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"FAITH: The Sci-Fi RPG Second Edition Seedsheets - Tools of the Trade I Gear Deck"
"The Tools of the Trade Gear Deck is a deck of cards for FAITH The Sci-fi RPG that contains 54 cards designed to expand the experience of the game This deck is designed to work with our line of free Seedsheets a series of One-shot ideas to get started with the universe of Faith or spice-up your campaigns"
Price: 13.49

"FAITH: The Sci-Fi RPG Second Edition Seedsheets - Nefarious Folk Gear Deck"
"The Nefarious Folk NPC Deck is a deck of cards for FAITH The Sci-fi RPG that contains 54 cards designed to expand the experience of the game This deck is designed to work with our line of Seedsheets a series of free One-shot ideas set in the universe of FAITH"
Price: 13.49

"FAITH: The Sci-Fi RPG Second Edition - Tiantang Zero G Culture Gear & NPC Deck"
"The Zero-G Culture Gear&38;NPC Deck is a deck of cards for FAITH The Sci-fi RPG that contains 54 cards designed to expand the experience of the game This deck is designed to work with the FAITHTiantang Sourcebook containing the NPCs and gear found in the book itself and a few welcome additions"
Price: 13.49

"Steam Age Castle Falkenstein RPG"
"AN AGE OF STEAM!Steam! The mighty force that drives the gears for the Falkenstein World; a force so powerful the Age was named after it! Now at long last the secrets of Steam are revealed to one and all in this stunning reprint of Popular Invention the official Journal of Steam Age Technology and Invention Marvel Dear Reader as we unveil before your Wondering EyesThe Nautilus Nemo's Revolutionary Submersible revealed! And a Visit to the Mysterious Island!Martian War Machines in Sussex Truth or Hoax!The Albatross Astounding Airship-vehicle of Robur the Master of the World!Challengers of the Air The Prussian Steam Zeppelin Forces!Battlefield Titans The Land Fortresses of the Iron Chancellor and a Look at the Secret Land Fortress Werks!The Very Latest in Steam Automotives for your Perusal!Direct Form the Stinktier Werks of Bayern Inside a Bavarian Aeroship!Gigantic Steam Automatons!Plus interviews with the Inventors and Masterminds Selected by You the Readers as Those Most Interesting including Captain Nemo; Jules Verne Lord Tomino; Lady Ada The Enchantress of Numbers; Robur the Conqueror; Ferdinand von Zeppelin and more!So join us dear reader for a journey into another Age and Age of Marvels and Amazements An Age of Steam!"
Price: 15.99

"Cyberpunk 2020 RPG: Eurosource Plus"
"SLICK POLISHED DEADLY AND IT&8217;S BACK RETURN to that land across the ocean; a place so smooth so polished that rough-shod grunge-happy American cyberpunks find themselves skating on thin ice sliding out of control to a fate which though unknown is far from uncertain RETURN to Europe Eurosource Plus is the guide to style-conscious CYBERPUNK Europe 2010-2020 Drawing on the depth of coverage introduced in our famous Pacific Rim Sourcebook R Talsorian give you what you need to run a single character from -- or a whole campaign about -- the European Community Genesis the education vocation and politics of the European commons Roles with a distinctive Euro-twist; these aren&8217;t your typical American Solos and Fixers Background how the EC Council works; Euro high society; Crime and Interpol; the east-bloc war zones Special -- the inner secrets of the Scandinavian super cyber-clinics laid bare!Eurosource Plus &8217;Cause It&8217;s Time for CYBERPUNK -- With Style!"
Price: 15.99

"The Lost Notebooks of Leonardo DaVinci Castle Falkenstein RPG"
"ENGINES OF THE MIND!People will kill for them Wizards will sell their souls for them Wars have been fought for them Kingdoms will topple should they fall into the wrong hands What are they? They're the tomes everyone in New Europa wants to get their hands on The secrets of magickal engines; the most powerful and deadly constructions of the far-distant alternate world of CASTLE FALKENSTIEN Based on the writings of Aristotle written by Leonardo DaVinci ordered destroyed by the Pope this secret codex has been lost for centuries Until now This sourcebook includesWords of wisdom philosophy and social critique from the Master himself; an invaluable view of 16th-century society in New EuropaFull annotation and commentary from the greatest Sorcerous minds of the 19th centuryA compendium of Sorcerous devicesRules for the construction of Magickal EnginesBrought from Beyond the Faerie Veil the Secrets contained inside this Volume can change the Face of the World! Now they are in your hands What will YOU do with the Lost Notebooks of Leonardo DaVinci?"
Price: 18.99

"Shadowrun Sprawl Ops: 5 To 6 Player Expansion"
"5-6 player expansion for the Shadowrun Sprawl Ops base game"
Price: 20.49

"Fallout: Wasteland Warfare RPG Core Rulebook"
"TABLETOP ROLEPLAYING IN THE WASTELAND!Designed for 1 Gamemaster and up to 6 players aged 14 and up You will receive the PDF's on purchase! The Fallout Wasteland Warfare roleplaying game builds on the narrative wargame experience of the tabletop miniatures game and will include new rules for character creation and creating adventures in the wasteland Delve into abandoned Vaults ruined cities strange facilities and antiquated military bases Encounter Super Mutants Raiders Survivors Vault Dwellers the Brotherhood of Steel the Institute and the Enclave and many more! Will you roam wide and far or build up and protect your settlement? For those who want to create your own unique characters or use the faction based Archetype cards to start your own hero and see them grow from adventure to adventure A beautiful 128 page sewn hardback with matt cover and yellow reading ribbon printed by our exceptional high-quality European printer IncludesComplete rules for tabletop roleplaying in the wasteland based on the popular Fallout Wasteland Warfare miniatures game Full rules for character creation archetypes and original player ideas alongside existing characters from the FalloutPacked with lots of full colour photographic scenes of the Fallout Wasteland Warfare range to inspire your adventures!Interact with familiar characters and creatures drawn from the world ofBackground on the locations adversaries and factions that players can encounter 3 free adventures totalling 26 pages in a linked campaign or for use as one-shot missions to support GM'sGuidance for players to build their settlement as a base of operationsAdvice and tools to help GM's create and run exciting new adventures in the Fallout"
Price: 27.99

"Star Trek Adventures RPG Gamemaster Screen"
"The official Star Trek Adventures Gamemaster Screen is a high quality three panel screen to help power your Star Trek missions The exterior features beautiful rendered artwork of Starfleet vessels and Romulan cruisers while the inside cover contains useful rules references tables charts and random generators for Gamemasters so the 2d20 system is at your fingertips!This Toolkit includesA giant Gamemaster screen packed with rules for the 2d20 system and reference tables needed during play Stunning starship art wrapped around the outer sides of the Gamemaster screen 6 double-sided reference sheets including the actions of each role aboard a starship Momentum spend reference tables and conflict rules references An A2 sized map of the Alpha and Beta Quadrants with poster artwork on the reverse"
Price: 31.99

"Last Days: Zombie Apocalypse"
"Last Days Zombie Apocalypse is a skirmish-scale miniatures game of survival horror It pits players against each other in a nightmarish near-future where the dead have returned to life and are feasting on the living Players build their own factions representing desperate civilians military personnel or hardened survivors and must explore scavenge and fight in order to survive another day Rival gangs are only one of the dangers they face - mindless zombies wander the streets driven by insatiable hunger and drawn by the sound of combat!A gang's ability to scavenge is as vital as their combat ability and players must ensure that they have the resources to survive in this hostile world Scenarios and campaigns allow you to develop your gang gain experience and recruit new henchmen to build up your strength or replace the inevitable casualties of the zombie apocalypse"
Price: 14.49

"FAITH: The Sci-Fi RPG Second Edition Core Book The Universe Player Deck"
"The Universe Player Deck is a deck of poker cards for Faith The Sci-fi RPG with custom suit symbols and 54 cards illustrated with images from the FAITH The Science Fiction RPG Core Book FAITH The Science Fiction roleplaying game uses a card based system to resolve actions All players may share their cards from a single deck or group of mixed decks or have one deck each including the GM"
Price: 9.49

"Sorcerer Base Game"
"Sorcerer A Strategy Card Game is set in what the company describes as a grim gaslamp lit world full of fantastic mythical creatures and sorcery Designed for two to four players the game pits two ancient beings of great power against one another to determine which of their lineage are strongest The players use sorcery to conjure minions cast minions and wield enchanted items to reach the game's goal of conquering three battlefields The game uses a simple resource system of energy that is determined randomly by a dice-roll at the beginning of each round to make sure no round is the same However the outcome being the same for both players the game balance stays even This energy is then used in the Action Phase for conjuring minions from your hand on any of three battlefields casting possessions that can improve your minion's traits and abilities; or sorcery cards with various direct effects Also as an action you can add more energy to your Energy Pool draw more cards move minions to another battlefield etc The choice is yours it is just about your pure skill to handle the battle preparation!In the Battle Phase players roll amount of custom dice equal to each minion's attack trait with possible outcome of miss hit double hit or critical hit for each die and place damage counters on the respective minions or directly to the Battlefield A unique system of Omen tokens then allows to adjust this outcome by re-rolling the dice before distributing the damage among opponent's minions and battlefield The combination of usual mechanics like story driven deck building push your luck or dice-rolling; and a unique system of influencing the outcome of the battle provides a perfect balance between strategy and random elements (even you still have the possibility to influence the outcome) Dividing the round to the Action Phase and Battle Phase then creates a very pleasant and natural flow of the hardcore game play Sorcerer was first developed in 2012 and in 2014 Peter Scholtz consulted with Czech and Slovak board gaming communities intensively to fine tune the mechanics of the game In August 2014 the first &8220;Print and Play&8221; demo version of Sorcerer was published responding to all the remarks and feedback Peter Scholtz received allowing him to create both his upgraded native language demo and finally the English language version of Sorcerer The Sorcerer prototype was available for the wide audience as a free to play testing material over the year 2014 After another year of intense work and listening to the game community Peter Scholtz went to Essen Spiel to meet some of the greatest board game publishers and show them the game After a meeting with Rob Dougherty CEO of the White Wizard Games game designer (Star Realms Hero Realms and Epic card game) and last but not least MTG Hall of Fame player the dice was finally rolled In 2016 Peter Scholtz become a White Wizard Games team member and together they prepared the game for its KS campaign launch in November 2017 Players 2-4Playing time 30-90 minsAges 14"
Price: 43.99

"e-Raptor Box Insert Gloomhaven and Forgotten Circle"
"e-Raptor Insert compatible with Gloomhaven Forgoten Circle (expansion) is a perfect accessory designed to organize and improve gameplay of the board game Thanks to this insert you can arrange all game components and keep them in order no more mess on the table while playing No more looking for necessary elements during the game You can hold all your player boards miniatures tokens sleeved cards dials boxes map tiles etc in one place without being afraid of losing control of the setting They can be easily accessed and do not take as much space as during the game without an insert Also when the box is closed the components are still kept in order ready for setting another game quicker than ever before The insert is composed of three large and accessible trays All of them can be taken out of the board game box which makes sorting and reaching all components very easy You can see the suggested components setup on the pictures The insert is durable and made of high quality HDF To assemble it there is no glue required It allows to hold all components inside the box including board scenario book map tiles and manual"
Price: 59.49

"Foodies Board Game"
"The food court It's a haven for hungry and thirsty patrons as they go about their lives but for some the food court is life Every restaurant wants to attract the most customers tailoring their menu and hiring famous chefs to work in their kitchen In the end only one will be the most successful You wanna grab a bite to eat?In Foodies players take on the role of managers in a food court During the game they will add new dishes to their menu connecting the stars between different dishes These recipes come from all over the world granting different bonuses when added What's more players can hire chefs to work in their kitchens including special prestigious chefs who are the best in the business In the end the player who gains the most popularity will be declared the food master and win the game Players 2-5Playing time 20-30 minsAges 14"
Price: 32.99

"WizKids Miniatures: Fantasy Terrain Painted Pools & Pillars (Set 1)"
"An amazing box set containing 24 beautifully crafted miniature figures that will surely bring your tabletop game or collection to the next level!This unique set will contains an assortment of pools pillars and pressure-fit accessories Both the pillars and pools in this set will have a special feature allowing you to customize your scenes with interchangeable pressure-fit parts! Add torches banners or a mounted deer head to your pillars or customize your pools to your liking with the WizKids Miniatures Fantasy Terrain Pools &38; Pillars Set!Contents4 Pillars1 Fallen Pillar4 Banner Accessories4 Torch Accessories1 Deer Head Accessory3 Small Pools1 Large Pool3 Large Pool Rock Pieces2 Large Pool Gargoyle Statues1 Large Pool Brazier"
Price: 33.49

"Cubirds Board Game"
"Every day dozens of birds have a stop on the fences of our countryside When it is time to leave all these birds mix together unable to organize themselves into flocks to fly home Help them find their way back to their nest Players begin each new round of CuBirds with eight bird cards in hand Some birds also sit on four distinct fences on the table On your turn you lay a series of identical birds from your hand on one fence's extremity These birds instantly gather with any identical bird already present on this fence making all birds placed in-between them fly into your hand With enough identical birds in your hand you can perform a flock allowing you to add some of these birds in your scoring area Your ultimate goal is to be the first player to gather in your scoring area either seven different species or two species with at least three identical birds in each Each bird comes with one small and one big flock scores so you may want to wait to reach a big flock to add more birds at once to your scoring area Beware though as the round ends as soon as a player empties their hand forcing all players to discard their current hands and plans!Players 2-5Playing time 20 minsAges 8"
Price: 16.49

"Ultra Pro Eevee 2019 2 Inch Album"
"The perfect addition to any Pok&233;mon collection whether you are just starting out or are a seasoned collector Catch your very own Eevee album with reinforced 2 inch D-rings This 3-Ring album holds ultra Pro 9-Pocket pages and has a beautiful printed cover Reinforced with 2 Inch D Rings3 ring albumPrinted cover"
Price: 14.49

"Arkham Horror Files The Dirge of Reason"
"The Dirge of Reason is an Arkham Horror novella by Graeme Davis that throws you headfirst into the roaring twenties where tragedy has struck the small town of Arkham Massachusetts During an apparent freak accident the entire New England Virtuosi Orchestra perished and federal agent Roland Banks has been sent all the way from Washington DC to investigate The official report reads &8220;Explosion cause unknown&8221; The house looks like a howitzer shell hit it but nobody knows why and the local authorities weren&8217;t encouraged to look very hard Could it have been bootleggers? A mob hit? Or something more sinister something unnatural?Now you can aide Roland Banks with his investigation Within the pages of The Dirge of Reason you will find full-color inserts of the agent&8217;s case notes as well as all the evidence at his disposal including letters newspaper clippings and official reports The hardcover novella also comes with four exclusive cards for Arkham Horror The Card Game including an alternate art version of Roland Banks that enable players to build a distinct deck for the federal agent based on his experiences within the story"
Price: 14.99

"Agricola Bubulcus Deck Expansion"
"Agricola Bubulcus Deck contains 120 occupation and minor improvement cards for use with the revised edition of Agricola"
Price: 11.49

"Everyone Loves a Parade Game"
"It's a beautiful day and everyone in your hometown is excited to watch all the fun pageantry and spectacle of the upcoming parade! But first the floats that will thrill the crowd must be built and the one who crafts the most exciting floats will become the Grand Marshal!In Everyone Loves A Parade 2-6 players act as float designers selecting colorful decoration cards (flowers balloons and flags) to add to their floats and wow the crowd which is represented by dice showing colors and items they wish to see Each decoration card allows an immediate action that can give you an edge allowing you to move or reroll crowd dice! At the end of each round players reveal their secret order cards perform one last action then enter their completed float into the parade in front of a crowd You gain points for giving the crowd what they want and the player with the highest score after three rounds wins and becomes the Grand Marshal!Players 2-6Playing time 20-50 minsAges 8"
Price: 23.99

"Dungeons and Dragons: Tomb of Annihilation Character Folio"
"Organize your character sheets and stats with Ultra PRO's Dungeons &38; Dragons Character Folio Each folio is printed with detailed full-color graphics featuring your favorite theme from the popular role playing game Dungeons &38; Dragons Sheet protector pages in the folio can hold up to ten 8 12 x 11 character sheets and two 18-pocket sheets hold 36 standard size Spell Cards The cover of the folio includes front and back inner pockets Officially licensed Dungeons &38; Dragons character folio featuring Tomb of Annihilation artworkMade with non-PVC archival-safe polypropylene materialsPrinted with beautiful highly detailed full-color artworkHolds up to ten 8 12 x 11 sheets and 36 standard-size Spell CardsCover of the folio has inner front and back cover pockets for extra storage"
Price: 11.99

"Keyforge Deck Book - Black"
"This exclusive premium deck box is specially designed for the needs of a KeyForge player Without needing to open the box you can check your unique deck at first sight through the cutouts that display the deck's name and houses Shaped like a book this appealing compact box keeps your valuable deck securely protected"
Price: 16.49

"Mandala Board Game"
"The Mandala the symbol of an ancient and sacred ritual Colored sand is laid to create a symbolic map of the world before the pattern is ceremonially destroyed and the sand cast into the river In the two-player game Mandala you are trying to score more than your opponent by collecting valuable cards &8212; but you won't know which cards are valuable until well into the game! Over the course of the game players play their colored cards into the two mandalas building the central shared mountains and laying cards into their own fields As soon as a mandala has all six colors the players take turns choosing the colors in the mountain and adding those cards to their river and cup At the end of the game the cards in your cup are worth points based on the position of their colors in that player's river The player whose cup is worth more points wins The linen playmat shows two circular mandalas with each being divided by a horizontal space (the mountain) to create one field for each player The playmat has seven spaces in front of each player to hold their river of single face-up cards and their cup the stack of face-down cards which they score at the end of the game To begin each player receives a hand of six cards Each player receives two random cards face down in their cup then two random cards are dealt face up into the central mountain strip of each mandala On your turn you may play either a single card into one of mountains or one or more matching cards into one of your fields All cards played into a mandala must follow the Rule of Color Once a color has been played into one of the three areas of a mandala then later cards of the same color can be played only into that same area Thus once your opponent has played red cards into their field then you can't play red cards in your field and neither you nor your opponent can play red cards into the central mountain If you played a card into a mountain draw three new cards from the deck at the end of your turn; if you played cards into one of your fields do not draw new cards A mandala is completed once it contains all six colors of cards When this happens the players destroy the mandala taking turns to choose a color present in the mountain and claim all cards of that color Whoever played more cards in their field chooses first; if tied the player who did not complete the mandala chooses first The first time you claim cards of a specific color lay one of these cards in the lowest-valued empty space in your river then place the rest into your cup The spaces in your river are valued 1-6 in order so cards of the first color you claim will be worth 1 point each cards of the second color you claim worth 2 points each and so on Once a mandala has been destroyed and all the colors in the mountain claimed cards played in the fields are discarded two new cards are dealt face up into the mountain and the game continues The end of the game is triggered either when the deck is exhausted or when one player adds a sixth color to their river Both players then tally the value of all the cards in their cup based on the position of the colors in their river and whoever has the higher score wins!Players 2Playing time 30 minsAges 10"
Price: 18.99

"Lamentations of the Flame Princess RPG Adventure Anthology - Fire"
"If your players are transitioning from heroic fantasy to weird fantasy this volume contains the perfect collection of adventures with which to introduce them to weird fantasy and immerse them in its gaming goodness This volume collects the following four adventuresTower of the Stargazer presents a familiar traditional fantasy adventure location&8212;the wizard&8217;s tower&8212;and adds cosmic horror to infuse the familiar with something strange The God that Crawls involves the mystery of what exactly lies in the catacombs beneath an ancient church How far will the curiosity of your players take their characters before it is too late?The Monolith from Beyond Space and Time is the deep end of the weird horror pool pure cosmicism and the most intense and pure concentration of weird in the entire Lamentations of the Flame Princess catalog The Doom-Cave of the Crystal-Headed Children is a bit of a farce with an absurd premise that invites characters into a reality-bending environment where they will have many opportunities to make some very bad decisions"
Price: 26.49

"Vampire: The Masquerade 5th Edition Slipcase Set"
"This slipcase set includes the Vampire the Masquerade corebook Camarilla and Anarch supplements Vampire The Masquerade Corebook Vampire The Masquerade is the original and ultimate roleplaying game of personal and political horror You are a vampire struggling for survival supremacy and your own fading humanity&8212;afraid of what you are capable of and fearful of the inhuman conspiracies that surround you As a vampire you suffer the pangs of the Hunger the relentless and terrible thirst for human blood If you refuse to deal with it it will overcome your mind and drive you to terrible acts to slake it You walk this razor's edge every night Dark designs bitter enemies and strange allies await you in this World of Darkness The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design beautiful new full-color art and a rich story experience for players Powered by the innovative Hunger cycle the game also includes rules for creating system supported character coteries Loresheets to directly involve players with their favorite parts of the setting and The Memoriam a new way to bring the character's detailed backgrounds and expand on them in-session V5 is a return to Vampire's original vision moving boldly into the 21sth century While the rules have been redesigned this new edition honors the deep story of the original advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight The terror of the Second Inquisition the conspiracies behind the Gehenna War and the rekindling of the War of Ages these are the building blocks of the modern V5 chronicle V5 has been developed designed and written by Kenneth Hite Mark Rein-Hagen Matthew Dawkins Juhana Pettersson Martin Ericsson Karim Muammar Mary Lee Karl Bergstr&246;m Freja Gyldenstr&248;m Jennifer Smith Tia Carolina Jason Andrew Tomas Arfert and Jason Carl Vampire The Masquerade - Anarch Supplement Welcome to a blood thriller on the streets of the modern nights For centuries the Anarch Movement enjoyed an uneasy truce with the Camarilla but no longer Now the Unbound refuse to bow to the sickening hypocrisy and tyranny of their former allies Claiming the nighttime streets as their own the Anarchs seek independence from the despotic Elders by any means necessary Only the toughest and smartest of self-made vampires will survive Featuring all-new essays on nocturnal survival and politics from Juhana Pettersson Vampire The Masquerade - Camarilla Supplement The global blood opera of the Camarilla story continues As the eldest vampires begin to vanish the Ivory Tower starts to crack under the weight of its own decay Once it was the mightiest faction of vampires in the world a stronghold of immortality Now it retreats into a maze of neo-feudal conspiracies to protect itself against the deadly threat of the Second Inquisition struggling to enforce the Masquerade in the face of modern technology Featuring insights and perspectives on unlife in the Camarilla from Mark Rein-Hagen and Matthew Dawkins"
Price: 97.49

"Potemkin Empire Card Game"
"Russia 1787 Empress Catherine the Great is taking a surprise trip down the Dnieper River to survey her new kingdom This will take her directly past your old unremarkable village You don&8217;t have the time or money to make your village impressive but with a few pieces of timber and some strategically placed facades you could certainly make your village seem impressive More impressive at least than all the villages around it What&8217;s behind the riverfront doesn&8217;t matter after all only the opinion of her Imperial Majesty In Potemkin Empire you play the role of a mayor of a small Russian village You attempt to impress Empress Catherine by convincing her that you have the most prosperous and stable village in the land But with her visit quickly approaching there&8217;s no time to really fix your village so you&8217;re just going to have to make it look as impressive as possible That is to say you&8217;re faking it You&8217;ll accomplish this by drafting interior cards that are either real or fake then combining them with facades to construct an imposing if flimsy kingdom You score points by producing goods in your industrial buildings exposing opponents&8217; fake buildings with spies constructing government and cultural buildings and passing off fake buildings as real ones The player with the most points at the end of the game wins!"
Price: 27.99

"Battletech Technical Readout Clan Invasion"
"On 27 September 3048 the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds setting in motion a massive invasion of the Inner Sphere by the Clans At first sweeping all before them with their advanced technologies the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce With the clock ticking the Inner Spheres elite took the battle directly to the Clan Homeworlds There the destruction of Clan Smoke Jaguar and the defeat of the Clans in the Great Refusal ended the invasion In their absence political machinations continued across the Inner Sphere As the victorious forces returned home the mighty Federated Commonwealth tore itself apart in a titanic Civil War spanning a thousand light years as Houses Davion and Steiner pitted brother against sister These large-scale conflicts accelerated technical advancements as a new generation of BattleMechs and weapons appeared on a hundred worlds of conflict Technical Readout Clan Invasion builds on Technical Readout Succession Warswith Mechs previously found in Technical Readout 3050 Upgrade Technical Readout 3055 Upgrade Technical Readout 3058 Upgrade Technical Readout 3060 and Technical Readout 3067 This volume features some of the most common Mechs from the Clan Invasion and Civil War Eras each illustrated in detail and accompanied by a description of its history capabilities and game stats along with their most famous pilots"
Price: 32.49

"Dungeons and Dragons - Baldur's Gate: Descent into Avernus Hard Cover"
"Welcome to Baldur&8217;s Gate a city of ambition and corruption You&8217;ve just started your adventuring career but already find yourself embroiled in a plot that sprawls from the shadows of Baldur&8217;s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?&8226; This heroic Dungeons &38; Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur&8217;s Gate and into Avernus the first layer of the Nine Hells &8226; Baldur's Gate is among the most iconic locations in fantasy culture A mist-cloaked metropolis on the Sword Coast it&8217;s a place of history and a home to heroes &8226; The book introduces the infernal war machines to fifth edition D&38;D&8212;battle-ready vehicles which you can customize as you blast off into the Blood War &8226; Dungeon Masters will entice their heroes with devils&8217; deals designed to lure adventurers with the ultimate temptations of power and treasure &8226; Created in 1974 D&38;D transformed gaming culture by blending traditional fantasy with miniatures and wargaming Fifth edition D&38;D draws from every prior edition to create a universally compelling play experience"
Price: 40.49

"Transformers Trading Card Game Blaster vs Soundwave Deck"
"Take command of BLASTER or SOUNDWAVE along with their arsenal of Mini-Cassette characters and compete for victory!Each BLASTER VS SOUNDWAVE deck includes2 Large Foil TRANSFORMERS Character Cards6 Small Foil TRANSFORMERS Mini-Cassette Character Cards2 Ready-to-Play Decks of 40 Battle CardsDamage CountersRules Insert"
Price: 36.99

"Thieves Den Board Game"
"In Thieves Den set in the world of 10 Minute Heist The Wizard&8217;s Tower the players are master thieves who send their hirelings out into the city to nab the choicest treasures then sell those ill-gotten gains to the underworld fences to increase the master thief&8217;s reputation Certain treasures can also be bartered to Alazar the wizard for special powers Thieves Den is played over three rounds In each round each player drafts three location cards as potential targets for their thieving All of these locations are public knowledge and in the next phase the players take turns sending their minions to the locations to score the loot You can send your thieves to any of the locations but if you send them to another player&8217;s location that player may also get a prize sometimes extra treasure sometimes more thieves During this phase players can also send thieves to carry special assortments of treasures to one of the fences gaining that player reputation points Bonus reputation points can also be earned by building relationships with specific fences After three rounds the player with the highest reputation is the new crime lord of the town"
Price: 40.49

"Super Camelot Board Game"
"Super Camelot is a competitive board game where players take turns using their favorite Arthurian characters to flip tiles enter designated areas which get populated with monsters intractable terrain treasures and more!As players explore they will come across items and gems The first player to collect 40 gems worth of points wins the game As an alternate condition to winning the game players can find a combination of three magical artifacts; earth wind and fire and then return to the starting zone to collect the holy grail and claim victory immediately Be careful though the world you explore has many dangers and if you take too much damage you lose a turn So stand fast knights and quest for success and victory in Super Camelot!"
Price: 43.99