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"Capharnaum RPG: The Tales of the Dragon Marked"
"I came seeking adventure death and vengeance and I found Capharnaum It called to me with its ancient gods and enmities its mysterious quests desert caravans and dusty souks"
Price: 29.49

"Rory's Story Cubes - Primal"
"Imagine telling stories that are dynamic interactive fun and randomly generated Imagine never being stuck for an idea ever again Rory’s Story Cubes primal is the sixth story Cubes set that inspired storytelling and creativity across the globe With Rory&39;s Story Cubes primal you can unearth tales of long lost lands and their extraordinary inhabitants Roll the story Cubes and use the face-up images to tell a story There is one rule there are no wrong answers This set combines the Prehistorian Animalia and explore 3-cube mix sets Rory’s Story Cubes is the pocket-sized creative story generator that encourages creativity develops social confidence enhances language development skills and creates connection and unique moments between people young and old alike Housed in a compact Magnetic box story Cubes are perfect for telling stories wherever you go Take them travelling to school camping or even to the restaurant and tell a story while you wait"
Price: 10.74

"Judge Dredd: The Cursed Earth"
"For years he&39;s been the law in Mega City One but now it&39;s time for Judge Dredd to bring justice to the rest of America It&39;s time for him to venture into the Cursed Earth Featuring competitive co-operative and solo player modes and brand-new specially commissioned artwork Judge Dredd The Cursed Earth is an immersive sci-fi western in which players must lead a team of judges against dinosaurs mutants and the Cursed Earth itself in search of an object of immense power before it falls into the wrong hands As they scour the wastelands the team will encounter a host of iconic 2000AD characters that will push their resources and abilities to their limits On an impossible journey through radioactive hell can even the judges survive the Cursed Earth?"
Price: 23.99

"Dungeons & Dragons: Vault of Dragons"
"In Vault of Dragons players take the role of unsavory factions from the streets of Waterdeep factions who have heard rumors of a hidden vault of gold under the city and are determined to locate it first In the game players send followers to locations in Waterdeep to uncover rumors and treasure Brawling with other factions to control key locations is to be expected but beware the City Watch Double-sided location tiles give players even more places to explore Uncover the clues and enter the dungeons of the Undermountain to find the vault of dragons"
Price: 26.49

"Solid Black & Gold Polyhedral Dice Set"
"Each set of Dice is packaged in a premium plastic tube The Tube is 64″ High and 1″ In diameter A screwcap opens and closes the tube The Tube is a great vehicle to carry your dice to your next gaming night"
Price: 7.99

"Battlestar Galactica Starship Battles Spaceship Pack: Starbuck's Cylon Raider"
"The Raider is the primary Cylon assault craft first encountered during the destruction of the Twelve Colonies The ship is actually a bio–mechanical self–aware living creature with a complex system of organs veins and biological fluids inside its main body The Cylon Raider is armed with two kinetic energy guns and it may sometimes carry conventional and nuclear missiles Capable of FTL jumps Raiders are also very maneuverable and hard to keep in sight for more than a few seconds After shooting down this Raider Kara “Starbuck” Thrace captured and flew it back to the Galactica adding her callsign under the wings with adhesive tape This pack includes her pilot and skill cards and the ship cards to play the model as either Colonial or Cylon ship Contents 1 Ready–to–play model 1 Gaming base 1 Ship card Maneuver deck Set of pilot cards"
Price: 13.49

"Rory's Story Cubes - Travel Bundle"
"Rory’s 9 original Story Cubes included along with 3 mix sets Enchanted Prehistoria and Clues"
Price: 15.99

"Pathfinder Adventure Path: It Came from Hollow Mountain (Return of the Runelords 2 of 6)"
"The Return of the Runelords Adventure Path continues as the heroes travel south to the city of Magnimar with disturbing newsu2015the ancient runelords of Thassilon are awakening! With Varisia&39;s greatest heroes on a secret mission the task of following up on these rumors falls to a new generation of heroes who must brave the dangers of Hollow Mountain one of Varisia&39;s most notorious ruins What secrets await discovery within this sprawling dungeon complex and is it already too late to halt the return of the Runelords?   "It Came From Hollow Mountain" is a Pathfinder Roleplaying Game adventure for 5th-level characters The adventure continues the Return of the Runelords Adventure Path an exciting continuation of the Runelords saga set in the frontier lands of Varisia A selection of new monsters a discussion of Ashava (a kindly demigoddes of lost spirits) and additional encounters in the ruins that surround Hollow Mountain round out this volume of the Pathfinder Adventure Path   Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 14.99

"Pathfinder Module Cradle of Night"
"The northern tracts of shadow-cloaked Nidal have long been a land of independence and defiance but when a desperate refugee emerges from the earth’s depths the locals reach out for aid This mysterious arrival desperately seeks help in saving his peopleu2015an ancient race that’s become a willing thrall to shadowu2015before they unleash an unfathomable darkness upon the world Cradle of Night is an adventure for 8th-level characters that leads heroes into the depths of the Darklands the subterranean wilds of the Pathfinder world There adventurers must uncover the history of the elusive caligni race and learn one of the greatest mysteries of the Plane of Shadow if they’re to have any hope of preventing the rebirth of a shattered god"
Price: 20.49

"Folklore Encounter Record Pad"
"Become one of six unique characters increasing in knowledge and skill as you embark on a frightful journey to save the world of Folklore from the horrors that plague it Will you survive the adventure that awaits? Will your courage falter and your friends fail you? Or will you become legends? Open and find out… Records your campaign between sessions Requires the base game to play  This expansion for Folklore The Affliction containing 52 cards adds crafting and recipe generation to the core game"
Price: 5.99

"A Song Of Ice and Fire Lannister Mountain's Men Board Game Expansion"
"The Mountain’s Men are drawn from the dregs of society These men have no morals and it shows in how they fight on the battlefield They give no quarter They take no prisoners Those that try and run must be fast lest they get cut down from behind Their ruthlessness is well known by the enemy and that knowledge spreads through the ranks sowing fear and discord Nobody wants to be the ones to have to fight against them on the battlefield The Mountain’s Men Unit Box for the A Song of Ice and Fire Tabletop Miniatures Game gives Lannister Commanders a new unit to add to their ranks Their reputation alone can deal damage to enemy forces The power of their swings with their greatswords means that they can potentially do two hits with each attack And any unit charged by them instantly becomes Panicked Truly nothing that enemy commanders want to face The dregs of society still have a place on the battlefield This expansion gives Lannister Commanders a new unit to add to their ranks Their reputation alone can deal damage to enemy forces The A Song of Ice and Fire Tabletop Miniatures Game Core Set is required to play For 2 players 45 to 60 minutes play time Ages 14 and up"
Price: 18.99

"Pathfinder Campaign Setting Faiths of Golarion"
"Pathfinder Campaign Setting Faiths of Golarion sheds light on 10 lesser-known deities some popular within the Inner Sea Region and some worshipped mostly in the lands beyond From Chaldira Zuzaristan the mischievous halfling god of luck to Nivi Rhombodazzle the deep gnome god of gambling to Gruhastha the Keeper and Hei Feng the Duke of Thunder this book offers details about these gods&39; histories dogmas and practices all designed to enrich your campaigns with new divine lore"
Price: 15.99

"Ultra Pro Silver Comic Bags: Pack 100"
"7 38 X 10 34 (100Pack) new for a exhilarating Card Game! Comics silver size bags acid-free"
Price: 8.49

"Nemeton Board Game"
"Under a vile curse the forest is slowly dying A few druids last guardians of this green and endangered kingdom answer the call of the helpless animals Save the forest and become its protector! In Nemeton you have ten moons (ten turns) to explore the forest create new potions and summon the spirit of animals to earn as many reputation points as possible A player&39;s turn has four phases — night dawn day and dusk — then the next player takes their turn At night the druid summons the power of the moon to grow sacred plant essences in the forest The player adds a “Forest” tile to the existing forest on the “Moon” side Once the tile is placed the player checks if he can link it in a straight line with another “Forest” tile of the same type (river clearing rock or earth) in any direction The player then places the resources of a certain type on the activated tiles At dawn the player turns over the "Forest" tile he just placed on the "Day" side He can now discover a path leading to a sacred place an Oak a spring or a Nemeton If it’s the case the player picks the corresponding "Sacred place" tile in the reserve and adds it to the forest by connecting it to the tile he just added By day the player will move the druid to take the proper course of action depending on the "Forest" tiles on which he is walking gathering all the resources on a simple tile creating potions with those resources near a Nemeton or earning the trust of animals u2028 Exploring the forest isn’t easy When moving forward a druid can use a power to take winding paths and change directions or enjoy a boost in movements that go in a straight line However the player will have to choose between resting and getting back the power to move forward or getting a triskel to earn more points If he wishes the druid can use a sacred plant the archangel plant to turn into a crow and to fly to any "Oak" tile on the board He can summon the spirit of an animal to obtain its special powers and then use them during a special move (swap a resource find a shortcut etc) At dusk if the druid helped to heal the forest by successfully doing virtuous deeds he puts his token on the accomplished goal giving him one more resource as well as bonus points at the end of the game if he is the first of the players to do so Once his turn is over it‘s the turn of the next player until all players have laid down their 10 "Forest" tiles Then the players must count their reputation points Each potion gives the points indicated on the card The goals show the number of points given The animals give points depending on the different streaks Each triskel gives two points The player with the most reputation points wins the game  Players 2-4 Playing time 75 mins Ages 12"
Price: 45.99

"Bluebeard's Bride: Book of Rooms"
"The Book of Rooms opens up the eerie doors of Bluebeard&39;s estate and releases the horrific echoes and terrifying screams of the past Behind each door is a chamber full of everything a groundskeeper could ever need to awe Bluebeard&39;s new bride Lock yourself in and marvel at these fully illustrated rooms each with fleshed-out threats to the bride mysterious objects that cajole closer inspection and horrors that lurk in the shadows"
Price: 10.99

"Sirius Dice - Purple, Orange, Clear Polyhedral Dice Set"
"This set is contained in a transparent durable plastic tube with screw-cap lid   Contents 1 d4 1 d6 1 d8 1 d10 (numbered 0-9) 1 d10 (numbered 00-90) 1 d12 1 d20"
Price: 10.49

"Sirius Dice - Pink & Green & Blue Polyhedral Dice Set"
"This set is contained in a transparent durable plastic tube with screw-cap lid Contents 1 d4 1 d6 1 d8 1 d10 (numbered 0-9) 1 d10 (numbered 00-90) 1 d12 1 d20"
Price: 14.49

"Battlestar Galactica Starship Battles Spaceship Pack: Viper MK. II"
"Battlestar Galactica Starship Battles Spaceship Pack Viper MK II"
Price: 15.99

"Sirius Dice - White Cloud & Pink Ink Polyhedral Dice Set"
"Contents 1 d4 1 d6 1 d8 1 d10 (numbered 0-9) 1 d10 (numbered 00-90) 1 d12 1 d20"
Price: 10.49

"Realm of Sand Board Game"
"The Realm of Sand the mirror of the material world and the source of magic in Ragusa has started dying After thousands of years of overuse the magic has begun to dissipate With the realm in peril time bends and reality shifts uncontrollably in the physical world The Queen of Ragusa has embarked on a journey to the Realm of Sand to save her home While she travels the plane awaking the power of the glyphs you as a royal magician must act quickly to assemble those glyphs and stabilize the magic to reconstruct the realm of sands Who will help the queen save Ragusa and become hero of the Realm of Sand?  Players 1-4 Playing time 30-60 mins Ages 10"
Price: 24.99

"Sirius Dice - Pearl Green Poly Set"
"Pearl Green Acrylic - 7 die set"
Price: 8.49

"Battlestar Galactica Starship Battles Spaceship Pack: Cylon Raider"
"Includes One Ready-to-Play Model Gaming Base Ship Card Maneuver Deck and Set of Pilot Cards Officially Licensed Ages 13 A Battlestar Galactica Starship Battles Starter Set is Required to Play"
Price: 13.49

"Sirius Dice - Pearl Charcoal Grey Poly Set"
"4-sided (d4)  6-sided w numbers (d6)  8-sided (d8)  10-sided (d10 numbered 0-9)  Tens 10 (10-sided die numbered 00-90)  12-sided (d12)  20-sided (d20) "
Price: 9.99

"Sirius Dice - Pearl Blue Poly Set"
"Pearl Blue Acrylic - 7 die set"
Price: 9.99

"Sirius Dice - Translucent Purple Poly Set"
"Translucent Purple Resin- 7 die set"
Price: 9.99

"Fist of Dragonstones Tavern Edition Board Game"
"Fist of Dragonstones Tavern Edition is a closed-fist bidding game Players try to outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards The powers from those characters help collect valuable Dragonstones lend their magical powers help foil other players and convert Dragonstones into victory   For each character card players choose the number of coins they want to bid by placing them in a closed fist All players reveal their bets at the same time and the winner of the auction gains control of the card&39;s powers Depending on the card you may win additional coins or Dragonstones gain powers place spells on other players or score points   The rules of Fist of Dragonstones Tavern Edition have been updated from the original Fist of Dragonstones to improve gameplay including the introduction of the King&39;s Favor which speeds up play The game includes more than 70 special character cards in the game compared to 25 special characters in the original game Some of these special characters can be saved for later use in the game Thematically and artistically the game has been re-imagined into The Dragon & Flagon universe   The Legend Many many years ago an enchanted forest lay hidden between two great mountain ranges The forest valley was home to several kingdoms whose rival princes battled with each other to unite the entire realm under one flag To gain advantage princes vied with each other to collect powerful magic amulets called Dragonstones   Like many royals over time the princes began to prefer the comfort and safety of their fortified castles Rather than risk their own lives by venturing out to search for these amulets they paid handsome rewards to Adventurers who could bring them the Dragonstones The allure of the princes&39; wealth soon filled the enchanted forest with all manner of wizards witches dwarves goblins and many other enchanted creatures — all in pursuit of the magic Dragonstones   This enchanted land is now almost entirely lost to legend yet at a cozy inn known as The Dragon & Flagon the memory of Dragonstones is kept alive by the Adventurers that frequent the tavern Even today a nod from a knowing traveler may persuade the Adventurers to recount some of the ancient tales And if they take a particular liking to you those Adventurers may bring out their own collection of magic coins and challenge you to a simple game of skill and luck giving you a chance to have your own Fist of Dragonstones   Players 3-6 Playing time 45-60 mins Ages 8  "
Price: 15.93

"Sirius Dice - Translucent Red Poly Set"
"Translucent Red Resin- 7 die set"
Price: 9.99

"Sirius Dice - Red Cloud Transparent Poly Set"
"Translucent Red Cloud Resin- 7 die set"
Price: 11.99

"Marvel HeroClix: Earth X Starter Set"
"Marvel HeroClix Earth X Starter Set"
Price: 18.99

"Discovery: The Era of Voyage Board Game"
"With the advancement of shipbuilding technology and navigation countless brave explorers set sail to the unknown seas Cities and islands previously unknown to us are being discovered Fleets of various countries sail on the foreign oceans with the discovery of new sea routes speeding up cultural and commercial exchange and taking us one step closer to the future In Discovery Era of Voyage players take on the role of ambitious captains leading their fleet towards glory at sea Through trading goods and commodity investment and development you accumulate reputation and influence among the islands Build a foundation for your family’s wealth and prosperity!  Players 2-4 Playing time 30-45 mins Ages 8"
Price: 16.49