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"Tenzi Dice Board Game"
"Everyone gets ten dice Someone says "Go" Then everyone rolls and rolls as fast as they can until someone gets all their dice on the same number Sure there are a few more rules but you get the idea! TENZI is The World&39;s Fastest Dice Game! There are over 75 ways to play with 10 examples in your TENZI tube 40 colourful dice for 2 - 4 players It&39;s a TENZI FRENZY! A game for the whole family to enjoy Encourages decision making Great for hand eye co-ordination & matching Award winning 2 - 4 players"
Price: 12.74


"Dice Masters Justice League Gravity Feed - 90 Packs"
"Please note you will receive a full Gravity feed of Dice Masters Justice League containing 90 packs"
Price: 35.99


"Formula D Expansion 1 Sebring & Chicago Board Game"
"Expansion Tracks for Formula D 1 Sebring Florida 2 Chicago Illinois Stretching over almost 6 kilometers the Sebring track in Florida alternates between straight stretches quick curves and slow technical turns Plotted over a former military training camp turned into an airfield this track has been a staple in North America since the 1930’s Each year the 12 hours of Sebring take place there an endurance race whose slightly uneven course gives drivers the chance to test the resilience of their vehicle in the hot and dry (when is it not humid?) Florida weather The second track of this expansion offers street racing fans the chance to drive wildly in the streets of Chicago - in the East Park area to be precise This track offers an urban terrain which alternates between curves and straight lines This mad race in the heart of city traffic will give drivers a chance to drive along the impressive Aon Center one of the tallest skyscrapers of the city to cross the Lake Shore East Park and its three tightly woven lanes (be careful about collisions!) and then rush along the inner port before finally crossing two vertigo-inducing bridges"
Price: 17.49


"The Big Bang Theory Monopoly Board Game"
"Cruise your way around sunny Pasadena as you work your way around the board in The Big Bang Theory Monopoly Choose one of seven collectable tokens including Leonard&39;s Glasses and go for broke as you negotiate key locations like the Physics Department Cafeteria and Mrs Wolowitz&39;s house! building colliders and super colliders Special edition Monopoly based on the hit TV show Play with tokens from the show such as Sheldons spot Amy&39;s Tiara Penny&39;s Wine Glass and many more Trade your favourite places from the show and invest in Super colliders For 2 to 6 players Suitable for ages 8yrs"
Price: 29.48


"Pass The Pigs Party Board Game"
"Hugh and Jack pigfellow have invited their piggy friends to share the fun Now there are eight pigs in the game! Two of these "party animals" are yours to roll against the others in this pigtastic new version of Pass the Pigs The Classic Party Game Try your luck using Pigs as Dice! 8 Pigs in Hot New Colours! For 2-4 players Suitable for everyone over the age of 7 Box Contains 8 x Pigs 1 x Deck of 30 Pig RollBonus and point Cards 1 x Zippered Carrying Case 1 x Illustrated Instructions"
Price: 18.24


"Ghost Stories Black Secret Expansion Board Game"
"The cooperative game Ghost Stories often has players on the edge of their seats with uncertainty over whether their monks will be able to protect a village against the many aspects of Wu-Feng that threaten it With Ghost Stories Black Secret the players will face an even more powerful dilemma Wu-Feng himself Yes the player count for Black Secret is 2-5 (instead of 1-4) as one player will take on the role of Wu-Feng and harass the monks in a more direct manner than they&39;ve experienced previously Wu-Feng now chooses where the incoming ghosts will be placed on the individual monk boards Instead of placing the ghost on the board Wu-Feng can use that ghost to power colored spells matching the color of the ghost or to bring new figures in play that scour the catacombs underneath the village; these figures are searching for the remains of Wu-Feng by digging in the dirt located there and should they find the three icons required the shadow of Wu-Feng descends on the village to fight directly with the monks To aid the monks in their fight against this more devious incarnation of Wu-Feng they have access to blood mantras special abilities that come in different levels to adjust for the difficulty of play With the level 2 mantra for example when a monk loses a life the Qi token is placed on the mantra When two tokens are on the mantra one monk of the players&39; choice gains a Qi With the level 4 mantra all tiles will be de-haunted when it triggers Players 2-5 Suggested ages 12 Playing time 90 minutes"
Price: 25.49


"The Resistance 3rd Edition Board Game"
"The Empire must fall Our mission must succeed By destroying their key bases we will shatter Imperial strength and liberate our people Yet spies have infiltrated our ranks ready for sabotage We must unmask them In five nights we reshape destiny or die trying We are the Resistance! The Resistance is a party game of social deduction It is designed for five to ten players lasts about 30 minutes and has no player elimination The Resistance is inspired by Mafia Werewolf yet it is unique in its core mechanics which increase the resources for informed decisions intensify player interaction and eliminate player elimination Ages 13 Players 5-10 Playing time 30 minutes"
Price: 21.24


"Connect 4 Grab and Go Board Game"
"Connect 4 the win on the go with this compact version of the classic Connect 4 gameYou and your opponent get 21 checkers apiece and the chance to get 4 in a row But you both get the chance to block the other&39;s attempts to connect with your own checkers When the game is done for the day it&39;s easy to store the checkers in the columns and fold up the trays on the playing grid You can have Connect 4 fun anywhere when you play with this Grab & Go game For 2 players and requires a adult assembly"
Price: 8.17


"ThinkFun Robot Turtles Board Game"
"It&39;s no surprise that Robot Turtles is to date the most backed board game in Kick starter history- it cleverly teaches pre-schoolers the fundamentals of computer programming while providing lots of fun and silliness It takes seconds to learn minutes to play and provides endless learning opportunities One thing you should know from the start is that it&39;s not your typical board game Naturally there are rules you have to follow and there&39;s a beginning and an end but there&39;s no single winner In Robot Turtles everyone plays to get their Turtle to the matching Jewel It doesn&39;t matter who gets there first everyone can win It&39;s not about competition but about having fun AND-shhhh don&39;t tell the kids-learning The inventor of Robot Turtles Dan Shapiro is a programmer and a dad He came up with Robot Turtles to give his kids what he feels is the single greatest superpower-the skill of programming He created the game just like a video game with cool obstacles and powers that you can unlock along the way-this keeps the game fresh The recent changes in the UK National Curriculum mean that Children will have to learn basic computer programming at Primary school - Robot Turtles gives your little Turtle Masters the opportunity to learn basic coding in a fun way - without parents needing a background in computing to help them! Players dictate the movements of their Robot Turtle tokens on a game board by playing Code Cards Forward Left and Right When a player&39;s Robot Turtle reaches a jewel they win! If they make a mistake they can use a Bug Card to undo a move The game has many levels so as the players advance they will encounter obstacles like Ice Walls and use more complex Code Cards (like lasers to melt the walls) Play continues until all players collect a jewel so everyone wins Beginner to Advanced levels will make it a family favorite for many years It includes a large Game Board 40 Tiles 4 Robot Turtle Tiles 4 Jewel Tiles 4 Code Card Decks (45 cards in each deck) and instructions 2-5 players can play at once and everyone who gets the Robot Jewel wins  Teach Children as young as 4 the basics of computer programming As children gain confidence they can go on to more &39;unlockable&39; No reading required and it takes seconds to learn how to play Educational game designed to be played with parents or an older sibling Teaches skills required by the new National Curriculum"
Price: 21.14


"Mysterium Board Game"
"In the 1920s Mr MacDowell a gifted astrologist immediately detected a supernatural being upon entering his new house in Scotland He gathered eminent mediums of his time for an extraordinary séance and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery  Unable to talk the amnesic ghost communicates with the mediums through visions which are represented in the game by illustrated cards The mediums must decipher the images to help the ghost remember how he was murdered Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well the easier it is to catch the right culprit  In Mysterium a reworking of the game system present in Tajemnicze Domostwo one player takes the role of ghost while everyone else represents a medium To solve the crime the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder A number of suspect location and murder weapon cards are placed on the table and the ghost randomly assigns one of each of these in secret to a medium  Each hour (ie game turn) the ghost hands one or more vision cards face up to each medium refilling their hand to seven each time they share vision cards These vision cards present dreamlike images to the mediums with each medium first needing to deduce which suspect corresponds to the vision cards received Once the ghost has handed cards to the final medium they start a two-minute sandtimer Once a medium has placed their token on a suspect they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses  After time runs out the ghost reveals to each medium whether the guesses were correct or not Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon) while those who didn&39;t keep their vision cards and receive new ones next hour corresponding to the same suspect Once a medium has correctly guessed the suspect location and weapon they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock They can still use their remaining clairvoyancy tokens to score additional points  If one or more mediums fail to identify their proper suspect location and weapon before the end of the seventh hour then the ghost has failed and dissipates leaving the mystery unsolved If however they have all succeeded then the ghost has recovered enough of its memory to identify the culprit Mediums then group their suspect location and weapon cards on the table and place a number by each group The ghost then selects one group places the matching culprit number face down on the epilogue board picks three vision cards — one for the suspect one for the location and one for the weapon — then shuffles these cards Players who have achieved few clairvoyancy points flip over one vision card at random then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote  If a majority of the mediums have identified the proper suspect with ties being broken by the vote of the most clairvoyant medium then the killer has been identified and the ghost can now rest peacefully If not well perhaps you can try again  Players 2-7 Playing time 40 minutes Ages 10"
Price: 27.46


"Star Wars Armada Maneuver Tool Board Game"
"The massive capital starships of Star Wars Armada feature designs that balance their scale and complexity with ease of use and the Armada maneuver tool is at the heart of this design The Star Wars Armada Maneuver Tool accessory pack provides you an easy way to add a second maneuver tool to your games Alternatively you can use its components to build a shorter maneuver tool to accompany your full-size maneuver tool for use with slower fleets or to navigate your ships more easily through tighter spaces An accessory pack for the Star Wars Armada miniatures game Contains all the components to build a complete maneuver tool Players can choose to build a shorter maneuver tool for use with slower fleets or in tighter spaces The maneuver tool&39;s innovative design introduces ease of use and a realistic sense of inertia to ship movement in Armada Requires other Star Wars Armada products to use"
Price: 10.99


"Istanbul Expansion Mokka und Bakschisch Board Game"
"Selling precious fabrics the finest of spices and the freshest of fruits in Istanbul was very good for business But now the customers at the bazaar have discovered a new delicacy coffee! As the cunning merchant you are you sense the fortune you can make by selling the tasty bean   To overcome these new challenges you will need more help than just that of your assistants Luckily for a baksheesh the guests at the tavern are willing to take a little side job Also at the guild hall you can find the valuable help you need   The first expansion for Istanbul the 2014 Kennerspiel des Jahres Istanbul Mocha & Baksheesh brings four new places more interaction between the players and new ways to gain the coveted rubies The Bazaar favorite of all gaming enthusiasts just got a little more attractive"
Price: 23.49


"Isle of Skye from Chieftain to King Board Game"
"Isle of Skye is one of the most beautiful places in the world with soft sand beaches gently sloping hills and impressive mountains The landscape of Isle of Skye is breathtaking and fascinates everyone In the tile-laying game Isle of Skye From Chieftain to King 2-5 players are chieftains of famous clans and want to build their little kingdoms to score as many points as possible — but in each game only four of the sixteen scoring cards will be scored Thanks to the scoring cards each game is different and leads to different tactics and strategies but having enough money is useful no matter what else is going on Managing that money can be tricky though Each turn each player places two area tiles in front of them and sets the selling price for the tiles Setting a high price is great but only so long as someone actually pays the price because if no one opts to buy then the seller must buy the tiles at the price they previously requested In the end the player with the best kingdom — and not the richest player — becomes the sovereign of the island"
Price: 23.95


"DC Heroclix Batman Superman Dawn Of Justice Movie Gravity Feed - 24 Packs Board Game"
"DC Heroclix Batman Superman Dawn Of Justice Movie Gravity Feed - 24 Packs Board Game"
Price: 35.99


"T.I.M.E Stories Board Game"
"The TIME Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe As temporal agents you and your team will be sent into the bodies of beings from different worlds or realities to successfully complete the missions given to you Failure is impossible as you will be able to go back in time as many times as required TIME Stories is a narrative game a game of "decksploration" Each player is free to give their character as deep a "role" as they want in order to live through a story as much in the game as around the table But it&39;s also a board game with rules which allow for reflection and optimization At the beginning of the game the players are at their home base and receive their mission briefing The object is then to complete it in as few attempts as possible The actions and movements of the players will use Temporal Units (TU) the quantity of which depend on the scenario and the amount of players Each attempt is called a "run"; one run equals the use of all of the Temporal Units at the players&39; disposal When the TU reach zero the agents are recalled to the agency and restart the scenario from the beginning armed with their experience The object of the game is to make the perfect run while solving all of the puzzles and overcoming all of a scenario’s obstacles The base box contains the entirety of the TIME Stories system and allows players to play all of the scenarios the first of which — Asylum — is included During a scenario which consists of a deck of 120 cards each player explores cards presented most often in the form of a panorama Access to some cards require the possession of the proper item or items while others present surprises enemies riddles clues and other dangers You usually take possession of local hosts to navigate in a given environment but who knows what you&39;ll have to do to succeed? Roam a med-fan city looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible and you might even have to jump from one host to another or play against your fellow agents from time to time In the box an insert allows players to "save" the game at any point to play over multiple sessions just like in a video game This way it&39;s possible to pause your ongoing game by preserving the state of the receptacles the remaining TU the discovered clues etc TIME Stories is a decksploring game in which each deck makes anything possible!  Players 2-4 Playing time 60-90 minutes Suggested ages 10"
Price: 33.49


"Dungeons & Dragons Out of the Abyss"
"The Underdark is a subterranean wonderland a vast and twisted labyrinth where fear reigns It is the home of horrific monsters that have never seen the light of day It is here that the dark elf Gromph Baenre Archmage of Menzoberranzan casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss What steps through surprises even him and from that moment on the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15"
Price: 33.99


"Dixit Odyssey Board Game"
"Dixit Odyssey is both a standalone game and an expansion for Jean-Louis Roubira&39;s Dixit which won Germany&39;s Spiel Des Jahres award in 2010 Game play in Dixit Odssey matches that of Dixit Each turn one player is the storyteller This player secretly chooses one card in his hand then gives a word or sentence to describe this card - but no too obviously Each other player chooses a card in hand that matches this wordsentence and gives it to the storyteller The storyteller then lays out the cards and all other players vote on which card belongs to the storyteller If no one or everyone guesses the storyteller&39;s card the storyteller receives no points and all players receieve two; otherwise the storyteller and the correct guesser(s) each receive three points Players score one point for each vote their image receives Players refill their hands and the next player becomes the storyteller When the deck runs out the player with the most points wins The fantastic universe of Dixit winner of the Spiel des Jahres 2010 returns to entrance you once more With Dixit Odyssey continue the adventure in new worlds that will enchant and delight Dixit Odyssey gives players the chance to choose the whimsical and dreamlike art that matches the storyteller’s tale and then see if they can find the storyteller’s card among all those before them Using your imagination and wit journey through wild and magical new worlds and rediscover the brilliance and wonder of the original Discover 84 new illustrations by Piero and Marie Cardouat in Dixit Odyssey the standalone game for up to 12 players that include a new more practical scoreboard voting pads and new rabbit tokens Plus Dixit Odyssey has room to store all the cards from both Dixit and Dixit 2 so you can take the whole game with you in one box A new universe of magical worlds awaits!  Every picture tells a story – but what story will your picture tell? Standalone game 30 minutes playing time 3-12 players (Best with 6 players) Ages 8"
Price: 27.47


"Tipping Point Board Game"
"Have we found your Tipping Point? The high stakes quiz game the whole family can enjoy Based on the highly popular TV game show Tipping Point combines general knowledge questions and answers with nail-biting unpredictability Compete as teams or individuals By answering questions correctly players win tokens to drop into the electronic Tipping Point machine Which of the fourt drop zone do you think will give yo the biggest payout? As the machine slides back and fourth let your token fall and see whether that will start a chain reaction One single correct answer could trigger a cashcade that changes everything! Which team can amass the most counters to go forward and compete in the final jackpot round?  Have we found your Tipping Point? Based on the highly popular TV game show Combines general knowledge questions and answers with nail-biting unpredictability Compete as teams or individuals Fun for all the family!"
Price: 21.82


"T.I.M.E Stories The Marcy Case Expansion Board Game"
"A little girl has gone missing and a sleepy American town is struggling to deal with the loss It&39;s up to you and your team of Temporal Agents to not only find the girl but also combat a strange plague sweeping the countryside The Marcy Case is the first expansion to the revolutionary TIME Stories system Players will travel back to 1992 in an attempt to avert a crisis Every move costs you time and time is in short supply If you can&39;t solve this case before the clock ticks down to zero you&39;ll have to return to your starting point for another attempt The Marcy Case is a completely immersive adventure where every decision you make can be the difference between life or death! A little girl has gone missing and a sleepy American town is struggling to deal with the loss It&39;s up to you and your team of Temporal Agents to not only find the girl but also combat a strange plague sweeping the countryside Ages 10 2 to 4 players 60 to 90 minute playing time"
Price: 19.24


"Dungeons & Dragons Sword Coast Adventure Guide"
"Get everything you need to adventure in the Forgotten Realms on the exciting Sword Coast home to the cities of Baldur’s Gate Waterdeep and Neverwinter Crafted by the scribes at Green Ronin in conjunction with the Dungeons & Dragons team at Wizards of the Coast the Sword Coast Adventurer’s Guide provides D&D fans with a wealth of detail on the places cultures and deities of northwestern Faerûn The Sword Coast Adventurer’s Guide is also a great way to catch up on recent events in the Forgotten Realms to get background on locations featured in the Rage of Demons storyline coming in September and to learn the lore behind video games like Neverwinter and Sword Coast Legends Here are just a few of the features you’ll find in the Sword Coast Adventurer’s Guide  Immersive Adventuring This campaign sourcebook provides players and Dungeon Masters material for creating vibrant fantasy stories along the Sword Coast New Character Options The book offers new subclass options such as the Purple Dragon Knight and the Swashbuckler for many of the classes presented in the Player’s Handbook as well as new subraces and backgrounds specific to the Forgotten Realms Adventure in the Forgotten Realms Discover the current state of the Forgotten Realms and its deities after the Spellplague and the second Sundering You’ll also get updated maps of this area of the Realms Compatible with Rage of Demons storyline Make characters for use with the Out of the Abyss adventure and fight back the influence of the demon lords in the Underdark below the Sword Coast  Insider Information Learn the background behind locations such as Luskan and Gracklstugh featured in the upcoming digital RPG Sword Coast Legends from n-Space  With new character backgrounds and class options players will love the storytelling possibilities of playing a noble of Waterdeep an elf bladesinger or one of the other new options while Dungeon Masters will relish a book full of mysterious locations and story hooks to keep players adventuring on the Sword Coast for years to come"
Price: 29.99


"Celestia Board Game"
"In Celestia a revamped version of Cloud 9 you board an aircraft with a a team of adventurers to perform many trips through the cities of Celestia and recover their wonderful treasures Your journey will not be safe but you will attempt to be the richest adventurer by collecting the most precious treasures! During the journey each adventurer can try to pull out of the game with fabulous objects (a jetpack astronomy glasses etc) or by changing the trip (modifying the travel or abandoning an explorer in the city) As soon as a player earns treasure worth at least fifty points the game ends and this player wins Ages 8 Players 2-6 Playing time 30 minutes"
Price: 19.73


"Dragonwood Board Game"
"Dare to enter Dragonwood! Deep in the heart of this mythical forest lurk angry ogres giggling goblins and even the famed and fearsome fire-breathers themselves! In Dragonwood you collect sets of adventurer cards to earn dice which you then use to roll against your foes Stomp on some fire ants scream at a grumpy troll or strike the menacing orange dragon with a magical silver sword Choose your strategy carefully because the landscape of Dragonwood is ever-changing Only the bravest will overcome the odds to emerge victorious! Gameplay On their turn players either draw a card or attempt to capture a creature or enhancement Players draw from the Adventurer deck that contains cards of 5 different colors all numbered 1-12 With these cards players form combinations to attempt a Strike (cards in a row of any color) a Stomp (cards of the same number) or a Scream (cards of the same color) To capture players roll a number of dice equal to the number of cards they have of the particular combination Each creature has different minimum values of a Strike Stomp or Scream needed to capture it and a Victory Point amount The game includes six six-sided dice with sides 1 2 2 3 3 and 4 to reduce extremely lucky outcomes The Dragonwood deck has 42 cards 5 of which are displayed in the landscape at any time In addition to creatures this deck also has enhancements that are captured in the same way as creatures which assist players in capturing creatures and contains events that also impact play When both dragons have been defeated the game is over and the player with the most victory points wins! Is the best strategy to go for several smaller creatures or save up for larger attacks? Should you grab some enhancements hoping they will pay off or go immediately for creatures? Do you take chances on some rolls or go for sure things? Every time you play Dragonwood the deck is different so no two games are the same!  Collect sets of adventurer cards to earn dice Roll dice against your foes! Choose your strategy carefully the landscape of Dragonwood is ever-changing Playing Time 20 minutes 2 to 4 players"
Price: 16.99


"King Chocolate Board Game"
"You know there is money in chocolate but it doesn&39;t just grow on trees You need to control the links in the production chain to get your cut of the cash to make sure the cocao flows through your businesses instead of your competitors&39; Sometimes you need to help your customers and suppliers to help yourself If you are wily you can figure out a way for your competitors to do the work for you Create monopolies cut off the supply chain disrupt other players&39; finely honed plans — do whatever it takes to become King Chocolate The fruit of the cacao tree goes through six steps to become chocolate You can control only a few of these steps so you must work with your fellow chocolate makers to keep the chocolate flowing through the production chain It sounds cooperative and friendly — but did we mention that the chocolate maker with the most money wins? Things always get complicated when money is involved To ensure your portion of the production process is used the most so that it earns you cash occasionally you&39;ll help your customers and suppliers At the same time you will attempt to crush your competitors force others to help you and manipulate the supply chain You&39;ll do whatever it takes to become the king of chocolate"
Price: 10.98


"Metallica Monopoly Board Game"
"Metallica and Monopoly have collided to bring you a very unique twist on an American classic! Travel round the corners of your favourite Metallica historic locations with your collectable token and start your real-estate empire Purchase the property with your Metalli-money while building stadiums and arenas on each street for a roaring crown reaction! Each property has been named with Metallica history in mind so put your thinking caps on Land on one of the “Binge and Purge” or “Jump in the Fire” spaces and be rewarded or fined in true Metallica form You won’t believe the price you’ll pay! Metallica meets monopoly Visit Metallica&39;s historic locations Be rewarded in true Metallica form Recommended for ages 8 For 2-6 players"
Price: 29.99


"Grand Austria Hotel Board Game"
"In the thick of the Viennese modern age exquisite cafes are competing for customers Inspiring artists important politicians and tourists from all over the world are populating Vienna and in need of a hotel room This is your opportunity to turn your little cafe into a world famous hotel Hire staff fulfill the wishes of your guests and gain the emperor&39;s favor Only then will your cafe become the Grand Austria Hotel Grand Hotel Australia Manufacturer Mayfair Simone Luciani & Virginio Gigli brand new In the thick of the Viennese modern age exquisite cafes are competing for customers"
Price: 37.53


"Urban Shadows (Corebook) Hardcover Board Game"
"The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole Will you die a hero a savior for those who have never gotten enough or live long enough to become the villain? Will you fight the darkness or give in for power? Urban Shadows is an urban fantasy roleplaying game in which mortals and monsters vie for control of a modern-day city a battleground of drama and intrigue layered just under the reality we all think we know know Vampires faeries demons and wizards all fight to own their piece of the streets and skyscrapers ready and willing to make deals with all those who have something to offer You can t trust anyone completely but the city knows who owes whom; debt is the currency that carries weight with anyone and everyone Urban Shadows is Powered by the Apocalypse making use of the same rules-light engine as games like Apocalypse World Monsterhearts and Dungeon World Drawing on a diverse set of source material the game is easy enough to learn for new players and complex enough to satisfy more experiences roleplayers Urban Shadows brings forward a new and exciting urban fantasy setting that is deeply supported by the mechanics and materials ranging from unique corruption mechanics to detailed instructions on how to run the game"
Price: 22.49


"Star Wars Imperial Assault Dengar Villain Pack"
"As the Rebels seek to escape from the grasp of the Empire the Imperial leaders may turn to bounty hunters in order to track down and apprehend the missing Rebels One of these unsavory guns-for-hire is Dengar - a bounty hunter renowned for his brutality and a ruthless killer eager to inflict punishment on his foes This figure pack offers Dengar&39;s deadly attacks and cruel tactics to any skirmish strike team A sculpted plastic figure brings the character to life and replaces the token found in the Return to Hoth expansion With a new three-card Agenda set two new skirmish missions and new Command cards and Deployment cards for both games the Dengar Villain Pack invites you to hunt down anyone who opposes your laws"
Price: 13.49


"Dungeons and Dragons Martial Powers & Races Spell Deck"
"Magic users are not alone in needing a simple way of keeping track of their unique abilities Questing knights royal champions elite foot soldiers hardened mercenaries and bandit kings — as fighters their unparalleled mastery of weapons and armor lets them perform special maneuvers in combat Some of the Realms&39; exotic races are blessed with innate spell abilities This deck gives you all the maneuvers available to the strategic fighter as well as innate spells for the various races of the realms Contains 40 durable laminated cards including 16 Battlemaster maneuvers 3 totem Barbarian abilities 8 blank cards for a Bard’s magical secrets and all the spell-like racial abilities for the Drow High Elf Tiefling Forest Gnome and Genasi sub-races"
Price: 8.49


"Eldritch Horror Under the Pyramids Board Game"
"Ancient secrets sandblasted ruins and unprecedented horrors await in Under the Pyramids! This side board expansion opens up six new locations throught Egypt including bustling Cairo ancient Tel El-Amarna and the shining snaking Nile River Yet the Egypt of the 1920s is hardly a safe tourist destination Amid the cultural tumult and political instability of this modernizing African nation countless Cultists are working to bring about the return of an ancient and powerful evil known as the Dark Pharaoh If he should rise up to rule Egypt once more with his iron will he would doom all humankind to wretched cruel slavery Fighting this battle against terrible evil are eight more investigators aided by invaluable Relics powerful Glamour spells and legendary allies The Museum Heist Adventure cards lead you on a hunt for stolen antiquities and six more preludes that can transform your games of Eldritch Horror in innovative and thematic ways Under the Pyramids includes A side board that opens up six locations spread across Egypt and North Africa A rulebook to guide your journey down the Nile and into the Sahara Two Ancient Ones each with unique Mystery Research and Special Encounters decks Eight new Investigators Plentiful new Unique Assets Conditions Spells Artifacts Gates and Monsters"
Price: 46.49


"HBO Game of Thrones Trivia Board Game"
"In the game of thrones knowledge is as powerful a weapon as Valyrian steel or dragonsfire Without wielding swords ambitious characters likeTyrion Lannister Petyr Baelish and Olenna Tyrell successfully navigate deadly political upheavals and wars What you know can benefit you and even cripple your opponents but in the words of Petyr Baelish “what we don’t know is what usually gets us killed” Game of Thrones The Trivia Game lets you use your knowledge to compete for the Iron Throne You and your friends answer questions about the first four seasons of the hit HBO series in order to conquer key locations in Westeros Whoever controls the most locations in the Seven Kingdoms wins! Choose more difficult questions to immediately gain more control over a location accumulate resources to earn the favor of iconic characters and cunningly make and break alliances with other players Questions are organized by season to ensure that your game is free from spoilers With over 1200 questions included you are certain to find fresh challenges and learn new details about Westeros with every game Ages 18 Playing time 30-60 minutes Players 2"
Price: 40.49