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"Still Alice by Lisa Genova (Paperback, 2012)"
"The international bestseller from the author of Richard & Judy pickLeft Neglected 400 pages Genova Lisa"
Price: 8.49

"Zombies!!! MAIN GAME 3rd Edition Board Game"
"Zombies!!! Third Edition includes rules for competitive cooperative team and scenario play It adds survivors to rescue door tokens for harder travel into and out of buildings and four new zombie figures 25 of each!Number of players 2 to 6Manufacturer Twilight Creations Designer Todd A Breitenstein"
Price: 26.99

"Bag O Zombie!!! Deluxe Board Game"
"100 zombies in four different poses perfect for anyone who wants to add these to any zombie game! These are also the zombies included in Zombies!!! Third Edition Accessory Requires Zombies!!! Main Game to UseNever run out of Zombies!!! again with 100 more in four different posesAges 152 to 6 players60 minute playing time"
Price: 12.99

"Dice City Board Game"
"The Kingdom of Rolldovia is in turmoil Her royal highness the Queen has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south As leaders of one of the country&39;s influential noble families players vie with each other to establish their provincial city as the best home for Rolldovia&39;s new capital You must choose your city&39;s path in gaining the approval of all others in the kingdom   Dice City is a "dice-crafting" game in which the locations in your city act as the changing faces of your dice each turn Use tactics and strategy to press your claim!   You each have several ways to promote your city; create strong armies; construct wondrous buildings; or open up trade routes The secret is to manage your city and its natural resources carefully to make the best of your fortunes  Players 1-4Playing time 45-60 minutesSuggested ages 14 "
Price: 32.49

"Escape The Room: Mystery at the Stargazers Manor Party Board Game"
"What are “Escape the Room” games? Escape the Room games began as digital adventures and quickly turned into real-life events all around the world where players are locked in a room and must uncover clues and hidden objects to escape ThinkFun’s version of Escape the Room allows you to bring all the excitement of these experiences into your very own home! The Mystery It’s 1869 and the town’s well-respected astronomer has not been seen since the untimely passing of his wife Recently strange things have been happening at his manor – loud and unfamiliar noises an unpleasant smell and smoke billowing from the observatory It’s up to you and your guests to solve the mystery at the Stargazer’s Manor!The Objective Spend an evening working with your guests to solve puzzles unlock hidden clues and unravel the mystery of the Stargazer’s Manor Will you and your guests be able to solve the mystery and save the astronomer before time runs out?  A Mysterious Interactive Party GameEscape the Room games began as digital adventures and quickly turned into real-life events all around the worldPlayers are locked in a room and must uncover clues and hidden objects to escapeBring all the excitement of these experiences into your very own homeAre you able to solve the mystery before time runs out? Suitable for ages 10 and over  "
Price: 19.99

"Escape from Aliens in Outer Space Board Game"
"scape from the Aliens in Outer Space is a card game of strategy and bluff set on a badly damaged deep space research ship On-board systems have failed plunging the ship into darkness But even worse A mysterious alien plague has crept aboard and is transforming the human crew into horrendous monsters! The remaining crewmen desperately try to save their lives by escaping from the derelict spaceship but in the darkness the aliens are lurkinghungry for human flesh  The game is played on a hexagon-based map that represents the spaceship Each player is given a map sheet and a pencil Map sheets must be of the same zone and every zone has its specific name Starting from the first player and continuing clockwise every turn each player must make a movement To do so the player must write on their map sheet the coordinates of the sector to which they are moving Every time the players move to the gray (dangerous) sectors they have to draw a card; these cards make the players tell the others their position or lie about it depending on the card Every card is kept secret from other players  The humans&39; objective is to save themselves using the escape hatches while the aliens&39; objective is to hunt down the humans Each player&39;s identity and position is kept secret; you will need to interpret the movements and behaviors of the other players to learn who and where they really are  Suggested ages 13 Playing time 30-45 minutesPlayers 2-8"
Price: 26.49

"Cat Lady Board Game"
"The Purrfect Game For Cat Lovers and Gamers Alike! Players are cat ladies part of an elite group of people including Marie Antoinette and Ernest Hemingway During the game you and your fellow cat ladies will draft cards three at a time collecting toys food catnip costumes and of course lovable cats But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score The player with the highest total victory points wins the game!  Players 2-4"
Price: 22.99

"The Lost Expedition: A game of survival in the Amazon Board Game"
"Legendary explorer Percy Fawcett marched deep into the Amazon in search of El Dorado He was never seen again Your team has gone in search of him but now you hope to escape the jungle with the greatest treasure of all--your life Make the best of your food your ammunition and your health as you plunge deep into the jungle Choose your path carefully to ensure you&39;re ready for the pitfalls which may occur Play solo or co-operatively to survive the expedition or play in teams to see which group can escape the jungle first From award-winning designer Peer Sylvester and acclaimed artist Garen Ewing The Lost Expedition is a game of hard choices on the road to El Dorado Number of players 1-5Ages 14Playing Time 30-50 minutesComponents 6 Character cards9 Jungle cards56 Adventure cards2 Reference cards2 Playing pieces24 Health tokens24 Food tokens12 Ammo tokens2 Expedition leader tokens"
Price: 20.99

"Boss Monster: Implements of Destruction Expansion Board Game"
"The gloves are off and the gauntlets are on! Implements of Destruction is the first expansion since Tools of Hero-Kind to feature Items which attach to Heroes but can be claimed by Bosses This set features 5 new Bosses and 24 new Items It&39;s playable with Boss Monster or Boss Monster 2 and it includes Explorer Items for your 5-6 player Crash Landing games!2–6 Players20 Min Playing TimeAge 13"
Price: 9.99

"Roald Dahl Monopoly Board Game"
"Developed in collaboration with the Roald Dahl Story Company and featuring Sir Quentin Blake’s illustrations the monopoly game enables players to choose one of six new tokens to plat with – Matilda’s books Jame’s Giant Peach Mr Fox’s chicken George’s Marvellous Medicine a Wonka candy and a boy turned in to a mouse Players can then navigate the board to secure Crunchem Hall or pay Mr Wormwood take their chances with a Wonka bar or Golden Ticket card and more"
Price: 32.49

"The Lost Expedition: Fountain of Youth and Other Adventures Expansion Board Game"
"Explorers have been returning from the Amazon with extraordinary tales – conquistadors withered with age marching through the rainforest unidentified beasts stalking expeditions and an ominous mountain that is said to be more perilous than the jungle itself! Only the most reckless adventurers would ignore these warnings but even they might find that they need some help The Fountain of Youth & Other Adventures contains four new expansions for The Lost Expedition which can be added separately or combined to provide a host of new challenges for your intrepid explorers Number of Players 1-5Ages 14Playing Time 30-50 minutesComponents 4 Character cards 18 Adventure cards 10 Expedition cards"
Price: 13.49

"Clank! Expeditions: Gold and Silk Board Game"
"If you have an insatiable thirst for plunder Clank! Expeditions Gold and Silk is for you a series of boards to continue your deck-building adventures This first expedition begins in a mine abandoned by the Ruin Dwarven Mining Company (Ruin DMC) when it became infested with monsters But it still holds plenty of gold for those daring enough to enter Still more wealth awaits in the Spider Queen&39;s Lair Surely the Spider Queen herself is just a legend meant to scare people away from such a fancy castle…This expansion requires Clank! A Deck-Building Adventure to play"
Price: 15.99

"Scythe Encounters Board Game"
"In June 2018 Scythe fans were invited to make a design for ONE encounter card using specific art Jamey reviewed the submissions selected his favorites (often mixing and matching various submissions) and developed them Now the Scythe Encounters promo boxed set is a reality! Scythe Encounters is a boxed set of 32 brand-new promo encounter cards These cards feature a number of innovations in the encounter system We recommend that you play with them on their own for a few games; after that you can shuffle them into the regular encounter deck Players 1-7Playing time 90-115 minutesAges 14"
Price: 13.36

"El Dorado Board Game"
"Will you dare to search for the golden city? Assemble your expedition and lead it through the jungles of South America in this deck-building board game You need to have a good Plan expert explorers and the right equipment Will you choose the Scout the photographer or the Prop plane? It is up to you to find the best Route through the wilderness with you team and to win the race to El Dorado!Every Route is A new challenge Every game needs a new strategy! What is a "deck-building board game"? Each player starts with the same combination of cards - his or her deck Use the cards to move your expedition and to purchase new and better cards Add those new cards to your deck to improve it The variable game board with more than 100 000 possible layouts Contents7x terrain tiles2x terrain strips1x ending tile6x blockades8x playing pieces4x expedition boards1x starting player hat1x market board86x expedition cards36x cave tokens & Instructions This game is suitable for 2-4 players Suitable for ages 10 years and up Playing time 60 minutes"
Price: 35.05

"Space Base: The Emergence of Shy Pluto Board Game"
"A strange new galactic body has emerged within the Milky Way The greatest minds of The United Earth Services find themselves bewildered by the sudden appearance of Shy Pluto Get the crews to their stations — it&39;s time to deploy your ships The Emergence of Shy Pluto is the first installment of Space Base "Saga Expansions" This expansion to Space Base is a collection of story-based scenarios that introduce new content to the game via a narrative structure Not only are new ships added but new scenarios are included as well Once the story is completed it may be replayed or the contents may be added to the Space Base base set Players 2-5Playing time 30-75 minsAges 14"
Price: 26.49

"Fate Dice: Midnight Dice (4 Dice)"
"Four translucent Fate Dice of deep blue with GLOW IN THE DARK ink Just the right number for a single player Add color and excitement to your Fate and Fudge games with Fate Dice! Fate Dice are a premium line of Fudge Dice We’ve gotten right down into the details and rethought everything about Fudge Dice We’ve made the symbols larger and wider so they’re easier to read We’ve given the symbols more personality than before with rounded flared ends and a gentle curve expressed throughout the stroke We’re using materials and color combinations that have never been on the market before for Fudge Dice When it comes right down to it these are dice that you can display proudly alongside all the other fancy dice in your collection (we know you have one) giving your Fate and Fudge games an extra dose of style Top to bottom these are Fudge Dice reimagined—Fate Dice!"
Price: 6.49

"The Warlock's Tower & The Crystal Canyons Wildlands: Map Pack 1"
"Travel into the further reaches of the Wildlands with this new set of maps Introduce further wrinkles to your game via magical portals which help you rush around the map or fissures which will slow your progress Players will have to adapt to their new surroundings if they ever hope to get ahead This map expansion for Wildlands adds a new double-sided board to the game featuring new opportunities and obstacles and can be used in conjunction with the faction expansions This map pack requires a copy of Wildlands to play"
Price: 14.99

"Battle Line"
"Two opponents face off across a &39;battle line&39; and attempt to win the battle by taking 5 of 9 flags or 3 adjacent flags Flags are decided by placing cards into 3 card poker-type hands on either side of the flag (similar to straight flush 3 of a kind straight flush etc) The side with the highest &39;formation&39; of cards wins the flag This is a rethemed version of Schotten-Totten with different graphics and wooden flag bits in place of the boundary stone cards Game play is identical except the cards run from 1 to 10 (not 9) you hold seven cards in your hand (not 6) and the rule that stones may only be claimed at the start of your turn is presented as an "advanced variant" Also the tactics cards were introduced by Battle Line; these cards were only added to later editions of Schotten-Totten Some have reported that the production quality of the cards is inferior to the Schotten-Totten cards however for most readers Battle Line will be much easier to find in stores In the second edition of GMT&39;s Battle Line the card quality is higher"
Price: 20.99

"Chron Lost Identities Chrononauts Expansion"
"Chron Lost Identities is an expansion for the Looney Labs Chrononauts This Chrononauts expansion pack contains 13 new ID cards plus a new Mission to mix into your Chrononauts deck The 55 word character sketches for the new ID cards were chosen from nearly 100 fan written entries submitted to a non-fiction writing contest"
Price: 5.49

"Sentinels of the Multiverse The Scholar Hero Character"
"No one really knows where John came from He just showed up one day in the Everglades on his houseboat The gators didnt seem to pay him much attention Once in awhile one would crawl up on his boat and John would come out and talk to it in hushed tones until it wandered offFolks found John strange but it was clear he wasn&39;t trouble Just a kindly old coot who kept to himself All sorts of stories were made up about the strange swamp-dweller but none came close to the truth John Rhodes was in fact the worlds most talented alchemist and wielder of the Philosophers StoneJohn had always had an affinity for altering the very threads of existence He could feel them as they stretched around him connecting everything to everything else So when those lines drew him to a mysterious glowing stone he knew it was right and proper to take it with him The stone allows him to twist the lines rather than just perceive them and he can now easily transmute objects into other materialsJohn The Scholar mostly keeps to himself though hes always willing to share a bit of wisdom and a bite to eat with anyone who passes by However now and again he feels the ley-lines pull and twang sharply which shouldnt happen Hell travel from one place to another easing the tension on the lines by stopping the odd extra-planar entity from entering this dimension or keeping the crazed scientist from pulling the moon into the earth or halting the nightmarish legions of a comatose little girl Sometimes hell work with other gentle souls to accomplish his goal - he doesnt mind a little company now and then Mainly he just wants to keep things copacetic"
Price: 6.49

"Sentinels of the Multiverse The Silver Gulch Mini-Expansion"
"Please note The base game is required to play this expansionSilver Gulch is a good town Well it was Before them Hayes boys rode into town that is Since then most of the townsfolk&39;ve cleared out Hightailed it out of town and just in time too Now every street corner is filled with the sounds of breaking glass hootin&39; and hollerin&39; and gunfire Last night there was a strange warbling sound and a bright flash of weird light Some folks in funny clothes came walking out of thin air but they looked as confused as the rest of us! They&39;re clearly far from home Wasn&39;t long before the Hayes brothers were taking pot shots at them too"
Price: 5.49

"Nature Fluxx Card Game"
"What&39;s in EcoFluxx? Well it has a whole food chain of woodland creatures from leaves to bears It has frogs and snakes and trees and fish and spiders and rabbits and mice and mushrooms and worms It has air and water and dirt and it has the humans whose pollution can endanger such things It has all the standard new rules and actions that make it Fluxx plus a few new ones that go with the theme including the Composting rule (which lets you draw from the bottom of the discard pile) and new types of "eating" goals (which let you win the game if your Keeper says it eats one of the other Keepers in play) Fluxx is a card game in which the cards themselves determine the current rules of the game At the start of the game each player holds three cards and on a turn a player draws one card then plays one card By playing cards you can put new rules into play that change numerous aspects of the game how many cards to draw or play how many cards you can hold in hand or keep on the table in front of you and (most importantly) how to win the game Nature Fluxx features the same cards and gameplay as EcoFluxx but with updated card frame art and packaging"
Price: 13.49

"One Night Ultimate Vampire"
"In One Night Ultimate Vampire the sun has just set and vampires have descended on your sleepy little town slowly turning the villagers into even more vampires Fortunately the village has several residents with special powers with most willing to help eliminate this fanged menace! One Night Ultimate Vampire is a fast game for 3-10 players in which everyone gets a role The nefarious Vampire the well-meaning Cupid the sneaky Assassin or others each with a special ability In the course of a single evening your village will decide who among them is a vampirebecause all it takes is finding one vampire to win! One Night Ultimate Vampire can be combined with One Night Ultimate Werewolf or One Night Ultimate Werewolf Daybreak or both games Players 3-10Playing Time 10 MinutesSuggested ages 8"
Price: 22.49

"Mystic Vale"
"A curse has been placed on the Valley of Life Hearing the spirits of nature cry out for aid clans of druids have arrived determined to use their blessings to heal the land and rescue the spirits It will require courage and also caution as the curse can overwhelm the careless who wield too much power In Mystic Vale layers take ont he role of druidic clans trying to cleanse the curse upon the land Each turn you play cards into your field to gain powerful advancements and useful vale cards Use your power wisely or decay will end your turn prematurely Score the most victory points to win the game!Ages 14Players 2-4Playing time 45 minutes"
Price: 36.49

"Cards Against Humanity Green Box"
"The Green Box contains 300 totally new cards you can add to your deck of Cards Against Humanity which is great because you love Cards Against Humanity!Contains 300 brand-new cards (245 white and 55 black) to add to your deck of Cards Against Humanity The biggest and best expansion we&39;ve ever written Makes your life worth living again This is an expansion Requires Cards Against Humanity Contains more cards in heaven and earth Horatio than are dreamt of in your philosophy"
Price: 20.90

"Werewords Game"
"In Werewords players guess a secret word by asking "yes" or "no" questions Figure out the magic word before time is up and you win! However one of the players is secretly a werewolf who is not only working against you but also knows the word If you don&39;t guess the word in time you can still win by identifying the werewolf!To help you out one player is the Seer who knows the word but must not to be too obvious when helping you figure it out; if the word is guessed the werewolf can pull out a win by identifying the Seer!A free iOSAndroid app provides thousands of words in hundreds of categories at various difficulty levels so everyone can play 4-10 Players10 Min Playing TimeAge 8"
Price: 18.49

"Time Of Crisis Board Game"
"During the Crisis of the Third Century the Roman Empire nearly collapsed in the face of calamitous internal and external strife including continuous civil war and barbarian invasions from all directions Beginning with the assassination of Emperor Alexander Severus a period of 50 years saw nearly as many different men seize imperial power over all or part of the Empire until the reforms of Diocletian in 284 AD ushered in an era of peace In Time of Crisis 2-4 players take the reins of Roman dynasties gathering and wielding influence among the senate military and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time Starting from control of one province and a few low-value cards you are challenged to establish your base of power during this fragile period of Roman history You must build your armies take control of valuable provinces develop your support and defend yourself against barbarian incursions inopportune events and the machinations of your political opponents Time of Crisis is easy to learn and playable in about 2-3 hours It incorporates popular game mechanisms such as deckbuilding and hand management but also delivers a true light wargame experience The historical flavor is strong with many meaningful decisions and opportunities presented to players on the board This game finally fully closes the loop between deckbuilding card games and board games Your cards dictate what actions are available to you on the board and in turn your position on the board directly determines how you can add or remove cards from your deck to make yourself stronger for future turns Will you specialize in manipulating the Senate wielding the power of the Legions or being a man of the People? Or will you master a blend of all three? In a twist unlike most deckbuilding games you have the privilege of selecting the cards that compose your hand each turn! However you still need to eventually work through your entire deck before you can use your cards again so deck management and timing is critical All of the key elements of the era are present in Time of Crisis civil wars between competing generals and governors Roman legions defending the frontiers against barbarian tribes Senate favoritism barracks emperors even angry mobs inflation the Praetorian Guard and the ability to carve off your own piece of the Roman Empire Can your dynasty arise as the new leaders of the Roman Empire before Diocletian emerges and brings peace once again?"
Price: 54.49

"Squirrel Or Die Card Game"
"Squirrel life is not all nuts and games In Squirrel or Die we explore the mental rigors of surviving the hide-or-go-starve-to-death dilemmas of the modern tree rodent Do you have what it takes to be the last varmint standing?Squirrel or Die is a tile game which takes 20 min or less to play Game play is split into Autumn (hide food) and Winter (eat food) phases Your goal is to be the only squirrel to survive winter In the Autumn phase you take turns discovering new tiles and setting up the board In the Winter phase you consume what you “squirreled away” in autumn and try to last as long you can"
Price: 11.49

"Cards Against Humanity: The Bigger, Blacker Box"
"The Bigger Blacker Box is a tremendous empty storage case that can hold Cards Against Humanity and every expansion Now redesigned to hold the entire expanded Cards Against Humanity product line! (60 more cards than before) The official tremendous storage case for Cards Against Humanity Holds up to 2500 cards This is an empty box It does not include a copy of Cards Against Humanity"
Price: 17.71

"Dark Souls The Card Game"
"Dark Souls The Card Game is a cooperative deck evolution card game for 1-4 players Players must explore the Encounters around them defeating a myriad of enemies to gain Souls and Treasure They must use these to evolve and adapt their deck to better fight their enemies When the players are ready they must challenge the powerful bosses that lie within The players must walk a narrow path however since their decks allow them to attack their enemies but also represent their health Decks are only refreshed when the players rest at the bonfire so players must defeat their enemies while husbanding their strength for the greater challenges ahead Thinking quickly and adapting to the enemy’s attacks is key for survival A misstep can be fatal but the rewards of success are great Adapt your deck evolve your strategy and prepare to die Players 1-4Playing time 45-60 minutesAges 12"
Price: 33.99

"Boss Monster Rise of the Minibosses Card Game"
"The hit game Boss Monster returns to tables with an all new 165 card stand-alone expansion Our biggest Boss Monster ever!   The Bosses are back but this time there’s a new challenger in town Powerful Minibosses can be hired to enhance your dungeon by permanently modifying Rooms    Earn Coins through effective use of all new Rooms and Spells Use those Coins to power up your Rooms or use them to promote your Minibosses to learn even deadlier abilities   Rise of the MinibossesTM gives players more options than ever before to craft the deadliest dungeon they can and become the baddest Boss in the land Boss Monster Rise of the MinibossesTM introduces two new mechanics to the world of Arcadia! Players 2-4Playing time 20-45 minutesAges 13"
Price: 23.49