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"Raspberry Pi: Make a Workbench Computer"
"** UPDATED JANUARY 31, 2018 **The latest update includes a whole new section in which you will learn how to build your Raspberry Pi Bench Computer using a low cost relay board instead of the (hard to find) Piface Relay+. You will also learn how to use a GPIO breakout board that makes it very easy to secure wires to your Raspberry PiThis Raspberry Pi project course will show you how to integrate a variety of components into a gadget that you can use to automate your work bench.I call it ""The Bench Computer"".With the Bench Computer, you will be able to control any device and appliance on your electronics work bench, like turn on and off your bench lights, soldering iron and fume extractor.The Bench Computer provides a great framework on which you can build your own home automation projects Out of the box, you will be able to control anything with a simple on/off switch, like lights, fans, heaters etc.I have designed this course to help you get started. What you get the Bench Computer to do is entirely up to you!Here are the main components (software and hardware) that you will learn about by taking this course:The Raspberry Pi (version 3 is recommended, but any model with a 40-pin header will do)The Raspberry Pi 7-inch touchscreenThe Raspberry Pi Camera v2The Piface Relay+ HAT (contains the smallrelays used to control 12V devices) OR a Keyestudio 4 Channel Relay boardA GPIO board breakoutLargerexternal relays used for controlling mains appliances like lights and your soldering ironPython 3 and the Tkinter framework for building the applicationThings that you want to control, like low-power 12V LED strips and fans, and mains appliances like a soldering iron.Scroll further down for a list of learning objectives for this course.All code is available on Github, and is free to download and use as you wish.A list of parts is available in the first section of the course (free to view).In 9 hours of video content and over 70 lectures, you will learn the necessary skills for interfacing you Raspberry Pi with your workbench."
Price: 99.99


"Watercolor Painting. 5 ESSENTIAL tips to paint with impact."
"This course is a MUST for anyone interested in improving their watercolour paintings.REVIEW. 'I gave this course 5 stars as I feel Nicola covered all the aspects of this course in easy to understand format. I enjoy all of Nicola's courses as she is an excellent teacher.'  Rosalie Balbo.* An absolute beginner? This will give to some basic guidelines to create solid foundations to help you get into good habits right from the start.* Already painting but think your pictures lack 'something?' This might be just what you're looking for to lift the standard of your work and make your paintings stand out from the rest. It's easy to get in a rut and use the same methods time after time. This course will help you step outside your comfort zone.This concise course will clearly define FIVE areas that will really change the quality of your work. My experience shows me that If you go through this mental 'check list' every time you work on a painting, you will see some dramatic improvements .Look over my shoulder as I take you through each of these crucial elements in watercolour painting. Each lecture is a complete video demonstration with full supporting notes and resources where required.Why choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola."
Price: 19.99


"Learn & paint a watercolor in 6 FUN & EASY to follow steps."
"This is one from my 'pick a watercolourpainting to paint' portfolio and is complete in itself. By that I mean it is unlikely I will add any further information, it is therefore priced accordingly. This portfolio of paintings gives you the opportunity to choose a picture you like and learn as you create itIf you like this picture and want to paint it, then that's exactly what you will do, effortlessly.You will be able to follow my clear and friendly videos, looking over my shoulder as I paint every step of the way.Each step has a video fully supported with any extra visual images or text that you might need to help you fully understand each painting process.At the end, not only will you have painted a beautiful atmospheric painting but you will also have learned a number of valuable tips when working with watercolour paints.Learn how to plan and mix your colours effectively. How to achieve a sense of warmth and shade and how to use enough detail painting to enhance the sense of distance in a landscape.Each lecture stops at a natural break, as you would wait for you paint to dry and my relaxed and clear narration will help you fully understand the process. Enjoy it and don't forget to share your painting with us all.Why choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola"
Price: 49.99


"Paint this watercolor painting in 8 easy steps. Just COPY ME"
"Pick a picture and paint me.Another fabulous watercolour painting workshop from Nicola for the aspiring artist to enjoy painting and to learn about this exciting painting medium as you go.A workshopwhich I believe is suitable for all levels because I explain every step in my friendly teaching style. My slow and clear narration will help you understand each process, filmed in such a way, you will feel as if you are standing next to me.All the information about what you will need and what you will learn is listed and every lecture covers a stage in the painting, stopping naturally, as you would to let your paint dry. Watch each film, stopping as often as you like and working quietly at your own pace when it suits you. And remember the films are your's to look at time and again for guidance and inspiration.Follow my instructions to the letter or take the bits that you want and make changes as you please. This painting workshop is to help you see what is possible to do with watercolour paints and to help give you the confidence to feel more comfortable when you plan and paint your own chosen subjects.If there is anything which is not clear, all you have to do is send me a message or post your question in the discussion section. And do share you painting with us all in the course, it's great to see what is being painted, it encourages other students, boosts everyone's confidence and makes me feel the work has been worthwhile.I am here to help you build your confidence and knowledge so you can get as much as you can from this rewarding pass time.Why choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola"
Price: 49.99


"Master DARK WASHES painting a dramatic watercolor easily."
"So whose afraid of using strong colours?Why you might choose this picture*If you want to feel more confident using strong dark pigments in watercolour paints, get started now.*If you are looking to take your watercolour painting to the next level, this is for you.*If you want to challenge yourself, step outside your comfort zone and add impact to your watercolour painting then look no further.*If you want to work more loosely, use more water, use stronger pigments, you'll love this.Let your watercolour painting talent blossom as you enjoy over two hours of LIVE ART that you can watch again, and again, and again. Just stand next to me as we chat about the picture, the colours and the techniques. It's all here.Take what you learn here to other projects and expand your new found skills and excitement, letting your energy show in your work. AND you may find you are no longer afraid of 'the dark'Each lecture explains simply every step of the way. I'm there to help you solve problems before you get to them and to help you discover more dynamic ways to paint with watercolours.Why choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola"
Price: 49.99


"Paint with your intuition, sketch and COLOR yourself HAPPY."
"Just play and paint whatever comes into your head.THEREARENOEXPECTATIONSNOTALENTREQUIRED - NOGOAL EXCEPTTHEPROCESSITSELF - and to have funAn extra lecture from my you Tube channel that you may not have seen called 'What is stopping you from painting'This painting process is suitable for anyone and everyone who wishes to:Kick start their creativity and learn more about how their watercolour paints work.Learn to relax,tostay in the moment and keep their hands occupied in a simple and creative way.Explore the simple process of making marks and using paints.------------------------------For the budding artist.It's a super way to learn more about your paints, how they work with different amounts of water and with each other.You will better understand the relevance of contrast and colour values in your work.For those who want to relax and discover their creativity.Play with marks and paint on the paper without any goal.Let you inner child come out to play in a process which hasno rules and no restrictions. A process for you alone to explore and to discover a stillness within.Why choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola"
Price: 19.99


"Paint a colorful, fluid & dramatic LAVENDER field. Watch me."
"Lovely fragrant and colorful lavenderYou can't get enoughof a good thing, especially something as beautiful and healing as lavender. The fields in Provence, south of France are world famous for their abundance and colorful beauty, sohere is number two in the series.Perfect for those who wish to learn more and to loosen up their painting style. See what is covered.More color mixing in watercolors.Understand the drying cycle of the watercolorpaint with the water.Look at composition and finished appearance in a different way.Learn how to 'double load' your brush with watercolor paint.Use the 'spattering' technique effectively.If you would like to really go with the flow with your watercolor painting this is a great painting workshop for youto do.Full of colour and technique, you will produce a vibrant paintingthathasspontaneityand energy. Relax as you paint and enjoy the process.Why choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola"
Price: 49.99


"Paint colorful SUNFLOWERS in a quick, WET into WET & bold."
"This painting process gives you the opportunity to explore painting in a very loose and wet style, WITHOUT DRAWING FIRST. Going through this painting process, and it doesn't matter what they look like at the end, will help build your CONFIDENCE. Just relax and have fun as you loosen up with big and bold brush strokes playing with watercolour paints.REVIEW- 'Sunflowers are one of my favorite things to paint so I really enjoyed learning three different ways to paint. Lectures are very clear and easy to follow.' DianeStop sweating over the small details and let your creativity simply flow. Using bold and big brush strokes, lots of water and vivid colours in this series of sunflower paintings which will loosen you up and help you paint with spontaneity.Learn to trust yourself that you can paint with out drawing first. Trust yourself that you can get images out of your head and trust yourself to just play without concerning yourself with the end product.  I give you a few ideas, then it's up to you to play around with more painting of these amazing flowersWhy choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola"
Price: 19.99


"You can paint these vivid POPPIES easily in a loose style."
"REVIEW: 'I really enjoyed this class. Lots of information on how to paint loose. I loved her manner of teaching.' Joan HopperLoosen up your watercolour painting style and learn how to create a spontaneous painting, quickly and easily. Put aside your expectations and go with the flow.Lots of people ask me to demonstrate how to paint poppies with watercolour paints. So many people love their bright colours, so here is a painting process to show you how to paint a field of poppies easily even in watercolours..Learn how to use the masking fluid as your sketching tool instead of a pencil, paint freely and intuitively, with plenty of water and colour and with a big brush. Learn how to let go of control  as you relax and let the watercolour paint and water work their magic. By working in this way you will develop a style that will be more original and eye catching, bringing freshness and drama to your watercolour paintings AND building your confidenceFollow me as I demonstrate how to work in stages and also how to correct mistakes. It happens to the best of us ! Why choose one of my courses?Because, as a self taught artist I understand how a lot of people feel about their creative work, sometimes anxious, sometimes overwhelmed and often that it's not 'good enough'. I will hold your hand as you overcome these fears as I offer a friendly, relaxed and sensitive teaching style.I also have years of experience of teaching people of all levels both in person and via the internet.Do one of my courses and you will feel as if I am in the room with you every step of the way.Enjoy your painting, love Nicola"
Price: 49.99


"New CCNAx 200-125 Routing and Switching"
"The new CCNA 200-125exam already replaced the old CCNA 200-120examIn this course you will get introduced to Cisco world of networking with complete new CCNAx 2.0 (200-120) trained by expert dual CCIE certified with 10 + years of training and working experience in production networks. The New CCNAx v 3.0 updates includes Troubleshooting Routing Troubleshooting Switching IPv6 Routing DHCP Introduction to WAN technologies like VSAT,MPLS,VPN,Metro Ethernet, HSRP,VRRP, GLBP external Authentication methods updated software on Cisco routers and switches.QualityOfServiceIPservices (NAT, Syslog,NTPOverview) start with very basic network understanding of all technologies and further getting in to more depth as per new CCNAx v 3.0 (200-125) Syllabus"
Price: 19.99


"IP Addressing and Subnetting"
"One of the most intimidating but extremely important subjects on the CCENT/CCNA or ICND1 exam is subnetting. If you started listening from basic IP addressing which is covered in our list of topics from the beginning and have understood everything, then you won't have any problem understanding subnetting. I'm going to try and explain subnetting as simply as possible and hope to answer all your questions. Now, because subnetting is a big topic to talk about, I've split it into a few sections. Logically, as you move on to higher sections, the concepts and material difficulty will increase: The guide will help you in calculating subnet boundaries and valid host address fast enough for use in a Cisco CCNA or ICND1 exam."
Price: 19.99


"Learn ISIS for IPv4 and IPv6"
"In recent years, the IS-IS routing protocol has become increasingly popular, with widespread usage among Service Providers a part from OSPF. Many Cisco Engineers are good with routing protocols ( like OSPF, EIGRP, RIPv2) ISIS is the protocol majorly used inside Service providers Networks apart from OSPF. This course will be very handy for anyone who want to master ISIS from basics. ISIS for IPV4/IPV6 already part of Cisco ( CCNA,CCNP,CCIE ) service Provider Track and even added to new CCIE RS version 5 ."
Price: 19.99


"SEO Course for Intermediates"
"This SEO course for Intermediates will help you get a better understanding of how SEO elements come together and how they should be prioritized when optimizing a website.The course is structured into four major chapters:1. Action plans: SEO and link building action plans2. SEO in the Online Marketing and Management plan3. Dig into Google Analytics like great SEOs do4. What does and does not constitute SEOThe course also contains Resources which will help you put into practice the things you learn, either you will optimize your own website or you'll be offering SEO services.Take this course now!"
Price: 34.99


"Astrology: Learn Cosmobiology - foundation course"
"This course is all about learning the foundation skills of Cosmobiology- a form of astrology.It will take you through the basics of understanding how to read the planets and astrological charts and symbols so that you can take more control over your life by understanding your own world from an astrological perspective - or help others to understand theirs.This course is ideal for anyone who wishes to learn how to read and interpret astrology.This course is delivered in the form of over 60tutorial videos and more than 15 downloadable handouts that reference the meaning of different astrological and planetary symbols.In this course you will learn:How to read and interpret the basic symbols, signs and meanings of astrology and the planets to better understand ourselves, our lives, our experiences and what our future may holdLearn the basic terminology, charts and graphs used to read astrologyThe basic concept the underpins the Cosmobiology approach to astrologyHow to understand the narrative of who we are and the value of being able to build on our strengths and eliminate our weaknessesThe ability to be able to predict a few simple events in our life byidentifying pivitol moments.This course is estimated to take approximately 2 hours to complete, but may take longer depending on how much time you wish to take on working through your handouts.Glorija has been a respected cosmobiologist for over 20 yearsand in this course she will use case studies and celebrities as examples to help you learn what she does best."
Price: 39.99


"American Expat Experience in Australia"
"Have you fallen in love with Australia.....or an Australian? Is it time to make a move to a new country because of your religious, social, or political beliefs? Are you looking for a better way of life in a place with lower violent crime, large open spaces and a place where the work/life balance is....back in balance?This course walks you through the steps that you can take in order to immigrate to Australia, from an American's perspective. I moved from the USA to Australia twice over the past seven years. I had a baby there, and made far more money too. I am not a migration agent, and I am not paid by the government to promote the country. Still, this course may seem like a love-fest for some. This course will continue to grow and develop as my students ask questions. I will continually search for answers to your questions and build this course so that it is robust and responsive to your needs.OnceAustralia gets into your blood, it is hard to move away. Now, sit back, relax, and enjoy the journey."
Price: 24.99


"Learn to Create Quick-Time and Matinee Events in UE4"
"In this course, we'll dissect the process for creating Quick Time Event driven animations in Maya. After exploring the fundamental needs of basic character locomotion and interaction, we'll prepare and export our animations to Unreal 4. Within UE4 we'll set up a playable environment where the characters will move from player control to executing QTE driven animations based on player input following on screen button notifications. Upon finishing this two volume series you'll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Matt Tardiff has worked as an animator on various projects from cartoons to video games. A few years ago he jumped in the adventure that is freelance and the academic world. At Full Sail University in Winter Park, Florida, he jumps on tables, topples over cabinets and uses props, reference, Maya, UE4 and straight keyframe techniques to help future animators learn how to utilize both art and tech to bring their creations to life in the engine. He also works as an animator/director etc. under his own company, Hummingbird and the Lotus. We're currently working on a Metroidvania PC titled Run Lulu Run to be released in 2016."
Price: 19.99


"Complete Introduction to Unreal 4"
"Have you ever wanted to get into Unreal Engine 4 - but were unsure where to start? This Complete Introduction to Unreal Engine 4 is a course that was created with absolute beginners or those wanting to learn this powerful game engine for the first time! This 3 Volume course will go over many helpful tools to know during your time in the Unreal Engine. In volume one, we will look at downloading the Unreal Engine, then moving onto how to start a new project we will look over the entire UE4 interface. Finally we will move onto modes inside of UE4 such as the Placement and BSP mode. Volume Two will look into the paint, landscape, foliage mode. Then we will move onto lights, post-processing and fog. Finally we will wrap up Volume two with creating materials. Volume Three is about Persona and Animation Blueprints, then looking at sounds and what we can do with them. In addition, we will also cover Cascade and creating cinematics as well as packaging a project to get ready for distribution.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Since graduating university in 2012, Kyle has contributed to multiple small game projects. In addition, during his time at University he contributed as an assistant lecturer while learning and exploring his passion for 3d modelling, sculpting, texturing, and video game design."
Price: 19.99


"Model and Sculpt Stylized 3d Creatures in Maya and ZBrush"
"In this intermediate level tutorial we will be focusing on the process of creating a creature that could be used in the Games Industry. Starting from a simple concept, we will create a base mesh for our creature, move into sculpting, and finish with Retopology and UV layout. The tutorial focuses heavily on sculpting fundamentals in ZBrush, as well as the necessary tools to create a game resolution mesh using Maya. By the end of the module you will have a game resolution character ready for the texturing process.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional."
Price: 19.99


"Learn to Digitally Paint and Texture a Stylized Creature"
"In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional."
Price: 19.99


"Introduction to Human IK In Maya for 3d Animation"
"In this course, we will be learning the necessary skills to prepare and hand paint a 3D Creature for game production. Starting from the baking process, we will cover all the necessary skills that a texture artist will need to paint a character. After we get some of the technical parts out of the way the real fun can start: Painting. We will be covering techniques for painting in a very stylized color scheme, focusing on balancing values and colors to create a great looking creature. We will cover many materials from skin to metal, and showcase methods to make each material really sing. Our end result will be a final portfolio piece that shows off your painting prowess!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Chad Robert Morgan started his career at LucasArts where, as a newbie to the industry, was fortunate enough to work with some very talented mentors who taught him how to use Maya. Since then, Chad has been trying to pay it forward by sharing what he has learned, first by giving lectures at Autodesk Master Classes, then publishing an article in 3D World magazine, posting tutorials on YouTube, and finally teaming up with 3dmotive. Chad currently lives in Lake Forest, CA with his wife Carol and his son Xander."
Price: 19.99


"Create Realistic, Photograph-Based Textures with Photoshop"
"Photographic Texture Creation in Photoshop introduces the theory and practice of capturing textures, removing image artifacts, some key image prep processes, as well as a detailed guide to creating diffuse, specular, normal and ambient occlusion maps out of photographed textures. Through this module, you can learn how to properly photograph textures, how to edit unnecessary lighting information out of your photographs, how to get the right colors out of your images, how to tile custom textures, how to extract different types of visual information from your images and how to apply your textures in 3D. This module also briefly touches on physically based rendering in regards to photo real texturing and look development. The contents of the module are comprehensive and, while desirable, in-depth knowledge of Photoshop is not essential to follow along. The pre requisites for this module include some photographed textures, the Photoshop software package, any contemporary look development environment or game engine, and preferably a Wacom tablet.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Victor is a graduate of the National Center for Computer Animation at Bournemouth University, UK, specializing in the 2D aspect of computer graphics. Currently, he is working on blockbuster feature film projects in the visual effects industry in London. His past experience also includes creating CGI for advertisements and interactive art installations."
Price: 19.99


"An Introduction to Scripting in Maya"
"In this course, instructor Chad Morgan will go through the basics in writing scripts in Maya in both MEL and Python. We will begin by discussing the difference between MEL and Python, why there are two different languages, and the pros and cons to each. We will show you how to bring up the scripting reference which will allow you to search the commands and their parameters so you can learn to create your own scripts. We demonstrate the syntax on both MEL and Python commands in Maya, including passing arguments to them. We will demonstrate how to create procedures and definitions, what variables are and how to create them, and how to pass variables between procedures and definitions. Following that, we will show, in both MEL and in Python, some of the more common functions in programming. The first are iterators, which allow us to perform the same task over lists of objects and comes in several forms. The second function common to all programming languages is the conditional statement, which allows us to test conditions before executing code and allowing us to branch the program depending on what conditions are met. We finish by demonstrating how to save and reload your scripts in both languages.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Chad Robert Morgan started his career at LucasArts where, as a newbie to the industry, was fortunate enough to work with some very talented mentors who taught him how to use Maya. Since then, Chad has been trying to pay it forward by sharing what he has learned, first by giving lectures at Autodesk Master Classes, then publishing an article in 3D World magazine, posting tutorials on YouTube, and finally teaming up with 3dmotive. Chad currently lives in Lake Forest, CA with his wife Carol and his son Xander."
Price: 19.99


"An Introduction to Creating Realistic Materials in UE4"
"This Materials in Unreal Engine 4 course will give you a thorough understanding of creating materials inside of the UE4 engine. Starting with the basics and getting to know the interface and understanding the different types of materials is going to be what we discuss in Volume one. We will also look at the types of materials you can create using the engine. We'll have a PBR material overview to learn what physically based materials are.We'll also cover the material blends and domains and find out the differences between each one. Next up, we'll look at the shading models that we will create during the course. The last part of volume one will be a more intermediate level of creating a computer screen material with different components and even creating a material function. Volume 2 will go over just materials, where we will firstly look at creating a basic skin shader and understand what subsurface scattering is. The second material will be a car material which will use the clear coat model and look at creating material attributes. We will then make an ocean shader and then lastly create a slightly advanced material where we will create a dynamic material there has a weather like function to it with snow, rain and dryness.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Since graduating university in 2015, Kyle has contributed to multiple small game projects. In addition, during his time at University he contributed as an assistant lecturer while learning and exploring his passion for 3d modeling, sculpting, texturing, and video game design. Currently Kyle is pursuing a Masters in Games Development at University."
Price: 19.99


"Learn to Code and Script a 2D Adventure Game with Unity"
"Learn how to make interactive 2D adventure games in Unity 5! In this comprehensive course, instructor Alan Thorn demonstrates a wide range of 2D features and tools for making a 2D platform adventure. Targeted to intermediate users, see how to create a player character, functional physics, interactive characters and dangerous obstacles. Explore subjects, such as: sprites, player controls, character animation, balancing gameplay, collisions detection, and a questing system. In addition, see how to import and configure 2D assets optimally for 2D functionality and how to design and build complete levels that ooze atmosphere. Theres plenty to see and do in this fun course, and by the end youll have established a solid foundation both in making 2D games generally and in working smart to create your own adventure games in no time!(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry."
Price: 19.99


"Learn to Create Blendshapes in Maya for Animation in Games"
"With Blendshape Creation in Maya, instructor Chad Robert Morgan gives us a detailed look on how to use blendshapes, including how to create blendshapes nodes, adding new targets, and how to create targets. We highlight common pitfalls to avoid that can break your blendshapes, and tips for making your blendshape workflow more efficient and easy to edit. We will see how we can combine blendshapes with skinclusters to combine joint animation with blendshapes, as well as how to ensure the correct order of your inputs so they will work correctly.We also look at an optional method using Mudbox to create blendshapes as sculpt layers and link it with Maya using OneClick. We use the Paint Blendshape Weights tool to paint out the influence of a blendshape and use it to split one target into multiple blendshapes. Learn pro tips like using wrap deformers to create mirror shapes and extra Maya tools found in Bonus Tools from Autodesk to create corrective blendshapes. See the updates from the new tools found in Maya 2016, which will allow us to create blendshapes without target meshes. Lastly, we learn how to export our blendshapes from Maya via FBX and import the blendshapes and the animation into Unreal 4.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Chad Robert Morgan started his career at LucasArts where, as a newbie to the industry, was fortunate enough to work with some very talented mentors who taught him how to use Maya. Since then, Chad has been trying to pay it forward by sharing what he has learned, first by giving lectures at Autodesk Master Classes, then publishing an article in 3D World magazine, posting tutorials on YouTube, and finally teaming up with 3dmotive. Working at LucasArts, Chad worked on the games Obi-wan, Starfighter, and Gladius. Chad has also worked for ReelFX on the direct-to-dvd movie G.I. Joe Valor vs. Venom, and then moved on to Double Helix where he worked for ten years on such titles like Strider, Killer Instinct, Front Mission : Evolved, and Silent Hill : Homecoming. Chad is currently a freelance technical artist, working with clients such as Whitemoon Dreams, as well as developing his own independent game and video titles under his own company, Spectral Ink Productions."
Price: 19.99


"Learn 2D Cell Shading in Photoshop"
"This course will demonstrate methods for quickly coloring character artwork in a cell shaded style, while focusing on production value as well as flexibility. We'll cover multiple techniques, including isolating scanned artwork onto a transparent background, and preparing lines for color using levels. It will also cover how to use clipping masks, layer masks, adjustment layers, and a number of other tools and functions in Photoshop. These tools and techniques will then be put into practice to create a base layer onto which all of the flat local color layers will clip. Adjustment layers will be placed over these flat colors in order to light the character.Throughout the course, various shortcuts and time-saving methods will be used to speed up workflow as much as possible. Other than speed, the other focus of these methods is their nondestructive quality, which allows the artist to go back into any stage or section of the piece and easily change it. The course also covers how to push the appeal of the character by employing gradients to add dimension and interest, and using a combination of cell shading and painterly techniques to get the most out of the character and ultimately produce a high quality piece of character artwork.Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Colleen (Peck) Larson is a freelance concept artist living in California's Bay area. She is a semester away from earning her BFA in Illustration from San Jose State University, and previously she's had the opportunity to work for companies such as Firaxis Games and Gaia Interactive, but currently she is a concept artist interning at Zynga in San Francisco. Her obsessions lie equally between art, video games, cats, and her husband Erik."
Price: 19.99


"Learn to Texture Paint a Hand-Painted Weapon for Games"
"During this course we will utilize a combination of Maya and Photoshop to take a concept for a stylized weapon and translate that into a fully realized low poly hand painted asset for use within a videogame environment. We'll start by briefly analyzing the concept, deciphering the different elements which will make up the model, and then from there, give ourselves some realistic constraints to adhere to. By utilizing the default set of tools available in Maya we will create a low poly mesh which maintains the character of the concept and move on to assign it a UV unwrap of which will be easy to read and more user friendly paint in Photoshop. We'll also take a look at some of the process and techniques used to create the texture map being sure to replicate the crafted look of the concept. Tools such as clipping masks, Variations and Dilation will be utilized to help keep our texture easy to maintain and looking neat for potential future revisions. Throughout the creation process we'll also touch upon how things relate to a production environment whilst also pointing out any areas which are likely to generate the need for some problem solving.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Lance Wilkinson a freelance/contract character artist in the games industry, based in Manchester, UK and a graduate of the University of Bolton on 2013. Previously having worked for TT games and Cloud Imperium on titles such as LEGO Batman 3, LEGO Jurassic World and Star Citizen, he also recently contributed to the upcoming Walking Dead game from Overkill as well as indie titles such as GRAV and APT. Lance is currently fulfilling a contract for Rebellion Developments on their yet unannounced title."
Price: 19.99


"Learn Advanced Scripting in Maya by Building Custom Tools"
"In Advanced Scripting in Maya, we will use a real-world issue as a teaching case while developing automation and support an FBX exporter. In the first module for this course we will discuss some basic philosophies about software design before we start writing our code. We will then begin our script by starting on some basic lower level functions and ending with the creation of our FBX export nodes. From there we will continue our script by designing all the procedures needed to handle exporting of rigged characters, setting our animation export settings, and managing anim layers per animation.We will also show how to set our FBX export settings and will end the second module with writing the actual calls to the FBX exporter using our animation. Next, we will design our main UI, so all our export code will be easier to use. We will build a tabbed window so we can switch between model and animation export, and include such options as pop-up menus when we right-click for power users. To wrap things up, we will add the functions needed to make our UI work, we will create procedures that will automatically populate the UI depending on what is selected, procedures to support our popup menus, and eventually calling our export code.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Chad Morgan started his career at LucasArts where, as a newbie to the industry, was fortunate enough to work with some very talented mentors who taught him how to use Maya. Ever since then, Chad has been trying to pay it forward by sharing what he has learned, first by giving lectures at Autodesk Master Classes, then publishing an article in #d world Magazine, posting tutorials on YouTube, and finally teaming up with 3dmotive. Chad Morgan currently lives in Lake Forest, CA with his wife Carol and his son Xander."
Price: 19.99


"Learn Advanced C# Scripting in Unity 5 for Games"
"Learn how to create believable game worlds and behaviours by scripting gameplay in C#. In this comprehensive 3dmotive course targeted at intermediate users, instructor Alan Thorn demonstrates advanced C# scripting techniques and their underlying concepts for solving real-world development problems. Understand core mathematical ideas, like Vectors and Quaternions, for making objects move, rotate and change predictably. See how to apply C# for implementing line of sight functionality, artificial intelligence, collision detection and lots more. In addition, see how to work with large amounts of data, how to understand coordinate systems and spatial problems, and how to customize the Unity editor to work the way you need it to. By the end of this course youll have established a highly valuable foundation for coding confidently with C# to develop sophisticated games that are impressive - and marketable.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry."
Price: 19.99


"Learn to Animate a Quadruped Run Cycle in Maya for Games"
"In  this course, we will be animating a quadruped run cycle for a video game from  scratch. We will start by setting up  the reference plane for the in-game speed, followed by blocking all the main  poses with appealing shapes that can be read from any angle of view. From there, we will start to work with the  timing to make those poses fit on the correct frames, and progressive. We  will then add in-betweens as we continue to adjust the timing. It is going to be a progressive refining  process, and we will be moving around a lot between the animation controllers  as we refine the motion. We will also  work with some variation in speed, dynamic arcs, follow through, and how to  correct address the feeling of weight for the character. During this final polish stages, we will  begin working on the core of the body, and edit that as we begin to edit and  tweak the motion of the secondary elements. To wrap things up, we will be covering a quick trick to make the animation look  more organic by using animation layers on certain parts of the character.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Thiago is a freelance character artist an animator currently located in Paris,  France. He graduated from the  University of Sao Paulo with a degree in Architect and Urban Planning, and  also attended Animation Mentor. He has  worked on various projects in recent years including some with Brain Corps  Entertainment, Ossian studios, Swordtales, and the Dota2 Workshop."
Price: 19.99


"Learn to Rig a Complex Quadruped in Maya for Games and Film"
"Quadrupeds come in various types, and they all have their own unique needs, but in this module we will rig a canine character which covers many of the unique problems in rigging a quadruped. Some of these problems include how to deal with the back leg and setting up a spline ik for the back.In the first module we will analyze the problem we are attempting to solve. We will start with talking about some basic rigging processes we will use throughout the modules, and then discuss how we will lay out our joints. At the end, we will bind our mesh to the joints and begin skinning. In the second module we will go through the process of skinning our character using tools such as the Paint Weights Tool, the Prune Small Weights function, and the Component Editor.In the third module, we start building the control rig to drive our bind joints, focusing on a simple FK control structure for the tail, and then working on the back dog leg In our fourth and final module, we will finish the rig, completing the front leg as well as the spine and the head/neck area. We will also illustrate how we can deal with some of the quirks we stumble over in Maya and how to overcome and troubleshoot your rig.(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)More about the Instructor:Chad Robert Morgan started his career in computer games and animated film after his tour in the US Navy and using his veterans benefits to attend Sonoma State University in northern California. His first job in the industry was at LucasArts -where he was introduced to Maya and mentored by some of the best people in the industry. From there he spent some time working at ReelFX before moving back to California and joining The Collective, which eventually became Double Helix and worked on such titles as Silent Hill : Homecoming, Strider, and Killer Instinct. Chad has taught several Maya Master Classes for Autodesk and has an article published in 3DWorld magazine. Chad now runs his own fledgling company, Spectral Ink Productions, and works for clients such as WhiteMoon Dreams and UCI."
Price: 19.99