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"Bob Ross: Art of Chill Board Game"
"If you want to paint with Bob Ross you need to be chill so whoever reaches maximum chill first in Bob Ross Art of Chill Game wins In the game each player starts with three art supplies cards with each card showing one of seven paints and one of four tools (Some cards are jokers that serve as any color but no tool) Take one of the large double-sided painting cards place it on the easel and place Bob on the first space on the painting track On a turn the active player rolls the die and either draws an art supplies card plays a paint to their palette receives an extra action for the turn (four total) or both draws a "Chill" card and advances Bob on the painting track Chill cards give all players a bonus set up conditions that could give players extra points and more The player then takes three actions Actions include drawing an art supplies cards discarding two matching cards to claim the matching technique card (which is worth 2 points and 1 bonus point when used) sweep the art supplies card row place a paint on their palette wash half their palette or complete a section of a painting To take this latter action the player needs to have all of the paint needed for one of the painting&39;s three sections on their palette with no unneeded colors mixed in! The player scores points equal to the number of paints used bonus points if they&39;re the first or second to paint this and additional points if they&39;ve painted this feature before Bob (ie did you paint this before the Bob figure reaches this space on the painting track When someone has completed all three features on a painting or Bob has reached the end of the painting track this work is complete! Remove it from the easel and start a new painting Players continue to take turns until someone reaches a maximum chill of 30 points at which point they win the game instantly Players 2-4Playing time 30 minsAges 12"
Price: 23.74

"Bob Ross: Happy Little Accidents Board Game"
""We don&39;t make mistakesjust happy little accidents" Bob Ross Happy Little Accidents is the game in which your mistakes become your masterpieces! Celebrate your creativity in this positive party game inspired by the wisdom of legendary painter Bob Ross You will surprise yourself by transforming abstract shapes and squiggles into charming pieces of art Then share your clever doodles and award points to other players for their inspired creations Players 3-6Playing time 15 minsAges 10"
Price: 20.99

"Stranger Things Dungeons & Dragons Starter Set Board Game"
"The Stranger Things Dungeons & Dragons Starter Set contains everything players need to embark on a Stranger Things adventure including the essential rules of the roleplaying game It&39;s a great way for new as well as seasoned Dungeon & Dragons players to experience the D&D adventure Stranger Things character Mike Wheeler has created for his friends Pick your character -- will you be Will the Wise or Dustin the Dwarf? Get your fireballs ready as you investigate the mysterious castle and battle the ferocious Demogorgon Prepare for just about anything because the game just got stranger Includes Stranger Things Adventure BookRulebook5 Stranger Things character sheets6 diceDemogorgon figurePaintable Demogorgon figure"
Price: 24.99

"Bargain Quest: Chaotic Goods Board Game"
"Bargain Quest Chaotic Goods introduces thirteen new heroes and nine new employees to Bargain Quest with you replacing all the duplicate heroes from the base game when you use this expansion Players 2-6Playing time 30-60 minsAges 8"
Price: 10.99

"TIME Stories Revolution: A Midsummer Night Board Game"
"TIME Stories Revolution A Midsummer Night is a standalone scenario in the "blue cycle" of TIME Stories Players 2-4Playing time 90 minsAges 14"
Price: 25.99

"TIME Stories Revolution: The Hadal Project Board Game"
"In TIME Stories Revolution The Hadal Project a standalone scenario in the "blue cycle" of TIME Stories you and your fellow agents journey to the year 2099 You&39;re not sure what to expect — but it seems that underwater adventure might play a role This scenario was originally released as a print-and-play project by Kevin and Melissa Delp from Tantrum House under the name "Submerged Atlantis" Players 2-4Playing time 90 minsAges 14"
Price: 25.99

"TIME Stories Revolution Experience Expansion Board Game"
"TIME Stories Revolution Experience Expansion Board Game"
Price: 16.99

"Inis: Seasons of Inis Board Game"
"Inis welcomes a fifth player in the Seasons of Inis expansion! Discover new gameplay with the seasons wheel bringing new modalities of victory! Explore the six new territories and lead your troops from the harbors to the island! This expansion offers new action cards Go back to the adventure warrior and may the gods be on your side! Players 2-5Playing time 90 minsAges 14"
Price: 32.99

"Ex-Display Rummy - Classic Game Used - Like New"
"Description below is for brand new sealed products and may not represent the item fully Images are for illustration only Contents and item condition may vary All items are sold in working condition Instruction manuals guides downloadable or online accessible content listed on the product are not guaranteed to be included Description below is for brand new sealed products and may not represent the ex-display item fully Images are for illustration only Contents and item condition may vary All items are sold in working condition Instruction manuals guides downloadable or online accessible content listed on the product are not guaranteed to be included In this challenging game the players place tiles on the table either as groups of the same value or runs of consecutive tiles of the same suit The first player to empty his tile rack wins  The game is easy to learn and it is challenging enough even for experienced and skilled players  Based on classic card game of RummyImproves Mathematical skillsImproves memory and vigilance"
Price: 10.68

"Labyrinth The Board Game: Fireys! Expansion"
"The Fireys! expansion for Jim Henson’s Labyrinth – The Board Game continues your collection of creatures from the movie including an alternative Jareth miniature and gives you optional rules to make use of the Fireys in your games of Labyrinth!Players 1-5Playing time 90 mins "
Price: 23.99

"Reality's Edge: Cyberpunk Skirmish Rules"
"Set in a dystopian cyberpunk future players take on the role of a data-jack a mercenary hacker who leads a small team of trusted operatives and disposable freelancers Funded by shadow backers the data-jacks accept jobs from faceless clients for profit glory and better chrome always better chrome Battles take place in the concrete jungle known as the Sprawl but data-jacks must remain wary of the threat posed by Cyberspace Hacking rules are pivotal to the game with data nodes robots machines and even enemy chrome presenting potential targets for a cunning data-jack No-one plugged into Cyberspace is entirely safe from intrusion and the electronic sprites and digital djinn you can deploy alongside your team can be just as dangerous as any mercenary or assassin Gameplay focuses on individual characters with each skirmish offering you the opportunity to earn experience and equipment for your data-jack and operatives A wide range of items and upgrades are available from advanced weaponry and synthetics through to cyber-implants biological enhancements clones and much more This is a world obsessed with whether something can be done not whether it should"
Price: 30.59

"Dungeon Academy Board Game"
"Time to enter a dungeon — a dungeon composed of dice! — to kill monsters and score as much as possible In Dungeon Academy each player has a piece of paper that shows four dungeons with each dungeon being a 4x4 grid The game lasts four rounds and in each round you will go through one of these dungeons Each player also has a character card that shows some amount of life (red) and mana (blue) along with a special power What&39;s actually in a dungeon is determined by dice that you roll at the start of the round You roll sixteen dice then let them settle in a 4x4 grid The dice show red and blue monsters in both small and large sizes as well as blue potions and red strength You decide where to enter the dice dungeon and which dice to pass through in a continuous line that can change directions only orthogonally and you draw this corresponding line on your personal grid until you exit at some other point of the dungeon without crossing over your line You then claim the lowest available number card with the number of cards matching the number of players Once everyone has finished drawing a line through the dungeon you trace out that path step by step removing life (1 or 2) to defeat red monsters (small or large) and mana (1 or 2) to defeat blue monsters (small or large) You place new tokens on your character as you pass through potions and strength spaces Once you&39;re through the grid you score points for the monsters you defeated and you choose one of four quests on your sheet for bonus points (In the second round you choose one of the three remaining quests so your choices diminish over time) In player order based on your number card you take one of the available treasures which provide points and powers Your life and mana levels carry over into the next round In the second and third rounds you replace one of the dice with a labyrinth die that can be passed through only in certain directions and in the fourth round another die is replaced with the big boss die giving you something giant to take on before ending the game and tallying your final score Players 1-6Playing time 20 minsAges 10"
Price: 28.99

"Hex Roller Board Game"
"HexRoller is a roll-and-write game in which each round players draft two of the dice rolled then fill in spaces on a hexagonal grid attempting to both complete regions and create lines of identical numbers in order to maximize their score Who can use their bonuses at the right time to zoom into the lead?Players 1-8Playing time 10-15 minsAges 10"
Price: 19.99

"Dream Catchers"
"Dream Catchers is a cooperative casual game for 2 to 4 players Players are dream catchers who visits children in their sleep to collect sweet dreams and remove nightmares to help them sleep tight for the night Play power cards to catch a sweet dream for the sleeping child or remove a nightmare to prevent them from attacking the poor kid Players may trade cards with each other to help in their task Monsters appear throughout the night to attack the dream catchers and dreamer If three monsters are hiding under the bed they wake the child up and the game is lost!Collect the required power cards and catch the nasty monsters However some monsters are cunning and may escape if you lose the die roll!At the end of each player&39;s turn time passes and dawn draws near Help the child get a good sleep before the night is over and do it before the monsters wake the dreamer to win the game!"
Price: 14.99

"One Piece Monopoly Board Game"
"Please note Game is in English German image is a placeholderWelcome in dressrosa! The straw hat crew sneak into dressrosa and divide into three teams; destroying artificial Devil fruit factory team escorting caeser team and securing thousand sunny team In this special one piece edition of Monopoly you&39;ll visit all the characters of the anime one piece as well as trying to get Koala and soldier over to your side! Chest and flag cards might reward you for fights against the villains or bring an unexpected surprise Buy sell and trade with other fans to get a powerful one piece team and win the game!The world&39;s favourite family board game brings this exciting edition of One Piece MonopolyChoose your favourite bespoke One Piece character playing token and tour your favourite One Piece charactersAdvance to Bellamy Violet or even Luffy - will you owe rent or reap the rewards?Build your house and hotels and trade your way to successThe Fast-Dealing Property Trading Game is fun for the whole family"
Price: 28.99

"Ed Sheeran Monopoly Board Game"
"Ed Sheeran Monopoly Board Game"
Price: 28.99

"Spongebob Monopoly Board Game"
"Spongebob Monopoly Board Game"
Price: 28.99

"Elton John Monopoly Board Game"
"Elton John Monopoly Board Game"
Price: 28.99

"Riverdale Monopoly Board Game"
"Riverdale Monopoly Board Game"
Price: 28.99

"Shifty Eyed Spies Board Game"
"Face off in a stealthy competition of covert communication Use a wink to signal that you have a delivery for another spy then await their eye-shift that indicates the rendezvous location Be discreet – if anyone intercepts you the mission is blown!4–8 Players20 Min Playing TimeAge 9"
Price: 16.99

"Monkey Temple Board Game"
"Monkey Temple is a family game set in an ancient temple where tourists are robbed by annoying kleptomaniac monkeys The guardians of the temple are desperate If they fail to properly return stolen objects to their respective owners they will be fired! Will you be able to return each object to its owner before everybody starts to complain?Monkey Temple is a co-operative game with a storytelling-and-voting mechanism for players ages 8 and up 3–8 Players20–30 Min Playing TimeAge 8"
Price: 11.99

"Fallout Wasteland Warfare Super Mutants Core Box Board Game"
"Expand your collection with with these high quality multi-part 32mm scale resin miniatures of 2 Super Mutant Hounds 3 Super Mutants 1 Super Mutant Brute 1 Super Mutant Master and all the cards you need to play as the Super Mutants factionHigh quality 32mm scale resin miniatures2x Super Mutant Hounds 3x Super Mutant 1x Super Mutant Brute 1x Super Mutant Master Images shows painted miniatures 9x Large cards Unit AI Reference and 25 Small cards from a range of Items (Weapon Equipment Mod) Boost Heroic Quest Perk Leader Explore Event Wasteland (Danger Creature Stranger)"
Price: 28.49

"The Mini Zen Gardening Kit by Abd Al Hayy Moore (Mixed media product, 2000)"
"This carry-along version of our enormously popular Zen Gardening Kit provides a touch of tranquility on the go Packaged with a 32page introduction to the aesthetic enlightenment of Zen gardening it includes a tray fine sand decorative rocks and miniature wooden rake"
Price: 5.49

"Lexibook LCG3000 Chesslight Electronic Chess Game with Touch Sensitive Keyboard Board Game"
""An electronic chess game designed to easily learn to play chess while having fun!The ChessLight® is an electronic computer with touch-sensitive keypad perfect to learn how to play or improve your level ! With 64 game levels it adjusts to your capacity and accompany you in your progression The ChessLight® is a sophisticated chess game with assessment of your performance thanks to the ELO 1800 system Its touch-sensitive board records the moves under the played piece and under the destination square of the move Thanks to its 64 light diodes you can see the coordinates of your moves and of those of the computer Learn how to play chess whatever your level is!For children and beginners learn how to play thanks to the 5 levels « beginners » in which the computer incites the opponent to progress by deliberating giving up its pawns For the most experienced the ChessLight® also has an “improvement” mode which indicate to the player if the move he played was optimal and to attempt a new move after It also allows to learn and practice the 50-move rule the stalemate the draw by repetition the pawn promotion and the en passant capture It offers the possibility to play with 2 players or against the computer New functions for the perfect game experience!Thanks to the many functions of the ChessLight® discover a new way to play chess« Hint » function the computer helps the player by giving a hint « Training » mode indicated if the move played is optimal « Takeback » function allows to go back up to 2 moves behind « Multimove » function to judge a game between 2 players"Moves identified by 64 warning lights under the played piece and under the destination square Translucent pieces spreading light Complete and progressive 64 difficulty levels (including 5 beginners) divided into 4 different play games Advanced Elo 1800 player rating system Touch-sensitive board stores piece placement when board is turned off 2 players’ mode or player VS computer mode MULTIMOVE level to referee a game between 2 players Knows the 50-move rule “pat” and draw by repetition pawn promotion “en passant” capture Solve the mate in 5 moves TRAINING mode (improvement) indicating to the player whether the move just played is optimal or allowing the player to attempt a new move Functions included HINT to suggest a move TAKE BACK can go back up to 2 moves MOVE VERIFY SET UP Age grade 7 years and olderPower supply 4 x LR6AA batteries (not included) or 9V 3000mA with positive direction adapter (not included)"
Price: 44.93

"Exit: The Sunken Treasure Board Game"
"Exit The Game – The Sunken Treasure is a puzzle game modeled after escape rooms Starting with season 3 the Exit series is divided into difficulty levels "The Sunken Treasure" is categorized at beginners level Setting sail for dangerous waters you embark on the treacherous quest for the legendary treasure of the Santa Maria While investigating a mysterious shipwreck something goes terribly wrong and you are trapped deep underwater! Can you solve the riddles of the wreck and recover the treasure before your time is up? Players 1-4Playing time 45-90 minutesAges 10Difficulty level 2 of 5"
Price: 13.49

"Princess Jing Board Game"
"Princess Jing is a game of bluffing for two players or two groups of players A palace can quickly become a maze for an escaping princess where each mirror can either reveal a way out or conceal a trap! It is up to her to use them at her advantage before her guardians turn them into spying devices!Each player moves their princess across the board hiding her progression while placing allies and mirrors to uncover your opponent’s princess Escaping the palace and running off with your sweetheart will require both wits and stealth!2 Players15–30 Min Playing TimeAge 8"
Price: 13.99

"Scrawl Doodle Your Way To Disaster Board Game"
"Everyone has a dirty mind; you your friends and your friends’ friends Luckily (or perhaps unluckily) Big Potato have devised a new game to draw it out into the open It’s called Scrawl and it’s about doodling your way to disaster Each player is given a clipboard a stack of whiteboard paper and a very questionable Scenario Card (“Octopus Mating Season” for example) Each player would then have to do their best at illustrating their scenario before passing it to the player on their left This player having no idea what the original Scenario was clips another page over it and attempts to describe the picture underneath The clipboards are then passed along once more with the next player attempting to illustrate the new description in front of them This continues until each of the clipboards have returned to their original owners Once the contents of the clipboards are displayed for all to see players vote for their favourites in a run (most grins wins) Trust us you’ll be amazed at how “Octopus Mating Season” turned into “Cat Orgy” so easily Contains 240 different Scenarios Suitable for ages 17For best results play with 4-8 people Each game lasts 30 minutes 276 x 79 x 229 cmBad drawers make great Scrawlers"
Price: 20.89

"Blue Lagoon Board Game"
"Blue Lagoon is an area control and set collection game in which players manage a group of settlers spreading out over the islands of a newly discovered archipelago The game is played over two phases (the exploration phase followed by the settlement phase) Over the course of both phases you will expand your presence on the board by adding one new token each turn (either a settler or a village token) The goal is to collect the resources scattered over the map by placing your tokens on top of them In the first phase you can place a new token anywhere you like as long as it is touching either the lagoon OR one of your previously played tokens In the second phase the board is cleared except for the villages and now you can only expand from the villages you played in the first phase! At the end of both phases players score points for the sets of resources they collected Most points wins Players 2-4Playing time 30-45 minsAges 8"
Price: 18.99

"Memoir '44: New Flight Plan Board Game"
"Air supremacy was a constant challenge during World War II In the Battle of France the Luftwaffe&39;s powerful Stukas were a key component to the German&39;s blitzkrieg strategy that led them to victory Over the English Channel the heroism of RAF pilots saved their country from an invasion In the skies of Kursk Smolensk and Stalingrad many Soviet pilots defended their land against German bombs And when the Allied forces landed in Europe it was under a constant aerial cover of fighters fighter-bombers and bombers At that time Allied air supremacy was at its pinnacle In the Memoir &39;44 New Flight Plan expansion players can deploy air units such as fighters fighter-bombers and even bombers to support their troops on the battlefield This is not the first time airplanes will make an appearance in the Memoir &39;44 system but with its all new set of streamlined rules Memoir &39;44 New Flight Plan grants many new tactical options and is compatible with all existing scenarios in all theaters of operation The expansion also comes with 21 new scenarios and 16 finely-crafted legendary planes in impressive sizes such as the B-17 that measures 72mm by 101mm Players 2-8Playing time 40-120 minsAges 8"
Price: 48.99

"Five Tribes The Thieves of Naqala Expansion Board Game"
"Naqala is now a prosperous place Gaining the favors of the different tribes was not easy and your rivals have not been discouraged by your success In fact some tribes have now abandoned your cause and rallied to your rivals instead and you&39;ll soon discover that these tribes follow influential leaders that your rivals hired against you Every man has his price though so perhaps you can return the favor to your rivals — should you have what it takes to recruit the thieves of Naqala  Five Tribes The Thieves of Naqala is a mini-expansion of six thief cards and one new djinn for Five Tribes that introduces a new element to the base game to create a real thorn in your opponents&39; sides The djinn is shuffled into the deck with the other djinns and protects you from the effects of thieves One thief card is revealed at random at the start of the game and whenever someone would buy a djinn they can purchase the thief card for the same price as the djinn Each thief is associated with one of the tribes and whenever you take an action with that tribe you can choose to activate and discard the thief If you do everyone else must get rid of something — two resource cards one tile they control even a djinn or palace — after which you get to choose to keep something from all the discarded things"
Price: 5.99