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"Ice Cool 2 Board Game"
"Ice Cool 2 is both a standalone game and an expansion for Ice Cool   Ice Cool 2 is a uniquely engaging dexterity game for children families and casual gamers This is the follow up to the 2017 children’s game of the year (Ice Cool) If you already own Ice Cool you can now double the fun by combining both games to engage in race mode create new layouts and other exciting new ways to play for up to 8 players!   This new edition also features exciting new fish cards with trick-shot challenges that if completed allow the player to draw an additional fish card facedown from the deck as points Ice cool 2 if played separately is the good old Ice Cool with some extras like Tasks on 1 point cards Fish moving power for 2 point cards Optional tournament scoring   BUT if you combine both sets then what you get is Multiple new layouts New game mode called The Race Games playable for up to 8 players Chance to create your own new layouts Details Players 2-4 Ages 6 Playing time 30 minutes"
Price: 27.89

"Rory's Story Cubes Fantasia"
"Imagine telling stories that are dynamic interactive fun and randomly generated Imagine never being stuck for an idea ever again Rory’s Story Cubes Fantasia is the fourth StoryCubes set that inspired storytelling and creativity across the globe With Rory&39;s Story Cubes Fantasia you can narrate tales of fantastical quests and magical creatures Roll the Story Cubes and use the face-up images to tell a story There is one rule there are no wrong answers This set combines the Enchanted Mythic and mediaeval 3-cube MIX sets Rory’s Story Cubes is the pocket-sized creative story generator that encourages creativity develops social confidence enhances language development skills and creates connections and unique moments between people young and old alike Housed in a compact magnetic box Story Cubes are perfect for telling stories wherever you go Take them travelling to school camping or even to the restaurant and tell a story while you wait"
Price: 11.74

"Pathfinder RPG 2nd Edition : Playtest Rulebook (Special Edition)"
"This massive 400 page rulebook contains everything you need to create characters and run Pathfinder Playtest adventures from levels 1-20! With gorgeous new illustations by Wayne Reynolds the playest rulebook lights the path leading directly to Pathfinder&39;s future Special hardback edition with foil debossed faux-leather cover and ribbon book mark"
Price: 45.99

"Adventures in Middle-Earth The Laughter of Dragons Board Game"
"Laughter of Dragons is a set of adventures set around Dale and the Lonely Mountain making use of the setting material provided in Erebor"
Price: 25.99

"Ravensburger The Gruffalo Board Game"
"A mouse took a stroll through the deep dark wood A fox an owl and a snake saw the mouse and the mouse looked good! Can you help your mouse to get home safely? All you need is a little luck of the dice and a good memory! If you find the image of Gruffalo under the trees you will scare the hungry animals away This item includes 1x Game Board 4x Mice 5x Plastic trees 5x round discs 1x hazelnut chip 1x dice This game is suitable for 2-4 players Suitable for ages 3 years and up"
Price: 13.74

"Near and Far Amber Mines Expansion Board Game"
"Golden Amber fills the deep mines it&39;s fiery cold embers glowing in the ancient rocks Scholars say that the Arzians valued it above gold or silver and wore it as a sign of wealth Perhaps the rare substance holds forgotten secrets about the long-dead empire and their lust for power? Near and Far Amber Mines is the first expansion to Near and Far It includes modules that you can add or remove according to your preferences The modules are detailed below Amber Mines This module includes a new Mine tile which you place over the top of the Mine on the town board It also includes a deck of 43 Amber Mine cards that players can explore Magic This module includes a new Mystic’s Hut tile (that is combined with the new Mine) a Magic Track tile and a deck of 30 Spell cards with powerful abilities New General Store This module includes a new General Store tile which you place over the top of the General Store on the town board It has slightly altered actions and gives players another way to place camps New Threat Cards This module includes 13 new threat cards These cards replace the original deck of threat cards in Near and Far  Players 2-4 Playing time 60-120 minutes Ages 13"
Price: 23.99

"Sabordage Board Game"
"The famous pirate Blackbeard has summoned you to his deathbed and entrusts you with his dearest secret the location of his hidden treasure! But the old rascal played one last trick on you by also revealing the location to every renowned pirate on the seven seas The race is on but in order to reach the treasure you need a ship sturdy and fast — except everyone has had the same idea and the battle is already raging in the harbor before the ships have even been completed! Figure out how to finish your ship first in Sabordage and you&39;ll be on your way to treasure!  Players 2-5 Playing time 30-45 minutes Ages 12"
Price: 29.99

"Brass Lancashire Board Game"
"Brass Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution You must develop build and establish your industries and network so that you can capitalize demand for iron coal and cotton The game is played over two halves the canal phase and the rail phase To win the game score the most victory points (VPs) which are counted at the end of each half VPs are gained from your canals rails and established (flipped) industry tiles Each round players take turns according to the turn order track receiving two actions to perform any of the following Build an industry tile Build a rail or canal Develop an industry Sell cotton Take a loan At the end of a player&39;s turn they replace the two cards they played with two more from the deck Turn order is determined by how much money a player spent on the previous turn from lowest spent first to highest spent This turn order mechanism opens some strategic options for players going later in the turn order allowing for the possibility of back-to-back turns After all the cards have been played the first time (with the deck size being adjusted for the number of players) the canal phase ends and a scoring round commences After scoring all canals and all of the lowest level industries are removed for the game after which new cards are dealt and the rail phase begins During this phase players may now occupy more than one location in a city and a double-connection build (though expensive) is possible At the end of the rail phase another scoring round takes place then a winner is crowned The cards limit where you can build your industries but any card can be used for the develop sell cotton or build connections actions This leads to a strategic timingstoring of cards Resources are common so that if one player builds a rail line (which requires coal) they have to use the coal from the nearest source which may be an opponent&39;s coal mine which in turn gets that coal mine closer to scoring (ie being utilized) Brass Lancashire the 2018 edition from Roxley Games reboots the original Warfrog Games edition of Brass with new artwork and components as well as a few rules changes  The virtual link rules between Birkenhead have been removed The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck slightly to ensure a consistent experience Two-player rules have been created and are playable without the need for an alternate board The level 1 cotton mill is now worth 5 VP to make it slightly less terrible Players 2-4 Playing time 120-180 minutes Ages 14"
Price: 58.99

"A Fake Artist Goes to New York Multilingual Edition 2017 Board Game"
"Fake Artist Goes to New York – is a party game for 5-10 players Players take turns being the Question Master whose role is to set a category write a word within that category on dry erase cards and hand those out to other players as artists At the same time one player will have only an "X" written on his card He is the fake artist! Players will then go around the table twice drawing one contiguous stroke each on a paper to draw the word established by the Question Master then guess who the fake artist is If the fake artist is not caught both the fake artist and the Question Master earn points; if the fake artist is caught and cannot guess what the word is the artists earn points"
Price: 21.99

"AC/DC Monopoly Board Game"
"Officially licensed Monopoly Board Game! Players 2-8 Recommended Age 8 years and up Playing Time 1-2 hours "
Price: 32.74

"Abyss: Leviathan Expansion Board Game"
"News from outpost is worrying The Leviathans these terrifying sea monsters converge towards the boarder and threaten the Kingdom in Abyss Leviathan the Threat Track is replaced by the Border board on which Leviathan cards will be placed When you Explore the Depths if the revealed card is a Monster you can fight a Leviathan on the Border Some new Lords and some Allies will help you fight using their power The player who killed the greatest number of sea monsters takes the statue and wins 5 extra points at the end of the game But be careful if you do not fight you may get injured Contents 1 Border board 20 Leviathan cards 10 Lord cards 24 Exploration cards 9 Life points tokens 25 Injuries tokens 20 Monster tokens 1 figure 2 dice 1 transparent cup 1 rulebook"
Price: 17.99

"Monkey Mayhem Board Game"
"Wriggle shake and fling the monkey off before he goes ape! Once he’s been shaken off you have to race to pull his tail to stop the timer The monkey will then tell you how many points you scored according to how quickly you shook him off The player with the highest score wins! Product Features Includes plush monkey and spinner Monkey features electronic sounds unit and battery box along with hands that can be gripped onto clothing 3 x AAA batteries (not included)"
Price: 21.49

"Star Wars Imperial Assault Ezra Bridger & Kanan Jarrus Ally Pack"
"Before Luke Skywalker blew up the dreaded Death Star before Princess Leia called for aid from an old war hero before the Rebel Alliance crystalized into a force that would bring down a Galactic Empire there was Phoenix Squadron A band of rebels who fought against the Empire in the Lothal Sector tucked away in the outer rim Thanks to the help of the elite Spectres they have achieved great success Force users are rare in the time of the Rebellion many have been twisted by Emperor Palpatine for his own nefarious purposes The exception to this is the former Jedi Kanan Jarrus and his young Padawan Ezra Bridger Because of their knowledge of the mystical energy field that binds all things these two heroes can become valuable allies to you during your Imperial Assault campaign Recruiting them to your side will take work but maybe a common enemy will bring your heroes and these Force users together This Ally Pack contains everything you need to add these heroes to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and beautifully sculpted figures await you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 13.99

"Star Wars: Imperial Assault Sabine Wren & Zeb Orrelios Ally Pack Board Game"
"Before Luke Skywalker blew up the dreaded Death Star before Princess Leia called for aid from an old war hero before the Rebel Alliance crystalized into a force that would bring down a galactic empire there was Phoenix Squadron A band of rebels who fought against the empire in the Lothal Sector tucked away in the outer rim Thanks to the help of the elite Spectres they have achieved great success This Ally Pack contains everything you need to add these heroes to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and beautifully sculpted figures await you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 13.99

"Star Wars Imperial Assault - Thrawn Villain Pack"
"Few in the Emperor&39;s command are as cunning as Grand Admiral Thrawn Using knowledge of his enemies&39; culture and art against them Thrawn picks apart his foes piece by piece with an efficiency unparalleled in the galaxy This Villain Pack contain everything you need to add Thrawn to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and a beautifully sculpted figure awaits you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 11.99

"Star Wars: Imperial Assault - Hondo Ohnaka Villain Pack Board Game"
"Heroes Villains Rebels Empires these distinctions make little difference to the respectable businessman Hondo Ohnaka Hondo can be a dear friend or a frightful enemy depending on the size of your pockets and is somewhat of an expert at escalating situations This Villain Pack contains everything you need to add Hondo Ohnaka to your Imperial Assault campaign and skirmish games! Daring missions powerful command cards and a beautifully sculpted figure awaits you!  Ages 14 Players 2-5 Game Length 60-120 minutes"
Price: 11.99

"Star Wars X-Wing Second Edition Rebel Alliance Conversion Kit Board Game"
"From the blazingly fast A-wing to the iconic Millennium Falcon the Rebel Alliance fielded a great number of starships during the interstellar battles of the Galactic Civil War Between the Rebel Alliance Conversion Kit and the extensive catalog of first edition expansions these ships are available to join your squadron from day one Within this conversion kit veteran players will find all of the components necessary to upgrade their existing Rebel ship collection from the first edition of X-Wing to the second edition The conversion kit contains a vast array of new ship cards and tokens including iconic pilots such as Han Solo alongside more than one-hundred upgrade cards that give you the power to customize your squad to fit your playstyle Finally the conversion kit also includes the second edition maneuver dials for each ship which makes planning your actions easier than ever before"
Price: 41.99

"Star Wars X-Wing Second Edition Scum and Villainy Conversion Kit Board Game"
"Driven by their desire for profit bounty hunters will relentlessly pursue their quarry to the farthest reaches of the galaxy Far from the uniform ranks of the Rebellion or the Empire these mercenaries often inject their own style and flair into their work With the Scum and Villainy Conversion Kit you can take your own ragtag band of bounty hunters into X-Wing Second Edition right away The Scum and Villainy Conversion Kit contains everything that you need to take your existing colleciton of first edition Scum and Villainy ships into the game&39;s second edition Here you&39;ll find an assortment of second edition punchboard ship cards and upgrade cards letting you bring the galaxy&39;s most dangerous beings to life on your tabletop In addition to being present in the Scum and Villainy Conversion Kit all of the Scum and Villainy ships and upgrades found in the conversion kit will be fully implemented in the X-Wing Second Edition squad-builder at launch giving you the opportunity to experiment with a full complement of new content Likewise first-time players can use the conversion kit and first edition expansions to get a feel for the game with as many different ships as possible! "
Price: 21.99

"Star Wars X-Wing Second Edition Galactic Empire Maneuver Dial Upgrade Kit Board Game"
"Commanding a fighter squadron is an honor only bestowed on the best Imperial commanders and a distinction that shouldn’t go unnoticed With the Galactic Empire Maneuver Dial Upgrade Kit you can display your Imperial pride and further customize your squadron These upgraded plastic maneuver dials proudly declare your allegiance to the Empire while enhancing the aesthetic look of your squadron As you secretly plot your maneuvers each round these kits house a ship’s dial within a secure plastic housing Additionally the kits include a space on the back to insert a dial ID token making it easy to differentiate between your ships in the middle of a game "
Price: 10.99

"Star Wars X-Wing Second Edition Scum and Villainy Maneuver Dial Upgrade Kit Board Game"
"During a game of X-Wing Second Edition you’ll secretly select your ships’ movements using cardboard maneuver dials included in each ship expansion and the Scum and Villainy Conversion Kit Now you can further customize the aesthetics of your squadron by situating each ship’s maneuver dial within a stylish and secure plastic housing The Scum and Villainy Maneuver Dial Upgrade Kit provides three sculpted plastic dial casings that announce your affiliation with the galaxy’s most feared bounty hunters and criminals Additionally these plastic maneuver dials provide an easy way for you to differentiate your dials—each dial includes a space on the back for you to insert a dial ID token that displays a silhouette of the corresponding ship Choose your speed and style!"
Price: 10.99

"Star Wars X-Wing Second Edition TIE/LN Fighter Expansion Pack Board Game"
"Few sounds can strike fear into the heart of a starfighter pilot like the howl of an incoming group of Imperial TIEln fighters The iconic fighter of the Galactic Empire the TIE’s namesake twin ion engines deliver impressive speed and pinpoint maneuverability Although its lightweight frame lacks deflector shields or a hyperdrive its affordability allows the Empire to deploy TIE fighters in great numbers to crush any Rebel resistance The TIEln Fighter Expansion Pack includes one beautifully pre-painted miniature and all the ship and upgrade cards you need to incorporate this flying terror into your Imperial squadron In addition the TIEln Fighter Expansion Pack contains a few entirely new cards that have never before appeared in the game&39;s first edition These new cards and associated punchboard are also included in the Galactic Empire Conversion Kit for the benefit of veteran players!"
Price: 17.99

"Star Wars X-Wing Second Edition Fang Fighter Expansion Pack Board Game"
"Mandalorians are known throughout the galaxy as ferocious warriors and the sight of their iconic armor enough to strike fear in even the most hardened Imperial or Rebel When it comes to space combat the pilots of Mandalore prefer one starfighter above all others the Fang Fighter The Fang Fighter Expansion Pack includes a fully pre-painted Fang Fighter miniature a maneuver dial and all the ship cards upgrade cards and tokens you need to add one of these deadly starfighters to your squadron In addition the Fang Fighter Expansion Pack contains a few entirely new cards that have never before appeared in the game&39;s first edition These new cards and associated punchboard are included in the Scum and Villainy Conversion Kit for the benefit of veteran players!"
Price: 17.99

"Harry Potter Miniatures Adventure Game Dumbledore's Army Expansion Board Game"
"Includes 3 Detailed ready to paint & assemble resin miniatures 35mm scale  Luna Lovegood Ginny Weasley Cho Chang 3 Plastic bases  1 Blister  3 Character cards  3 Spell Cards   1 Artefact Card  1 Potion Card "
Price: 13.88

"Harry Potter Miniatures Adventure Game Fred and George Weasley Expansion Board Game"
"Includes 2 Detailed ready to paint & assemble resin miniatures 35mm scale  George Weasley Fred Weasley 2 Plastic bases  1 Blister  2 Character Cards  1 Spell Card 1 Potion Card "
Price: 10.32

"Harry Potter Miniatures Adventure Game Ministry of Magic Adventure Pack Expansion Board Game"
"Includes 3 Double-Sided game boards  Ministry of Magic Floo Network Hall of Prophecy 2 Scenario rules "
Price: 16.49

"Onitama: Way of the Wind Board Game"
"Once again rival schools have come to Onitama to see who has the dominant Art But something is different this time their activity has attracted the attention of a Wind Spirit! This indomitable force will interfere with the students but it may on occasion grant an unforeseen benefit as well! Ontiama Way of the Wind is an expansion for Onitama the elegant and simple game of martial arts In this expansion you will find the Wind Spirit a neutral game piece that will create a new layer of interaction in the game Onitama Way of the Wind requires the Onitama base game to play Contents Wind Spirit Miniature 8 Wind Spirit cards 2 new move cards for use with Onitama!"
Price: 14.24

"Decrypto Board Game"
"Players compete in two teams in Decrypto with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team In more detail each team has their own screen and in this screen they tuck four cards in pockets numbered 1-4 letting everyone on the same team see the words on these cards while hiding the words from the opposing team In the first round each team does the following One team member takes a code card that shows three of the digits 1-4 in some order eg 4-2-1 They then give a coded message that their teammates must use to guess this code For example if the team&39;s four words are "pig" "candy" "tent" and "son" then I might say "Sam-striped-pink" and hope that my teammates can correctly map those words to 4-2-1 If they guess correctly great; if not we receive a black mark of failure Starting in the second round a member of each team must again give a clue about their words to match a numbered code If I get 2-4-3 I might now say "sucker-prince-stake" The other team then attempts to guess our numbered code If they&39;re correct they receive a white mark of success; if not then my team must guess the number correctly or take a black mark of failure (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be) The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game) Games typically last between 4-7 rounds If neither team has won after eight rounds then each team must attempt to guess the other team&39;s words; whichever team guesses more words correctly wins 3–8 Players 15–45 Min Playing Time Age 12"
Price: 19.49

"Ticket To Ride New York Board Game"
"Ticket to Ride New York features the familiar gameplay from the Ticket to Ride game series — collect cards claim routes draw tickets — but on a scaled-down map of Manhattan that allows you to complete a game in no more than 15 minutes Each player starts with a supply of 15 taxis two transportation cards in hand and one or two destination tickets that show locations in Manhattan (and Brooklyn) On a turn you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up taxi which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them Players take turns until someone has no more than two taxis in their supply then each player takes one final turn including the player who triggered the end of the game Players then sum their points scoring points for the routes that they&39;ve claimed during the game the destination tickets that they&39;ve completed (by connecting the two locations on a ticket by a continuous line of their taxis) and the tourist attractions that they&39;ve reached with their taxis You lose points for any uncompleted destination tickets then whoever has the high score wins! Contains  1 board map of New York transportation network 60 plastic Taxis (15 in each color) 44 Transportation cards 18 Destination Ticket cards 1 rule leaflet 1 scorepad 1 pencil Age 8 2-4 Players 10-15 minutes"
Price: 22.24

"Qwirkle Travel Edition Board Game"
"Our tactile block game combines logic and strategy with easy-to-learn rules Plan your moves to create columns and rows of matching colors and shapes; score big when you place a tile that works in multiple directions It&39;s perfect for travel with 34 -inch solid wood tiles in a zippered pouch 108 tiles 2 to 4 players"
Price: 13.01

"Memoir 44: Through Jungle and Desert Vol. 2 Expansion Board Game"
"The second installment in our second series of Memoir &39;44 Battle Maps offers two new decks of Combat cards along with 6 pre-printed standard scenarios and 2 pre-printed Overlord scenarios that put these cards to good use Through the Jungle Lead your men through the merciless jungle of Burma trying to escape the Japanese grasp or rush to Rangoon before the British forces evacuate the city Discover the tangled fighting conditions of jungle warfare your enemy might be the jungle itself! and over the Desert - Fight the very first tank battle between US and German forces in the sands of North Africa where Stuart and Panzer clash in the middle of the desert Hide behind ridges ambush your opponent and victory will be yours Two ready-to-play Overlord scenarios are also provided in this expansion in Guadalcanal you will fi ght for Henderson Field a strategic objective for both sides On the other side Operation Lightfoot is a huge desert battle that marks the beginning of the second battle of El Alamein The new Jungle and Desert Combat cards provided in this expansion are designed to help spice up your Memoir 44 scenarios by introducing new fi ghting conditions They can even be used in previous Memoir 44 scenarios! Sent wonderfully packaged this incredible Board Game Expansion will be sent swiftly and before you know it it will be sitting proudly on your desk and receiving admiring comments from all your family friends and colleagues!"
Price: 22.57