Valley an expansion for Viticulture provides you with a new set of eighty visitor cards which focus less on victory points and more on the wine business itself These cards have their own unique backs as they must be played without other visitor cards from Viticulture Tuscany and Moor Visitors Players 1-6 Playing time 60-90 Ages 12"
Price: 10.86

"Disney Villainous Board Game"
"Which villain are you? in this epic contest of sinister power take on the role of a Disney villain and strive to achieve your own devious objective Discover your character&39;s unique abilities and winning strategy while dealing twists of fate to thwart your opponents&39; schemes Find out who will triumph over the forces of good and win it all! be a villain…defeat the heroes…enact your evil scheme! This game includes 6x boards 6x villain movers 180 villain cards 90x fate cards 84x tokens 1x cauldron 6x reference cards 6x villain guides & instructions    This game is suitable for 2-6 players Suitable for ages 10 years and up Playing time 50 minutes  "
Price: 27.77

"Tiny Epic Defenders: The Dark War Expansion Board Game"
"Aughmoore is in ruins The evil could not be contained and its darkness has spread to every region of the world Shattering villages and infecting all forms of life There has never been a more dire need for Heroes Everyone who remains must rise up must unite and must risk everything to preserve what little spirit remains Tiny Epic Defenders The Dark War an expansion to Tiny Epic Defenders is the latest installment in Chronicles of Aughmoore It introduces new Heroic characters like the Lionkin Charioteer and the Birdfolk Shadow Walker It also introduces new Epic Foes new Dire Enemies and new Artifacts but more importantly it introduces new and exciting features that keep players making difficult choices from the edge of their seats These new features include a Campaign Mode with Enemy Generals Skills that Heroes can learn Advanced Regions and Caravans Caravans represent the shattered homes of villagers during this dark time and are spread across all the Regions Players are faced with the additional challenge of rescuing these Caravans and escorting them safely to the Capital City before they are can defeat the Epic Foe Skills are useful abilities players can assign to their Heroes and require Experience Points to activate Experience Points are now earned during play by making meaningful decisions that help the party reach their goals The Campaign Mode plays like an evolving gauntlet challenge where players must play through the game multiple times facing Generals at the intervals instead of the regular Epic Foe The different abilities players will have at their disposal as well as the threats they face are unique to each Campaign and evolve with the choices players make during each Campaign If players can survive long enough they will face an Epic Foe at the conclusion of the Campaign The Advanced Regions introduce new threats and also new abilities to aid the players in The Dark War These new threats and abilities come in the way of 3D constructs like a giant Tree Heroes can hide in a flying Manticore Heroes can ride or mysterious Sandstorms! They play a big part of the evolving Campaign Mode Each Advanced Region features a dark harmful side and a light helpful side As player progress through the Campaign Mode they will work to restore the dark regions to their helpful side Making the right choices to restore these Regions and rescue the Caravans are critical to achieving victory in Campaign Mode 1–4 Players 20–60 Min Playing Time Age 8"
Price: 11.69

"Halfsies Dice - DaVinci (Poly 7 set)"
"Halfsies Dice are full sets of 7 polyhedral dice with a unique half-&-half color arrangement a pearlescent swirl and strong contrasting colors  Each set offers something new for your tabletop gaming and RPG experiences Standard polyhedral 7 die set including D4 D6 D8 D10 D D12 and D20"
Price: 10.49

"Colt Express Bandits Expansion - Tuco Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Tuco expansion Tuco does not want to meet the Marshal his former friend against whom he bears a grudge Tuco&39;s Fire and Punch hit all the possible targets included Belle The Swap action swaps Tuco and the Marshal&39;s places while Tuco&39;s Marshal action takes the Marshal away from Tuco If a player plays an action that brings the Marshal to the same location as Tuco he receives a Wanted token (worth 500) At the end of the game Tuco&39;s loot is worth 250 per bullet he has shot"
Price: 7.42

"Colt Express Bandits Expansion - Cheyenne Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Cheyenne expansion Cheyenne has traded her gun for a bow Beware as she is a better shot with her arrows especially as they are poisoned When Cheyenne uses her bow all the targeted bandits receive a poisoned arrow If they are not able to pick up an antidote before the end of the game they automatically lose no matter how rich they are Cheyenne moves faster than any other bandit When she ends movement at a location where there are other bandits she takes one purse from each of them Cheyenne wins if she is the richest bandit among the non-poisoned ones"
Price: 4.74

"Colt Express Bandits Expansion - Django Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Django expansion Django has a thing with dynamite Don&39;t come too close to him At the beginning of each round Django drops dynamite where he is located Django has an explosion action that triggers all the dynamite in the train Every bandit who is inside or on the roof of an exploding wagon is ejected They give Django their Wanted token and must use their next action to board the train once again Django wins the game if he succeeds in getting all the bandits&39; Wanted tokens"
Price: 7.02

"Colt Express Bandits Expansion - Doc Board Game"
"Each one of the six Colt Express Bandits expansions allows the players to compete against the game itself which is operating under the rules of that particular expansion A new story is told each time as every expansion creates a specific goal and new actions for the bandit played by the game That bandit may win and if that happens all the players lose Thus you need to work together against this "bot" while keeping in mind that in the end there is only one winner — the richest bandit of course In the Doc expansion players compete to gain the respect of Doc but not in a friendly way When a bandit shoots or punches Doc they take Doc&39;s respect card The bandit who has this card makes all decisions in Doc&39;s place Doc fires with special bullets with each of them triggering a different effect during the current round Doc has another specific action the poker game When this action card is played all the bandits must participate and hand over one of their loot The player with Doc&39;s respect distributes two loot to Doc and one loot to each other Bandit except one Doc wins the game if he is the richest bandit"
Price: 4.74