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"Cluedo David Walliams - Awful Auntie"
"Take a trip back to Saxby Hall and the world of Awful Auntie in this distinct David Walliams edition of the classic mystery boardgame Cluedo Choose from Stella Lady Saxby’s Ghost Lord Saxby’s Ghost Soot the Ghost Gibbon and Oddmund Oddmund as you explore all of the strange and wondrous rooms of Stella’s home and try to solve the mystery of Wagner Aunt Alberta’s missing owl Who kidnapped Wagner where did they hide him and how did they do it? These are the questions you must answer in order to win As you explore the game board you must use the process of elimination to rule out locations characters and methods one by one Navigate secret passages to cut across the board and make suggestions to force other players to prove you wrong Once you’ve narrowed down the solution move to your desired room and make an accusation But watch out - one wrong guess and you’ll be booted out of Saxby Hall forever Featuring distinct artwork from the world of David Walliams’ beloved children’s book Awful Auntie this twist on a timeless game is bound to captivate players old and young"
Price: 22.12


"Chessex Speckled D6 Dice Set of 36 - Urban Camo"
"Chessex d6 set of 36 Great set for gaming Urban camouflage color pattern"
Price: 10.49


"Chessex Speckled Poly 7 Dice Set: Ninja"
"Chessex is known for its awesome dice in awesome combinations and styles Opaque dice translucent dice speckled dice signature colors and even the Chessex menagerie of trial colors and one-offs when it comes to dice colors Chessex has you covered!Contents 1 x D4 1 x D6 1 x D8 1 x D10 (0-9 numbering) 1 x D10 (numbering in 10s) 1 x D12 1 x D20Set of 7 role playing (RPG) dice"
Price: 8.99


"Chessex Speckled Poly 7 Dice Set: Granite"
"CHX 25320Manufacturer Chessex1 4-sided die 1 6-sided die 1 8-sided die 1 10-sided die 1 10's-place die 1 12-sided die 1 20-sided die"
Price: 8.99


"Chessex Speckled Poly 7 Dice Set - Hi-Tech"
"This Chessex dice set is simple and easy to read greyblack color with silver numbering Great for people beginning a die collection or just looking for a new dice set to increase their rolling options Dice are great tools for random variable determinations in Board Games Table Top Games Role Playing Games Party Games etc Dice can also be great additions to math tutoring from simple additionsubtraction to primary multiplicationdivision Die Set Contains the Following1 of 4 sided1 of 6 sided1 of 8 sided1 of 10 sided1 of 12 sided1 of 20 sided1 of Percentile 10 sided"
Price: 8.99


"Gemini Poly 7 Dice Set - Copper-Steel/White"
"CHX 26424Manufacturer Chessex1 4-sided die 1 6-sided die 1 8-sided die 1 10-sided die 1 10's-place die 1 12-sided die 1 20-sided die"
Price: 11.49


"Flotilla Board Game"
"In 1954 with an explosion over a hundred thousand times more powerful than even the wildest estimates the Castle Bravo nuclear test obliterated the Bikini Atoll and ruptured the Earth down to its mantle As water levels rose in the aftermath the remnants of humanity fled their homes and took to the sea World leadership came together to build a massive Flotilla mankind&8217;s last bastion of civilization Now ten years after the disaster the Flotilla is home to the very last of us Flotilla features two distinct and interwoven modes of gameplay as you try to outpace your opponents in bringing prosperity to humanity&8217;s new home You begin the game as a &8220;Sinkside&8221; Fleet Commander commissioned by world leaders to explore the new face of the ocean scour the depths for resources and rescue any survivors you come across At any point in the game you may choose to turn &8220;Skyside&8221; by selling your skiffs and leaving your seafaring life behind to now grow the Flotilla itself The choice of if or when to switch from a &8220;Sinkside&8221; explorer to a &8220;Skyside&8221; settler defines the very core experience of Flotilla They represent two similar but distinct game experiences utilizing the same game components seamlessly intertwined among all players If you switch you&8217;ll flip over all of your accumulated game components watching your crew grow into new roles with new art for the same characters while finding entirely new uses for your ocean tiles and resources and beginning to trade with the &8220;Sinkside&8221; players as you go after new objectives As players turn &8220;Skyside&8221; different niches are filled forever changing the game&8217;s economy Mastering this ebb and flow will be critical if you&8217;re to shape the new face of humanity!As a &8220;Sinksider&8221; you will explore the ocean with your skiffs pulling some of the 92 hexagon-shaped ocean tiles out of a bag and arranging them to help you effectively collect resources discover valuable artifacts from the sunken civilization all while trying to avoid toxic radiation left from the disaster You&8217;ll dive for supplies rolling a pool of custom dive dice that vary based on the depth level of your skiffs You&8217;ll also carefully manage your resources trading them on the open market for the currency you can use to buy more skiffs and outposts or stockpiling them for when you turn &8220;Skyside&8221;As a &8220;Skysider&8221; you will use your resources to build an expansive network of watercraft and docks using the &8220;Skyside&8221; of your ocean tiles Your divers will also have new jobs as researchers rolling custom multicolor Research dice to discover new technologies that allow the Flotilla to manage a growing population You&8217;ll also build Sonar stations making life a little easier for the &8220;Sinksiders&8221; still out exploring the unknown while earning quite a few points for yourself On both sides you&8217;ll also grow your relationships with the four different governing guilds each giving you unique bonuses and more powerful crew The players with the strongest relationships will also earn valuable points at the end of the game!The components in Flotilla are unique immersive and interconnected Your skiffs will be able to actually carry up to four resource barrels and come in a unique shape for each player color Artifact tokens slot into matching spaces in a double-layered hub board and art on the ocean tiles lines up to create a unique layout for your growing Flotilla each time you play In Flotilla you&8217;ll find significant strategic depth and variety while giving players the freedom to tell their own story Will you build the Flotilla by being the first to go Skyside or stay Sinkside for the whole game becoming the most powerful seafarer of them all?Players 3-5Playing time 90-150 minsAges 14"
Price: 69.49


"ZONA: The Secret of Chernobyl Board Game"
"Zona is an adventure board game designed for 1-4 players To win the game player must reach the sarcophagus of Chernobyl Nuclear Power Plant before other players The sarcophagus opens only when player had previously collected 2 Secrets from underground facilities known as Secret Locations Players must hurry because there is a time limit to the game When the Final Emission strikes everything is lost&8230;GAMEPLAYEach turn players take 2 Actions (move explore combat etc) and then everyone read an Event Card which contains text for short adventure At the end of turn a News Card is drawn by the first player and resolved by him MOODThis board game emphasis the aspect of survival Zone depicted on the playing board is an extremely hazardous and isolated area with very limited access to functional equipment and supplies Players must remember to frequently repair their Items and buy new ones It is also crucial to rest to reduce Fatigue and heal Damage STALKERSEach player takes role of 1 Scavenger from the 10 included in the game Each Scavenger has their own Special Skill set of basic Skills and starting equipment Values of stats such as Awareness Agility or Intellect determine how good they are in avoiding dangers and traps fighting mutants or gathering Artifacts from anomalies The story of Scavenger explains hisherPersonal Goal &8211; the reason for arriving to the Zone Differences between Scavengers makes playing each one of them completely unique Players 1-4Playing time 120-180 minsAges 18"
Price: 56.99


"Aftershock: San Francisco & Venice Board Game"
"The world has been hit with mega earthquakes The worst destruction devastated the San Francisco Bay area It is a time of rebuilding to restore this area to its former glory Aftershock San Francisco &38; Venice is an area control game Players will spend money to acquire cards which are used to increase population build bridges and determine where aftershocks occur Negotiate with other players to score areas on the placement board Spend money wisely to acquire the needed cards that move people back into the demolished areas Make deals to score points in Aftershock!Players 2-5Playing time 60 minsAges 14"
Price: 56.99


"Court of the Dead: Mourners Call Board Game"
"Everyone is already dead in the Underworld It's time to join the factions of Bone Flesh and Spirit as they work to achieve the goal of the Underworld to gather enough forces to take on the celestials of Heaven and Hell to end their ceaseless war If the players work diplomatically in Court of the Dead Mourners Call to maintain a balance they can ensure the Underworld survives long enough for them to also complete their collective and hidden individual objectives The player who best contributes to these goals will earn Death's favor and a place among the elite of the Underworld You are a Mourner &8212; an allegiant of Death &8212; dedicated to realizing his noble ambition to end the celestial war and restore balance to the universe However Death's purpose includes your own ulterior motives You and your fellow Mourners must unite and rise or fall together But only one Mourner will achieve their particular vision of the Underworld united Your task will not be easy While the Underworld is united in its purpose it is divided in its strategy to achieve that aim There are three factions in the Land of the Dead Bone Flesh Spirit Each is a unique path to rise up against Heaven and Hell You will need to strategically manipulate your influence within these factions their strongholds and guilds and within the Court of the Dead if you wish to achieve your ends But beware The power within mortal souls &8212; known as Etherea &8212; is a perilous substance Use it carelessly and you risk invoking the Dreadsgrip - a destructive force within every Mourner that consumes all it touches including its former master Failing to satiate the celestials&8217; war need or triggering the Dreadsgrip has dire consequences for all Mourners Are you strong enough to achieve your own ambitions and be the champion for the uniting force for which all Mourners Call?"
Price: 83.99


"Sirius Dice Violet Betta Poly Dice Set - Sirius Dice"
"7-set of violet betta dice with silver numbers Manufacturer Sirius Dice"
Price: 14.99


"Sirius Dice - Emerald Waters Poly Set"
"Emerald Waters Poly Set"
Price: 14.99


"Sirius Dice Polyroller Poly Set"
"7-set of polyroller dice with silver numbers"
Price: 14.99


"Sirius Dice - Watermelon Poly Set"
"Sirius Dice - Watermelon Poly SetDice sets contain4-sided (d4)6-sided w numbers (d6)8-sided (d8)10-sided (d10 numbered 0-9)Tens 10 (10-sided die numbered 00-90)12-sided (d12)20-sided (d20)Free Bonus D20 from a future releaseEach set is contained in a transparent plastic tube with screw-cap lid"
Price: 14.99


"Q-Workshop Classic Runic Black & Red 7 Dice Set"
"What does Classic mean? Classic is never outdated never embarrassing and is a proof of a sense of style It fits everything and is useful in every situation It fits everyone not only the rich and the snobs The classic can be simple or sophisticated but it is never vulgarly ornate The golden rule of moderation is what distinguishes it from all other things So how does the Q WORKSHOP understand the Classic Runic RPG dice? It is a Set of Polyhedral Dice made from best materials according to a classically elegant design and crafted with simple but beautiful runic font readable as never before These are no trinkets It is a very useful set for all games Available in many colors these dice should help your heroes explore dungeons fight with dragons and let them find the right adventurous path in all worlds These sets will be your friends Take them with you wherever you play your favourite games We are proud of our Classic Runic Dice Sets because the simplicity of these game-tools has been combined with aesthetics No one has the right to say that Classic means boring and ordinary We create beautiful dice Classic is not a deviation from this principle Warning! Choking Hazard Not suitable for children under 3 years"
Price: 9.99


"Ascension (4th Set) Immortal Heroes Expansion"
"Ascension Immortal Heroes is both a supplement to Gary Games' full-sized expansionstand-alone game Ascension Storm of Souls as well as a stand-alone two-player game in its own right As the second set in the series Ascension Immortal Heroes completes the Storm of Souls story arc with players trying to wield the power of past heroes with new Soul Gem cards representing the trapped souls of heroes from the past to stop the rebel godling Kythis from fueling his mad ascent to godhood As with other Ascension titles Immortal Heroes is a deck-building game in which players acquire cards from a central pool to add to their decks for use later; at the same time they also combat creatures and other things that show up in that shared space Both cards acquired and creatures defeated earn a player points A strategic and tactical deck building gameWield the power of the new soul gemsPlaying time 30 minsAges 13 1-2 players"
Price: 20.99


"Palm Reader Card Game"
"Palm Reader is divided into several rounds and in each round the active player draws a card and randomly chooses one of five symbols on it This player then draws that symbol on the palm of the person sitting to their left while that person has their eyes closed Go around the circle of players receiving and tracing on palms (like Telephone) After the final player has received the tracing reveal the card then have all players vote on what they believe the starting symbol was You receive as many victory points as the number of players in a row who successfully guess the symbol Players 4-12Playing time 10-30 minsAges 6"
Price: 16.49


"Tails of Equestria MLP RPG Melody of the Waves Expansion"
"Welcome to the Singing Sea an enchanting place of myth and magic to the west of Equestria&8217;s shores Legends tell that those who sail there sometimes hear delicate songs drifting up from the waters telling of ancient exploits from the days before Equestria These days the Singing Sea is not so calm Ancient magic seeps from places of power across the Singing Sea creating strange phenomena such as the unending Everchill Mists or the sprawling Sea Forest in the south It across these waters you must sail if you are to uncover the mysteries that await and prevent a cataclysm that could affect everypony who calls the Singing Sea their home"
Price: 20.99


"Naruto Shippuden: Village Defenders"
"When Leaf Village comes under attack while most of their ninjaare out on various missions it falls to a small handful of ninja to protect the village! Together the members of Team 7 and acouple of their close friends will attempt to turn back theinvaders They are the last line of defense and they must notfall! Naruto Shippuden Village Defenders is a fast pacedcooperative card game where players assume the role ofTEAM 7&8217;s heores as they fight back an invading force ofenemies that fans of Naruto Shippuden will be quick torecognize Play as your favorite Naruto character and face off against the series classic villains Build combos and focus your chakra to unleash massive attacks!Players 1-4Playing time 30 minsAges 14"
Price: 21.49


"Terminator Dark Fate: The Card Game"
"Terminator Dark Fate is a co-operative deck building card game in which players work together to try and defeat the unfeeling Rev-9 Players will scramble for resources and weapons so they can fend off the Terminator long enough to find some way to destroy it Each time the Rev-9 finds you marks an important decision you must choose whether you will flee or whether you will fight Fighting is dangerous as it allows the Rev-9 to inflict crippling wounds on your deck but if you flee without doing enough damage you know that the Rev-9 is waiting just around the corner Players 2-4Playing time 30 minsAges 14"
Price: 25.99


"Fate Core System Fate of Cthulhu"
"A complete stand-alone cthulhuthemed RPG that offers a fresh take on playing with the mythos Specific time-travel rules focused on how the actions of the characters in the present day change the coming future apocalypse Five fully detailed sample time lines; play a mission team working to prevent one apocalypse or string multiple apocalypses together for a longer campaignA standalone fate core RPG about time-traveling heroes who are preventing a future apocalypse brought on by the arrival of the Elder gods"
Price: 35.49


"Thunderstone Quest What Lies Beneath Expansion"
"What Lies Beneath the sixth quest for Thunderstone Quest which presents a story-driven scenario for the attack on the village can be played in normal competitive mode as well as in Barricade mode This expansion includes more than 240 cards six dungeon tiles and a rulebook Players 1-6Playing time 60-90 minsAges 14"
Price: 38.99


"Posthuman Saga: Resistance Expansion"
"Posthuman Saga Resistance Expansion continues the overarching story presented in the Base Game taking you deeper into the Wilds to track down Mutant Slave Trains carrying human captives and following them to a Mutant Stronghold Posthuman Saga Resistance Expansion adds several new mechanics to the Posthuman Saga Base game along with new ways of scoring and winning the game Resistance also adds a lot of new content including 2 new Characters new Followers new Mission Objectives new Event cards and the new Veteran Mutant die as well as a new deck of Level 3 Encounters including over 30 stories Players 1-4Playing time 30-120 minsAges 14"
Price: 38.99


"Sanctum Board Game"
"Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord Multiple players may survive the fight but only one may claim the glory of purifying Sanctum Gameplay is brisk with the possibility for overlapping turns The four characters all have unique skill sets and you&8217;ll level up fast giving you frequent opportunities to choose new skills Every decision counts Though the game is competitive the goal is to destroy the Demon Lord not each other So player interaction is a race rather than a fight Who&8217;s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus?On your turn you choose one action1) Move Advance along the path toward the Demon Lord and engage some demon minions to fight later 2) Fight Fight all the demon minions you&8217;ve engaged If you kill any demons upgrade Skills and acquire Items 3) Rest Equip some of the loot you&8217;ve won recharge the resources you use to fight and buy potions with extra Items you don't need The choices you&8217;ll be balancing and weighing against each other as you go include- What demons should you fight? Demons come in three colors Blue red and green The color of the demon determines which of your character&8217;s Skills you&8217;ll be able to choose to upgrade if you win the fight Plus each Demon drops a specific piece of gear when you beat it What kind of gear do you need &8212; a chest plate? Footgear? A weapon? Finally since killing demons requires you to roll dice to match the die face showing on the demon&8217;s card which demons can you kill based on your current gear and skill setup?- Which Skills should you unlock? Each character has 9 skills Which ones you choose to gain in a given game drastically changes how the character functions - What gear should you equip? Some gear helps you block damage Some helps you modify dice rolls The better the gear the harder it is to equip - When should you Move Fight and Rest? You&8217;ll want to Move and Fight as many times as possible between Rests but wait too long to Rest and you may take more damage than you can afford Rest too often though and you&8217;ll fall behind the other players and miss out on some kills - Should you do what is most optimal for your character at any given moment or should you sometimes put that aside in order to claim competitive achievements before other players can?The final battle with the Demon Lord is tough Even surviving can feel rewarding But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!Players 2-4Playing time 60-120 minsAges 12"
Price: 58.49


"Blank Marry Kill: Geek Marry Kill Edition"
"Geek Marry Kill is an expansion to Blank Marry Kill and will add all kinds of comic book video game and pop culture references to your decisions This is your chance to finally MARRY LINK BE SLOWLY DIGESTED IN A SARLAC PIT WITH BRIENNE and KILL IKEA MONKEY Hey these decisions aren't supposed to be easy Players 3-10"
Price: 11.99


"Traveller: Reach Adventure 5: The Borderland Run"
"In The Borderland Run the Travellers are engaged to pick up a cargo from a remote outsystem world and convey it to the starport at the Aslan world of Tyokh; a simple enough delivery job with the chance to engage in a little speculative trading along the way However there are those who do not want the cargo to be delivered&8230; and the cargo agrees with them"
Price: 10.99


"Traveller: Naval Adventure 1: Shakedown Cruise"
"A new captain and senior crew have taken over the INS Sharsana She is an older vessel just out of her second mid-life refit and has picked up a few quirks and traits in her long service Her crew are properly trained but have no experience working together The Travellers are given a simple mission on what is to be a shakedown cruise for the ship This is their opportunity to teach the crew how to work together identify problems missed by the dockyard evaluation officers and turn an old ship into an efficient fighting unit Shakedown Cruise is a complete naval mission for Traveller and provides extensive guidance on the use of the mechanics within naval campaigns A copy of the Element Class Cruiser Shipbuilder s Blueprints box set is required"
Price: 10.99


"VS System 2PCG: Crossover Vol. 2"
"In this final Issue of 2019 Crossover Vol2 expands on 8 existing teams (Champions Inhumans SHIELD Hydra Brotherhood of Mutants Spider-Friends Resistance HAMMER) Face characters from across the Spider-Verse the power of the Elders of the Universe and the devious tactics of Mastermind"
Price: 13.99


"Ultra Tiny Epic Galaxies"
"Ultra-Tiny Epic Galaxies is a complete and unabridged version of Tiny Epic Galaxies in a box the size of a deck of cards It plays the full spectrum of 1 to 5 players has all 40 original planets and even includes the Satellites &38; Super Weapons Mini-Expansion!Players 1-5Playing time 30-45 minsAges 14"
Price: 16.99


"Ultra Tiny Epic Kingdoms Card Game"
"You are a tiny kingdom with big ambition You want to expand your population throughout the realms learn powerful magic build grand towers and have your neighbors quiver at the mention of your name The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed In Tiny Epic Kingdoms a 4x fantasy game in a pocket-size package each player starts with a unique faction (which has a unique technology tree) and a small territory Throughout the game players collect resources explore other territories battle each other research magic and work to build a great tower to protect their realm"
Price: 15.49