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"Hafid's Grand Bazaar Board Game"
"Bid haggle and trade your way to the top in this raucous trading game of set collection and player negotiation for 2 to 6 players Acquire spices textiles livestock and other exotic goods by bidding on caravans from foreign markets across the ancient world Manipulate the market – and each other – using your shrewd bargaining skills to trade with your fellow merchants and collect resource sets to maximize profits Hafid&39;s Grand Bazaar is played in a series of rounds based on the number of players Each round consists of four phases during which players will take turns bidding on caravans influence and customers; collecting goods from caravans; trading and negotiating with each other to collect sets of goods; and selling their goods for maximum profit Goods are divided into five categories with five different items in each category Players can see which categories of goods their opponents are holding by the symbols on the backs of the cards but do not know the specific item the cards represent in those categories This isn&39;t your typical trading game and player interaction can get raucous and intense as players get creative with their haggling! The player with the highest value of talent coins at the end of the game wins The marketplace is dynamic and ever-changing You will need to stay sharp and engaged to amass the most wealth and become the greatest merchant in Hafid’s Grand Bazaar!"
Price: 13.99

"Costa Ruana Board Game"
"In Costa Ruana you are a tribal chief Send your natives to nearby islands to get your hands on more pirate treasure than your rivals If you become Shaman your decisions affect events so your rivals will try to influence you by fair means or foul Your aim is to score the most points by having treasures in your hut and natives in your reserve at the end of the fifth round Treasures are the key Each round you collect one from each island on which your tribe has a majority (or a minority if other tribes are tied there) Cards let you move treasures place natives on islands bring them home or move them between islands In each round everyone plays one card face up in front of ANY player (including themselves) followed by another card face down (also in front of anyone) Lastly you may place one native on any played card — even a hidden card played by an opponent if you are very bold! — to copy its effect for yourself The background to each card is one of four colors but in each round only cards of two colors will be resolved affecting the players in front of whom they are played The Shaman determines these colors by turning over one of two condition cards If you are the Shaman use your power to best effect; otherwise try to outguess the others or influence the Shaman Remember the number of treasures in other players&39; huts and manage your natives carefully – a few points can make the difference!Scheming double-guessing and bluffing Welcome to Costa Ruana!"
Price: 12.49

"Ravensburger Peppa Pig's Muddy Puddles Board Game"
"Hop hop and off we go! can you help George jump over the muddy puddles and make it to the top of the hill? who will be the first to reach Peppa Pig? speed ahead with the help of Peppa&39;s friends who will boost you one two or even three puddles ahead But watch out for the deep puddles! when you get a Peppa card you must turn Peppa Fall through a puddle and start again or with a little bit of luck you can continue your journey and meet Peppa Pig! good luck in this exciting race! includes 1x green hill with Peppa Pig 12x playing pieces 24x action cards This game is suitable for 2-4 players Suitable for ages 4 years and up Playing time 15-20 minutesHop hop and off we go! Can you help George jump over the muddy puddles and make it to the top of the hill?Includes 1x Green hill with Peppa Pig 12x Playing pieces 24x Action cardsThis game is suitable for 2-4 playersSuitable for ages 4 years and up Playing Time 15-20 minutes"
Price: 19.64

"KeyForge Age of Ascension - Archon Deck"
"Become a new Archon in Age of Ascension! As a new set of KeyForge Age of Ascension mixes up the cardpool with 204 brand-new cards joining 166 cards first introduced in Call of the Archons to create an entirely new pool of 370 cards and billions upon billions more Unique Decks for you to discover learn and master   Importantly Age of Ascension is a companion to Call of the Archons not a replacement or a sequel! You don&39;t need to start with Call of the Archons in order to reach Age of Ascension and you don&39;t need to switch to Age of Ascension Archon Decks in order to remain competitive Archon Decks from each set are equally matched against one another which makes Age of Ascension an invitation to embrace even more of the spirit of exploration and discovery that makes KeyForge unique  KeyForge Age of Ascension – Archon Deck consists of a single unique deck created from cards in the Age of Ascension set the second set of cards in the KeyForge line Each player must have their own deck in order to play the game"
Price: 7.49

"KeyForge Age of Ascenscion 2 Player Starter Set"
"Become a new Archon in Age of Ascension! As a new set of KeyForge Age of Ascension mixes up the cardpool with 204 brand-new cards joining 166 cards first introduced in Call of the Archons to create an entirely new pool of 370 cards and billions upon billions more Unique Decks for you to discover learn and master"
Price: 24.49

"Rory's Story Cubes Arcade"
"Expand your storytelling fun by adding Rory’s Story Cubes MIX to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell! Are you into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes® Mix will have you covered with a full expansion range"
Price: 5.04

"Stupid Deaths Board Game"
"Here lies Stupid Deaths a frightfully funny family board game!This game celebrates some of the stupidest deaths over the centuries and players will die laughing as they are chased around the game board by the Grim Reaper! The question is just how did these people meet their end? Players advance around the board by working out whether the implausible and sometimes rather amusing demise is true or false Players start the game with a True and a False Voting Card as well as an Extra Life Token All the players begin on the Green space half way around the board from the Red space where the Grim Reaper starts his chase The first player takes the top Stupid Deaths Cards and reads it aloud individually all the other players have to decide if the scenario is real or made up and turn over either their True or False Voting card Each player who has voted correctly moves their player piece one space closer to home and away from the chasing Grim Reaper For each player who voted incorrectly the player must move the Grim Reaper one space forward towards their own piece! When the Grim Reaper catches up lands or passes a play piece that player has been ‘touched by death’ and is out of the game unless they use their Extra Life Token to give them one more chance It’s a race against Death to be the first player home and reach the Red space!"
Price: 18.49

"Rory's Story Cubes Disaster"
"An expansion to the creativity game Rory&39;s Story Cubes This set includes 3 new dice with 18 thematic actions This expansion can be played on it&39;s own or in combination with the original game The game is useful as an aid to creative problem solving language learning and story telling Players roll the dice and then tell a story using the actions "Once upon a time""
Price: 8.49

"Rory's Story Cubes Atomic"
"An expansion to the creativity game Rory&39;s Story Cubes This set includes 3 new dice with 18 thematic actions This expansion can be played on it&39;s own or in combination with the original game The game is useful as an aid to creative problem solving language learning and story telling Players roll the dice and then tell a story using the actions "Once upon a time""
Price: 8.49

"Luxor Board Game"
"On the hunt for priceless treasures groups of adventurers explore the legendary temple at Luxor Their ultimate goal is the tomb of the pharaoh but many treasures can be collected as they search As they explore the challenge unfolds The player who manages to quickly get their team of adventurers to the tomb while salvaging as many treasures as possible will be the winner Luxor offers variable game play as the path that leads to the tomb is different for every game — and will even change during play!In Luxor players move their adventurers through the temple with the goal of reaching the tomb in the middle of the game board At the start of the game each player gets dealt 5 cards which he is not allowed to change the order of In each round players take turns that consist of 3 actions1 Choose either the left or right most card to play to the discard pile According to the played card move one adventurer that many tiles forward towards the tomb An adventurer only moves from tile to tile jumping over empty spaces and not counting them 2 When the adventurer has completed his movement he performs the action of that tile if possible Depending on the tile this can have various effectsTreasure tile - If enough of a players adventurers player are placed on a tile the player can collect that tile and earn points for it Additionally he keeps the tile trying to collect treasure sets consisting of the three different treasure kinds vase statue and necklace Horus tile - The player can either gain a key or a Horus Card He will need the key to enter the tomb and the special Horus card offers unique and strong ways to move his adventurers once he plays that card Osiris tile - The tile acts as an catapult instantly moving the adventurer a certain amount of tiles forward Temple tile - On these tiles players get special bonuses like scarabs that are worth victory points or joker tiles which complete treasure sets The most unique tile is the tunnel If an adventurer lands on a tunnel he instantly gets teleported to the next tunnel in play creating a shortcut through the temple 3 After performing the action of the tile players draw one card from the draw pile to refill their hand to five cards The drawn card is placed in the middle of the hand At the start of the game players can chose to move one of 2 adventurers Every time an adventurer crosses over an Anubis statue for the first time he gains a new adventurer which is placed at the start The game ends once two adventurers reach the tomb But in order to get in the tomb and collect the valuable sarcophagi players need to have a key which they collect from landing on Horus tiles One key is needed for each adventurer wanting to enter the tomb The round is finished and then the game ends with a final scoring The player who now has the most points is the winner!"
Price: 35.99

"Quacks of Quedlinburg - Herb Witch Expansion Board Game"
"Extension to the Connoisseur&39;s Game of the Year 2018 Even more players are now able to participate in the medieval "cookery show” as this extension contains all of the ingredients for a fifth player along with further rubies But that’s not all! Another new addition is locoweed an ingredient whose value varies throughout the game Large pumpkins with a value of 6 and additional ingredient books complete the new recipe and ensure that all "Quack” fans can enjoy countless more exciting potion brewing sessions And if you’re struggling to find the perfect recipe then maybe one of the three herb witches can lend a hand So roll up your sleeves and get brewing that potion!Players 2-5Playing time 45 minutes"
Price: 17.35

"Call The Midwife Board Game"
"Women all over Poplar are going into labour! The Midwives of  Nonnatus House have never been so busy delivering babies in all sorts of locations! Will you get to your next delivery on time or will you be required to divert to the Surgery to assist Dr Turner? Try not to get a bicycle puncture or forget your delivery pack as you might be delivering twins or even triplets! It is a race to get back to Nonnatus House to find out where your next delivery will be The Midwife to deliver the most babies wins the game! Easy to play  Fans of the show can enjoy playing with other people who have never seen the series Straight forward rules to suit a wide variety of age groups Game content1 x Game Board4 x Character Movers32 x Delivery Cards28 x Nonnatus House Cards33 x Baby Tokens2 x BONUS Baby Tokens1 x Die1 x Instructions Booklet"
Price: 19.71

"Fantastic Beasts: Perilous Pursuit Board Game"
"Several of Newt Scamander's magical beasts have escaped and are running loose in New York City In Fantastic Beasts Perilous Pursuit players take on the role of Newt Tina Jacob and Queenie on an exciting adventure as they try to return all the beasts to Newt's suitcase before they draw the attention of the non-magical community To do this they need to collect sets of dice to take actions that allow them to shield each other draw cards and most importantly get the beasts back into his suitcase before havoc ensues Players 2-4Playing time 45-60 minsAges 8"
Price: 26.99

"Vadoran Gardens Board Game"
"Attention Acolytes! Old V’Sheel the High Priestess of the Vadoran Gardens is retiring and maybe one of you will take her place Go out into the gardens study her lessons in Life Nature and Wisdom to prove yourself worthy of such an honor Vadoran Gardens is a tile-placement card game set in The City of Kings universe Players take the role of young Vadoran acolytes training to be priests in the Cyrus Order and must complete tasks whilst exploring the Temple Gardens One game of the Vadoran Gardens consists of ten rounds and in each round your acolyte tries to learn a valuable Vadoran lesson Each player in order selects a Pathway card from the pool and places it on their personal Garden Pathway representing your journey through the Temple Gardens and your quest for knowledge! Match the symbols on your Pathway card to your current lesson whilst focusing on feeding the animals studying ancient relics and maintaining the gardens to succeed! Players 2-4Playing time 20-40 minsAges 8"
Price: 16.49

"Fallout Wasteland Warfare Survivors Dice Set Board Game"
"Includes1 x White Skill dice d201 x Red Armour d122 x Black Damage d122 x Armour Reduction d122 x Green Accuracy d122 x Blue Special Effect d12"
Price: 11.52

"Vampire: The Masquerade - Anarch Supplement"
"Vampire The Masquerade is the original and ultimate roleplaying game of personal and political horror You are a vampire struggling for survival supremacy and your own fading humanity—afraid of what you are capable of and fearful of the inhuman conspiracies that surround you  As a vampire you suffer the pangs of the Hunger the relentless and terrible thirst for human blood If you refuse to deal with it it will overcome your mind and drive you to terrible acts to slake it You walk this razor&39;s edge every night  Dark designs bitter enemies and strange allies await you in this World of Darkness  Welcome to a blood thriller on the streets of the modern nights For centuries the Anarch Movement enjoyed an uneasy truce with the Camarilla but no longer Now the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies Claiming the nighttime streets as their own the Anarchs seek independence from the despotic Elders by any means necessary Only the toughest and smartest of self-made vampires will survive Featuring all-new essays on nocturnal survival and politics from Juhana Pettersson  Developed designed and written by Kenneth Hite Mark Rein-Hagen Matthew Dawkins Juhanna Peterson Martin Ericsson Karim Muammar Karl Bergström Jennifer Smith Jason Andrew and Jason Carl"
Price: 37.99

"Vampire: The Masquerade - Camarilla Supplement"
"Vampire The Masquerade is the original and ultimate roleplaying game of personal and political horror You are a vampire struggling for survival supremacy and your own fading humanity—afraid of what you are capable of and fearful of the inhuman conspiracies that surround you  As a vampire you suffer the pangs of the Hunger the relentless and terrible thirst for human blood If you refuse to deal with it it will overcome your mind and drive you to terrible acts to slake it You walk this razor&39;s edge every night  Dark designs bitter enemies and strange allies await you in this World of Darkness  The global blood opera of the Camarilla story continues As the eldest vampires begin to vanish the Ivory Tower starts to crack under the weight of its own decay Once it was the mightiest faction of vampires in the world a stronghold of immortality Now it retreats into a maze of neo-feudal conspiracies to protect itself against the deadly threat of the Second Inquisition struggling to enforce the Masquerade in the face of modern technology Featuring insights and perspectives on unlife in the Camarilla from Mark Rein-Hagen and Matthew Dawkins  V5 is a return to Vampire&39;s original vision moving boldly into the 21st century While the rules have been redesigned this new edition honors the deep story of the original advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight The terror of the Second Inquisition the conspiracies behind the Gehenna War and the rekindling of the War of Ages these are the building blocks of the modern V5 chronicle -- Developed designed and written by Kenneth Hite Mark Rein-Hagen Matthew Dawkins Juhanna Peterson Martin Ericsson Karim Muammar Karl Bergström Jennifer Smith Jason Andrew and Jason Carl"
Price: 37.99

"Isle of Skye Druids Expansion Board Game"
"One cannot win the struggle for dominance over the island without powerful allies As every wise king knows power is not measured in strength and gold alone Having the support of the spiritual leaders of the country can be the decisive factor Win the druids over to your cause and harness the power of their mystical sacred sites for your benefit! Isle of Skye Druids the second expansion for Isle of Skye can be played with the base game on its own or with the base game and the Journeyman expansion This expansion splits the buying phase (phase 4) into two buying sessions With your first purchase you can buy a tile from your fellow players in the usual manner For your second purchase you can buy a tile from the dolmen board These "druid" tiles are normal landscape tiles except that they will often bear a stone tablet or a scroll Stone tablets grant special powers that you can use until the end of the game while scrolls are subject to the usual rules of the base game  New scoring tiles offer further variability Players 2-5Playing time 60-75 minsAges 10 "
Price: 12.33

"Harry Potter Miniatures Adventure Game Barty Crouch Sr & Aurors Expansion Board Game"
"Pack with 4 resin miniatures for the Harry Potter Miniatures Adventure Game "
Price: 24.99

"Reykholt Board Game"
"Growing tomatoes lettuce or carrots on Iceland? What an absurd idea! But still whoever had that idea was a genius! Geothermal energy on the island allows you to cultivate the most unexpected fruits and vegetables — an oddity that no tourist would want to miss You are not the only farmer in Reykholt who is looking to make a fortune out of this however so you better be quick! The tourist season in Reykholt is short and there are more people coming every year Making use of the right people and having the right vegetables at the right time in Reykholt will give you the advantage you need to win the race! Players 1-4Playing time 30-60 minsAges 12"
Price: 39.99

"Cyberpunk 2020 RPG Cybergeneration"
"2027The Incorporated States of America rules the land of the fast-gun techno-hero with a cybered fist And a terrifying new plague sweeps the wasteland that streetkid America has inherited from the Edgerunners of 2020  Now with amazing powers beyond mere cybertech abilities that defy known science a handful of angry juvegangers have Evolved to become the Cybergeneration; a generation born to the Street raised on danger and deception leading the battle to win back their world  The ISA is closing in hunting them down to eliminate or control them But these kids know the war just beginning  Please Note One copy of Cyberpunk 2020 RPG Cybergeneration supplied in English"
Price: 20.49

"A Song Of Ice and Fire Expansion Bolton Bastard's Girls Board Game"
"Let slip the dogs of warThis expansion allows any Commander to field this squad as part of their forceLightly armoured these swift hunters can easily take down enemies with a combination of arrows and teethThe A Song of Ice and Fire Tabletop Miniatures Game Core Set is required to playFor 2 players 45 to 60 minutes play time Ages 14 and up"
Price: 16.49

"Warhammer 40000 Roleplay Wrath & Glory Tokens (Wrath, Ruin, and Glory Poker Chips) Board Game"
"This is for one new Warhammer 40000 Wrath & Glory Wrath Tokens Contains 20 individual Wrath Tokens for use with the Wrath & Glory Roleplaying Game"
Price: 14.99

"Magic the Gathering Creature Forge Overwhelming Swarm Gravity Feed (24 Packs) Board Game"
"This is the Magic The Gathering Creature Forge Overwhelming Swarm Blind Figure made by the good people over at Wizkids Each blind bag contains 1 miniature figure at random 24 packs included"
Price: 68.99

"Doodle Doo Board Game"
"Can you make it out of the animal maze? Place your pen on the game board cover your eyes with a mask and draw! You can keep going until someone squeezes the fart cushion to let you know that you drew over the lines The first player to reach the end of the maze wins!Ages 6-99Players 2-4Playing time 20 mins"
Price: 16.49

"Star Wars X-Wing: Separatist Alliance Maneuver Dial Upgrade Kit Board Game"
"Proudly declare your independence from the Republic with the Separatist Alliance Maneuver Dial Upgrade Kit!The three upgraded plastic protectors found in this kit proudly declare your allegiance to the Separatist Alliance while enhancing the aesthetic look of your squadron As you secretly plot your maneuvers each round these kits house a ship’s dial within a secure plastic housing Additionally the kits include a space on the back to insert dial ID tokens found in expansion packs making it easy to differentiate between your ships in the middle of a game "
Price: 8.49

"Obscurio Board Game"
"The Sorcerer is out to get you! Find your way among the illusions but beware of the traitor in your ranks! The Grimoire guides his team towards the exit using images on which he points at certain details In cooperation the other players have to find it as quick as possible while avoiding to pick the wrong cardsHowever a member of the team is a Traitor looking to lead the other players astray A wide variety of Traps are on your way to the exit of the Library making player communication harder! Obscurio is a family game an original mix between an image-based communication game and a secret role game in which the players have to be careful when sharing ideas with their team Supported by rich contents Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the Traitor Communicate efficiently and avoid the illusions on your way to escape the Sorcerer’s Library! Players 2-8Playing time 40 minsAges 10"
Price: 25.95

"Wacky Races: The Board Game"
"Wacky Races The Board Game puts players in the "driver&39;s seat" with control of their favorite drivers from the cartoon series including The Slag Brothers The Gruesome Twosome Penelope Pitstop Peter Perfect and more each with their own car equipped with special abilities They compete against each other as well as the game-controlled mustachioed Dick Dastardly and his wheezy pup Muttley Races are simple yet strategic as players place cards indicating the terrain tiles to which their racer will move with the last card played indicating where Dastardly and Muttley will end up However it wouldn&39;t be wacky without a little trouble standing in the way Racers need to dodge or negate traps set by Dastardly as he attempts to stay ahead of the pack Racers can choose between single races lasting 10-15 minutes or the Championship mode which offers unique rulesets changing from race-to-race before a winner is named Wacky Races The Board Game will be released in both a regular and a deluxe edition with the deluxe edition including pre-painted miniatures while the regular edition will have one-color miniatures Players 2-6Playing time 10-15 mins "
Price: 44.99

"A Song Of Ice and Fire: Night's Watch Sworn Brothers Expansion Board Game"
"In the far North the Brotherhood of the Night’s watch keep an eye on any terrors that would assault Westeros They are the unwanted The lower sons the criminals the bastard the Outcasts But in the Night’s watch they find a place and a purpose Outfitted with rugged warm armour and massive swords they fight against wildings and any other horrors with stoicism born of hard training The sworn brothers unit box forms the core Force for the Night’s watch in the a song of ice and fire tabletop miniatures game Their strong armour deflects blows and their training keeps them from running off easily On the offensive side of the scales their prowess with the ideal sword is second to none dealing critical strikes and sundering even the toughest enemy armour Meanwhile the watch Captain attachment lets the unit have two vows assigned to the unit at a time"
Price: 32.49

"Century - A New World Board Game"
"Century A New World is the third and final installment of the Century series from designer Emerson Matsuuchi Century A New World sends players to the Americas at the dawn of the 16th century Braving the wilderness players are forced to explore new lands trade with local inhabitants journal their findings and huntgather to survive! The game integrates the compelling and incredibly fun resource trading mechanisms found in the Century series with a worker placement mechanism with a twist! Century A New World may be combined with Century Spice Road or Century Eastern Wonders or both for all new mixable games Players 2-4Playing time 30-45 minsAges 8"
Price: 23.81