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"Twilight of the Gods Expansion: Season of Apocalypse"
"Aggression and Negotiation&39;s rivalry bursts into open conflict with the introduction of Indra and Hermes in Season of Apocalypse Backed by potent new epic creatures including Alexander the Great and Melanippe the Black Mare the roiling conflict between pantheons threatens to encompass the entire globe and lay waste to all that exists Will this be the final battle of the gods? Only time will tellSeason of Apocalypse contains 50 cards which are made up of 19 brand new cards (each having multiple copies) and 4 cards previously seen in the core set Twilight of the Gods Age of Revelations is required to play"
Price: 7.49

"Twilight of the Gods Expansion: Season of Epiphany"
"In Season of Epiphany the adherents of Mysticism tap deeply into primal sources bringing a bevy of new destructive effects to bear on all who would oppose them Bolstered by such powerful cards as Aether Implosion and the emergence of Yggdrasil the World Tree Mysticism followers gather behind Horus to dominate the battlefield It remains to be seen if the new powers gathered by the other factions can withstand the oncoming storm Season of Epiphany contains 50 cards which are made up of 16 brand new cards (each having multiple copies) and 4 cards previously seen in the core set Twilight of the Gods Age of Revelations is required to play"
Price: 6.49

"Twilight of the Gods Expansion: Season of Prophecy"
"In Season of Prophecy the forces of Sanctuary emerge from behind their walls to take the fight to their enemies Led by the Norse goddess Freya these new cards accelerate Sanctuary&39;s early game options and allow for a more proactive and aggressive play style Not everything is good news for the defenders however as the other three factions are mustering potent new additions to their arsenals as well Season of Prophecy contains 50 cards which are made up of 16 brand new cards (each having multiple copies) and 4 cards previously seen in the core set Twilight of the Gods Age of Revelations is required to play"
Price: 8.49

"Starfinder Adventure Path: Soldiers of Brass (Dawn of Flame 2 of 6)"
"Hired guns Now employees of the Deep Cultures Institute the heroes are set to investigate what&39;s happening in the sun Burglars in the DCI museum throw that plan askew by stealing the institute&39;s data The missing files are compiled and cross-referenced rumors on potential intelligent life inside the Pact Worlds&39; star none of them substantiated Who might want such speculation and why? Following the robbers&39; path takes the heroes to the bubble-city of Corona and the infamous unstable Brass Bazaar where they learn the thieves weren&39;t the only ones interested in the DCI&39;s guesswork The heroes must uncover who has the stolen data find out where it&39;s stored and extract it In the process they discover more than they bargained for!This volume of Starfinder Adventure Path continues the Dawn of Flame Adventure Path and includes “Soldiers of Brass” a Starfinder adventure for 3rd-level characters by Crystal Frasier An array of quirky locations in the Brass Bazaar along with the people and items found in them by Adrian Ng A tourists&39; survey of the Burning Archipelago by Kate Baker An archive of elemental creatures from mischievous mephits to cruel salamanders by Crystal Frasier and Owen KC Stephens Statistics and deck plans for an efreeti starship by Thurston Hillman and a vignette of a desert world that serves as a haven for damaged starships by Christopher Carey  "
Price: 9.49

"Life Among the Ruins RPG 2nd Edition - Handout Sheets: Legacy"
"It’s a dangerous world out there You’ll need all the help you can get The 56 dry-erase cards in this pack let you bring your game of post-apocalyptic survival straight to the table Grab your dice make your world and play! Contains 11 Family types13 Character types5 Quick Character sheets6 World-Changing WondersQuick-Reference Rules SheetsThis pack contains every playbook (family and character) basic move reference sheets and quick character cards that make rapidly creating an incidental character a breeze The card finish lets you use dry-erase markers to fill them in letting you reuse the cards as many times as you like"
Price: 18.99

"Capharnaum RPG: The Tales of the Dragon Marked"
"I came seeking adventure death and vengeance and I found Capharnaum It called to me with its ancient gods and enmities its mysterious quests desert caravans and dusty souks"
Price: 29.49

"Rory's Story Cubes - Primal"
"Imagine telling stories that are dynamic interactive fun and randomly generated Imagine never being stuck for an idea ever again Rory’s Story Cubes primal is the sixth story Cubes set that inspired storytelling and creativity across the globe With Rory&39;s Story Cubes primal you can unearth tales of long lost lands and their extraordinary inhabitants Roll the story Cubes and use the face-up images to tell a story There is one rule there are no wrong answers This set combines the Prehistorian Animalia and explore 3-cube mix sets Rory’s Story Cubes is the pocket-sized creative story generator that encourages creativity develops social confidence enhances language development skills and creates connection and unique moments between people young and old alike Housed in a compact Magnetic box story Cubes are perfect for telling stories wherever you go Take them travelling to school camping or even to the restaurant and tell a story while you wait"
Price: 11.99

"Judge Dredd: The Cursed Earth"
"For years he&39;s been the law in Mega City One but now it&39;s time for Judge Dredd to bring justice to the rest of America It&39;s time for him to venture into the Cursed Earth Featuring competitive co-operative and solo player modes and brand-new specially commissioned artwork Judge Dredd The Cursed Earth is an immersive sci-fi western in which players must lead a team of judges against dinosaurs mutants and the Cursed Earth itself in search of an object of immense power before it falls into the wrong hands As they scour the wastelands the team will encounter a host of iconic 2000AD characters that will push their resources and abilities to their limits On an impossible journey through radioactive hell can even the judges survive the Cursed Earth?"
Price: 23.99

"Solid Black & Gold Polyhedral Dice Set"
"Each set of Dice is packaged in a premium plastic tube The Tube is 64″ High and 1″ In diameter A screwcap opens and closes the tube The Tube is a great vehicle to carry your dice to your next gaming night"
Price: 7.99

"Battlestar Galactica Starship Battles Spaceship Pack: Starbuck's Cylon Raider"
"The Raider is the primary Cylon assault craft first encountered during the destruction of the Twelve Colonies The ship is actually a bio–mechanical self–aware living creature with a complex system of organs veins and biological fluids inside its main body The Cylon Raider is armed with two kinetic energy guns and it may sometimes carry conventional and nuclear missiles Capable of FTL jumps Raiders are also very maneuverable and hard to keep in sight for more than a few seconds After shooting down this Raider Kara “Starbuck” Thrace captured and flew it back to the Galactica adding her callsign under the wings with adhesive tape This pack includes her pilot and skill cards and the ship cards to play the model as either Colonial or Cylon ship Contents1 Ready–to–play model1 Gaming base1 Ship cardManeuver deckSet of pilot cards"
Price: 13.49

"Pathfinder Adventure Path: It Came from Hollow Mountain (Return of the Runelords 2 of 6)"
"The Return of the Runelords Adventure Path continues as the heroes travel south to the city of Magnimar with disturbing newsu2015the ancient runelords of Thassilon are awakening! With Varisia&39;s greatest heroes on a secret mission the task of following up on these rumors falls to a new generation of heroes who must brave the dangers of Hollow Mountain one of Varisia&39;s most notorious ruins What secrets await discovery within this sprawling dungeon complex and is it already too late to halt the return of the Runelords? "It Came From Hollow Mountain" is a Pathfinder Roleplaying Game adventure for 5th-level characters The adventure continues the Return of the Runelords Adventure Path an exciting continuation of the Runelords saga set in the frontier lands of Varisia A selection of new monsters a discussion of Ashava (a kindly demigoddes of lost spirits) and additional encounters in the ruins that surround Hollow Mountain round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 14.99

"Pathfinder Module Cradle of Night"
"The northern tracts of shadow-cloaked Nidal have long been a land of independence and defiance but when a desperate refugee emerges from the earth’s depths the locals reach out for aid This mysterious arrival desperately seeks help in saving his peopleu2015an ancient race that’s become a willing thrall to shadowu2015before they unleash an unfathomable darkness upon the world Cradle of Night is an adventure for 8th-level characters that leads heroes into the depths of the Darklands the subterranean wilds of the Pathfinder world There adventurers must uncover the history of the elusive caligni race and learn one of the greatest mysteries of the Plane of Shadow if they’re to have any hope of preventing the rebirth of a shattered god"
Price: 20.49

"Folklore Encounter Record Pad"
"Become one of six unique characters increasing in knowledge and skill as you embark on a frightful journey to save the world of Folklore from the horrors that plague it Will you survive the adventure that awaits? Will your courage falter and your friends fail you? Or will you become legends? Open and find out…Records your campaign between sessions Requires the base game to play  This expansion for Folklore The Affliction containing 52 cards adds crafting and recipe generation to the core game"
Price: 5.99

"Pathfinder Campaign Setting Faiths of Golarion"
"Pathfinder Campaign Setting Faiths of Golarion sheds light on 10 lesser-known deities some popular within the Inner Sea Region and some worshipped mostly in the lands beyond From Chaldira Zuzaristan the mischievous halfling god of luck to Nivi Rhombodazzle the deep gnome god of gambling to Gruhastha the Keeper and Hei Feng the Duke of Thunder this book offers details about these gods&39; histories dogmas and practices all designed to enrich your campaigns with new divine lore"
Price: 15.99

"Nemeton Board Game"
"Under a vile curse the forest is slowly dying A few druids last guardians of this green and endangered kingdom answer the call of the helpless animals Save the forest and become its protector! In Nemeton you have ten moons (ten turns) to explore the forest create new potions and summon the spirit of animals to earn as many reputation points as possible A player&39;s turn has four phases — night dawn day and dusk — then the next player takes their turn At night the druid summons the power of the moon to grow sacred plant essences in the forest The player adds a “Forest” tile to the existing forest on the “Moon” side Once the tile is placed the player checks if he can link it in a straight line with another “Forest” tile of the same type (river clearing rock or earth) in any direction The player then places the resources of a certain type on the activated tiles At dawn the player turns over the "Forest" tile he just placed on the "Day" side He can now discover a path leading to a sacred place an Oak a spring or a Nemeton If it’s the case the player picks the corresponding "Sacred place" tile in the reserve and adds it to the forest by connecting it to the tile he just added By day the player will move the druid to take the proper course of action depending on the "Forest" tiles on which he is walking gathering all the resources on a simple tile creating potions with those resources near a Nemeton or earning the trust of animalsu2028Exploring the forest isn’t easy When moving forward a druid can use a power to take winding paths and change directions or enjoy a boost in movements that go in a straight line However the player will have to choose between resting and getting back the power to move forward or getting a triskel to earn more points If he wishes the druid can use a sacred plant the archangel plant to turn into a crow and to fly to any "Oak" tile on the board He can summon the spirit of an animal to obtain its special powers and then use them during a special move (swap a resource find a shortcut etc) At dusk if the druid helped to heal the forest by successfully doing virtuous deeds he puts his token on the accomplished goal giving him one more resource as well as bonus points at the end of the game if he is the first of the players to do so Once his turn is over it‘s the turn of the next player until all players have laid down their 10 "Forest" tiles Then the players must count their reputation pointsEach potion gives the points indicated on the cardThe goals show the number of points givenThe animals give points depending on the different streaksEach triskel gives two points The player with the most reputation points wins the game Players 2-4Playing time 75 minsAges 12"
Price: 45.99

"Bluebeard's Bride: Book of Rooms"
"The Book of Rooms opens up the eerie doors of Bluebeard&39;s estate and releases the horrific echoes and terrifying screams of the past Behind each door is a chamber full of everything a groundskeeper could ever need to awe Bluebeard&39;s new bride Lock yourself in and marvel at these fully illustrated rooms each with fleshed-out threats to the bride mysterious objects that cajole closer inspection and horrors that lurk in the shadows"
Price: 10.99

"Sirius Dice - Purple, Orange, Clear Polyhedral Dice Set"
"This set is contained in a transparent durable plastic tube with screw-cap lid Contents1 d41 d61 d81 d10 (numbered 0-9)1 d10 (numbered 00-90)1 d121 d20"
Price: 10.49

"Sirius Dice - Pink & Green & Blue Polyhedral Dice Set"
"This set is contained in a transparent durable plastic tube with screw-cap lid Contents1 d41 d61 d81 d10 (numbered 0-9)1 d10 (numbered 00-90)1 d121 d20"
Price: 14.49

"Battlestar Galactica Starship Battles Spaceship Pack: Viper MK. II"
"Battlestar Galactica Starship Battles Spaceship Pack Viper MK II"
Price: 15.99

"Sirius Dice - White Cloud & Pink Ink Polyhedral Dice Set"
"Contents1 d41 d61 d81 d10 (numbered 0-9)1 d10 (numbered 00-90)1 d121 d20"
Price: 10.49

"Realm of Sand Board Game"
"The Realm of Sand the mirror of the material world and the source of magic in Ragusa has started dying After thousands of years of overuse the magic has begun to dissipate With the realm in peril time bends and reality shifts uncontrollably in the physical world The Queen of Ragusa has embarked on a journey to the Realm of Sand to save her home While she travels the plane awaking the power of the glyphs you as a royal magician must act quickly to assemble those glyphs and stabilize the magic to reconstruct the realm of sands Who will help the queen save Ragusa and become hero of the Realm of Sand? Players 1-4Playing time 30-60 minsAges 10"
Price: 24.99

"Sirius Dice - Pearl Green Poly Set"
"Pearl Green Acrylic - 7 die set"
Price: 8.49

"Battlestar Galactica Starship Battles Spaceship Pack: Cylon Raider"
"Includes One Ready-to-Play Model Gaming Base Ship Card Maneuver Deck and Set of Pilot CardsOfficially LicensedAges 13A Battlestar Galactica Starship Battles Starter Set is Required to Play"
Price: 13.49

"Sirius Dice - Pearl Charcoal Grey Poly Set"
"4-sided (d4) 6-sided w numbers (d6) 8-sided (d8) 10-sided (d10 numbered 0-9) Tens 10 (10-sided die numbered 00-90) 12-sided (d12) 20-sided (d20) "
Price: 9.99

"Sirius Dice - Pearl Blue Poly Set"
"Pearl Blue Acrylic - 7 die set"
Price: 9.99

"Sirius Dice - Translucent Purple Poly Set"
"Translucent Purple Resin- 7 die set"
Price: 9.99

"Fist of Dragonstones Tavern Edition Board Game"
"Fist of Dragonstones Tavern Edition is a closed-fist bidding game Players try to outwit their opponents by using gold and magic coins to buy control of an ever-changing cast of enchanted character cards The powers from those characters help collect valuable Dragonstones lend their magical powers help foil other players and convert Dragonstones into victory For each character card players choose the number of coins they want to bid by placing them in a closed fist All players reveal their bets at the same time and the winner of the auction gains control of the card&39;s powers Depending on the card you may win additional coins or Dragonstones gain powers place spells on other players or score points The rules of Fist of Dragonstones Tavern Edition have been updated from the original Fist of Dragonstones to improve gameplay including the introduction of the King&39;s Favor which speeds up play The game includes more than 70 special character cards in the game compared to 25 special characters in the original game Some of these special characters can be saved for later use in the game Thematically and artistically the game has been re-imagined into The Dragon & Flagon universe The LegendMany many years ago an enchanted forest lay hidden between two great mountain ranges The forest valley was home to several kingdoms whose rival princes battled with each other to unite the entire realm under one flag To gain advantage princes vied with each other to collect powerful magic amulets called Dragonstones Like many royals over time the princes began to prefer the comfort and safety of their fortified castles Rather than risk their own lives by venturing out to search for these amulets they paid handsome rewards to Adventurers who could bring them the Dragonstones The allure of the princes&39; wealth soon filled the enchanted forest with all manner of wizards witches dwarves goblins and many other enchanted creatures — all in pursuit of the magic Dragonstones This enchanted land is now almost entirely lost to legend yet at a cozy inn known as The Dragon & Flagon the memory of Dragonstones is kept alive by the Adventurers that frequent the tavern Even today a nod from a knowing traveler may persuade the Adventurers to recount some of the ancient tales And if they take a particular liking to you those Adventurers may bring out their own collection of magic coins and challenge you to a simple game of skill and luck giving you a chance to have your own Fist of Dragonstones Players 3-6Playing time 45-60 minsAges 8 "
Price: 19.49

"Sirius Dice - Translucent Red Poly Set"
"Translucent Red Resin- 7 die set"
Price: 9.99

"Sirius Dice - Red Cloud Transparent Poly Set"
"Translucent Red Cloud Resin- 7 die set"
Price: 11.99

"Marvel HeroClix: Earth X Starter Set"
"Marvel HeroClix Earth X Starter Set"
Price: 18.99