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"Cards Against Humanity (UK Edition Version 2.0)"
"Cards Against Humanity is a party game for horrible people Unlike most of the party games you&39;ve played before Cards Against Humanity is as despicable and awkward as you and your friends The game is simple Each round one player asks a question from a Black Card and everyone else answers with their funniest White Card The player who reads the black card decides who has the funniest answer and they win the round!There really are some shocking and awkward combinations in Cards Against Humanity and loads of extra rules you can add to play if you wish 550 cards (460 White cards and 90 Black cards)Professionally printed on premium playing cardsIncludes game rules and alternate rules shrink-wrapped in a custom boxAdapted from the American edition to suit your outmoded culture0 of proceeds will go to Children in Need Please Note This is the UK Version on the game "
Price: 28.40

"Flags Of The World Game"
"Flags of the World is a fun and educational card game that includes all the independent countries in the world The game helps you learn all the flags of the world the location of the countries and lots of other interesting information The game contains 200 cards and a world map Flags of the World is an interesting game that can be played everywhere!Test your knowledge of flags of the worldLearn about nations and geographyIncludes all the independent countries of the worldContains 200 cards and a world map "
Price: 11.99

"Ultra Pro Standard Pro-Fit 100 Sleeves"
"Ultra-Pro Standard Pro-Fit Transparent Clear Sleeves NOT DECK PROTECTORS 100Pack 89mm x 64mm Consistent Sizing (unlike soft sleeves) Fits Inside Standard Size Deck Protectors An Inner Sleeve for Added Protecton Your Sleeve&39;s Sleeve (or card underwear)"
Price: 3.49

"Ultra Pro Small Orange 50 Deck Protectors - 10 Packs"
"Holds and protects Small size gaming cards (62mm x 89mm) 60ct packHologram seal of durabilityHighest clarityAcid freeNo PVCNew Hologram Location"
Price: 35.99

"Ultra Pro Small Light Blue 60 Deck Protectors - 10 Packs"
"Holds and protects Small size gaming cards (62mm x 89mm) 60ct pack (10 Packs) Hologram seal of durabilityHighest clarityAcid freeNo PVCNew Hologram Location "
Price: 35.99

"Fantasy Flight Supply Standard US Board Game 50 Sleeves Green - Pack of 10"
"You will receive a full case of 10 packs of Fantasy Flight Standard US Board Game Sleeves - each pack contains 50 sleevesFits Cards of This Size 2 14" x 3 12" (56x87 MM)Each pack of sleeves includes 50 sleevesAll sleeves in the Fantasy Flight Supply board game sleeve line are made of clear 100 micron-thick non-PVC acid-free polypropylene plastic This means that the sleeves are durable difficult to tear or crease and are free of chemicals that will corrode the cards within the sleeves The sleeves are also designed to fit cards snugly to make shuffling and handling easyExamples of games with cards that this sleeve will fit Citadels™ Munchkin™ Descent Journeys in the Dark™ War of the Ring™ Bohnanza™Citadels Descent Journeys in the Dark ™ Fantasy Flight Publishing IncThe Lord of the Rings © Tolkien Enterprises Bohnanza ™ Amigo GMbH Munchkin ™ Steve Jackson Games The chromatic (color) sleeve system is © 2009 and represents FFG&39;s proprietary trade-dress to identify sizes for respective gamesAll rights reserved by their respective trademark holders"
Price: 18.52

"Splendor Card Game"
"As a wealthy Renaissance merchant acquire mines and transportation hire artisans and woo the nobility Create the most fantastic jewellery to become the best known merchant of them all Acquire precious stones to trade them for development cards Use development cards to acquire more gem stones Use your gem and gold to create the most fanastic jewellery and appeal to the nobles to gain the prestige you need to winSplendor Includes35 precious gem tokens5 gold tokens90 development cards10 noble cardsrulesFeaturesLimited actions and resource managementChallenging economic themeBeautiful art2-4 Players10 Age30 Minute gameplay"
Price: 21.99

"Ultra Pro Silver Series 9 Pocket Trading Card Pages Box 100"
"You will receive a full box of 100 sleeves Each sleeve has 9 pocketsUltra Pro 100 additional pages for 9-Pocket Binder How to earn its best TCG cards? With a lot of style! With 100 additional pages can be the perfect ring binder expand! The collection folders which can then take up to 1800 additional cards are a great way to protect the most amazing cards to collect and show them content9 cards per sidefor up to 1800 cardsUV ProtectionNo PVC - Acid FreeMade in the USAHighest ClarityLays flatUltra Pro branded"
Price: 17.99

"Dixit 5 Daydream Expansion Board Game"
"Add even more fun to your Dixit game with the Dixit Daydreams expansion!Dixit A surprising echanting and evocative game to be enjoyed with friends and family alike This multi-award winning party game returns with an 84 card expansion pack Dixit Daydreams Dive into the surrealistic world of the illustrator Franck Dion where fringe and fantastic chracters live in poetic and familiar life realms Get caught up in the Dixit spell and be transported on a new voyage of discovery!"
Price: 13.07

Mascarade
"Attend a Masquerade of the renaissance and try to discover the identity of your opponents Who is telling the truth? Who is bluffing? Reveal the truth all while hiding your own true identity! The goal of the game is for players to gain the most gold pieces that they will amass either by telling the truth or alternatively bluffing Players each receive a Character card that they will switch or not with their opponents throughout the game play At each turn players have the option to either announce who there are and therefore are able to activate the power of that Character as long as none of the other players challenge them; to secretly look at their card; or to swap their card with another player Players in Mascarade start with six coins and a randomly dealt a character card Characters stay face up just long enough for players to more or less memorize them then are turned face down Your goal is to be the first player to hold 13 coins and while you start nearly halfway to that goal you can go down just as surely as you can go up!On a turn you take one of three actions1) Announce your character Claim the power of a certain character and take the associated action You don&39;t have to have that character card in front of you to take this action but if someone else says that they&39;re that character and reveals the card to prove it that player takes the action instead while you lose one coin to the tribunal 2) Swap cards or not Take another player&39;s character card along with yours place them under the table shuffle them around a bit then give one card back to the other player while keeping one for yourself You (presumably) know whether you changed characters and can have some idea of who you are now but that other player might be in the dark 3) Secretly look at your character Look at your character card to make sure of who you are Play continues until one player obtains 13 coins and wins!Content13 Character cards1 Blank character card1 courthouse boardcoins14 Character markers including a blank character markerA player aidRulebookFeaturesA game of bluff and charactersOptions for 2 player and 3 player gamesScalability in game play2-13 players10 Age30 Minute gameplay"
Price: 17.99

"Fleet Artic Bounty"
"Fleet Arctic Bounty expands the award-winning card game Fleet with 120 new cards includingNew Premium Licenses Base Licenses and Boat Cards with all-new bonusesNew Dock cards with more ways to build your FleetAll new Crewman cards and Gone Fishin&39;Brand new one-player and two-player variant cards and rulesAn updated rulebookFleet Arctic Bounty is designed to integrate with Fleet and give players the ability to choose which License and Boat cards to play with in any given game creating endless possibilities of card and power combinations and replayability Want to try a game without Processing Vessel and Shrimp? Then take them out and add Pacific Oyster and Swordfish! Players can choose any combination of old and new licenses from Fleet Arctic Bounty and Fleet to create exciting new gameplay experiences Fleet Arctic Bounty provides modularity variety and new strategic paths to victory!"
Price: 19.99

"Loonacy Card Game"
"Loonacy is the maniacal matching card game Loonacy is a rapid fire game where players race to be the first to empty their hand by matching one of two images with the images on the open piles in front of them It is easy enough to teach in a single sentence and so addictive you cant just play one game Speed of the hand and luck of the draw determine the winner in this frenzied free for all!Players start with a hand of seven cards and as fast as they can without any turns they rush to play their cards onto the open piles on the table The more players the fewer the piles so competition is fierce! The first player to empty their hand is the winner! If the frantic rush of card playing comes to a halt because nobody can play everyone draws a card into their hand so you might find yourself on the brink of victory only to be saddled with extra cards Ages 8Players 2-5Includes100 CardsRules"
Price: 13.49

"Ultra Pro Matte Small Light Blue DPD 10 Packs Of 60"
"10 packs of 60 solid mat Deck Protector Sleeves62 x 89 mmFits Yu-Gi-Oh! and other Japanese Size cardsNew & Sealed "
Price: 35.99

"Skull Game"
"The tense game of tactics strategy and bluffing is back with new artwork!An ancient game of ornate skulls and dangerous roses Skull is a simple to learn but dangerously difficult to win You must bluff life and pierce through the deceptions to expose the roses Be wary though if you happen to cross a skull the consequences are dire!Players will hold three rose cards and one skull Add a card to the pile in front of you and when you feel lucky announce your challenge and declare how many cards you will flip Cards that show a rose are safe but if you expose your opponent&39;s hidden skull you lose one of your own cards Tension mounts as you play your cards one at a time around the table and around again Do you are to try your luck? Will you raise the stakes or fold under the heat? Do you have the guts to make a grab for the rose or will you back down and hope your foes get stuck with the grinning skull?ASKeep your cards to the bitter end to win this clever game of deception and perception!Players 3-6Ages 10Playing Time 45 Minutes"
Price: 14.35

"One Night Ultimate Werewolf"
"No moderator no elimination ten-minute games One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role One of the dastardly Werewolves the tricky Troublemaker the helpful Seer or one of a dozen different characters each with a special ability In the course of a single morning your village will decide who is a werewolfbecause all it takes is lynching one werewolf to win!Because One Night Ultimate Werewolf is so fast fun and engaging you&39;ll want to play it again and again and no two games are ever the same Age 8Players 3-10Play Time 10 Minutes"
Price: 22.49

"King Of New York"
"New City New Rules New Monsters Same FightTo be the King!There&39;s always something happening in the city that never sleeps Maybe it&39;s the lights maybe it&39;s the energy or maybe it&39;s the giant monsters trying to demolish the place!King of New York is a standalone game from designer Richard Garfield that keeps the core ideas of King of Tokyo while introducing new ways to play As in KoT your goal is to be the first monster to collect 20 victory points (VPs) or to be the last monster standing On your turn you roll six dice up to three times then carry out the actions on those dice Claws cause damage to other monsters hearts heal damage to yourself and energy is stored up so that you can purchase power cards that provide unique effects not available to anyone else What&39;s new in King of New York is that you can now try to become a star in the big city; more specifically you can achieve "Fame" which nets you VPs but superstar status is fleeting so enjoy your time in the spotlight The game board for King of New York is larger than in KoT with each monster occupying a district in the city and everyone trying to shine in Manhattan When you attack you can displace a monster in another district whether to escape military forces or to find new smashing opportunities Yes smashing because you can now destroy buildings and get bonuses for doing so but the more destruction you cause the more intense the military response The monsters from King of New York can be used in KoT and vice versa but the power cards are specific to this game Players 2-6Ages 10Playing Time 60 Minutes"
Price: 28.99

Anomia
"Anomia is super simple to understand and to explain Each card is printed with a symbol and a category Players turn over cards one at a time and if their symbol matches another card in play they have to name something in the category on their opponents card before their opponent can name something on theirs Sound simple? So you&39;ll all be familiar with that sandwich filling &39;Bluuuugh&39; and that African Country &39;Arrrrgh&39; and that type of tea &39;Nnnnggggh&39; because however much you think you&39;re prepared suddenly being asked to think of a word in a specific category isn&39;t anywhere as easy as it sounds  Anomia is a brilliant party game that will have you shouting and shrieking with laughterThere are two decks so you can swap them or mix them to prevent repeats if you&39;re playing all nightAnomia is a really good icebreaker game"
Price: 12.99

Dodekka
"Summon the ancient Greek elements in Donekka!Your goal is to collect the highest score from one element suit Take a card or turn a card but keep an eye on the Dodekka if the total goes over 12 you might have to pick up all the cards and some of those elements will count against you Dodekka is super fun and super quick to learn With elements of strategy probability maths and a tiny bit of luck Dodekka is a card game the whole family will enjoy   It&39;s great for families and it&39;s also pretty great over a pint with some friendsIt only takes a couple of turns before players have to start making strategic decisionsPlayers 2-6Age 6"
Price: 6.49

"Boss Monster The Dungeon Building Card Game"
"Inspired by a love of classic video games Boss Monster The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon Players compete to lure and destroy hapless adventurers racing to outbid one another to see who can build the most enticing treasure-filled dungeon The goal of Boss Monster is to be the first Boss to amass ten Souls which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon Playing Boss Monster requires you to juggle two competing priorities the need to lure Heroes at a faster rate than your opponents and the need to kill those Heroes before they reach your Boss Players can build one room per turn each with its own damage and treasure value More attractive rooms tend to deal less damage so a Boss who is too greedy can become inundated with deadly Heroes Players interact with each other by building rooms and playing Spells Because different Heroes seek different treasure types and rooms are built simultaneously (played face down then revealed) this means that every "build phase" is a bidding war Spells are instant-speed effects that can give players advantages or disrupt opponents As a standalone card game with 150 cards Boss Monster contains everything that 2-4 players need to play Players 2-4Suggested Ages 13Playing Time 20 Minutes"
Price: 23.49

"Fraction Action Snap"
"The smarter way to play snap and pairs In all other snap games you match identical images With this unique game it’s equivalents that are matched; This unique deck of cards lets you play two family favourites Snaps and Pairs using fractions For example 50 snaps with 12 To play Pairs simply turn all the cards upside down and turn two over to see if they match If they do you keep the cards if not you put them back! Two fun games in one that help children learn fractions Includes52 x Full-colour playing cards3 x Rules CardSelf checking guidePlaying Time 10 MinutesPlayers 1Age 7"
Price: 5.99

"Times Tables Snap"
"The smarter way to play snap and pairs In all other snap games you match identical images With this unique game it’s equivalents that are matched; This unique deck of cards lets you play two family favourites Snaps and Pairs using times tables To play Pairs simply turn all the cards upside down and turn two over to see if they match If they do you keep the cards if not you put them back! Two fun games in one that help children learn times tables Includes52 x Full-colour playing cards3 x Rules CardSelf checking guidePlaying Time 10 MinutesPlayers 1Age 7"
Price: 4.63

"My First UK Money Snap"
"Who wants to snap two cards the same? Not me but what if you could snap a card showing a £1 coin and two 50p Now that would be fun To play pairs simply turn all the cards upside down and turn two over to see if they match If they do then you keep them if not you turn them back face down The aim is to collect all the cards  Playing Times 10 MinutesPlayers 1Age 5"
Price: 4.65

"Port Royal"
"The merchant players in Port Royal which won the Austrian Game Designers Competition under the title Händler der Karibik are trying to earn as much as they can out of the Caribbean Sea but if they set their goals too high they might take home nothing for the day The 120-card deck depicts a coin on the back of each card — with players earning and paying coins throughout the game — and different items on the card fronts On a turn a player can first draw as many cards as he likes one at a time from the deck placing them in the harbor (an area near the deck) Each card shows one of the following Person who stays in a face-up row next to deckShip which the player can attack immediately if he has enough swords on his people cards after which the ship is discarded; otherwise the ship stays in the harborExpedition which remains above the harbor until a player fulfills it by discarding people who have the items required for the expeditionTax Increase which forces everyone with twelve or more coins to discard half their money after which the card is discardedIf the player draws a ship with the same name as a ship already in the harbor he&39;s spent too much time dilly-dallying and his turn ends (after using the ship to attack if possible) with all the cards in the harbor being discarded Otherwise the player can stop whenever he likes then useacquire one card if three or fewer ships are in the harbor two cards if four ships are present and three cards if five ships are present Players rob ships collecting the number of coins shown on them then discarding the card while they hire people paying the number of coins depicted After the active player takes his 1-3 cards each other player may pay the active player one coin in order to take one card in the same way When one player has at least twelve influence points — which are on both people and expedition cards — and has fulfilled at least one expedition the game is played to the end of the round giving everyone the same number of turns then the player with the most influence points and at least one Expedition wins Alternatively a player can win without fulfilling an expedition but he needs to have more points in order to do so Players 2-5Suggested Ages 8Playing Time 30 Minutes"
Price: 10.80

"Cash n Guns Second Edition"
"In an abandoned warehouse a gangster band is splitting its loot but they can&39;t agree on the split! It&39;s time to let the guns talk and soon everyone is aiming at everyone The richest surviving gangster wins the game!   Cah &39;n Guns helps you relive the best scenes of your favorite gangster movies The goal is to have the more money than anyone else after eight rounds while still being alive   Each round one player is the Boss and he controls the pace of play First loot cards are revealed on the table to show what&39;s up for grabs Next players load their guns by secretly selecting either a "Bang!" or a "Click! Click!" card from their hand The Boss counts to three and on "Three" each player points his foam gun at someone else; due to his status the Boss can tell one player who&39;s pointing a gun at him that he needs to point it in another direction After a pause to observe threats and measure the seriousness in an opponent&39;s eyes the Boss counts to three again and anyone who doesn&39;t want to risk getting shot can chicken out and remove themselves from the round   Everyone who&39;s pointing a gun at someone still in the round now reveals their card and anyone who&39;s the target of a "Bang!" takes a wound marker and gets none of the available loot Starting with the Boss everyone still in the round takes one loot card at a time from the table — money diamonds paintings the position of Boss medical care (to remove a wound) or a new bullet (to add a "Bang!" card to your hand) — until everything has been claimed   After eight rounds the game ends Whoever has the most diamonds receives a big bonus and paintings score based on the number of them that you&39;ve collected Whoever has the most valuable stash wins!"
Price: 22.99

"Abyss Board Game"
"Please Note There are 5 different covers to this box You will be sent one at random This does not affect the game in any way The Abyss power is once again vacant so the time has come to get your hands on the throne and its privileges Use all of your cunning to win or buy votes in the Council Recruit the most influential Lords and abuse their powers to take control of the most strategic territories Finally impose yourself as the only one able to rule the Abyssal people! Abyss is a game of development combination and collection in which players try to take control of strategic locations in an underwater city To achieve this players must develop on three levels first by collecting allies then using them to recruit Lords of the Abyss who will then grant access to different parts of the city Players acquire cards through a draft of sorts and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location that power is shut off so players need to time their land grabs well in order to put themselves in the best position for when the game ends Age 14Players 2-4Play Time 45 Minutes"
Price: 25.49

"Smash Up Expansion Monster Smash"
"Smash Up Monster Smash consists of four new factions for Smash Up vampires mad scientists werewolves and giant ants Tremble before the power of the ants! Hide under the sheets! Monsters are coming! Smash Up Monster Smash brings all the great horrors of the screen to your game of Smash Up Can you master these horrifying factions to defeat your opponents? With new "Power counter" mechanics Monster smash brings all new excitement to your base smashing madness! Combine Vampires Werewolves Mad Scientists or Giant Ants into teams of two for various effects!Vampires gain power as they destroy your opponents&39; minionsMad Scientists have released death in the form of powerful creations and can empower various minionsWerewolves have explosive power to beat down opponentsGiant Ants work as a great hive mind spreading their power around as necessary to ensure their atomic-age victorySmash Up Monster Smash can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete at the same time FeaturesSuggested ages 10Players 2-4"
Price: 22.99

"7 Wonders Cities Expansion Board Game"
"7 Wonders Cities is an extension to the 7 Wonders game that provides a new family of cards that complements Ages already existing in the 7 Wonders base game Now mercenaries thieves spies and diplomats will give a new scale to your cities Reap the benefits by sowing discord among your opponents play them off each other and push them into debt Far from the pomp of palaces and gardens in the darkest alleys gold changing hands exchanging information alliances are formed and secrets are betrayed 7 Wonders Cities Expansion contains2 Wonder Cards36 CardsTokensCoins with a value of 1 and 3RulebookFeaturesNew black cards have a variety of effects with nine cards being available in each ageThis is an expansion for 7 Wonders and requires base game to playPlaying Time 40 minsAges 132-8 players"
Price: 19.49

"The Lord of the Rings The Card Game The Nîn-in-Eilph Adventure Pack"
"At first they made fair progress but as they went on their passage became slower and more dangerous The marshes were bewildering and treacherous and there was no permanent trail even for Rangers to find through their shifting quagmires–JRR Tolkien The Fellowship of the Ring The Nîn-in-Eilph is the fourth Adventure Pack in "The Ring-maker" cycle for The Lord of the Rings The Card Game Its sixty cards introduce a new scenario in which Middle-earth&39;s heroes must survive the challenges of a deadly bog as they race to a site rumored to shelter ancient secrets You&39;ll also find a new hero and three copies of each new player card several of which permit new interactions with the first player token representing the leadership and assistance that other companions can offer"
Price: 13.49

"Dice Bag Sword"
"Openly acknowledge your favorite diplomatic tool while keeping your dice secure with the Fantasy Flight Supply Dice Bag Sword This vibrant 625 x 9 (159 cm x 229 cm) bag is crafted of black velour with a polypropylene drawstring"
Price: 8.49

"Fantasy Flight Supply Dice Bag Tentacles"
"Fantasy Flight Supply Dice Bag Tentacles"
Price: 9.99