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"Pathfinder Adventure Path: The City Outside of Time (Return of the Runelords 5 of 6)"
"The Return of the Runelords Adventure Path continues as the heroes must infiltrate the icy realm of a terrible demigod on the Shadow Plane to perform the ritual needed to enter an ancient time-locked Thassilonian city Once there the heroes must navigate a complex web of intrigue politics and looming threats to find the key to saving a storied nation from the wrath of a runelord!   “The City Outside of Time” is a Pathfinder Roleplaying Game adventure for 15th-level characters that continues the Return of the Runelords saga A selection of new monsters an exploration of artifacts from ancient Thassilon and revelations about the demigods on the Shadow Plane round out this volume of the Pathfinder Adventure Path   Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 11.99

"Starfinder Adventure Path: The Penumbra Protocol (Signal of Screams 2 of 3)"
"Infected with a sickness that threatens to turn them into twisted murderers the heroes travel to the city of Cuvacara on the planet Verces to find the possible origin of the madness! They soon discover that a sinister company plans to release a new social media app that will corrupt the entire city Surviving attacks from corporate assassins the heroes can shut down the app&39;s servers and discover the location of the company&39;s hidden underground base on the planet’s Darkside Within are individuals who seem to have willingly undergone transformation and protect the facility with their lives After confronting the charismatic executive in charge and learning of the mad scientist who created the signal the heroes find out they are now trapped on the Shadow Plane!   “The Penumbra Protocol” is a Starfinder Roleplaying Game adventure for four 9th-level characters The adventure continues the Signal of Screams Adventure Path a 3-part monthly campaign in which players race to find the source of a mystical signal that warps both minds and bodies It also includes a gazetteer of the technological metropolis of Cuvacara a discussion of the shadowy fiends known as velstracs and a selection of horrifying new monsters   Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules a host of exciting new monsters and alien races a new planet to explore and starship to pilot and more!"
Price: 8.99

"Pathfinder Adventure Path: Runeplague (Return of the Runelords 3 of 6)"
"The Return of the Runelords Adventure Path continues as the heroes discover a nefarious plot to spread a magical plague through Varisia&39;s greatest cities As they travel the breadth and width of the land they not only face cultists eager to transform people into monsters but the spreading influence of other runelords as their agents stir to life Will the heroes be able to halt the resurrection of one runelord and the rebirth of another or will they become monstrous minions of the Polymorph Plague themselves?   "Runeplague" is a Pathfinder Roleplaying Game adventure for 9th-level characters by Richard Pett The adventure continues the Return of the Runelords Adventure Path an exciting continuation of the Runelords saga set in the frontier lands of Varisia A selection of new monsters a presentation of the monstrous demigod Yamasoth and rules for magical pools capable of imbuing great powers or curses round out this volume of the Pathfinder Adventure Path   Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 7.49

"Layers Board Game"
"Layers is a pattern-matching game that requires players to turn flip and overlap a set of five layers to complete the pattern shown on a mission card The faster you complete the pattern the higher your score will be   With a variety of levels you can try to match different patterns on the mission cards using 3 layers up to 5 layers Each layer has an unique shape and the colors are different in the front and back so you must be careful as you overlap different layers into one pattern Complete the pattern quicker than the others to gain more points and win the game!   A new game designed by Dave Choi and Yohan Goh the designers of Battle Fold and Fold-it presents an unique style of puzzle-solving game with colorful patterns that will make you feel like an artist   Players 2-4 Playing time 30 mins Ages 7  "
Price: 23.49

"Pathfinder Campaign Setting Return of the Runelords Poster Map Folio"
"The Runelords Rise   Again!   From humble beginnings in a quiet coastal town the Return of the Runelords Adventure Path travels to ruined capital cities and explores the mysteries of ancient Thassilon With the Return of the Runelords Poster Map Folio you can bring two of these cities to life with a pair of massive poster maps and also discover the lost wonders of the nation of Thassilon itself!   These huge lavishly illustrated poster maps depict two important urban centers from the Return of the Runelords Adventure Path The first map details the settlement of Roderic&39;s Cove where the Adventure Path starts The second map explores a mysterious ancient city while the third is a beautifully illustrated map of the ancient nation of Thassilon as a whole   Whether you&39;re looking for a small seaside town a sprawling urban center or an entire nation these beautiful maps are the perfect resource for the Return of the Runelords Adventure Path or any fantasy campaign"
Price: 10.99

"Sirius Dice - Red, White, Blue Semi-Transparent Poly Set"
"Red White and Blue Semi-Transparent Resin - 7 die set with a free D20 included comes in a tube"
Price: 13.99

"Heroes of Land Air & Sea: Nomads Expansion"
"The indegiounous Nomads are not happy with the new invaders They will be lurking in the regions stifeling your resources and impeding your conquest Snuff them out   Contents 10 Nomads Rule Sheet Mercenary Hero Card"
Price: 9.99

"Heroes of Land Air & Sea: Pestilience Booster Expansion"
"Expand the world of Pestilence even further with this booster pack   Includes more Spell cards sleeves for the Pestilence expansion and 2 unique Mercenary vessels"
Price: 7.99

"Cities Skylines The Board Game"
"Cities Skylines – The Board Game is a co-operative game based on the popular computer game of the same name by Paradox Interactive   Gameplay starts with four land boards being visible the exact number varying depending on the scenario The goal is to finish a number of milestones and to make the inhabitants of your city happy At the start of each milestone one additional board is bought flipped over from its nature side to its developed side Players have personal cards that show what they can build and ideally they discuss and plan with the other players how to best develop the city The cards show what effects the building will have on the city for example increasing the need for garbage collection decreasing crime or giving a bonus if placed next to a park   Cardboard tiles represent residential commercial industrial and other buildings and they have varied base shapes that are placed on the developed boards on the grid   When the players have developed the city to the next milestone they choose which new board to buy to expand the city score their current happiness and start a new milestone When the last milestone is finished the game ends then the total happiness score is summed There is only one city treasury and all players add to it when they make money for the city and take money from it for building a hospital or buying a new board Making sure you have enough money is an important aspect of the game for if you run out of money you go bankrupt and lose   A series of scenarios teach the game in steps with each new step introducing new parts of the game Each step is easily varied such as for example switching out which unique buildings are used during a playing session   Players 1-4  Playing time 70 mins Ages 10  "
Price: 26.84

"Comanauts: An Adventure Book Game"
"Dr Martin Strobal the greatest mind of our generation lies in a coma His Mobius Ring invention promised to change the world but has instead given us our greatest disaster Meant to provide the world with unlimited clean energy the Mobius Ring malfunctioned bathing Dr Strobal in radiation and creating a singularity that threatens to consume the world We need him back and the only way to revive him from his coma is to enter his subconscious and free him from the demons found within Comanauts is the second installment in Jerry Hawthorne’s Adventure Book system following Stuffed Fables This game of exploration and danger builds on the mechanisms first introduced in that earlier title providing a new experience for more mature players Race against time to revive Dr Strobal by exploring his tormented mind As players work together to uncover the secrets of the doctor’s subconscious they will follow his inner child across eleven different Comazones There they attempt to locate and overcome the Inner Demon that holds Dr Strobal hostage Assume the role of 22 unique avatars as you explore the dangers and secrets of each world locked inside the doctor’s dream Can you free Dr Strobal from his own mind before it’s too late?"
Price: 17.30

"Imhotep - The Duel Board Game"
"The competition of the builders continues in imhotep the duel! In this game players take on the roles of Nefertiti and akhenaten one of egypt&39;s most famous royal couples Game pieces must be cleverly placed so that players can unload the most valuable tiles from the six boats While this is happening each player builds their own four monuments in order to gain As many fame points as possible"
Price: 19.49

"Starfinder Adventure Path: Fire Starters (Dawn of Flame 1 of 6)"
"A magical portal to the Plane of Fire disappears into the sun just after creatures exit it for the first time in recorded history An overwhelming telepathic burst from within the sun quickly follows and a scientist recruits the heroes to help her find out what’s going on The mission takes the heroes to the Burning Archipelago a bubble city in the sun’s atmosphere and Asanatown the lashunta enclave there to meet with another scientist who can help Before that meeting can happen however the recent psychic disturbance leads radicals among the telepathically sensitive lashuntas to take matters into their own hands closing Asanatown off from the rest of the sun-based city Trapped the heroes must rescue their contact and return power to the proper authorities to escape! “Fire Starters” is a Starfinder Roleplaying Game adventure for four 1st-level characters This adventure begins the Dawn of Flame Adventure Path a six-part monthly campaign in which the heroes uncover a plot that threatens the Pact Worlds sun This adventure also includes a gazetteer of Asanatown an article on the sun-worshiping faith that helped establish the Burning Archipelago and a selection of new monsters from the sun and the planes Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules a host of exciting new monsters and alien races a new planet to explore and starship to pilot and more!"
Price: 10.99

"Bluebeard's Bride: Book of Lore"
"In Bluebeard Bride you and your friends explore Bluebeard home as the Bride creating your own beautifully tragic version of the classic dark fairy tale The Book of Lore is a supplement for Bluebeard Bride and contains our version of “Bluebeard” the fairy tale that inspired the game! It includes more of the tantalizing art that made the original book so striking plus an imaginative type treatment to further set the sinister tone The book is the same 8’ x 8’ hardcover as the other books in the Bluebeard Bride line as well as featuring the same gold foil and spot gloss on the cover The Book of Lore contains a rewritten version of Bluebeard but your interaction doesn stop with reading The book features three possible endings the Bride may decide to return to town and ask for help she can choose to trust her husband and not look inside the room or she can choose to disobey her husband and go inside the room The reader can make their own choice and then flip to the appropriate page to find their ending of the story Bluebeard Bride is based on the Powered by the Apocalypse system used in Apocalypse World Monsterhearts Urban Shadows and more Bluebeard Bride produces adult feminine horror fiction like Crimson Peak American Horror Story or The Company of Wolves making it fun for horror fans and dark fairy tale fans alike"
Price: 10.49

"Solenia Board Game"
"Several millennia ago the tiny planet Solenia lost its day-and-night cycle Its northern hemisphere is forever plunged into darkness and its southern hemisphere is eternally bathed in sunlight Your mission is to carry on your ancestors’ honorable task of traveling the world to deliver essential goods to the inhabitants of both hemispheres While the Day people want you to deliver the rarest gems and stones the Night people sorely need wood and wheat to survive Be efficient and outpace your opponents to collect the most gold stars by the end of the game! A game of Solenia plays out over 16 rounds and in each round each player plays one card from their hand onto an empty space of the 5×5 game board You can play the card on either A floating production island to gain as many resources as the value of the card you played of the type corresponding to this space A floating city to fulfill a delivery tile by delivering the resources depicted on it You must play your card adjacent to the airship in the center of the playing area or adjacent to another card of yours already played When someone plays a 0 card the airship advances one space then at the end of your turn you remove the back edge of the board give players resources based on the cards they have on this strip of the playing area flip the strip over (turning night to day or dawn to dusk or vice versa) and place it on the other side of the game board The game ends when each player has played all 16 of their cards The player with the most gold stars wins!"
Price: 29.74

"Folklore Storyteller Screen"
"The Folklore Storyteller screen is a promotional item not part of the original kickstarter campaign It contains 4 panels showcasing the characters creatures and afflictions from the game in a grim montage on the front facing panels whilst the inner panels contain percentile roll tables from the Adventure creation kit if the story narrator wishes to spontaneously produce some minor content for the other players outside of the scripted story structure"
Price: 8.49

"Legacy: Life Among the Ruins RPG 2nd Ed: Worlds of Legacy 2 Primal Pathways"
"Primal Pathways is an alternate setting for Legacy Life Among the Ruins 2nd Edition where you guide your chosen species’ evolution from primordial soup to the stars On the harsh shores of this young planet a new creature crawls out of the primordial ooze to face the forces of evolution The pressures it will face are far more than natural Guardians enigmatic entities from another plane of existence have seen fit to guide the evolution of a selected few young species As new generations rise and Civilisations emerge what shape will your people take under their Guardian guidance? In this biopunk setting supplement for Legacy Life Among the Ruins 2nd Edition written by Laurence Phillips and illustrated by Juan Ochoa you will create a new species and guide its physical and social evolution from the birth of civilisation to the stars"
Price: 11.99

"Worlds of Legacy 4 Rhapsody of Blood: Legacy: Life Among the Ruins RPG 2nd Ed"
"Rhapsody of Blood is an alternate setting for Legacy Life Among the Ruins 2nd Edition focusing on heroic action and gothic bloodshed As an evil castle sends its corruption into the world will your bloodline be able to push it back? Every generation the blood moon rises and the castle exalts a villain with its dark gifts They shall command its legions use its powers to twist reality and seek the godlike power of the unholy grail You here to stop them Your bloodlines have fought the castle since its first emergence and that legacy has granted you endless tenacity strange powers or unbreakable faith Together you will root out the wards of the castle where they have infested the mundane world slay the acolytes of the castle regent steal their dark power for your own and banish the regent and the castle with them But the castle is immortal and the blood moon will rise again As generations rise and fall what tales of heroic action and gothic bloodshed will you tell? Rhapsody of Blood is a standalone alternate setting for Legacy Life Among the Ruins written by Jay Iles and illustrated by Adrian Stone that brings tense combat and soul-imperilling adventure to your table"
Price: 12.49

"Worlds of Legacy 5 Worldfall: Legacy: Life Among the Ruins RPG 2nd Ed"
"Humanity at last stakes a claim among the stars But building a colony on a strange new world is about more than mere survival To thrive you need to balance the demands of competing political factions each vying to leave their mark on humanity new home Worldfall is an alternate setting for Legacy Life Among the Ruins 2nd Edition written by Katherine Cross and illustrated by Claudia Cangini and Tithi Luadthong focusing on the political logistical and environmental challenges of forming a colony on a new world Form strategic alliances that produce wild new ideologies Work towards a constitutional convention that sets a tone for life on the new world Reach for more distant horizons and at last return to the stars"
Price: 12.49

"Legacy: Life Among the Ruins RPG 2nd Ed - Worlds of Legacy 1 Generation Ship"
"Your families woke up from cryostasis halfway through a thousand year journey Now you must find a way to live on a ship that wasn intended to support long-term habitation keep it running and try to make sure future generations reach the promised land at the end of your journey Generation Ship is an alternate setting for Legacy Life Among the Ruins 2nd Edition written by Aaron Griffin and illustrated by Tithi Luadthong focusing on mankind struggle to survive a perilous journey between the stars"
Price: 12.49

"Life Among the Ruins RPG 2nd Ed - Worlds of Legacy 3 Godsend: Legacy"
"These are times of trouble the days are numbered Legends told us about them We have names for them in our sacred scriptures the Ragnarök the War of Gods the Apocalypse the Arrival of Avatars the Eternal Night the Infinite Void The end of days But we are not alone we are not powerless the gods are walking among us They are here to guide us to save the world as we know it - or to help us reach the land of the Dead If we pray faithfully enough and prove our worthiness perhaps we can be spared In Godsend you roam the lands as the avatar of your god cursing mere mortals and presenting gifts to the chosen ones Your memories are numerous made of the lives of your predecessors your power is almost limitless Will you use it to fulfil the will of your god? Or as the end times draw near will you try to save the world? Godsend is a standalone alternate setting for Legacy Life Among the Ruins 2nd Edition written by Khelren and illustrated by Jess Taylor and Tithi Luadthong focusing on epic mythology and the end of days"
Price: 11.99

"A Song Of Ice and Fire: Umber Berserkers Expansion"
"Some men just relish confrontation They long to jump into the fray scrapping with an enemy seeing them beaten to a pulp As the battle rages on they get more and more into a frenzy Wounds seem to not matter and actually drive their bloodlust further That the case with the Umber Berserkers Once battle is met it only ends when either they or their enemy are no longer moving The Umber Berserkers Unit Box for the A Song of Ice and Fire Tabletop Miniatures Game gives Stark Commanders a new unit to add to their ranks Melee specialists they one of the few units in the game that gain attack dice as they take casualties And enemies certainly don want to be hit as the unit Sundering ability means Defense Saves are harder to pass Adding in the Umber Champion only increases their effectiveness in combat"
Price: 16.99

"Core Fuzion Rules RPG"
"The House Rules They’re the rules you and your gaming group have built up painstakingly over years of hard fought play sessions Gallons of Coke® and mountains of Fritos® later they’re adapted to fit your style; flexible comprehensive and capable of being tailored the way you like to use them The House Rules Fuzion® The new House Rules With it’s adaptable flexible systems Fuzion allows you to mix settings bend genres even shift between campaigns without losing a beat Take your characters between campaigns even worlds and have their abilities synch up to their new surroundings seamlessly Only Fuzion has the ability to cross settings this way because it’s been designed from the start to cover almost any world you can imagine All this in a book a beginning player can read from cover to cover in an evening 56 pages stripped down and ready to go Play for an evening or plan a world spanning campaign Thousands of gamers use Fuzion® as their House Rules So why haven’t YOU noticed? Because Fuzion is the backbone system for over a number of popular roleplaying games Cyberpunk Dragon Ball Z™ Sengoku™ Shards of the Stone™ Lightspeed™ Heresy and many others in print on the internet and at local game tables around the world It’s the engine that drives all these game systems working right there in the background making games run smoothly and without notice; a powerful dynamic system that invisibly works to make good games even better We didn’t just come up with this baby last weekend It’s been field-tested by gamers just like you Fully Packed and Ready to Rock But Fuzion isn’t just rules It’s an integrated system In this book you’ll find tons of ready to use stuff at your fingertips Skills Perks Talents Magic Clerical Spells Psionics Superpowers Personal gear weapons armor tools and transportation from over ten different levels of technology–from medieval to the far future Just mix and match to build instant campaigns without having to search a lot of extra rulebooks or settings Or even recreate your favourite settings just by picking the stuff you need- -and get ready to play right away Or even combine resources to make your own unique combinations"
Price: 5.49

"Black Cloud Transparent Poly Set"
"7 dice set of black cloud transparent resin"
Price: 11.49

"Yellow & Yangtze Board Game"
"The period of the Warring States (475-221 BCE) describes a time of endless wars between seven rival states Qin Chu Qi Yan Han Wei and Zhao These states were finally unified in 221 BCE under the Qin dynasty to lay the origin of today’s China with its two main rivers the Yellow and the Yangtze Yellow & Yangtze the sister game to the highly acclaimed board game Tigris & Euphrates invites you to replay this eventful period and to lead your dynasty to victory In Yellow & Yangtze players build civilizations through tile placement Players are given five different leaders Governor Soldier Farmer Trader and Artisan The leaders are used to collect victory points in these same categories However your score at the end of the game is the number of points in your weakest category Conflicts arise when civilizations connect on the board To succeed players’ civilizations must survive these conflicts calm peasant revolts and grow secure enough to build prestigious pagodas"
Price: 46.49

"Dice Academy Game"
"Get ready to test your knowledge and your mental agility! Be the first player to match each theme to a word which starts with the letters you’re given! Rolls of the dice will come thick and fast as players’ minds run riot and words fire out! Players 2-6 Playing time 15 mins Ages 8"
Price: 11.99

"Maki Stack Game"
"Order&39;s up so it&39;s time for a sushi showdown! Balance and arrange the sushi plates and soy sauce bottles and make sure to execute the order exactly as shown on the card Be careful because one wrong move and everything might tumble over! Use your fingers as chopsticks to stack pieces or play in team mode with each teammate using only one hand and one finger Maybe you&39;ll play in blindfold mode with you guiding your teammate as they blindly build the tower of sushi   Be the fastest solo chef or culinary team to master the art of sushi stacking and win Maki Stack which is playable by two four or six players   Players 2-6 Playing time 10-15 mins Ages 7  "
Price: 23.99

"Crazy Eggz Game"
"There are eggs all over the place! You are the chicken and you have to grab stand and hide these crazy eggs to get them The players must act quickly based on the directions given by a die in order to get an egg The first person to act correctly gains an egg but sometimes the slowest person loses an egg   When the top of the die is red the first person to act correctly takes the egg on the stand then rolls the placement die and places the egg on the indicated location of their body When the top of the die is blue the last person to act returns one egg back to the egg box If this player doesn&39;t have any egg nothing more happens   The first player to collect five eggs wins Crazy Eggz (or the player who has the most eggs if all ten eggs are taken) Take as many eggs as possible and be the best chicken of all!   Crazy Eggz is a new edition of Dancing Eggs (Eiertanz) with new artwork actions and rules   Players 2-4 Playing time 15 mins Ages 7  "
Price: 16.49

"Marvel HeroClix Avengers Black Panther and the Illuminati Fast Forces"
"Celebrate the release of Marvel HeroClix Avengers Black Panther and the Illuminati with a new Fast Forces set featuring characters of Wakanda Look for Ayo Black Panther Nakia Okoye Shuri and White Tiger to represent Wakanda in this exciting new Fast Forces release Wakanda Forever!Once a player already has a Starter Set a Fast Forces is a great way for them to construct a thematic team and build their collection!"
Price: 9.99

"Space Explorers Board Game"
"The conquest of space was one of the greatest achievements of the 20th century In 1957 the first satellite - named Sputnik 1- was launched into orbit Just four years later Yuri Gagarin was the first human in space aboard the spaceship Vostok 1   This game is dedicated to the early space explorers all the outstanding people who worked to make space travel possible As Yuri Gagarin said at the moment of his launch “Let&39;s go!”   You are the head of a Research & Development Hub in a Space Research Center competing with other such Hubs in the spirit of the Golden Age of Astronautics Your goal is to complete large- scale space projects by gathering the best and brightest minds humanity has to offer   Thanks to your efforts satellites manned spaceships and orbital stations will be launched into space!   You score Progress points by recruiting Specialists and completing Projects The game ends when all available Projects are completed or you have recruited 12 Specialists to your Hub The player who made the most Progress is the winner!   Key game features Closed loop resource system when recruiting a Specialist to your team you pass Research tokens to a player to your left Specialists are assigned to the Divisions according to their skills The more Specialists you have in a Division the easier it is to recruit new ones to that Division All Specialists have unique abilities Only the ability of the top card in each stack is active Therefore by adding a new Specialist you often get a new ability but loose the other one Think carefully what is more important for you at that moment in the game! Game details Players 2-4 Playing time 20-40 mins Ages 10"
Price: 26.49

"Ave Roma Board Game"
"Ave Roma is a worker placement game with some unique mechanisms All workers have a value and all are common workers At the beginning of a new turn you always start with five workers but depending on your previous decisions you will always have different workers In the first phase you have to send out your workers and in the next one you have to collect them — but in most cases you get back different ones You have several ways to win the game You can build buildings support wars convince patrons obtain influence in territories get money and resources and so on It&39;s a complex game with several mechanisms and components Players 2-5Playing time 45-120 minsAges 12"
Price: 39.99

"Atelier: The Painter's Studio Board Game"
"Take on the role of an artist managing an atelier or art studio during the 19th century Roll dice manage your assistants collect needed paint and complete famous works of art Will you be a prolific artist completing many works for your patrons or will you be known for just a few masterpieces that stand the test of time?   Atelier The Painter&39;s Studio is played in rounds During each round players take turns using one or more of their dice to accomplish tasks Turns proceed clockwise around the table until all players have used all four of their dice Once the round is over all players recover their dice pass the starting player token clockwise and start the next round Players use their dice to collect students paint colors and ultimately complete paintings The completed paintings contribute to their studio&39;s reputation which will in turn open up additional actions that can be taken   When any player has completed their third painting with the masterpiece symbol the game enters the final round Players then total the victory points from their paintings patrons and "First Master" token to determine the winner   Players 2-4 Playing time 30-45 mins Ages 14  "
Price: 34.49