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"Camel Up 2nd Edition Board Game"
"In Camel Up up to eight players bet on five racing camels trying to suss out which ones will place first and second in a quick race around a pyramid The earlier you place your bet the more you can win — should you guess correctly of course Camels don&39;t run neatly however sometimes landing on top of another one and being carried toward the finish line Who&39;s going to run when? That all depends on how the dice come out of the pyramid dice shaker which releases one die at a time when players pause from their bets long enough to see who&39;s actually moving!   This 2018 edition of Camel Up features new artwork a new game board design a new pyramid design engraved dice and new game modes including crazy rogue camels that start the race running in the opposite direction! You never know how a race will end!  Players 3-8Playing time 30-45 minsAges 8 "
Price: 34.99

"Gamewright Sushi Go Card Game"
"Pass the Sushi! In this fast playing card game the goal is to grab the ebst combination of sushi dishes as they whizz by Score points for making the most maki rollsor for collecting a full set of sashimi Dip your favourite nigiri in wasabi to triple its value But be sure to leave room for dessert or else you&39;ll eat into your score! Gather the most points and consider yourself the sushi master!Fun fast moving foodie gamePerson that gathers the most points is the Sushi masterReinforces visual discrimination and strategic thinkingFor 2-5 playersGame play last around 15 mins"
Price: 15.99

"Dixit 2 Quest Expansion Board Game"
"Dixit 2 makes Dixit even more fun! The multi-award winning party game returns with an 84 card add-on Allow yourself to be caught in their spell and be transported on a new voyage of discovery Dixita surprising exciting and evocative game to be enjoyed with friends and family alike  More Cards More FunStunning artwork by Marie Cardouat!3-6 PlayersPlaying Time 30 minutesAges 8"
Price: 15.28

"Ticket To Ride USA 1910 Expansion Board Game"
"Ticket to Ride USA 1910 is a card expansion for the original Ticket to Ride boardgame winner of the 2004 Spiel des Jahres It contains 181 large format cards (the same size as Ticket to Ride Europe and Ticket to Ride Märklin) This includes 35 new 1910 Destination Tickets a GlobeTrotter Bonus card for completing the most tickets 4 Mystery Train Destination Tickets originally provided in the Ticket to Ride Mystery Train Expansion expansion and a complete replacement deck of the 141 cards from the original game deck (30 Destination Tickets (4 cards have a reduced value from Ticket to Ride) 110 Train Cards and 1 Longest Route Bonus Card (Trans America Express))  The rulebook is from the original game designer Alan R Moon that gives you three additional different ways to play the gameThe 1910 Rules Played as the standard Ticket to Ride but using only the 1910 Destination Tickets and GlobeTrotter Bonus card The Big Cities Rules Played with only the newly identified 35 "Big City" Destination Tickets (15 Standard Tickets 19 1910 Tickets and 1 Mystery Train Ticket) The Mega Game featuring all of the game&39;s Destination Tickets and Bonus Cards (30 Standard Tickets 35 1910 Tickets 4 Mystery Train Tickets and both Bonus cards)  Age 8Players 2-5Play Time 60 Minutes"
Price: 12.98

"Ravensburger Escape Puzzle – Witch’s Kitchen 759 Piece Mystery Jigsaw Puzzle"
"On a woodland walk you discover delicious mushroom and take a tiny bite … your world starts to spin and you realize that the mushrooms are poisonous! You stagger along fall into a large hollow and find yourself in a witch&39;s woodland kitchen Can you find an antidote and save yourself?This is extra-challenging because the puzzle image isn&39;t the same as the boxtop picture and you have to decipher the clues on the in-box leaflet too You can get extra clues by scanning the QR code - and if all else fails use the final answer provided in the sealed envelope Can you discover the 8 mysteries hidden within the puzzle and live to see another day? High quality 759 piece cardboard jigsaw puzzle The finished puzzle measures 70 x 50cm when complete "
Price: 24.60

"Magic The Gathering TCG: Core Set 2020 Deck Builder's Toolkit"
"The Magic The Gathering Core &83;et 2020 Deck Builder'&115; Toolkit include&115; 125 card&115; &115;pecifically cho&115;en by the game'&115; de&115;igner&115; 100 ba&115;ic land&115; and 4 boo&115;ter pack&115; from recent &115;et&115; BUILD YOUR FIR&83;T DECK&83; &38; &83;TART COLLECTING The MTG Core &83;et 2020 Deck builder'&115; Toolkit include&115; 125 card&115; &115;pecifically cho&115;en by the game'&115; de&115;igner&115; 100 ba&115;ic land&115; and 4 boo&115;ter pack&115; from recent &115;et&115; A perfect &115;tarter collection NEW LEGEND&83; There are new appearance&115; from Chandra the fan favourite pyromancer and Mu Yanling a blue aligned Plane&115; walker RETURNING MECHANIC&83; Exciting reprint&115; &115;uch a&115; Keyline'&115; and dual enemy-colour Temple Land&115; LEGENDARY CREATURE&83; More three-colour legendary wedge creature&115; are back to join the brawl PLAY YOUR WAY Thi&115; &115;et &115;pan&115; the multiver&115;e and invite&115; player&115; to find a favourite playing &115;tyle and add new mechanic&115; creature&115; and Plane&115; walker&115; to their deck&115;"
Price: 17.49

"Learning Resources Primary Science Lab Set 22 Pieces (Multicoloured)"
"Learning Resources Primary Science Lab Set Children will want to get hands-on with this best selling Learning Resources Primary Science Lab Set! Includes all the tools needed to perform real-life science experiments as young scientists follow the ten wipe clean activity cards Wipe clean activity cards are great for cleaning up after scienfic spills! Includes beakers magnifying glass funnel pipette flask tweezers goggles test tubes and moreSuitable for children aged 3"
Price: 22.99

"Learning Resources Primary Science Jumbo Test Tubes with Stand"
"Learning Resources Primary Science Jumbo Test Tubes with Stand These oversized and colourful science tools are ideal for little hands to grip while supporting hands-on observation and investigations The jumbo test tubes feature calibration marks of 25 50 75 and 100 ml to encourage experimenting with volume Made of sturdy plastic the tubes are safe to be used with liquids from -12 to 93 degrees Celsius The brightly coloured screw-on lids are wipe clean to enable labelling for different activities Test Tubes measure 15cm HIncludes sturdy stand for storageSet of sixSuitable for ages 3"
Price: 13.49

"Ticket To Ride: Amsterdam Board Game"
"Ticket to Ride Amsterdam features the familiar gameplay from the Ticket to Ride game series collect cards claim routes draw tickets but on a map of 17th century Amsterdam that allows you to complete a game in no more than 15 minutes You are in the middle of the Gouden Eeuw the Dutch Golden Age Amsterdam is the beating heart of global trade and the wealthiest city on Earth Goods from around the world are piling up on the docks in ship holds in warehouses and on the banks of its countless canals You mean to profit from this!"
Price: 19.99

"4D Cityscape Harry Potter Snitch Spherical 6 Inch Puzzle"
"4D Cityscape now introduces the Official Harry Potter Snitch Puzzle! Each jigsaw puzzle piece is made out of plastic material that fits together perfectly during assembly with no glue required With a diameter of roughly 15cm and a piece count of a 244 this Harry Potter Snitch puzzle is the perfect gift for any Harry Potter lover Assemble your very own Snitch from Harry Potter244 piecesWings includedPerfect gift for any Harry Potter loverIncludes display standSuitable for ages 6 and up"
Price: 17.99

"Pathfinder Adventure Path: The Serpent's Skull Part 6 - Sanctum of the Serpent God"
"A Pathfinder Roleplaying Game adventure for 15th-level characters this volume presents the epic climax to The Serpent's Skull Adventure Path in which the heroes lead an army of savages against a threat from the underworld face a power mad cult of snakemen and do battle against the half-resurrected corpse of the snake god Ydersius himself This volume contains details on the decapitated snake god Ydersius his cult of sinister serpentfolk servants and his undying threat to the surface world Additional details on the jungles of the Mwangi Expanse tribes therein and other threats from the depths also outline numerous ways GMs might continue their campaign past the conclusion of The Serpent's Skull Adventure Path Plus five new monsters in the Pathfinder Bestiary new fiction in the Pathfinder's Journal and much more!"
Price: 13.49

"Pathfinder Player Companion: Pathfinder Society Primer"
"Whether drawn to ancient crypts in search of treasure long-lost secrets or the potential for fame countless adventurers hope to someday join the illustrious Pathfinder Society a loose organization of scholars explorers and thrill-seekers that spans the globe in search of wonders This player-focused guide to the organization provides both neophyte Pathfinders and seasoned veterans with the tools of the trade - the wealth of knowledge of past Pathfinders and access to the mysteries safeguarded in the vaults of the Grand Lodge of Absalom It includes new equipment to aid you in high adventure and exploration including new wayfinders and ioun stones and both magical and mundane volumes of the legendary Pathfinder Chronicles"
Price: 9.49

"Pathfinder Player Companion: Monster Hunter's Handbook"
"Sometimes an adventurer needs to take down a specific monstrous threat and with Pathfinder Player Companion Monster Hunter’s Handbook you can prepare to find and fight any monstrous foe! The never-before-seen character options equipment and spells in this volume let Pathfinder RPG characters learn the difference between hunting dinosaurs and dragons and show why it takes totally different equipment than hunting aberrations vermin plants or magical beasts! Whether you want to know what you need to capture an ooze or are just looking for new options to give your character an edge against specific monstrous foes this Player Companion gives you the tools to hunt monsters with confidence and style! "
Price: 10.49

"Pathfinder Adventure Path 120: Vault of the Onyx Citadel (Ironfang Invasion 6 of 6)"
"With an army of their own the heroes finally wage war against the Ironfang Legion in the climactic conclusion of the Ironfang Invasion Adventure Path! To end the hobgoblin threat once and for all they must assault the Onyx Citadel—an ancient fortress on the Plane of Earth constructed eons ago by the mysterious Vault Builders—explore its alien landscape and undermine the inhuman forces Can the heroes fight their way past the Ironfang Legion’s greatest leaders and confront General Azaersi before she activates her ultimate weapon A doomsday device that will wipe out not only Nirmathas but the surrounding nations as well?“Vault of the Iron Citadel” is a Pathfinder Roleplaying Game adventure for 16th-level characters Ideas for further adventures expanding on the consequences of the Ironfang Invasion campaign an examination of the secrets and legacies of the mythic Vault Builders and a selection of new monsters round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Player Companion: Potions & Poisons"
"Good For What Ails You! Whether they&39;re used to bolster heroes&39; abilities or take enemies out of the game potions and poisons are key parts of many adventurers&39; arsenals Far more options than simple healing draughts or strength-sapping toxins are available to savvy heroes though especially those ingenious enough to craft their own concoctions Pathfinder Player Companion Potions & Poisons offers a sea of new potions elixirs and stranger alchemical wonders for the discerning adventurer plus heinous designer poisons Class and character options for those who brew or regularly imbibe consumables round out these offerings Inside this book you&39;ll findFeats and archetypes for races with an affinity for poisons including gripplis nagaji and vishkanyas plus the scorpion sorcerer bloodline for those with a toxic heritage Archetypes for a variety of classes known for brewing or poisoning including alchemists rogues and witches Spells and feats specialized for potion brewing plus drugs elixirs gear poisons and tinctures-alchemical remedies that produce potent effects but impair the user This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting but it can be easily incorporated into any fantasy world"
Price: 11.49

"Pathfinder Player Companion: Disciple's Doctrine"
"The faithful don’t just congregate under the worship of a particular deity Many adherents find faith in small congregations dedicated to obscure beliefs and complex philosophies Disciples’ Doctrine explores over a dozen of these cults and traditions including such groups as the secret Esoteric Order of the Palatine Eye the Prophets of Kalistrade Magnimar’s Mystery Cults Shoanti shamanic traditions and the Tamashigo who worship nature spirits known as kami Learn what it takes to follow the dogma of these religions and unlock the secrets and powers only true dedication can bring With Disciples’ Doctrine characters of every class can practice their devotion and gain power from their piety"
Price: 10.49

"Pathfinder Player Companion: Merchant's Manifest"
"Some say that money makes the world go ‘round and it’s Golarion’s merchants who make this a reality This player-focused volume examines commerce in the setting through the lens of important trade hubs such as Absalom Goka and Katapesh where smart shoppers can secure myriad fine wares (presented here for players to purchase for their heroes) Want a piece of the profits? You’ll also find information about the most successful trading companies that have developed specialized tools and techniques to make the biggest profits and outwit their competitors Whether you’re aiming to secure up a rare item hire on with these organizations or make your own fortune Pathfinder Player Companion Merchant’s Manifest is your key to success"
Price: 11.49

"Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)"
"The War for the Crown has mutated into a war of mutually assured destruction that may tear all of Taldor down To save the nation—and perhaps their own conscience—the heroes must slip their mortal bonds and find the First Emperor of Taldor in the infinite planar city of Axis But things are not as they should be in the First Emperor’s resplendent halls Can the heroes save not just Taldor but the legend who founded it or will they discover the hard way that even a city of light casts long shadows?“The Reaper’s Right Hand” is a Pathfinder Roleplaying Game adventure for 13th-level characters The adventure continues the War for the Crown Adventure Path as players drag a once-grand nation kicking and screaming into the modern day becoming legendary politicians spymasters and nobles in their own right A selection of new monsters the faith of Thamir Gixx and a gazetteer of the infinite city of Axis round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Adventure Path: Mummy's Mask Part 4 - Secrets of the Sphinxx"
"The heroes track down the cult of the Forgotten Pharaoh to its secret headquarters inside a giant sphinx statue in the Osirian desert facing scorpion-men mercenaries and Areshkagal-worshiping maftets before a final confrontation with masked cultists and their leader the Forgotten Pharaoh who has been possessed by a fragment of Hakotep I soul! Continuing the Mummy's Mask Adventure Path Secrets of the Sphinx is a Pathfinder Roleplaying Game adventure for 10th-level characters A selection of new monsters two additional desert locales to expand the Mummy Mask campaign details on the ancient curses of Osirion and the next installment of the Pathfinder Journal written by Amber E Scott round out this volume of the Pathfinder Adventure Path"
Price: 14.49

"Pathfinder Player Companion: Armor Master's Handbook"
" The most experienced combatants know the best offense is a good defense! And the best defense is one that uses armor to the best possible effect with the secrets inside Pathfinder Player Companion Armor Master’s Handbook! From shield style feats and advanced armor mastery to ways to use the weight and bulk of armor to your advantage this guide to heavily-armored heroics has new options for every iron-clad character In addition to class options and abilities this Player Companion also includes dozens of new magic armor options covering all types of armor and shields as well as combat tricks and a stamina system sure to see you through nearly any scrap unscathed"
Price: 10.99

"Pathfinder Adventure Path #107: Scourge of the Godclaw (Hell's Vengeance 5 of 6)"
"Now bound to Queen Abrogail by infernal contracts the villainous adventurers are given the task of destroying the Glorious Reclamation’s headquarters in the former citadel of the Hellknight Order of the Godclaw where they face a gold dragon that was once an ally of Iomedae herself! With the dragon defeated and the citadel secured the vile characters must perform an evil ritual using the dragon’s head to craft a legendary weapon capable of defeating the Glorious Reclamation’s army of valorous knights “Scourge of the Godclaw” is a Pathfinder Roleplaying Game adventure for 13th-level characters The adventure continues the Hell’s Vengeance Adventure Path a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire Several new monsters a look at the responses of Cheliax’s neighbors to the ongoing rebellion details on the worship of the archdevil Geryon and the next installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG  "
Price: 15.49

"Pathfinder Adventure Path #108: Hell Comes to Westcrown (Hell's Vengeance 6 of 6)"
"Cheliax’s largest city Westcrown has fallen to the Glorious Reclamation and the evil adventurers are sent to reclaim the city in the name of Thrune Armed with the legendary weapon they created from a gold dragon’s head the nefarious characters confront the Glorious Reclamation’s army and break their siege of a nearby Hellknight citadel Once the army is defeated the villains enter Westcrown where they must undermine the chivalrous knights’ rule of the city Finally they must face the founder and Lord Marshal of the Glorious Reclamation to end the rebellion and restore the Thrice-Damned House of Thrune’s rule over the Empire of Cheliax “Hell Comes to Westcrown” is a Pathfinder Roleplaying Game adventure for 15th-level characters The adventure continues the Hell’s Vengeance Adventure Path a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire Several new monsters a gazetteer of the city of Westcrown under the Glorious Reclamation ideas for further adventures beyond the bounds of the Hell’s Vengeance campaign and the final installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG  "
Price: 16.49

"Mexican Train Tin Edition Board Game"
"One of the most popular domino games played in the world today Each player plays out chains of dominoes - called trains - from the centre domino or may also play on the group&39;s common domino chain called the Mexican Train The player who has the lowest total score at the end of the game wins There are many events that block the trains along the way and make the game really exciting Keep your train moving all the way to victory!"
Price: 21.49

"Club Dominoes Board Game"
"Club DominoesIndoor family gamewooden boxed"
Price: 12.99

"Thumbs Up! Desktop Poker Set Board Game"
"Working late again? When the chips are down raise them with this Mini Poker Set Small enough to be kept in your work drawer yet includes all the kit for classic Texas Hold &39;Em"
Price: 10.49

"Marvel Legendary Deck Building Guardians Of The Galaxy Expansion"
"Please note this game is an expansion only and will require Marvel Legendary Deck Building game in order to playExpansion features Expansion consists of 100 all new playable cards colour rule sheetAll new content consist of 5 heroes 2 villain groups and 2 new Masterminds!All original art now featuring 4 pieces of unique art per hero!!This is not a stand alone product core set (including Villains) is required for game play Players create their own powerful combos on the fly combining their heroes awesome abilities to take down nasty Marvel Masterminds like the Kree Supreme Intelligence!Over the course of the game recruit increasingly powerful Hero cards to add to your deck building a stronger and stronger deck of the ultimate Marvel superhero combinations100 total new playable card setAll new original Art1 page colour rule sheet"
Price: 19.99

"Hey That's My Fish! Board Game"
" Hey That’s My Fish! is an engaging award-winning board game of strategic fish hunting in which players control determined penguins hungry for their next meal on a bustling Antarctic ice floe  60 x hexagons 1 x rules sheet16 x sculpted colourful and animated penguin miniatures Easy to learn rulesThis is a game that is accessible for the whole family yet also rewards strategic playPlaying Time20 minsAges 82-4 players"
Price: 18.49

"Coma Ward: Cataclysmic Abominations Expansion"
"&83;terile blinding whitene&115;&115; &8212; coupled with deafening repetitiou&115; beep&115; &8212; &115;hock&115; you awake Your heart rate &115;low&115; and your breathing &115;teadie&115; a&115; you realize you are in a ho&115;pital You glance around finding your room empty You read your identifying armband to &115;ee a name you don't recognize A&115; your bare feet &115;mack to the cold tile floor and you &115;teady your wobbling body you feel the foreign pre&115;ence of ab&115;ence You are alone&8230;In Coma Ward player&115; are patient&115; who have awoken in an abandoned yet &115;till functioning ho&115;pital with no memory and no idea of what i&115; happening Patient&115; mu&115;t &115;earch the ho&115;pital for clue&115; and nece&115;&115;itie&115; In their &115;earch patient&115; may find un&115;peakably terrifying thing&115; Each time you play you explore an ever-changing ho&115;pital a&115; you &115;earch for the clue&115; to your identity and the cau&115;e of the environment'&115; un&115;ettling emptine&115;&115; Balance your ever wor&115;ening terror and neuro&115;i&115; while monitoring your health and phy&115;ical attribute&115; Remember to &115;tay clo&115;e to tho&115;e who awoke with you becau&115;e the &115;hadow&115; of the empty ho&115;pital can de&115;troy your already fragile p&115;yche Once all the clue&115; have been di&115;covered the true horror begin&115; Player&115; di&115;cover what i&115; actually happening and find out who they can tru&115;t &8212; if anyone &8212; and how to win Each playing i&115; a unique phenomenon that introduce&115; diver&115;e and dynamic rule&115; Coma Ward i&115; a mature game with theme&115; of violence ab&115;olution di&115;tru&115;t gore and traumatic incidence Player di&115;cretion i&115; advi&115;ed Coma Ward play&115; in two part&115;&160;The ProloguePatient&115; will move through the Ho&115;pital di&115;covering new Tile&115; that repre&115;ent room&115; &83;ome Tile&115; will affect a Patient&8217;&115; Health or Terror Other Tile&115; will impact the game in other unpredictable way&115; While they explore and &115;earch Patient&115; will di&115;cover item&115; that will help them in their frantic &115;earch for an&115;wer&115; Item&115; like Clothing and make&115;hift Weapon&115; will defend you from un&115;een force&115; or even other ho&115;tile Patient&115; While Medicine and Food can re&115;tore your Health and Focu&115; Ultimately Patient&115; are &115;earching for the horrific Clue&115; to what ha&115; happened in thi&115; ho&115;pital Once all of the Clue&115; have been revealed the true game objective unfold&115;&8230;The PhenomenonUpon uncovering the final Clue the Phenomenon i&115; triggered Player&115; will then withdraw and open the &115;pecified &115;ealed envelope from the box revealing it&115; &115;ecret content&115; telling the &115;tory of what i&115; happening and how to win the game &83;ome Phenomenon are cooperative with player&115; racing to e&115;cape the ho&115;pital or defeat cruel force&115; While other Phenomenon will pit player&115; again&115;t each other in &115;ecret alliance&115; or an all out fight for &115;urvival&160;Each Phenomenon can lead to multiple ending&115; &83;o even if Player&115; reveal the &115;ame Phenomenon multiple time&115; they will alway&115; have a unique experience &83;ome Phenomenon are phy&115;ical real threat&115; in&115;pired by cla&115;&115;ic horror trope&115;; other&115; explore metaphy&115;ical and p&115;ychological theme&115;&8230;Are you ready to open your eye&115; and experience the phenomenal horror of Coma Ward?"
Price: 24.99

"Tales From The Loop RPG"
"The land&115;cape wa&115; full of machine&115; and &115;crap metal connected to the facility in one way or another Alway&115; pre&115;ent on the horizon were the colo&115;&115;al cooling tower&115; with their green ob&115;truction light&115; If you put your ear to the ground you could hear the heartbeat of the Loop the purring of the Gravitron the central piece of engineering magic that wa&115; the focu&115; of the Loop&115; experiment&115; The facility wa&115; the large&115;t of it&115; kind in the world and it wa&115; &115;aid that it&115; force&115; could bend &115;pace-time it&115;elf &83;cifi arti&115;t &83;imon &83;t&229;lenhag&115; painting&115; of &83;wedi&115;h 1980&115; &115;uburbia populated by fanta&115;tic machine&115; and &115;trange bea&115;t&115; have won global acclaim Now you can &115;tep into the amazing world of the Loop In thi&115; roleplaying game in the vein of ET and &83;tranger Thing&115; you&8217;ll play teenager&115; &115;olving my&115;terie&115; connected to the Loop The game rule&115; are ba&115;ed on Mutant Year Zero which wa&115; awarded with a &83;ilver ENnie for Be&115;t Rule&115; at Gencon 2015"
Price: 39.99

"Triceratops: D&D Nolzur's Marvelous Unpainted Miniatures (W7)"
"The&115;e highly detailed miniature&115; are pre-primed with Acrylico&115; Vallejo primer Little to no a&115;&115;embly requiredPrimed and ready to paint &83;ome miniature&115; include tran&115;lucent part&115;Content&115;1 Triceratop&115;1 Ba&115;e"
Price: 13.99

"A Song Of Ice and Fire: Free Folk Savage Giants Expansion"
"There are many &115;trange and my&115;tical creature&115; in the land&115; of We&115;tero&115; The Giant&115; are among them The&115;e ma&115;&115;ive creature&115; are ju&115;t like human&115; only much much much bigger Anyone who &115;ay&115; that &115;ize doe&115;n&8217;t matter ha&115; never had to deal with a giant or two A&115; part of the Free Folk army they are walking &115;iege engine&115; battering entire enemy rank&115; with a &115;ingle &115;wing of their ma&115;&115;ive club&115; The &83;avage Giant Unit Box for the A &83;ong of Ice and Fire Tabletop Miniature&115; Game give&115; Free Folk commander&115; two huge figure&115; to add to their force&115; The &83;avage Giant i&115; both re&115;ilient and deadly Their Mighty &83;wing doe&115;n&8217;t allow for Defen&115;ive &83;ave&115; a&115; it can ba&115;h through multiple troop&115; with a &115;ingle &115;wing The Giant i&115; re&115;ilient too having five Wound&115; and only taking a wound for each two Hit&115; it take&115; Hurting the Giant ju&115;t make&115; it mad with it&115; Mighty &83;wing doing more and more damage for each Wound the Giant ha&115;"
Price: 25.49