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"Ghost Stories Black Secret Expansion Board Game"
"The cooperative game Ghost Stories often has players on the edge of their seats with uncertainty over whether their monks will be able to protect a village against the many aspects of Wu-Feng that threaten it With Ghost Stories Black Secret the players will face an even more powerful dilemma Wu-Feng himself   Yes the player count for Black Secret is 2-5 (instead of 1-4) as one player will take on the role of Wu-Feng and harass the monks in a more direct manner than they&39;ve experienced previously Wu-Feng now chooses where the incoming ghosts will be placed on the individual monk boards Instead of placing the ghost on the board Wu-Feng can use that ghost to power colored spells matching the color of the ghost or to bring new figures in play that scour the catacombs underneath the village; these figures are searching for the remains of Wu-Feng by digging in the dirt located there and should they find the three icons required the shadow of Wu-Feng descends on the village to fight directly with the monks   To aid the monks in their fight against this more devious incarnation of Wu-Feng they have access to blood mantras special abilities that come in different levels to adjust for the difficulty of play With the level 2 mantra for example when a monk loses a life the Qi token is placed on the mantra When two tokens are on the mantra one monk of the players&39; choice gains a Qi With the level 4 mantra all tiles will be de-haunted when it triggers Players 2-5 Suggested ages 12 Playing time 90 minutes  "
Price: 22.49

"The Resistance 3rd Edition Board Game"
"The Empire must fall Our mission must succeed By destroying their key bases we will shatter Imperial strength and liberate our people Yet spies have infiltrated our ranks ready for sabotage We must unmask them In five nights we reshape destiny or die trying We are the Resistance! The Resistance is a party game of social deduction It is designed for five to ten players lasts about 30 minutes and has no player elimination The Resistance is inspired by Mafia Werewolf yet it is unique in its core mechanics which increase the resources for informed decisions intensify player interaction and eliminate player elimination Ages 13 Players 5-10 Playing time 30 minutes"
Price: 15.91

"Connect 4 Grab and Go Board Game"
"Connect 4 the win on the go with this compact version of the classic Connect 4 gameYou and your opponent get 21 checkers apiece and the chance to get 4 in a row But you both get the chance to block the other&39;s attempts to connect with your own checkers When the game is done for the day it&39;s easy to store the checkers in the columns and fold up the trays on the playing grid You can have Connect 4 fun anywhere when you play with this Grab & Go game For 2 players and requires a adult assembly"
Price: 7.67

"ThinkFun Robot Turtles Board Game"
"It&39;s no surprise that Robot Turtles is to date the most backed board game in Kick starter history- it cleverly teaches pre-schoolers the fundamentals of computer programming while providing lots of fun and silliness It takes seconds to learn minutes to play and provides endless learning opportunities One thing you should know from the start is that it&39;s not your typical board game Naturally there are rules you have to follow and there&39;s a beginning and an end but there&39;s no single winner In Robot Turtles everyone plays to get their Turtle to the matching Jewel It doesn&39;t matter who gets there first everyone can win It&39;s not about competition but about having fun AND-shhhh don&39;t tell the kids-learning The inventor of Robot Turtles Dan Shapiro is a programmer and a dad He came up with Robot Turtles to give his kids what he feels is the single greatest superpower-the skill of programming He created the game just like a video game with cool obstacles and powers that you can unlock along the way-this keeps the game fresh The recent changes in the UK National Curriculum mean that Children will have to learn basic computer programming at Primary school - Robot Turtles gives your little Turtle Masters the opportunity to learn basic coding in a fun way - without parents needing a background in computing to help them! Players dictate the movements of their Robot Turtle tokens on a game board by playing Code Cards Forward Left and Right When a player&39;s Robot Turtle reaches a jewel they win! If they make a mistake they can use a Bug Card to undo a move The game has many levels so as the players advance they will encounter obstacles like Ice Walls and use more complex Code Cards (like lasers to melt the walls) Play continues until all players collect a jewel so everyone wins Beginner to Advanced levels will make it a family favorite for many years It includes a large Game Board 40 Tiles 4 Robot Turtle Tiles 4 Jewel Tiles 4 Code Card Decks (45 cards in each deck) and instructions 2-5 players can play at once and everyone who gets the Robot Jewel wins  Teach Children as young as 4 the basics of computer programming As children gain confidence they can go on to more &39;unlockable&39; No reading required and it takes seconds to learn how to play Educational game designed to be played with parents or an older sibling Teaches skills required by the new National Curriculum"
Price: 19.82

"Mysterium Board Game"
"In the 1920s Mr MacDowell a gifted astrologist immediately detected a supernatural being upon entering his new house in Scotland He gathered eminent mediums of his time for an extraordinary séance and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery  Unable to talk the amnesic ghost communicates with the mediums through visions which are represented in the game by illustrated cards The mediums must decipher the images to help the ghost remember how he was murdered Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well the easier it is to catch the right culprit  In Mysterium a reworking of the game system present in Tajemnicze Domostwo one player takes the role of ghost while everyone else represents a medium To solve the crime the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder A number of suspect location and murder weapon cards are placed on the table and the ghost randomly assigns one of each of these in secret to a medium  Each hour (ie game turn) the ghost hands one or more vision cards face up to each medium refilling their hand to seven each time they share vision cards These vision cards present dreamlike images to the mediums with each medium first needing to deduce which suspect corresponds to the vision cards received Once the ghost has handed cards to the final medium they start a two-minute sandtimer Once a medium has placed their token on a suspect they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses  After time runs out the ghost reveals to each medium whether the guesses were correct or not Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon) while those who didn&39;t keep their vision cards and receive new ones next hour corresponding to the same suspect Once a medium has correctly guessed the suspect location and weapon they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock They can still use their remaining clairvoyancy tokens to score additional points  If one or more mediums fail to identify their proper suspect location and weapon before the end of the seventh hour then the ghost has failed and dissipates leaving the mystery unsolved If however they have all succeeded then the ghost has recovered enough of its memory to identify the culprit Mediums then group their suspect location and weapon cards on the table and place a number by each group The ghost then selects one group places the matching culprit number face down on the epilogue board picks three vision cards — one for the suspect one for the location and one for the weapon — then shuffles these cards Players who have achieved few clairvoyancy points flip over one vision card at random then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote  If a majority of the mediums have identified the proper suspect with ties being broken by the vote of the most clairvoyant medium then the killer has been identified and the ghost can now rest peacefully If not well perhaps you can try again  Players 2-7 Playing time 40 minutes Ages 10"
Price: 27.46

"Istanbul Expansion Mokka und Bakschisch Board Game"
"Selling precious fabrics the finest of spices and the freshest of fruits in Istanbul was very good for business But now the customers at the bazaar have discovered a new delicacy coffee! As the cunning merchant you are you sense the fortune you can make by selling the tasty bean   To overcome these new challenges you will need more help than just that of your assistants Luckily for a baksheesh the guests at the tavern are willing to take a little side job Also at the guild hall you can find the valuable help you need   The first expansion for Istanbul the 2014 Kennerspiel des Jahres Istanbul Mocha & Baksheesh brings four new places more interaction between the players and new ways to gain the coveted rubies The Bazaar favorite of all gaming enthusiasts just got a little more attractive"
Price: 20.99

"Isle of Skye from Chieftain to King Board Game"
"Isle of Skye is one of the most beautiful places in the world with soft sand beaches gently sloping hills and impressive mountains The landscape of Isle of Skye is breathtaking and fascinates everyone In the tile-laying game Isle of Skye From Chieftain to King 2-5 players are chieftains of famous clans and want to build their little kingdoms to score as many points as possible — but in each game only four of the sixteen scoring cards will be scored Thanks to the scoring cards each game is different and leads to different tactics and strategies but having enough money is useful no matter what else is going on Managing that money can be tricky though Each turn each player places two area tiles in front of them and sets the selling price for the tiles Setting a high price is great but only so long as someone actually pays the price because if no one opts to buy then the seller must buy the tiles at the price they previously requested In the end the player with the best kingdom — and not the richest player — becomes the sovereign of the island"
Price: 22.30

"DC Heroclix Batman Superman Dawn Of Justice Movie Gravity Feed - 24 Packs Board Game"
"DC Heroclix Batman Superman Dawn Of Justice Movie Gravity Feed - 24 Packs Board Game"
Price: 33.49

"T.I.M.E Stories Board Game"
"The TIME Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe As temporal agents you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you Failure is impossible as you will be able to go back in time as many times as required TIME Stories is a narrative game a game of "decksploration" Each player is free to give their character as deep a "role" as they want in order to live through a story as much in the game as around the table But it&39;s also a board game with rules which allow for reflection and optimization At the beginning of the game the players are at their home base and receive their mission briefing The object is then to complete it in as few attempts as possible The actions and movements of the players will use Temporal Units (TU) the quantity of which depend on the scenario and the amount of players Each attempt is called a "run"; one run equals the use of all of the Temporal Units at the players&39; disposal When the TU reach zero the agents are recalled to the agency and restart the scenario from the beginning armed with their experience The object of the game is to make the perfect run while solving all of the puzzles and overcoming all of a scenario’s obstacles The base box contains the entirety of the TIME Stories system and allows players to play all of the scenarios the first of which — Asylum — is included During a scenario which consists of a deck of 120 cards each player explores cards presented most often in the form of a panorama Access to some cards require the possession of the proper item or items while others present surprises enemies riddles clues and other dangers You usually take possession of local hosts to navigate in a given environment but who knows what you&39;ll have to do to succeed? Roam a med-fan city looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible and you might even have to jump from one host to another or play against your fellow agents from time to time In the box an insert allows players to "save" the game at any point to play over multiple sessions just like in a video game This way it&39;s possible to pause your ongoing game by preserving the state of the receptacles the remaining TU the discovered clues etc TIME Stories is a decksploring game in which each deck makes anything possible!  Players 2-4 Playing time 60-90 minutes Suggested ages 10"
Price: 29.99

"Carcassonne Inns & Cathedrals (2015) Expansion 1 Board Game"
"The tile-based board game Carcassonne just got better with the new Inns & Cathedrals Expansion pack This is the first big expansion for Carcassonne and introduces a whole new aspect to the game The new Inn and Cathedrals tiles adds more terrain to build cities and roads Now up to 6 players can sit down and enjoy this fabulous game in more detail with better scoring cards Please Note Carcassonne Base Game Required Box Contains 18 x Land Tiles 6 x Point Tiles (50100) 8 x Grey Followers (6th Player) 6 x Large Followers (1 x 6 Colours) Rules Sheet Warning Not suitable for children under 3 years old"
Price: 15.71

"Rummikub Travel Board Game"
"John Adams 10144 Rummikub Travel (NEW) Played with 106 tiles the object of the game is go "Rummikub" being the first player to place all the tiles from their rack onto the table Lay down sets of "groups" Bring excitment to your game by "manipulating" the tiles already on the table to a player&39;s advantage rearrange or add to existing sets in or to use up a tile from their rack For 2-4 players The numbers strategy game that&39;s never the same The fast-paced game of tile manipulation Place all your tiles from your rack on the table Be the first to go "Rummikub" to win Suitable for 2-4 players"
Price: 12.99

"Tipping Point Board Game"
"Have we found your Tipping Point? The high stakes quiz game the whole family can enjoy   Based on the highly popular TV game show Tipping Point combines general knowledge questions and answers with nail-biting unpredictability   Compete as teams or individuals By answering questions correctly players win tokens to drop into the electronic Tipping Point machine   Which of the fourt drop zone do you think will give yo the biggest payout? As the machine slides back and fourth let your token fall and see whether that will start a chain reaction   One single correct answer could trigger a cashcade that changes everything!   Which team can amass the most counters to go forward and compete in the final jackpot round?   Have we found your Tipping Point? Based on the highly popular TV game show Combines general knowledge questions and answers with nail-biting unpredictability Compete as teams or individuals Fun for all the family!  "
Price: 20.99

"Celestia Board Game"
"In Celestia a revamped version of Cloud 9 you board an aircraft with a a team of adventurers to perform many trips through the cities of Celestia and recover their wonderful treasures Your journey will not be safe but you will attempt to be the richest adventurer by collecting the most precious treasures! During the journey each adventurer can try to pull out of the game with fabulous objects (a jetpack astronomy glasses etc) or by changing the trip (modifying the travel or abandoning an explorer in the city) As soon as a player earns treasure worth at least fifty points the game ends and this player wins Ages 8 Players 2-6 Playing time 30 minutes"
Price: 19.73

"King Chocolate Board Game"
"You know there is money in chocolate but it doesn&39;t just grow on trees You need to control the links in the production chain to get your cut of the cash to make sure the cocao flows through your businesses instead of your competitors&39; Sometimes you need to help your customers and suppliers to help yourself If you are wily you can figure out a way for your competitors to do the work for you Create monopolies cut off the supply chain disrupt other players&39; finely honed plans — do whatever it takes to become King Chocolate The fruit of the cacao tree goes through six steps to become chocolate You can control only a few of these steps so you must work with your fellow chocolate makers to keep the chocolate flowing through the production chain It sounds cooperative and friendly — but did we mention that the chocolate maker with the most money wins? Things always get complicated when money is involved To ensure your portion of the production process is used the most so that it earns you cash occasionally you&39;ll help your customers and suppliers At the same time you will attempt to crush your competitors force others to help you and manipulate the supply chain You&39;ll do whatever it takes to become the king of chocolate"
Price: 7.20

"Urban Shadows (Corebook) Hardcover Board Game"
"The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole Will you die a hero a savior for those who have never gotten enough or live long enough to become the villain? Will you fight the darkness or give in for power? Urban Shadows is an urban fantasy roleplaying game in which mortals and monsters vie for control of a modern-day city a battleground of drama and intrigue layered just under the reality we all think we know know Vampires faeries demons and wizards all fight to own their piece of the streets and skyscrapers ready and willing to make deals with all those who have something to offer You can t trust anyone completely but the city knows who owes whom; debt is the currency that carries weight with anyone and everyone Urban Shadows is Powered by the Apocalypse making use of the same rules-light engine as games like Apocalypse World Monsterhearts and Dungeon World Drawing on a diverse set of source material the game is easy enough to learn for new players and complex enough to satisfy more experiences roleplayers Urban Shadows brings forward a new and exciting urban fantasy setting that is deeply supported by the mechanics and materials ranging from unique corruption mechanics to detailed instructions on how to run the game"
Price: 20.49

"Dungeons and Dragons Martial Powers & Races Spell Deck"
"Magic users are not alone in needing a simple way of keeping track of their unique abilities Questing knights royal champions elite foot soldiers hardened mercenaries and bandit kings — as fighters their unparalleled mastery of weapons and armor lets them perform special maneuvers in combat Some of the Realms&39; exotic races are blessed with innate spell abilities This deck gives you all the maneuvers available to the strategic fighter as well as innate spells for the various races of the realms Contains 40 durable laminated cards including 16 Battlemaster maneuvers 3 totem Barbarian abilities 8 blank cards for a Bard’s magical secrets and all the spell-like racial abilities for the Drow High Elf Tiefling Forest Gnome and Genasi sub-races"
Price: 7.99

"T.I.M.E Stories A Prophecy of Dragons Board Game"
"7553 AT (Alternative Timeline) Forget all you know about the Middle Ages and explore a new reality in which magic changes everything   TIME Stories A Prophecy of Dragons is the third TIME Stories scenario   Players 2-4 Suggested ages 12 Playing time 90-180 minutes  "
Price: 11.42

"Star Wars X-wing Bases and Pegs Accessory Pack - Green Board Game"
"Customize your X-Wing squadron with colored X-Wing Bases and Pegs This accessory package comes with four small bases ten small pegs one large base and three large pegs All of them are made to the same specifications as standard X-Wing bases and pegs and all of them are tournament-legal Use these bases to identify the different ships in your squadron to distinguish your squadron from your opponent’s or simply to add an extra touch of color to your battles for the galaxy"
Price: 9.49

"Outfoxed! Board Game"
"Mrs Plumperts prized pot pie has gone missing and now it&39;s a chicken chase to crack the case! Move around the board to gather cluses and then use the special evidence scanner to rule out suspects You&39;ll have to work together quickly because the guilty fox is high-tailing it towards the exit! Will you halt the hungry hooligan before it flies the coop or will you be Outfoxed? A cooperative whodunit game Contains rules of play and in Spanish Ages 5 and up Playing Time 20 -30 minutes 2 to 4 players"
Price: 14.99

"Triominos Excel Game (20 Extra Pieces) Board Game"
"Triominos is the fascinating game variation of the well-known game of dominos but with triangular pieces Every Triomino is unique because it only occurs once in the game so it must be used wisely to gain an extra score Who can score the highest number of points to be the winner? Bonus points can be won by laying your pieces and making a &39;bridge&39; a &39;hexagon&39; or a &39;double hexagon&39; A game which requires insight strategy and logic providing great fun for all the family! Triominos Excel includes 76 solid triangular tiles Add a new dimension to the classic family game of dominoes with Triominos Excel Compete against friends and family as you try to score the highest by matching tiles together Combines strategy and luck with brand new challenges Includes 76 solid triangular tiles and 6 holding racks For 2-6 players"
Price: 22.24

"T.I.M.E Stories Under The Mask Board Game"
"TIME Stories Under the Mask is the fourth TIME Stories scenario Players 2-4 Suggested ages 10 Players 90 minutes"
Price: 13.87

"Friends Monopoly Board Game"
"How you doin’? It’s time to join the legendary Friends from one of TV’s best-loved sitcoms in the Friends edition of MONOPOLY Play as either Ross Rachel Phoebe Monica Joey or Chandler by choosing one of the exclusive tokens which are iconic to the gang; will it be Rachel’s handbag Ross’ dinosaur Chandler’s sweater vest or even Phoebe’s acoustic guitar? As you pi-VOT round the board you will discover the best Friends’ moments from the unmistakable Holiday Armadillo to the hilarious Giant Poking Device and Monica and Chandler’s eventful yet unforgettable wedding! The world&39;s favorite family board game brings you the Friends edition of MONOPOLY Choose your favorite exclusive character token tour your favorite moments and accumulate fortunes but watch out for taxes jail and bankruptcy Advance to Ross&39; Teeth All the Thanksgivings Phoebe Gets Married - will you owe rent or reap the rewards? Invest in Central Perk sofas and coffee mugs and trade your way to success The Fast-Dealing Property Trading Game is fun for the whole family"
Price: 23.88

"Betrayal At House On The Hill Widows Walk Expansion Board Game"
"The house on the hill has a wicked reputation Those who dare to darken its door often leave steeped in madness and despair — if they leave at all   Now the horror reaches new heights with Widow&39;s Walk the first-ever expansion for the critically acclaimed board game Betrayal at House on the Hill The house is expanded with the addition of twenty new rooms including the roof a previously unexplored floor Also in its halls you will find new monsters items omens events and fifty brand-new haunts penned by lead developer Mike Selinker&39;s all-star cast of contributors from the world of gaming and entertainment In Widow&39;s Walk terror and panic are taken to a whole new level   Enter if you dare Exit if you can Suggested age 12 Playing time 60 minutes Players 3-6 Please note – this game is an expansion and you will need to have the base game to play"
Price: 21.63

"Dark Souls The Board Game"
"The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players Prepare to die The game features a "fast set-up long reveal" mechanism that gets you into the game quickly and builds the location as you explore The sense of danger is palpable as you discover new locations and the monsters that inhabit these dark places The core combat mechanism and enemy behavior system forces deep strategic play and clever management of stamina to survive Dark Souls includes numerous boss and mini-boss encounters — including one against the Dragon Slayer Ornstein and Executioner Smough — and utilizes an innovative behavior mechanism so that no two encounters are ever the same thus giving the game near infinite replayability  Players 1-4 Playing time 90-120 minutes Ages 14"
Price: 87.49

"Deception Murder in Hong Kong Board Game"
"Deception Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes In the game players take on the roles of investigators attempting to solve a murder case – but there&39;s a twist The killer is one of the investigators! Each player&39;s role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist Witness Investigator Murderer and Accomplice While the Investigators attempt to deduce the truth the murderer&39;s team must deceive and mislead This is a battle of wits! The Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence In order to succeed the investigators must not only deduce the truth from the clues of the Forensic Scientist they must also see through the misdirection being injected into the equation by the Murderer and Accomplice! Find out who among you can cut through deception to find the truth and who is capable of getting away with murder! Roles Forensic Scientist x1 As the game master the Forensic Scientist holds the solution to the crime They are responsible for assisting the Investigators in identifying the “Key Evidence” and “Means of Murder” When an Investigator does that successfully the crime is solved and the Forensic Scientist and the Investigators win the game During the game the Forensic Scientist is NOT allowed to hint to the solution with words gestures or eyes Murderer x1 When the crime takes place the Murderer chooses 1 Clue card and 1 Means card as the solution to the crime These will be the “Key Evidence” and “Means of Murder” respectively The Murderer tries to hide their role and look for a scapegoat Even if they are identified the Murderer still wins the game if no one correctly identifies both the “Key Evidence” and the “Means of Murder” Investigators x8 To solve the crime the Investigators must analyze the hints given by the Forensic Scientist As long as one of the Investigators correctly identifies both the “Key Evidence” and “Means of Murder” the Murderer is arrested and the Investigators win the game (as does the Forensic Scientist) Bear in mind that the Murderer (and sometimes Accomplice) is among the Investigators! The innocent Investigators must make a vigorous effort to defend themselves from false accusation Accomplice x1 The Accomplice is an optional role for games with six or more players The Accomplice knows who the Murderer is as well as the solution to the crime The Accomplice and Murderer both win if the Murderer gets away with his crime Witness x1 The Witness is an optional role when playing with six or more players The Witness is an Investigator who has witnessed the culprits leaving the crime scene They have no way of knowing which is the Murderer and which is the Accomplice and they do not know how the crime was committed If the Murderer is arrested but can identify the Witness the Witness is considered to be killed allowing the Murderer and the Accomplice to get away with murder and win the game 4–12 Players 20 Min Playing Time Age 14"
Price: 30.29

"Captain Sonar Board Game"
"At the bottom of the ocean no one will hear you scream!   In Captain Sonar you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you Every role is important and the confrontation is merciless Be organized and communicate because a captain is nothing without his crew the Chief Mate the Radio Operator and the Engineer   All the members of a team sit on one side of the table and they each take a particular role on the submarine with the division of labor for these roles being dependent on the number of players in the game One player might be the captain who is responsible for moving the submarine and announcing some details of this movement; another player is manning the sonar in order to listen to the opposing captain&39;s orders and try to decipher where that sub might be in the water; a third player might be working in the munitions room to prepare torpedoes mines and other devices that will allow for combat   Captain Sonar can be played in two modes turn-by-turn or simultaneous In the latter set-up all the members of a team take their actions simultaneously while trying to track what the opponents are doing too When a captain is ready to launch an attack the action pauses for a moment to see whether a hit has been recorded — then play resumes with the target having snuck away while the attacker paused or with bits of metal now scattered across the ocean floor   Multiple maps are included with varying levels of difficulty   Ages 14 Playing time 45-60 minutes Players 2-8  "
Price: 26.99

"King of Tokyo (2016 Edition) Board Game"
"On the 5th anniversary of the release of the best-seller by Richard Garfield King of Tokyo gets a facelift with a new version entirely redone by a group of artists lead by Régis Torres who previously illustrated the Halloween expansion pack and King of New York In addition to these exclusive illustrations this new version will have a new rulebook that was reworked to be clearer as well as two new monsters the ever-so-popular Space Penguin (the original version highly sought-after by players was only available through tournaments) and Cyber Kitty The King Gigazaur Meka Dragon and Alienoid still defending their territory have also benefitted from a makeover The changes are purely aesthetic changes the rules of the game and Power cards remain unchanged In King of Tokyo you play mutant monsters gigantic robots and strange aliens—all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo At the start of each turn you roll six dice which show the following six symbols 1 2 or 3 Victory Points Energy Heal and Attack Over three successive throws choose whether to keep or discard each die in order to win victory points gain energy restore health or attack other players into understanding that Tokyo is YOUR territory The fiercest player will occupy Tokyo and earn extra victory points but that player can&39;t heal and must face all the other monsters alone! Top this off with special cards purchased with energy that have a permanent or temporary effect such as the growing of a second head which grants you an additional die body armor nova death ray and more and it&39;s one of the most explosive games of the year! In order to win the game one must either destroy Tokyo by accumulating 20 victory points or be the only surviving monster once the fighting has ended"
Price: 23.13

"Five Tribes The Thieves of Naqala Expansion Board Game"
"Naqala is now a prosperous place Gaining the favors of the different tribes was not easy and your rivals have not been discouraged by your success In fact some tribes have now abandoned your cause and rallied to your rivals instead and you&39;ll soon discover that these tribes follow influential leaders that your rivals hired against you Every man has his price though so perhaps you can return the favor to your rivals — should you have what it takes to recruit the thieves of Naqala   Five Tribes The Thieves of Naqala is a mini-expansion of six thief cards and one new djinn for Five Tribes that introduces a new element to the base game to create a real thorn in your opponents&39; sides The djinn is shuffled into the deck with the other djinns and protects you from the effects of thieves One thief card is revealed at random at the start of the game and whenever someone would buy a djinn they can purchase the thief card for the same price as the djinn Each thief is associated with one of the tribes and whenever you take an action with that tribe you can choose to activate and discard the thief If you do everyone else must get rid of something — two resource cards one tile they control even a djinn or palace — after which you get to choose to keep something from all the discarded things"
Price: 10.24

"Gibsons Bingo Board Game"
"The fast paced game for all the family includes wipe clean cards and pens This Bingo set also includes real wooden numbers and a handy cloth bag Up to 36 players age 7 Each player’s bingo card features three lines with five numbers on each line When the game begins numbers are selected randomly from the cloth bag included in the set In some games the numbers are called in digits and then the number for example “3 and 5 35” Or to spice up the game use “bingo lingo” for example “Jump and Jive 35! Players look on their card to see if they have the number that has been called If they do then they mark it using the wipe clean marker pen or ‘dabber’ In 90 ball bingo there are three ways to win The first way is to be the first player who marks one line of numbers the second is to be the first player who marks two lines of numbers and the top prize is given to the first player who marks off all three lines of numbers – known as a full house The winners make a claim by shouting “Bingo!” or “House!” Great fun for all the family age 6 This classic game of Bingo contains 90 real wooden numbers Can be played by up to 36 players 36 cards in 4 colours mean 4 players can play up to 9 cards each per game Ideal for parties and large groups"
Price: 14.84

"Diplomacy Board Game"
"The award winning game of political intrigue and military power in Imperial Europe Diplomacy is the ultimate strategy game of pure skill No dice and no luck - double dealing deception and danger dog every move For 2-7 players age 12 with a playing time of 3 hrs"
Price: 22.49

"Wembley Family Board Game"
"Follow the Wembley trail and find out if you have the management skills needed to take your team to the top and win the coveted FA Cup! 32 teams from the 100th FA Cup season of 1980-81 are represented across the original 4 divisions - do you have what it takes to beat the giants by rolling the specially loaded die? Around 90 minutes of fierce competition will leave only one team standing Gibsons have relaunched their classic game Wembley that was loved by all in the 1980s With a new box and updated game board players can relive the glory of the FA Cup before the glamour of the Premier League dominated football Have you got what it takes to get your team to the top? Based on the FA Cup season of 1980-81 Family game for ages 9 and up 2-12 players 90 minutes of gameplay"
Price: 17.49