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"Qwirkle Cubes Board Game Damaged"
"Description below is for brand new sealed products and may not represent the ex-display item fully Images are for illustration only Contents and item condition may vary All items are sold in working condition Instruction manuals guides downloadable or online accessible content listed on the product are not guaranteed to be included Roll Match Score Win! The follow-up to one of the most awarded games of all time Qwirkle Cubes plays much like our original Qwirkle game It&39;s as simple as matching colours and shapes to score the most points For 2-4 Players"
Price: 20.89

"Pathfinder #11 Curse Of The Crimson Throne: Skeletons Of Scarwall"
"The heroes have learned the identity of the evil that plagues Korvosa - the vile remnants of an evil dragon who once ruled much of Belkzen as a sadistic warlord In order to defeat him again and save both Korvosa and the queen the PCs must journey deep into the orc-held lands of Belkzen and brave the haunted reaches of Castle Scarwall once the dragon seat of power Somewhere deep inside waits the holy weapon Serithtial the sword responsible for his defeat hundreds of years ago Only on its edge can the dragon be driven from the world! This installment of Pathfinder also features a gazetteer of the brutal lands known as the Hold of Belkzen a presentation on Zon-Kuthon (god of darkness and pain) and several new monsters native to Belkzen and the haunted depths of Castle Scarwall"
Price: 13.49

"Pathfinder Adventure Path: Council of Thieves Part 6 - The Twice-Damned Prince"
"The city of Westcrown is perched on the edge of chaos its nobility cowering and the city guard in turmoil as the Council of Thieves now in the control of ambitious and dangerous new leaders makes its bid for control News of the disorder in the city has reached the Chelish capital city and an armed force is said to be gathering to come down to bring order - if the player characters can't defeat the Council of Thieves and restore order before the Chelish General and his troops arrive riots will be the least of their problems Of course more than mere thieves work for the age-old Council - for undead and devils and worse stand between the heroes of Westcrown and a brighter future A Pathfinder Roleplaying Game adventure for character levels 12-14 With support articles five new monsters in the Pathfinder Bestiary and the final installment of best-selling author Dave Gross' Pathfinder Journal fiction this volume ends the Council of Thieves Adventure Path with a bang!"
Price: 11.99

"Pathfinder Adventure Path: Jade Regent Part 3 - Hungry Storm"
"The ancient sword Suishen recovered and their guide Ulf Gormundr rescued the time has come to take the longest portion of the journey to Minkai - a voyage across the frozen Crown of the World at Golarion''s north pole Warned that attempting this continental crossing in the off-season could be dangerous the travelers quickly find the situation is much worse for the legendary blizzards of the northern continent seem to have a mind of their own Hounded every step of the way by icy threats arctic beasts and the beasts'' mistress - a powerful and mysterious antagonist - the PCs uncover a threat that could start a new ice age if left alone Will attempting to halt the advance of the Hungry Storm spell the PCs'' doom even before they reach Minkai? A Pathfinder RPG adventure for 7th-level characters this volume continues the Jade Regent Adventure Path a sweeping quest that takes the heroes from familiar territory in Varisia all the way across the ice fields of the Crown of the World to distant Tian Xia the land of the Dragon Empires This volume of Pathfinder Adventure Path also features an extensive gazetteer of the Crown of the World itself - Golarion''s deadly north pole Plus five new monsters!"
Price: 11.99

"Pathfinder Adventure Path: The Serpent's Skull Part 6 - Sanctum of the Serpent God"
"A Pathfinder Roleplaying Game adventure for 15th-level characters this volume presents the epic climax to The Serpent's Skull Adventure Path in which the heroes lead an army of savages against a threat from the underworld face a power mad cult of snakemen and do battle against the half-resurrected corpse of the snake god Ydersius himself This volume contains details on the decapitated snake god Ydersius his cult of sinister serpentfolk servants and his undying threat to the surface world Additional details on the jungles of the Mwangi Expanse tribes therein and other threats from the depths also outline numerous ways GMs might continue their campaign past the conclusion of The Serpent's Skull Adventure Path Plus five new monsters in the Pathfinder Bestiary new fiction in the Pathfinder's Journal and much more!"
Price: 11.99

"Pathfinder Adventure Path: The Serpent's Skull Part 5 - The Thousand Fangs Below"
"A grim ritual already in progress will use the power of the Serpent Skull to restore the serpentfolk of Golarion to their true terrible potential instantly creating a new menace below all the nations of the world A lost Pathfinder holds the key to disrupting the ritual but before his plan can be executed he must first be rescued from his underground prison A Pathfinder Roleplaying Game adventure for 13th-level characters this volume continues the highly anticipated Serpent Skull Adventure Path in which the heroes fight their way through a treacherous jungle to discover and plunder an ancient lost city This volume contains a wide-ranging gazetteer of the serpentfolk city of Ilmurea with tips for expanding the location to enrich the campaign An overview of Nethys god of magic by Sean K Reynolds provides new insight on one of Golarion most important deities Plus five new monsters in the Pathfinder Bestiary new fiction in the Pathfinder Journal and much more!"
Price: 11.99

"Pathfinder Campaign Setting: Dragon Empires Gazetteer"
"Grab your katana ready your best kung fu and prepare to discover a whole new world of exciting adventure! The mysteries and wonders of the Dragon Empires are finally revealed! The continent of Tian Xia stretches from the polar ice in the north to well south of the equator - a realm where honorable samurai devious ninja martial artistry strange spirits and imperial dragons rule The Dragon Empires Gazetteer also presents five new player character races - the birdlike tengus reptilian nagaji shapechanging foxlike kitsune reincarnted spiritualists known as samsarans and the shadowy masters of trickery called the wayang An overview of life in the Dragon Empires offers a look at a new core pantheon (including more than a dozen brand-new deities) several new factions and the challenges faced by a land recovering from the recent fall of a continental empire"
Price: 11.99

"Pathfinder Module E2: Blood Of Dragonscar"
"None go to Dragonscar! The legends speak of the ancient beast said to dwell within the volcanic region and although few have seen the mighty dragon of late those legends are enough to ward idle explorers away Yet now thunder shakes the countryside and fire stains the sky - the dragon of Dragonscar is awake and all who oppose him shall burn! This adventure written by Eberron creator Keith Baker is designed for a party of 15th-level characters"
Price: 9.49

"Pathfinder Player Companion: Dragon Slayer's Handbook"
"Prepare yourself to do battle with the ultimate monsters with Pathfinder Player Companion Dragon Slayer Handbook! Discover the secrets of dragonkind from devastating red dragons to venomous wyverns Learn how to survive battles with ravenous wyrms but also how to manipulate such creatures through guile or even capture them alive Join the ranks of the Inner Sea greatest dragon hunters learn their tested methods adopt their lethal gear and employ their massive dragon-fighting war machines New archetypes feats spells magic items and more give you the edge against even the deadliest dragons No hero career has truly begun until they've slain their first dragon - let Pathfinder Player Companion Dragon Slayer Handbook start you on the path to legend!"
Price: 8.99

"Pathfinder Player Companion: Pathfinder Society Primer"
"Whether drawn to ancient crypts in search of treasure long-lost secrets or the potential for fame countless adventurers hope to someday join the illustrious Pathfinder Society a loose organization of scholars explorers and thrill-seekers that spans the globe in search of wonders This player-focused guide to the organization provides both neophyte Pathfinders and seasoned veterans with the tools of the trade - the wealth of knowledge of past Pathfinders and access to the mysteries safeguarded in the vaults of the Grand Lodge of Absalom It includes new equipment to aid you in high adventure and exploration including new wayfinders and ioun stones and both magical and mundane volumes of the legendary Pathfinder Chronicles"
Price: 8.99

"Titansgrave The Ashes Of Valkana"
"You watched the show now play the game! Titansgrave The Ashes Of Valkana is Wil Wheaton&39;s new tabletop RPG show on Geek & Sundry It introduces an original science fantasy setting that mixes high magic and hi-tech Written by a stellar team of award-winning designers this companion book for the Fantasy AGE RPG gives you backround info on Titansgrave and all the adventures you saw on the show The adventures include new encounters and options that will let you make the story on your own So grab your blaster and ready your spells Titansgrave needs heroes!96 pagesFull colourHardbackDouble sided poster map"
Price: 16.49

"Dungeons & Dragons Curse Of Strahd"
"Unravel the mysteries of Ravenloft in this dread adventure!Under raging store clouds the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft Far below yet not beyond his keen eyesight a party of adventurers has just entered his domain Strahd&39;s face forms the barest hint of a smile as his dark plan unfolds He knew they were coming all according to his plan A lightning flash rips through the darkness but Strahd is gone The master of Castle Ravenloft is having guests for dinner and you are invited A 256 page fantasy adventure for characters levels 1-10 Curse of Strahd provides everything a Dungeon Master needs to create an exciting and memorable play experience Fans of the Dungeons & Dragons roleplaying game can have additional adventures in Ravenloft by participating in the D&D Adventurers League organised play programWritten in consultation with Tracy Hickman and Laura Hickman creators of the original Ravenloft adventure"
Price: 32.49

"Pathfinder Adventure Path 114: Black Stars Beckon (Strange Aeons 6 of 6)"
"The Strange Aeons Adventure Path draws to a stunning conclusion! Arriving in the alien city of Carcosa the adventurers must sever the links that bind Carcosa to Golarion In wandering the parasitic city the characters navigate the frozen ruins of an elder thing city deal with accursed partygoers in a reflection of an Azlanti city and encounter a mute musician who can help them find their way in the maddening streets of lost Carcosa Can the heroes keep Carcosa from drawing Thrushmoor into its amalgam of stolen cities or do they risk waking the unspeakable nightmare that stirs in the depths of Lake Hali? They must break these links—or Golarion is doomed to greet the King in Yellow “Black Stars Beckon” is a Pathfinder Roleplaying Game adventure for 15th-level characters The adventure continues the Strange Aeons Adventure Path a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos A selection of new monsters a look into the past of Golarion ideas for further adventures beyond the bounds of the Strange Aeons campaign and the final installment of a new Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 16.49

"Pathfinder Campaign Setting: Lands of Conflict"
"War rages between the expansionist nation of Molthune and their fiercely independent neighbor Nirmathas To one it is a civil war to preserve their nation; to the other it&39;s a war to throw off tyrannical occupation Both lands are rife with ancient ruins stubborn leaders and longstanding feuds and both are brimming with opportunities for adventure and wealth Plus Nirmathas and its conflict with Molthune are the setting for the Ironfang Invasion Adventure Path making this comprehensive sourcebook a perfect supplement for that campaign Explore the nuances of cosmopolitan Molthune and rugged Nirmathas including adventure locations and a detailed militia system that allows players to command their own mercenary legions!"
Price: 14.49

"Pathfinder Player Companion: Psychic Anthology"
"Delve into the ancient secrets of the mind! Occult texts lost scrolls and esoteric tomes hidden throughout Golarion allow the curious seeker to develop powerful psychic skills Pathfinder Player Companion Psychic Anthology presents numerous texts outlining the mysterious practices that allow Golarion’s mystics and gurus to bend the laws of the universe to their wills From the kaleidoscopic Recursion Tablets to the physics-defying Infinity Scrolls vibrant books of psychic commentary are presented along with new archetypes spells subdomains and other support material for player characters of any class"
Price: 9.99

"Pathfinder Adventure Path: Ironfang Invasion Part 1 of 6-Trail of the Hunted"
"The Ironfang Invasion Adventure Path launches with “Trail of the Hunted” In the war-torn nation of Nirmathas far from the battlefront the sleepy little town of Phaendar is rocked by the sudden appearance of an overwhelming foe! The heroes must flee their homes saving whatever friends and supplies they can as the monstrous Ironfang Legion and their insidious General Azaersi begin carving out an empire of monsters from the dregs of Nirmathas and Molthune alike The heroes must guard their band of survivors in the wilderness challenge a troglodyte tribe for safe haven and face the brutal bounty hunters dispatched to end their flight to freedom!“Trail of the Hunted” is a Pathfinder Roleplaying Game adventure for 1st-level characters The adventure kicks off the Ironfang Invasion Adventure Path a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army A selection of new monsters a guide to the Nesmian Plains region of Nirmathas and an extensive guide to the hobgoblin forces of the Ironfang Legion and their tactics and technology round out this volume of the Pathfinder Adventure Path!"
Price: 15.49

"Pathfinder Player Companion: Monster Hunter's Handbook"
"Sometimes an adventurer needs to take down a specific monstrous threat and with Pathfinder Player Companion Monster Hunter’s Handbook you can prepare to find and fight any monstrous foe! The never-before-seen character options equipment and spells in this volume let Pathfinder RPG characters learn the difference between hunting dinosaurs and dragons and show why it takes totally different equipment than hunting aberrations vermin plants or magical beasts! Whether you want to know what you need to capture an ooze or are just looking for new options to give your character an edge against specific monstrous foes this Player Companion gives you the tools to hunt monsters with confidence and style!"
Price: 9.99

"Pathfinder Roleplaying Game: Bestiary 6"
"The End is Nigh! Truly legendary heroes require truly legendary foes and now these world-ending menaces have arrived! Within this book you&39;ll find hundreds of monsters for use in the Pathfinder Roleplaying Game Test your mettle against Archdevils and the Horsemen of the Apocalypse two-headed dragons and the Wild Hunt conqueror worms or living statues haunted by dead gods troops of goblins or strangely sentient oozes and myriad other menaces suitable for all levels of play! Yet not every legend needs to tell of foes and within these pages you’ll also find that new empyreal lords dragons from Heaven and the mythical Green Man all stand ready to aid you on your quests—if you prove yourself worthy Pathfinder RPG Bestiary 6 is the latest indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era Pathfinder Roleplaying Game Bestiary 6 includes• More than 200 different monsters • Strange new player-character-suitable races like the canine rougarou the watery fey naiad the crazed monkey goblin and the Lovecraftian yaddithian Darklands-dwelling munavri • Powerful foes from myth and legend such as the Archdevil Mephistopheles Charon of the River Styx and that notorious haunter of holidays known as Krampus!• New animal companions constructs waiting creation by skilled spellcasters and a new category of true dragon from the Outer Planes • New templates to help you get more life out of classic monsters including the shape-changing vermin-themed entothrope and the intelligent hivemind swarm • Appendices to help you find the right monster including lists by Challenge Rating monster type and habitat • Expanded universal monster rules to simplify combat • Challenges for every adventure and every level of play • AND MUCH MUCH MORE!"
Price: 26.49

"Pathfinder Adventure Path: Ironfang Invasion Part 3 of 6-Assault on Longshadow"
"Having rescued what remains of the Chernasardo Rangers the heroes have their first chance to take the offensive against the Ironfang Legion when rumors emerge of the monstrous invaders massing to the north to siege the refinery town of Longshadow If the Legion succeeds their inhuman empire tightens its grip across western Nirmathas and the mines and refineries would grant them all the raw materials their engine of war requires But the Legion’s heavy focus on Longshadow leaves their flanks vulnerable to a campaign of sabotage and harassment! Can the PCs end the hobgoblin siege and in the process discover the secret behind the Ironfang Legion’s lightning-quick raids and unseen troop movements?“Assault on Longshadow” is a Pathfinder Roleplaying Game adventure for 8th-level characters The adventure continues the Ironfang Invasion Adventure Path a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army A gazetteer of Longshadow details on the history and faith of the goblin hero-god Hadregash and selection of new monsters round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 16.49

"Pathfinder Adventure Path 118 Siege of Stone (Ironfang Invasion 4 of 6)"
"The Ironfang Legion’s secret weapon has been revealed! An ancient dwarven artifact known as the Stone Road allows the hobgoblins to move their forces hundreds of miles at a time completely unseen Whatever secrets—and vulnerabilities—the Stone Road may have lie sealed within the dwarven Sky Citadel of Kraggodan To enter the besieged fortress-city the heroes must brave the dangers of the Darklands including morlock fanatics and their slithering god and duergar slavers only to find what they need in long-abandoned corners of the ancient city now dominated by horrors from deep below!“Siege of Stone” is a Pathfinder Roleplaying Game adventure for 11th-level characters The adventure continues the Ironfang Invasion Adventure Path a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army An ecology of the enigmatic naga a gazetteer examining the dwarven Sky Citadel of Kraggodan and selection of new monsters round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 16.49

"Pathfinder Player Companion: Legacy of the First World"
"All the trickery and wild power of the fey are yours to command with Pathfinder Player Companion Legacy of the First World Let the wilderness inspire your heroes with a spectrum of new ways to play fey-touched characters along with new powers for classes seeking to strengthen their bonds to nature Choose whether you draw your might from the vibrant liveliness of the land the brutality of vicious beasts or even faith in the fey realm’s inscrutable masters the Eldest With a host of new archetypes feats magic items spells and other fey-inspired character options Pathfinder Player Companion Legacy of the First World is your gateway to all the secrets and savagery of nature’s wildest denizens!"
Price: 9.99

"Pathfinder Adventure Path 120: Vault of the Onyx Citadel (Ironfang Invasion 6 of 6)"
"With an army of their own the heroes finally wage war against the Ironfang Legion in the climactic conclusion of the Ironfang Invasion Adventure Path! To end the hobgoblin threat once and for all they must assault the Onyx Citadel—an ancient fortress on the Plane of Earth constructed eons ago by the mysterious Vault Builders—explore its alien landscape and undermine the inhuman forces Can the heroes fight their way past the Ironfang Legion’s greatest leaders and confront General Azaersi before she activates her ultimate weapon A doomsday device that will wipe out not only Nirmathas but the surrounding nations as well?“Vault of the Iron Citadel” is a Pathfinder Roleplaying Game adventure for 16th-level characters Ideas for further adventures expanding on the consequences of the Ironfang Invasion campaign an examination of the secrets and legacies of the mythic Vault Builders and a selection of new monsters round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 16.49

"Pathfinder Player Companion: Blood of the Sea"
"Whether from the lightless depths of ocean trenches or azure tropical seas heroes rise from beneath the waves Pathfinder Player Companion Blood of the Sea explores the mystical paths and strange abilities of seaborn adventurers--and those who hunt them Discover the secrets of aquatic elves gillmen merfolk tritons and more New magic items aid aquatic characters in adventuring on land and take land-dwelling characters into the mysterious deep while new spells grant mastery over the waters A host of other new archetypes feats and more allow characters of all types to infuse themselves with the power of the sea Dive into Blood of the Sea and discover oceans of possibility!"
Price: 9.99

"Pathfinder Adventure Path: The Flooded Cathedral (Ruins of Azlant 3 of 6)"
"As the adventurers work to track down the missing colonists the trail leads to a nearby island There the adventurers discover the submerged ruins of a cathedral dedicated to a now-dead god that has become a lair of an ichthyic monster and its cunning minions The adventurers must fight their way through flooded chambers and vicious monsters to find the kidnapped colonists and learn the greater threat to the region and to humanity as a whole “The Flooded Cathedral” is a Pathfinder Roleplaying Game adventure for 7th-level characters The adventure continues the Ruins of Azlant Adventure Path a delve into the lost past of humanity’s first empire Several new monsters a look into the gods of ancient Azlant and more information about the complicated construction of clockworks round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Freeport Bestiary: A Sourcebook for the Pathfinder Roleplaying Game Hardover"
"The world of Freeport is a perilous one as any swab can attest Sailors face monsters like ocean wyrms and sail dragons explorers must deal with ghost eaters and harpoon crabs and city dwellers may be surprised by burnlings and flayed men You’ll find all these creatures and many more in the Freeport Bestiary for the Pathfinder Roleplaying Game! This 160-page full color sourcebook includes a wide variety of threats from classic Freeport adversaries like serpentmen and fire spectres to new monsters like corsair drakes and witch beasts It’s the perfect complement to Freeport The City of Adventure and can be used to add spice to any Pathfinder Roleplaying Game campaign Here there be monsters!"
Price: 21.99

"Pathfinder Adventure Path #124: City in the Deep (Ruins of Azlant 4 of 6)"
"Death in the DepthsOn the trail of an ancient enemy the heroes seek more information in a merfolk city teeming with intrigue just beneath the waves They arrive to find a group of deep merfolk claiming that the city is in the path of a destructive sea monster But this warning is nothing more than a ruse for the campaign&39;s villain to uncover the location to a secret Azlanti military laboratory The adventurers must carefully maneuver the social currents of the underwater city and unravel dangerous intrigue to get to the bottom of the merfolk&39;s plot and discover where the ancient enemy is headed so they can stop it This volume of Pathfinder Adventure Path continues the Ruins of Azlant Adventure Path and includesCity in the Deep” a Pathfinder RPG adventure for 10th-level characters by Amber E Scott A gazetteer of Talasantri an underwater city populated by aquatic elves merfolk and other aquatic humanoids on the floor of the Arcadian Ocean by Amber E Scott An ecology of the graceful and mysterious merfolk by Amber E Scott An investigation into the reclusive elves of the Mordant Spire and a look at some of the tools they use when patrolling lost Azlant by Mikko Kallio A collection of dangerous monsters by Alex Greenshields Mark Moreland Tim Nightengale and Amber E Scott the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Player Companion: People of the Wastes"
"Life might be scarce in the barren corners of Golarion but Pathfinder Player Companion People of the Wastes provides all the tools you need to become a master of wasteland domains Whether your character is roaming the magic-singed lands of the Mana Wastes the flooded fields of the SoddenLands the blighted depths of the Fangwood or the demonic wilds of the Worldwound this book offers advice class options and gear that allow her to survive and thrive where no hero ever should Find the perfect trait for your wasteland-born character or just the right archetype feats or spells to reflect her training in a harsh locale Inside this book you&39;ll findClass features feats and items that interact with primal magic including the primal shamanwho can commune with the unstable spirits that linger where primal magic reigns A host of new firearms and gun-toting archetypes for characters who hail from the Grand Duchy of Alkenstar including the gun chemist alchemist and the gun smuggler rogue New witch hexes and vigilante talents for characters living in boggy wastes plus ranger traps and the blightwarden ranger archetype for those who tread blight-filled lands This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting but it can easily be incorporated into any fantasy world"
Price: 9.99

"Pathfinder Roleplaying Game: Ultimate Wilderness"
"Answer the Call Wild untamed lands hold a wealth of mystery and danger providing the perfect backdrop for heroic adventure Whether adventurers are climbing mountains in search of a dragon&39;s lair carving their way through the jungle or seeking a long-lost holy city covered by desert sands Pathfinder RPG Ultimate Wilderness gives them the tools to survive the wilds A new 20-level base class the shifter puts animalistic powers into the hands-or claws-of player characters and villains alike with new class features derived from animalistic attributes Overviews of druidic sects and rituals as well as new archetypes character options spells and more round out the latest contribution to the Pathfinder RPG rules!Pathfinder RPG Ultimate Wilderness is an invaluable hardcover companion to the Pathfinder RPG Core Rulebook This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50000 gamers to create a cutting-edgeRPG experience that brings the all-time best-selling set of fantasy rules into a new era Pathfinder RPG Ultimate Wilderness includesThe shifter a new character class that harnesses untamed forces to change shape and bring a heightened level of savagery to the battlefield!Archetypes for alchemists barbarians bards druids hunters investigators kineticists paladins rangers rogues slayers witches and more!Feats and magic items for characters of all sorts granting mastery over the perils of nature and enabling them to harvest natural power by cultivating magical plants Dozens of spells to channel protect or thwart the powers of natural environs New and expanded rules to push your animal companions familiars and mounts to wild new heights A section on the First World with advice spells and other features to integrate the fey realm into your campaign Systems for exploring new lands and challenging characters with natural hazards and strange terrain both mundane and feytouched AND MUCH MUCH MORE!"
Price: 26.49

"Pathfinder Volume 1: Dark Waters Rising"
"The warrior Valeros can rely on his sword arm and his friends the mysterious sorceress Seoni qu Rising" story! ick-witted elven rogue Merisiel powerful wizard Ezren well-traveled dwarven ranger Harsk and courageous cleric Kyra However nothing can prepare him for the dangers that lurk ahead! The scattered goblin tribes of Varisia are unifying in ways no one has ever seen before At the heart of this strange evolution is an ancient force of evil looking to establish itself anew in the world ofGolarion!Journey into Paizo&39;s award-winning fantasy world fiction line and tabletop RPG with an action-packed story written by Jim Zub (Street Fighter Legends Skullkickers) and incredibly detailed artwork by Andrew Huerta (Underworld Homies) this first volume introduces readers to a richly envisioned fantasy world filled with compelling characters and impressive sights Collects the first six issues of the Pathfinder comic series; an exclusive ten-page bonus story; "The Last Mosswood Goblin;" and over 30 pages of encounters characters and world detail for the Pathfinder Roleplaying Game!"
Price: 12.99

"Pathfinder Worldscape: Volume 1 Hardcover"
"The Pathfinders Valeros Seoni Kyra and Merisiel are drawn into the interdimensional Worldscape where the greatest warriors throughout the history of Barsoom Golarion and Earth clash in an ancient battle of life and death! Only the most dangerous among the combatants - a motley assortment which includes such legendary heroes as Red Sonja John Carter and Tars Tarkas of Mars the jungle adventurers Tarzan and Thun&39;da - have any hope of surviving the deadly gladatorial pits and joining with the Pathfinder heroes in armed revolt against their oppressors!Written by Erik Mona (Paizo Publisher and Chief Creative Officer) and featuring sensational artwork by Jonathan Lau (Kevin Smith&39;s Bionic Man) the Worldscape saga draws the greatest fantasy heroes of literature and comics into the mythos of Paizo&39;s award-winning fantasy world fiction line and tabletop RPG Bonus materials include over thirty pages of character sheets encounters and world detail for the Pathfinder Roleplaying Game including a poster map"
Price: 18.99

"Pathfinder Adventure Path #119: Prisoners of the Blight (Ironfang Invasion 5 of 6)"
"With the secrets of the Stone Road and its focus the Onyx Citadel finally revealed the PCs only need an army of their own to push back against the Ironfang Legion But with Nirmathas’s ragtag forces occupied with Molthune and the Legion tearing at the nation’s underbelly the heroes require unconventional allies to build that army Legends tell of an ancient fey nation that once controlled the Fangwood Forest and now lies imprisoned by the corrupted dryad Arlantia and her otherworldly Darkblight Can the heroes survive this twisted fey wonderland and defeat its mistress or will they succumb to the same sentient plants terrifying dragon and legendary beasts that have claimed so many before them?“Prisoners of the Blight” is a Pathfinder Roleplaying Game adventure for 14th-level characters It continues the Ironfang Invasion Adventure Path a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army An array of new boons and banes powerful fey can bestow upon mortals a selection of blighted and First World monsters and a review of the faith of Cyth V’sug demon lord of filth and pollution round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49