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"Ultra Pro Pokemon Great Ball PRO Binder 9-Pocket"
"The Ultra PRO 9-pocket PRO-Binder stores and protects your collectable gaming cards while showcasing detailed full-colour art from the highly popular Pok&233;mon Trading Card Game Embossed low-friction black backing material gives cards a classic framed look Side-loading pocket prevent cards from easily falling out in transit Elastic strap holds the binder securely shut when not in use All materials made from archival-safe acid-free non-PVC materials Holds 360 Cards in Ultra PRO Deck Protector sleeves Stores and protects standard size gaming cards in Deck Protector sleevesHolds 360 cards and is made with archival-safe polypropylene materialsElastic strap securely closes the binder to keep contents secureSide-loading pockets prevent cards from falling out during transit"
Price: 19.53

"Milady Standard Haircutting System, Spiral Bound Version by Milady (Spiral bound, 2015)"
"The Milady Standard Haircutting System is a formalized system designed to make learning the foundational principles of haircutting easier while ensuring a solid understanding of the technical and creative aspects of haircutting that will set students up for success throughout their career The system teaches fifteen haircuts each delivered via brief segmented pieces of content that allow for the information to be easily understood and retained It then builds and strengthens the skills that are presented by means of repetition revision and exploration The system also provides students with a conceptual understanding of the components involved teaching them to clearly communicate their creative ideas to their guests and the ability to adapt the learned techniques to ensure their approach to each individual patron will yield equally successful results"
Price: 29.49

"Spongebob Squarepants Monopoly Board Game"
"Welcome to Bikini Bottom!This Special Edition of MONOPOLY takes you to the best places in this underwater city! Play as your favourite Bikini Bottom buddies SpongeBob Squidward Patrick Mr Krabs Sandy or Gary and buy your favourite locations The Krusty Krab SpongeBob’s Pineapple the Flying Dutchman’s Ship and more!Try driving different vehicles Boatmobile Anchovy Bus or Sandy’s Submarine Pay for friendship and pay bubbles Stock up on the ingredients for Krabby Patties but don’t tell anyone the secret formula!Build houses and hotels and remember to keep them clean! If you go to jail just keep in mind –“Life isn’t fair! get used to it!”Over 20 years of underwater adventures if there’s one thing SpongeBob taught us it’s that we can be anything we want with imagination –even rich!"
Price: 29.49

"Schotten Totten Card Game"
"A warm Spring breeze flows through the valley as the birds begin to sing and the snow melts away Your precious village is slowly uncovered and the stone lines that define your property become visible The earth is soft and the stones could easily roll just a bit into your neighbor&39;s farm granting you the extra room your clan needs No one will notice right?Suddenly an arrow whizzes past your ear! It seems that your neighbor had the same idea and is now pushing stones to enlarge his property! You&39;ll need skill cunning and a bit of luck to create the best battle formations and defend your village in this refreshed version of famed designer Reiner Knizia&39;s classic game Schotten-Totten!2 Players20 Min Playing TimeAge 8"
Price: 12.49

"Dungeons & Dragons Nolzur's Marvelous Unpainted Miniatures - Male Human Warlock"
"These highly detailed miniatures are pre-primed with Acrylicos Vallejo primer This pack includes a low-level and high-level miniature of the same character Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents2 Male Human Warlocks2 Bases"
Price: 5.99

"Those Who Leave and Those Who Stay by Elena Ferrante (2014, Paperback)"
"424 pages Ferrante Elena"
Price: 11.99

"Dungeons & Dragons Volo's Guide to Monsters"
"Research has never been so dangerous…Explore the breadth of D&D’s monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere!The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation covering some of the most iconic monsters in the Forgotten Realms Unfortunately the Sage of Shadowdale himself Elminster doesn’t believe Volo gets some of the important details quite right Don’t miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure Uncover the machinations of the mysterious Kraken Society what is the origin of the bizarre froghemoth or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille Dungeon Masters and players will get some much-needed guidance as you plan your next venture traipsing about some dusty old ruin in search of treasure lore and let’s not forget dangerous creatures whose horns claws fangs heads or even hides might comfortably adorn the walls of your trophy room If you survive Chapter 1 Monster Lore takes several iconic D&D monsters and provides additional information about their origins their dispositions and behaviors and their lairs—above and beyond what is written in the Monster Manual Dive deep into the story behind D&D’s most popular and iconic monsters including beholders mind flayers and the yuan-ti as well as classics like orcs gnolls and kobolds Chapter 2 Character Races presents character races that are some of the more distinctive race options in the D&D multiverse including the goblin the orc and the firbolg Chapter 3 Bestiary provides game statistics and lore for nearly one hundred monsters suitable for any D&D campaign Gain access to rules and story for dozens of monsters new to fifth edition Dungeons & Dragons such as the froghemoth the neogi and the vargouille"
Price: 37.99

"Pathfinder Adventure Path: The Serpent's Skull Part 6 - Sanctum of the Serpent God"
"A Pathfinder Roleplaying Game adventure for 15th-level characters this volume presents the epic climax to The Serpent's Skull Adventure Path in which the heroes lead an army of savages against a threat from the underworld face a power mad cult of snakemen and do battle against the half-resurrected corpse of the snake god Ydersius himself This volume contains details on the decapitated snake god Ydersius his cult of sinister serpentfolk servants and his undying threat to the surface world Additional details on the jungles of the Mwangi Expanse tribes therein and other threats from the depths also outline numerous ways GMs might continue their campaign past the conclusion of The Serpent's Skull Adventure Path Plus five new monsters in the Pathfinder Bestiary new fiction in the Pathfinder's Journal and much more!"
Price: 13.49

"Pathfinder Player Companion: Pathfinder Society Primer"
"Whether drawn to ancient crypts in search of treasure long-lost secrets or the potential for fame countless adventurers hope to someday join the illustrious Pathfinder Society a loose organization of scholars explorers and thrill-seekers that spans the globe in search of wonders This player-focused guide to the organization provides both neophyte Pathfinders and seasoned veterans with the tools of the trade - the wealth of knowledge of past Pathfinders and access to the mysteries safeguarded in the vaults of the Grand Lodge of Absalom It includes new equipment to aid you in high adventure and exploration including new wayfinders and ioun stones and both magical and mundane volumes of the legendary Pathfinder Chronicles"
Price: 9.49

"Pathfinder Player Companion: Monster Hunter's Handbook"
"Sometimes an adventurer needs to take down a specific monstrous threat and with Pathfinder Player Companion Monster Hunter’s Handbook you can prepare to find and fight any monstrous foe! The never-before-seen character options equipment and spells in this volume let Pathfinder RPG characters learn the difference between hunting dinosaurs and dragons and show why it takes totally different equipment than hunting aberrations vermin plants or magical beasts! Whether you want to know what you need to capture an ooze or are just looking for new options to give your character an edge against specific monstrous foes this Player Companion gives you the tools to hunt monsters with confidence and style!"
Price: 10.49

"Pathfinder Adventure Path 120: Vault of the Onyx Citadel (Ironfang Invasion 6 of 6)"
"With an army of their own the heroes finally wage war against the Ironfang Legion in the climactic conclusion of the Ironfang Invasion Adventure Path! To end the hobgoblin threat once and for all they must assault the Onyx Citadel—an ancient fortress on the Plane of Earth constructed eons ago by the mysterious Vault Builders—explore its alien landscape and undermine the inhuman forces Can the heroes fight their way past the Ironfang Legion’s greatest leaders and confront General Azaersi before she activates her ultimate weapon A doomsday device that will wipe out not only Nirmathas but the surrounding nations as well?“Vault of the Iron Citadel” is a Pathfinder Roleplaying Game adventure for 16th-level characters Ideas for further adventures expanding on the consequences of the Ironfang Invasion campaign an examination of the secrets and legacies of the mythic Vault Builders and a selection of new monsters round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Player Companion: Potions & Poisons"
"Good For What Ails You! Whether they&39;re used to bolster heroes&39; abilities or take enemies out of the game potions and poisons are key parts of many adventurers&39; arsenals Far more options than simple healing draughts or strength-sapping toxins are available to savvy heroes though especially those ingenious enough to craft their own concoctions Pathfinder Player Companion Potions & Poisons offers a sea of new potions elixirs and stranger alchemical wonders for the discerning adventurer plus heinous designer poisons Class and character options for those who brew or regularly imbibe consumables round out these offerings Inside this book you&39;ll findFeats and archetypes for races with an affinity for poisons including gripplis nagaji and vishkanyas plus the scorpion sorcerer bloodline for those with a toxic heritage Archetypes for a variety of classes known for brewing or poisoning including alchemists rogues and witches Spells and feats specialized for potion brewing plus drugs elixirs gear poisons and tinctures-alchemical remedies that produce potent effects but impair the user This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting but it can be easily incorporated into any fantasy world"
Price: 11.49

"Pathfinder Player Companion: Disciple's Doctrine"
"The faithful don’t just congregate under the worship of a particular deity Many adherents find faith in small congregations dedicated to obscure beliefs and complex philosophies Disciples’ Doctrine explores over a dozen of these cults and traditions including such groups as the secret Esoteric Order of the Palatine Eye the Prophets of Kalistrade Magnimar’s Mystery Cults Shoanti shamanic traditions and the Tamashigo who worship nature spirits known as kami Learn what it takes to follow the dogma of these religions and unlock the secrets and powers only true dedication can bring With Disciples’ Doctrine characters of every class can practice their devotion and gain power from their piety"
Price: 10.49

"Pathfinder Player Companion: Merchant's Manifest"
"Some say that money makes the world go ‘round and it’s Golarion’s merchants who make this a reality This player-focused volume examines commerce in the setting through the lens of important trade hubs such as Absalom Goka and Katapesh where smart shoppers can secure myriad fine wares (presented here for players to purchase for their heroes) Want a piece of the profits? You’ll also find information about the most successful trading companies that have developed specialized tools and techniques to make the biggest profits and outwit their competitors Whether you’re aiming to secure up a rare item hire on with these organizations or make your own fortune Pathfinder Player Companion Merchant’s Manifest is your key to success"
Price: 11.49

"Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)"
"The War for the Crown has mutated into a war of mutually assured destruction that may tear all of Taldor down To save the nation—and perhaps their own conscience—the heroes must slip their mortal bonds and find the First Emperor of Taldor in the infinite planar city of Axis But things are not as they should be in the First Emperor’s resplendent halls Can the heroes save not just Taldor but the legend who founded it or will they discover the hard way that even a city of light casts long shadows?“The Reaper’s Right Hand” is a Pathfinder Roleplaying Game adventure for 13th-level characters The adventure continues the War for the Crown Adventure Path as players drag a once-grand nation kicking and screaming into the modern day becoming legendary politicians spymasters and nobles in their own right A selection of new monsters the faith of Thamir Gixx and a gazetteer of the infinite city of Axis round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Adventure Path: Eulogy for Roslar's Coffer (Tyrant's Grasp 2 of 6)"
"You Can&39;t Go Home AgainReturning to the land of the living the heroes explore the ruins of the town of Roslar&39;s Coffer the center of the devastating blast that hurled them to the afterlife Populated with newly risen undead twisted creatures and wicked cultists of the Whispering Way Roslar&39;s Coffer offers danger around every corner Can the heroes escape the poisonous fog that surrounds the town and warn the rest of the world of this rising threat to all life?This volume of Pathfinder Adventure Path continues the Tyrant&39;s Grasp Adventure Path and includes• “Eulogy for Roslar&39;s Coffer” a Pathfinder RPG adventure for 5th-level characters by Jason Keeley • An introduction to several itinerant merchant groups active within the Lake Encarthan region and beyond by Eleanor Ferron • A close look at the faith of Arazni the Red Queen fallen saint and unwilling ruler of an undead land by Lyz Liddell • A presentation of the machinations and representative members of the nefarious death-obsessedWhispering Way by Crystal Malarsky • A bestiary of monsters both exalted and corrupt including two couatls that travel the world to aid others a humanoid cursed with the touch of undeath a monstrous undead spawned from tragic loss of life and an invasive carnivorous plant by Sarah E Hood Luis Loza Jen McTeague and MikhailRekun"
Price: 16.49

"Pathfinder Adventure Path: Mummy's Mask Part 4 - Secrets of the Sphinxx"
"The heroes track down the cult of the Forgotten Pharaoh to its secret headquarters inside a giant sphinx statue in the Osirian desert facing scorpion-men mercenaries and Areshkagal-worshiping maftets before a final confrontation with masked cultists and their leader the Forgotten Pharaoh who has been possessed by a fragment of Hakotep I soul! Continuing the Mummy's Mask Adventure Path Secrets of the Sphinx is a Pathfinder Roleplaying Game adventure for 10th-level characters A selection of new monsters two additional desert locales to expand the Mummy Mask campaign details on the ancient curses of Osirion and the next installment of the Pathfinder Journal written by Amber E Scott round out this volume of the Pathfinder Adventure Path"
Price: 14.49

"Pathfinder Player Companion: Armor Master's Handbook"
" The most experienced combatants know the best offense is a good defense! And the best defense is one that uses armor to the best possible effect with the secrets inside Pathfinder Player Companion Armor Master’s Handbook! From shield style feats and advanced armor mastery to ways to use the weight and bulk of armor to your advantage this guide to heavily-armored heroics has new options for every iron-clad character In addition to class options and abilities this Player Companion also includes dozens of new magic armor options covering all types of armor and shields as well as combat tricks and a stamina system sure to see you through nearly any scrap unscathed"
Price: 10.99

"Pathfinder Adventure Path #107: Scourge of the Godclaw (Hell's Vengeance 5 of 6)"
"Now bound to Queen Abrogail by infernal contracts the villainous adventurers are given the task of destroying the Glorious Reclamation’s headquarters in the former citadel of the Hellknight Order of the Godclaw where they face a gold dragon that was once an ally of Iomedae herself! With the dragon defeated and the citadel secured the vile characters must perform an evil ritual using the dragon’s head to craft a legendary weapon capable of defeating the Glorious Reclamation’s army of valorous knights “Scourge of the Godclaw” is a Pathfinder Roleplaying Game adventure for 13th-level characters The adventure continues the Hell’s Vengeance Adventure Path a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire Several new monsters a look at the responses of Cheliax’s neighbors to the ongoing rebellion details on the worship of the archdevil Geryon and the next installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Adventure Path #108: Hell Comes to Westcrown (Hell's Vengeance 6 of 6)"
"Cheliax’s largest city Westcrown has fallen to the Glorious Reclamation and the evil adventurers are sent to reclaim the city in the name of Thrune Armed with the legendary weapon they created from a gold dragon’s head the nefarious characters confront the Glorious Reclamation’s army and break their siege of a nearby Hellknight citadel Once the army is defeated the villains enter Westcrown where they must undermine the chivalrous knights’ rule of the city Finally they must face the founder and Lord Marshal of the Glorious Reclamation to end the rebellion and restore the Thrice-Damned House of Thrune’s rule over the Empire of Cheliax “Hell Comes to Westcrown” is a Pathfinder Roleplaying Game adventure for 15th-level characters The adventure continues the Hell’s Vengeance Adventure Path a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire Several new monsters a gazetteer of the city of Westcrown under the Glorious Reclamation ideas for further adventures beyond the bounds of the Hell’s Vengeance campaign and the final installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 16.49

"My First Carcassonne Board Game"
"This version of Carcassonne has been adapted to allow players of all ages to play together No need to count points! Each turn you place a tile to build the landscape of Carcassonne When you close a street with one or more kids of your colour you get to put your pawns on the board Be the first to place all of your pawns to win the game!A simplified version of a modern classic that will surely please kids and parents everywhere!The streets of Carcassonne are filled with kids who are trying to catch the animals set loose for the festival The city has never been so alive! This version of the modern classic Carcassonne has been adapted to allow players of all ages to play together  Content32 paws in 4 colors36 big and study tiles  Players 2-4Age 4Play Time 20 Minutes"
Price: 25.65

"Dixie: Shiloh Deck"
"Replay the first major battle of the West during the American Civil War A battle that the Confederates could have won A battle that was Grant&39;s first great test Each Dixie Shiloh deck contains 30 USA and 30 CSA cards selected from the 400 different cards that accurately portray every general regiment battery river boat and significant terrain present at Shiloh The Dixie system is an expanded version of Columbia&39;s tactical battle board system used in such games as Napoleon The Waterloo Campaign 1815 Each unit card shows its unit ID its Combat Value (CV--the number of dice rolled) and its Firepower (the number needed to hit a target) The game is played without a board; the table is divided into three battle line areas for each player (left center and right) Players deploy cards face down into their three battle line areas Player&39;s hands act as the Reserve area Each turn every unit may either move or fire Movement consists of advancing into the opponent&39;s battle line areas to engage Combat consists of rolling dice equal to the unit&39;s CV with hits occurring for each die that is less than or equal to the unit&39;s firepower For each hit taken a unit must make a morale check rolling equal to or less than their CV or "rout" (ie be discarded) Play continues until one side is able to occupy unopposed two of the three opponent&39;s battle line areas Rules are included for fighting a second day  Please note - you will receive 2 decks which total to 60 cards (this is not a complete set)"
Price: 11.99

"Pokemon TCG: Copperajah V Box"
"Some Pokmon are small and cutebut this isnt one of them! Prepare to dish out a big beating with this massively Metal-type Pokmon because theres no time like the present to unleash the powerful trunk of Copperajah V! In this box youll find the magnificent Copperderm Pokmon in two sizes together with treasures from a handful of Pokmon TCG booster packs"
Price: 18.24

"Pathfinder Deep Cuts Unpainted Miniatures (W1) - Human Male Monk"
"WizKids is releasing new lines of unpainted miniatures featuring your favorite heroes and monsters from both Dungeons &38; Dragons and Pathfinder!The Deep Cuts Pathfinder Miniatures line shows off the iconic Pathfinder goblins hell hounds unicorns and more Its player-character minis include male and female human fighter male and female elf sorcerer human female paladin and more"
Price: 8.99

"Dinosaur Island: Totally Liquid Expansion"
"Dinosaur Island Totally Liquid adds components needed to play Dinosaur Island with up to five players in addition to adding water dinosaurs to the base game new parkboard extensions executive worker meeples that give unique worker abilities to each player a blueprints module that rewards players when they build certain park layouts PR events that create hidden scoring opportunities and more"
Price: 21.40

"Yu-Gi-Oh! TCG Cyberse Link Structure Deck"
"Delve deeper into the new Cyberse and Link Monsters with Structure Deck Cyberse Link! Duelists got their first taste of Cyberse and Link Monsters in Starter Deck Link Strike and Code of the Duelist Now they can take it to the next level with Structure Deck Cyberse Link! Filled with cards geared towards Link Summoning this 43-card Deck is all about showing off your mastery of the newest monsters to hit the Yu-Gi-Oh! TRADING CARD GAME!   The Cyberse take Dueling technology into a new era! Take advantage of their high-speed network capabilities as they help each other onto the field Once you have gotten the most out of their processing power use them to compute the necessary data to Link Summon 3 new all-foil Link Monsters! Mix those zeroes and one with a little magic to Link Summon Binal Sorceress upgrade your hardware and enter the third dimension to Link Summon Tri-Gate Wizard and convert your monsters into Link Materials to Link Summon Encode Talker!   Like Firewall Dragon from Code of the Duelist Structure Deck Cyberse Link takes advantage of co-linking your Link Monsters to upgrade their effects That means you’ll want to Summon more Link Monsters and make sure their Link Arrows are pointing at each other to maximize their output! Between the fast Special Summoning Cyberse synergy and Link Monster action you won’t be able to tell where the technology ends and the magic begins   In addition Structure Deck Cyberse Link is filled with powerful cards that any Duelist will want to add to their arsenal It even includes popular hard-to-find cards like Jester Confit Cosmic Cyclone Storming Mirror Force and Dimensional Barrier!  Structure Deck Cyberse Link contains 43 cards 38 Common Cards 2 Ultra Rare Cards 3 Super Rare Cards 1 Beginner’s Guide and 1 updated Game Mat with new Extra Monster Zones Card names subject to change"
Price: 8.13

"Rhino Hero Super Battle"
"Rhino Hero is back on the job! And this time not only does the wobbly skyscraper need to be climbed but there will be fierce battles between four superheroes Rhino Hero himself and three new additions Giraffe Boy Big E and Batguin Who will win the battles and successfully fend off the mean spider monkeys? A turbulent 3D stacking game for 2-4 players ages 5Ages 5Players 2-4Playing time 10-20 minutes"
Price: 18.93

"Dale of Merchants 2 - The Era of Trade Masters Card Game"
"The world has grown smaller Civilizations around different continents have established independent free trade cities in order to ease trading between distant lands One of those cities Yangzi is now looking for a new ruler – a new Trade Master The post is only open every ten years and the selection of the said individual is no small task It&39;s handled by holding a trading competition as it&39;s in everyone&39;s best interest to get the best merchant chosen for the job All the participating merchants are prestigious but the competition also tests their ability to deal with unexpected situations After all the winner will be responsible of keeping the global prices more fair and stable for years to come There are only twelve free trade cities in the world Yangzi near Mandala is one of the oldest The Guild of Extraordinary Traders from Dale promoted the founding of the city after the trade wars in Asia had spread too wide The city&39;s harbor has tens of great ships all the time loading and unloading passengers and cargo In Dale of Merchants 2 players take the roles of those participating merchants learning new techniques trading goods and managing their stock The player who first manages to complete their astounding merchant stall wins the game and gets access to the guild! Dale of Merchants 2 contains six new decks and can be played by itself or combined with the decks from Dale of Merchants The game includes a new ruleset for four players that introduces team battle! These new rules greatly enhance the four-player experience by adding cooperation between teammates and cutting downtime These rules can also be used with the original game&39;s six decks Players 2-4Playing Time 20-40 minAge 10 "
Price: 15.49

"Time Of Crisis Board Game"
"During the Crisis of the Third Century the Roman Empire nearly collapsed in the face of calamitous internal and external strife including continuous civil war and barbarian invasions from all directions Beginning with the assassination of Emperor Alexander Severus a period of 50 years saw nearly as many different men seize imperial power over all or part of the Empire until the reforms of Diocletian in 284 AD ushered in an era of peace In Time of Crisis 2-4 players take the reins of Roman dynasties gathering and wielding influence among the senate military and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time Starting from control of one province and a few low-value cards you are challenged to establish your base of power during this fragile period of Roman history You must build your armies take control of valuable provinces develop your support and defend yourself against barbarian incursions inopportune events and the machinations of your political opponents Time of Crisis is easy to learn and playable in about 2-3 hours It incorporates popular game mechanisms such as deckbuilding and hand management but also delivers a true light wargame experience The historical flavor is strong with many meaningful decisions and opportunities presented to players on the board This game finally fully closes the loop between deckbuilding card games and board games Your cards dictate what actions are available to you on the board and in turn your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns Will you specialize in manipulating the Senate wielding the power of the Legions or being a man of the People? Or will you master a blend of all three? In a twist unlike most deckbuilding games you have the privilege of selecting the cards that compose your hand each turn! However you still need to eventually work through your entire deck before you can use your cards again so deck management and timing is critical All of the key elements of the era are present in Time of Crisis civil wars between competing generals and governors Roman legions defending the frontiers against barbarian tribes Senate favoritism barracks emperors even angry mobs inflation the Praetorian Guard and the ability to carve off your own piece of the Roman Empire Can your dynasty arise as the new leaders of the Roman Empire before Diocletian emerges and brings peace once again?"
Price: 54.49

"Dixit 8 Harmonies Expansion Board Game"
"Delve even deeper into the imagination with the newest expansion for the smash hit Dixit with Dixit Harmonies! This latest expansion incorporates the unique and powerful art of Paul Echegoyen to push players’ imaginations even further challenging them like only the game of Dixit can do Fully compatible with the base Dixit game and every other expansion these 84 new image cards expand upon the replayability and joy that the game of Dixit is known for"
Price: 13.77

"Star Wars Age of Rebellion Heavy Specialization Deck"
"The Heavy carries the biggest guns into battle because the biggest guns make the biggest holes Their devastating firepower is an inspiration to allies and a cause of second and third guesses for their enemies Each Specialization Deck contains 2 cover cards (including a reference guide for each deck)20 standard sized talent cards This is not a standalone product A copy of the Star Wars Age of Rebellion Core Rulebook is required to play"
Price: 8.99