AW Gifts Products ExcitingAds :: Exciting Ads

Puritan\'s Pride Homepage

Sitemap

 
"8Bit Box: Double Rumble Expansion"
"The first expansion for 8bit box!scour the streets explore the docks and break into the undersea base to put an end to the chaos ravaging the city play Solo or team up to PUNCH kick and throw your way through 4 stages field with formidable enemies The first expansion to 8bit Box!Put an end to the chaos ravaging the cityWork through 4 stages filled with formidable enemiesPlaying time 45 minsSuitable for 1-2 players aged 10"
Price: 12.49

"Flyin' Goblin Board Game"
"All great goblin generals know you must take your enemy by surprise and strike where he least expects it! In Flyin' Goblin you are the leader of an army of goblins in the midst of storming a castle full of riches Catapult your soldiers with precision to collect as many gold coins as possible Or even better make off with the diamonds! Discover this wild game of precision risk-taking and total madness!Catapult your goblin soldiers and plunder the riches of the castle!Gold and diamonds reward the best shots but each room is full of surprises not all of which are pleasant!Prove the superiority of your clan to declare victoryDiscover this wild game of precision risk-taking and total madness!Suitable for 2-4 players aged 8"
Price: 28.99

"Monsieur Carrousel Board Game"
"Cooperate with your friends to help the kids boarding the wonderful merry-go-round of Monsieur carrousel!place them into the carousel according to the colour of your die and let them enjoy a spin!will all the children have the chance to go for a spin before it starts to rain?Build your own carousel!Work together to help the kids on the carousel before it starts to rain!Cooperative memory game for the whole familyPlaying time 15 minsSuitable for 1-6 players aged 4"
Price: 24.99

"Fiddlejig Sensory Genius Puzzle"
"When only good quality fidget toys will do it&8217;s time to Fiddlejig Snap and click the colourful articulated wood cubes into thousands of different shapes giving fidgety fingers a welcome activity Give fidgety fingers a welcome activity Snap and click the colourful cubes into thousands of different shapes A great quality fidget toy part of the sensory genius MindWare toys range The perfect addition to fidget toys for homes and schools!Suitable for ages 5"
Price: 8.49

"Gembatan Board Game"
"Armed with amulet tiles and Dual-direction gems your goal is to align colours to score points You may only lay a tile if you have a matching gem to place within it so Plan your moves wisely Earn the most points and you will be richly rewarded as the Victor!Armed with amulet tiles and dual-direction gems align colours to score pointsPlan your moves wisely as you can only lay a tile if you have a matching gemEarn the most points and you will be richly rewarded!Playing time 15 minsSuitable for 2-4 players aged 8"
Price: 14.49

"Unicorns & Urinals Card Game"
"Unicorns and Urinals is the gabby game of this and that Task your team to guess weird word pairs &8211; like chains and cherries or ninjas and nightgowns Don&8217;t doddle though opposing players can usurp the urinal cake and pilfer your points if you wait too long! This game really takes the (urinal) cake!A fast-paced wild word gameTeam up to try and guess the most same-letter word pairs before the clock runs outLike they say you can lead a unicorn to a urinal but you can&8217;t make it pee!660 hilarious and bizarre word pairsSuitable for 4 or more players aged 16"
Price: 21.49

"Twenty One Dice Game"
"Players roll 6 different coloured dice to try and fill each row of their score sheet to 21 You can only write in the top-most incomplete row and you must mark off all 6 dice before you can move on to the next row The game ends when any player completes their fifth and final row The player with the highest score wins Popular roll and write dice gameSimple rules - pick up and playEasily transportablePlaying time 15 minutesSuitable for 1-12 players aged 8"
Price: 10.99

"Oliver Twist Game"
"London 19th century You are part of a band of street kids in the pay of this old knave known as Fagin He gives you a little money in exchange for the fruit of your larcenies committed in the streets of London! During the two rounds of the game day and night you want to steal as many items as possible in order to resell them to Fagin while avoiding getting yourself noticed by the police Only the richest child at the end of the game (do not exaggerate) can hope to regain their freedom!Oliver Twist is the second volume in PBC's Classics Series after Around the World in 80 Days Players 2-4Playing time 45-60 minsAges 10"
Price: 16.99

"Time For Bed Musical Paddington"
"Calm comfort and soothe baby at bedtime with this charming nursery gift The Time for Bed Musical Paddington is a cute yet classic addition to any nursery and stars Michael Bond's best-selling storybook character Paddington Bear This timeless gift which measures 29cm x 17cm features a soft plush Paddington Bear sleeping on a moon Hanging beneath the moon is a hoop which plays a soothing lullaby when the hoop is pulled The Time for Bed Musical Paddington attaches quickly and simply to the cot and the exceptional attention to detail includes beautifully embroidered 'Time for bed' wording on the moon The Time for Bed Musical Paddington makes a beautiful accessory for any nursery and the perfect gift to mark baby's arrival first Christmas or Christening Plays Brahms Lullaby"
Price: 14.68

"Dwarven Miner Reforged Board Game"
"Battle for honor in this multi-tiered crafting game Delve into the mine to gain treasure resources and even a few shifty Burglars along the way Use these to craft and purchase weapons armor magic and gear for the brave adventures that come your way Each one you help will grant you honor and their unique talents will be at your disposal However vicious Orcs lurk in the shadows and will strike out when least expected Dwarven Miner Reforged is a new and exciting sequel to the beloved Dwarven Miner Featuring new rules as well as original and legacy artwork by legendary fantasy artist Larry Elmore you will return to delve deep into the mine again and again Ages 12Players 2-5Playing time 30-60 mins"
Price: 42.49

"Legendary: Heroes of Asgard Card Game Expansion"
"Wielding incredible powers Asgardians like Thor and Sif were worshipped as gods by early Norse tribes Now they storm back to Earth to defend it from ancient awakening threats The inscription on Mjolnir says &8220;Whosoever holds this hammer if he be worthy shall possess the power of Thor&8221; But Thor has often struggled with arrogance and self-doubt At the crucial moment will he prove worthy?Malekith and Hela now send their followers to bring them new villainous weapons that are equal to Mjolnir&8217;s power These conquerors storm over the lands of Midgardtrampling the weak in their wake Thor struggles to prove worthy against the frost giants and on Earth The dark world of Svartalfheim rises to smother the Nine Realms in darkness Finally Ragnarok threatens the final epic destruction of Asgard Game ContentsRules insert and 100 cards5 New Heroes of 14 cards each (Each Hero has 1 rare 3 uncommons 5 of one common and 5 of another common)2 New Villain Groups2 New Double-Sided Epic Masterminds4 New SchemesGame detailsPlayers 1-5Playing time 30-90 minsAges 14"
Price: 18.99

"Yahtzee Classic Board Game"
"Yahtzee Classic is the brilliant family dice game of skill strategy and a little bit of luck!Roll five dice and decide which ones to stick with and which to roll again Will you hustle for a full house or go all out for Yahtzee?With the average match taking less than half an hour Yahtzee is a great quick game for two or more players aged eight and up Beware though its very addictive!5 dice80 score cardsGame guide "
Price: 12.99

"Castles of Mad King Ludwig Board Game"
"In the tile-laying game Castles of Mad King Ludwig players are tasked with building an amazing extravagant castle for King Ludwig II of Bavariaone room at a time You see the King loves castles having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others but now he&39;s commissioned you to build the biggest best castle ever — subject of course to his ever-changing whims Each player acts as a building contractor who is adding rooms to the castle he&39;s building while also selling his services to other players In the game each player starts with a simple foyer One player takes on the role of the Master Builder and that player sets prices for a set of rooms that can be purchased by the other players with him getting to pick from the leftovers after the other players have paid him for their rooms When a room is added to a castle the player who built it gains castle points based on the size and type of room constructed as well as bonus points based on the location of the room When a room is completed with all entranceways leading to other rooms in the castle the player receives one of seven special rewards After each purchasing round a new player becomes the Master Builder who sets prices for a new set of rooms After several rounds the game ends then additional points are awarded for achieving bonus goals having the most popular rooms and being the most responsive to the King&39;s demands which change each game Whoever ends up with the most castle points wins Players 1-4Playing time 90 minutesSuggested age 10"
Price: 44.99

"Tales & Games Aladdin & the Magic Lamp Board Game"
"The sorcerer has sent you a street urchin like Aladdin into a cave to look for a magic lamp that lets you call upon a genie&39;s favors However the cave also encloses fabulous treasures sorted into three chests If you&39;re not too greedy this could be your chance to become rich! In Tales & Games Aladdin & The Magic Lamp a turn has three phases during which everyone plays simultaneously First choose how many chest cards you want to draw and from which chest Then call out to the genie by being the fastest Finally if you haven&39;t been too greedy draw chest cards while avoiding the scorpions  The game ends when a player draws one of the three sorcerer cards and closes the cave  Players 2-5Playing time 20 minutesAges 8"
Price: 16.99

"Between Two Cities Board Game"
"It is the early 1800s a time of immense construction and urbanization You are a world-renowned master city planner who has been asked to redesign two different cities Projects of such significance require the expertise of more than one person so for each assignment you are paired with a partner with whom to discuss and execute your grandiose plans Will your planning and collaborative skills be enough to design the most impressive city in the world?Between Two Cities is a partnership-driven tile-drafting game in which each tile represents part of a city factory shop park landmarks etc You work with the player on your left to design the heart of one city and with the player on your right to design the heart of another city On each turn you select two tiles from hand reveal them then work with your partners separately to place one of those tiles into each of your two cities before passing the remaining hand of tiles around the table At the end of the game each city is scored for its livability Your final score is the lower of the livability scores of the two cities you helped design To win you have to share your attention and your devotion between two cities The player with the highest final score wins the game The game features play for 3-7 players in 20-25 minutes a 2-player variant for head-to-head competition as well as a solo variant (Automa)"
Price: 32.49

"Evolution: The Beginning Board Game"
"In Evolution The Beginning you&39;ll adapt your species to succeed in a dynamic ecosystem where food is scarce and predators roam Traits like Flight and Horns will protect your species from Carnivores while a Long Neck will help them get food that others cannot reach With hundreds of ways to evolve your species every game unfolds in a beautifully unique way Evolution The Beginning borrows ideas and concepts from other games in the Evolution branded product line but it is a stand-alone game that is not compatible with anything else in the Evolution product line It is the most casual and quick playing adaptation of the Evolution concept but it is highly strategic as a two-player game 2-5 Players30-40 Min Playing TimeAge 8"
Price: 25.49

"Alien Invasion: Nightmare Forest Board Game"
"You are The Lone Survivor of last year’s Dead Run Incident the night when the animals came back from the dead hungering for the brains of humans Somehow you escaped the Nightmare Forest before it was overrun by the undead After that horrifying experience you steeled your heart and appointed yourself the investigator of the strange wild and unexplained in and around The City Recently you saw strange lights hovering outside the City You gathered a few trusted friends and headed back to the Nightmare Forest There you discovered an Alien Expeditionary Force seeking to gather human specimens they can use to conquer the entire planet You must defeat all the Aliens without any of your friends being killed and collected before the Aliens break out of the Forest and wipe out humanity Can you can survive another journey into the Nightmare Forest?OBJECT OF THE GAMENightmare Forest Alien Invasion is a Cooperative game where players must work together to cleanse the forest of Aliens before it is too late! Based on the number of characters you will deal out a grid of Forest Cards Each turn every player will move their character(s) around the Forest and decide which Forest Cards to flip over to potentially expose Aliens fiendish Traps useful Gear or valuable Allies There are four levels of cards with higher challenges requiring that players choose whether to hope for a lucky roll or to combine their unique Abilities and Gear to improve their chances of defeating powerful foes To win you and your friends must stay alive and clear the entire forest before the last turn If any player is killed or if t"
Price: 8.49

"Mystic Vale Vale of Magic Expansion"
"The forces of nature and Gaia’s blessings are not enough to stop the curse from spreading throughout the Valley of Life The druidic clans are now harnessing the power of arcane magic to repel the blight and heal the land While arcane magic offers tremendous power it can quickly overwhelm those who are unable to control it The Vale of Magic Expansion adds new advancement and vale cards to the base Mystic Vale game giving players more card crafting options and exciting new possibilities for powerful combos! Innovative Card Crafting System creates a game experience like you’ve never played before! Beautiful artwork and graphics that bring the game to life Fairly simple rules but offers a deep gaming experience with meaningful decisions Tremendous replay value Players 2 - 4 Ages 14 Playing Time 45 min"
Price: 25.49

"Dominion Intrigue 2nd Edition Expansion"
""Something’s afoot The steward smiles at you like he has a secret or like he thinks you have a secret or like you think he thinks you have a secret There are secret plots brewing you’re sure of it At the very least there are yours A passing servant murmurs “The eggs are on the plate” You frantically search your codebook for the translation before realizing he means that breakfast is ready Excellent Everything is going according to plan" Dominion Intrigue (Second Edition) an expansion for Dominion or Dominion (Second Edition) contains 26 Kingdom card types that can be used with the base game while also adding rules for playing with up to eight players at two tables or for playing a single game with up to six players  Dominion Intrigue (Second Edition) replaces six Kingdom card types from the first edition with six new types of Kingdom cards while also replacing the blank cards in that item with a seventh new Kingdom card These new cards are available on their own in the Dominion Intrigue Update Pack The rulebook has been rewritten one card has a mild functional change (Masquerade skips players with no cards in hand) and other cards have been rephrased (while remaining functionally the same)  Players 2-4Playing time 30 minutesAges 14"
Price: 34.99

"Caravan Board Game"
"1300 AD We&115;tern Africa &8212; the de&115;ire for good&115; &115;uch a&115; ivory in Europe drive&115; the development of many trade route&115; here with caravan&115; of camel&115; delivering good&115; acro&115;&115; the de&115;ert land&115;cape In Caravan player&115; mu&115;t u&115;e their camel&115; to deliver good&115; where they are wanted Each player &115;tart&115; with five camel&115; in their color (or &115;ix in an introductory game) and the game board i&115; &115;eeded with eight good&115; on the &115;pace&115; numbered 1-8 with demand marker&115; placed on the good&115; at &115;pace&115; 1 2 7 and 8 The fir&115;t player in the game take&115; one action the &115;econd player two and &115;o on until &115;omeone take&115; four action&115; after which each player can take up to four action&115; on their turn Action&115; arePlace or move an unladen camel of your color into an empty &115;pace 1 actionPlace or move an unladen camel of your color into an occupied &115;pace 2 action&115;Pick up a good and place it on the camel in that &115;pace 1 action; if any demand marker&115; are on thi&115; &115;pace you keep them Move a good along a chain of your camel&115; ending with it on top of one of your unladen camel&115; 1 action&83;teal a good from on top of an opponent'&115; laden camel placing it under one of your camel&115; in the &115;ame &115;pace 1 action and a theft marker; if you have no theft marker&115; you can't do thi&115; If you move a good to a camel located in the city that want&115; that good (a&115; indicated by color) then you remove that good from the board and keep it A&115; &115;oon a&115; four good&115; have been picked up (not nece&115;&115;arily delivered) pau&115;e the game and place a demand marker on each good &115;till on the board; in addition refill the empty numbered &115;pot&115; with a good from the bag Once the final four good&115; have been drawn from the bag the game end&115; immediately following the next delivery Player&115; &115;core point&115; ba&115;ed upon what they've collected Rare good&115; (of which there are three each of four type&115;) are worth 6 point&115; each; common good&115; (nine each of four type&115;) are worth 3 point&115; each; and each demand marker i&115; worth 1 point Whoever &115;core&115; the mo&115;t win&115; Player&115; 2-4Playing time 45 min&115;Age&115; 12"
Price: 27.77

"An Anthology of Intriguing Animals by Ben Hoare (2018, Hardcover)"
"224 pages Hoare Ben"
Price: 15.99

"Codinca Board Game"
"Deep within the rain forests of the Yucatan rival teams of treasure hunters have recently discovered the lost city of Codinca In the center of the once great citadel stands a stone temple Local legends tell of great treasures that lie buried beneath the temple but despite many weeks of searching no doorway has been found  On the top of the temple stands a square stone altar A small totem stands in the center of this surrounded by a pattern of sixteen carved tiles Examining them closely you discover an intricate series of mechanisms which allow the tiles to switch places and turn over which reveals that each tile has a stone side and a gold side Carvings on each side of the pillar indicate that a sequence of four key patterns must be made with the tiles to open the temple Can you be the first to unlock the secrets of Codinca? In Codinca each player has control of a set of four matching symbol tiles Air Water Earth or Fire Players take turns attempting to move their tiles into a series of four specific key patterns indicated on the key discs drawn at the beginning of the game; those patterns are a block of four a line of four four corners (can be four corners of any nine tiles as well as outside corners) and a diagonal line of four On each turn a player must either switch and flip one of their own tiles with any adjacent tile or switch one of their tiles with any adjacent tile and switch the same or another of their tiles with any adjacent tiles or flip two tiles one of which must be one of their own tiles In addition players are allocated three Spirit Card that gives them the bonus move choice of Line Push or Rotate Four This allows players to disguise their planned moves On the back of the Spirt Card is a Trap Pattern This can be used to change a set display of tiles from gold to stone and visa versa to match the pattern on the Trap Pattern Players can match their required patterns in any order and the first player to match all patterns wins  Players 2-4Playing time 30 minutesAges 8"
Price: 12.49

"Package!? Board Game"
"Package!? is an abstract strategy game designed with very quick play in mind (roughly 5 minutes a game) and is played without the need for a board or a great deal of space Each player is responsible for depositing a number of packages to 5 different locations as well as moving packages about between these locations and creating openings to remove opposing packages from the game Each turn the current player will roll the die and take one of the available actions dependant on the number rolled taking into account the current location of the player and the number of opposing packages at surrounding locations  Points are scored for each package left in play at the end of the game depending on its location When all players have placed their packages the one with the most points is declared the winner… Simple Sort of! The decision behind what’s in the packages and what each player represents is left to you… Maybe you are couriers taking parcels to businesses? Maybe you are spies leaving bombs in enemy facilities? Maybe you are fishermen bringing the days catch into harbour? – Lets be honest if we told you who and what then it wouldn’t be abstract anymore! Players 2-4Playing time 5-10 minsAges 8 "
Price: 8.99

"Rider Waite Tarot Cards"
"The Original Rider Waite Tarot Deck By Arthur Edward Waite There are 78 tarot cards divided into the Major and Minor Arcanas and an instructional booklet explaining how to interpret the cards"
Price: 17.99

"Dinosaurs (An Usborne Book and Jigsaw) Paperback"
"A stunning 100-piece jigsaw crammed with dinosaurs plus a 24-page picture puzzle book presented together in a colourful sturdy box The jigsaw measures 59 x 40cm and the picture puzzle book is packed with things to spot and talk about Can you spot a dinosaur wearing a watch or eating an ice-cream? How about a pair of goggles a key and lots more?"
Price: 12.49

"Alias Original Travel Game"
"Alias the classic word explaining game now in a travel version! It is the perfect challenge for experienced players as well as Alias newbies!Ages 10Players 4Playing time 30 mins"
Price: 9.99

"WizKids Unpainted Miniatures Treasure Piles"
"WizKids is releasing new lines of unpainted miniatures featuring your favorite heroes and monsters from both Dungeons &38; Dragons and Pathfinder!"
Price: 7.99

"Gibsons 1950's Sweet Memories Jigsaw Puzzle - 500 Pieces"
"1950s Sweet Memories is a 500-piece jigsaw puzzle by Robert Opie from Gibsons Games The puzzle is presented in an attractive gift tinA trip to the tuck shop in the 1950s became more rewarding when sweet rationing ended in 1953 in time for Queen Elizabeth IIs coronation celebrations for which special sweet wrappers were designed During the time chocolate was in short supply new treats were restricted to products like Polo mints and Spangles (both arriving in 1948) and Bassetts Jelly Babies (1953)At the end of the decade a new era of confectionery brands was beginning with Opal Fruits Picnic Munchies and Caramac Even so it was the old favourites that endured such as Maltesers Aero Kit Kat Black Magic and Mars bar all of these were first launched in the 1930s Completed puzzle size 34 x 49cmTin size 12 x 7 x 15cmAs with all Gibsons jigsaw puzzles the carefully illustrated pieces are made from the highest quality 100 recycled board and are therefore a pleasure to work with again and again"
Price: 10.99

"Plague Inc The Board Game"
"Plague Inc The Board Game is a strategic game of infection evolution and extinction for 1-5 people - based on the smash-hit digital game with over 85 million players Can you infect the world? Each player is a deadly disease and they must battle against each other to spread their plagues develop new symptoms and ultimately wipe out humanity Starting with Patient Zero you spread your infection across the world by placing tokens in cities - earning DNA points and preventing other players from becoming dominant Players choose which countries are placed on the board but you must be both climate resistant and connected to a country before you can infect it Eventually as countries become fully infected - you try to kill them using the Death Dice Each player’s unique pathogen can be upgraded by evolving trait cards onto an evolution slide (with DNA points) At the start your disease is weak and unspecialised so you will need to add new symptoms to make it stronger Choose carefully and plan ahead in order to react to the changing world and exploit opportunities created by other player’s actions A simple nosebleed could accelerate things early on whilst diarrhea will help you thrive in hot countries Sneezing can infect new continents by air but Total Organ Failure would allow you wipe out multiple countries each turn As countries start to fall use powerful event cards to alter the balance of power You might try to eradicate a dominant player by bombing their diseased cities or hold the Olympics to cause huge numbers of infected people to travel to a healthy continent When the world collapses who will be the ultimate plague? Players 1-4Playing time 40-75 minutesAges 14"
Price: 29.99

"Sagrada Board Game"
"Draft dice & use the tools-of-the-trade to carefully construct your stained glass window masterpiece Each player will build a stained glass window by building up a grid of dice on their player board Each board has some restrictions on which color or shade (value) of die can be placed there Dice of the same shade or color may never be placed next to each other Dice are drafted in player order with the start player rotating each round snaking back around after the last player drafts 2 dice Special tools can be used to help you break the rules by spending skill tokens -- however once a tool is used it then requires more skill tokens for the next player to use them Scoring is variable per game based on achieving various patterns and varieties of placement as well as bonus points for dark shades of a particular hidden goal color The highest scoring window artisan is the winner! 1-4 Players 20-40 Min Playing Time Age 14"
Price: 29.99

"Stupid Deaths Board Game"
"Here lies Stupid Deaths a frightfully funny family board game!This game celebrates some of the stupidest deaths over the centuries and players will die laughing as they are chased around the game board by the Grim Reaper! The question is just how did these people meet their end? Players advance around the board by working out whether the implausible and sometimes rather amusing demise is true or false Players start the game with a True and a False Voting Card as well as an Extra Life Token All the players begin on the Green space half way around the board from the Red space where the Grim Reaper starts his chase The first player takes the top Stupid Deaths Cards and reads it aloud individually all the other players have to decide if the scenario is real or made up and turn over either their True or False Voting card Each player who has voted correctly moves their player piece one space closer to home and away from the chasing Grim Reaper For each player who voted incorrectly the player must move the Grim Reaper one space forward towards their own piece! When the Grim Reaper catches up lands or passes a play piece that player has been ‘touched by death’ and is out of the game unless they use their Extra Life Token to give them one more chance It’s a race against Death to be the first player home and reach the Red space!"
Price: 17.99