AW Gifts Products ExcitingAds :: Exciting Ads

Puritan\'s Pride Homepage

Sitemap

 
"Pathfinder Player Companion: Potions & Poisons"
"Good For What Ails You! Whether they&39;re used to bolster heroes&39; abilities or take enemies out of the game potions and poisons are key parts of many adventurers&39; arsenals Far more options than simple healing draughts or strength-sapping toxins are available to savvy heroes though especially those ingenious enough to craft their own concoctions Pathfinder Player Companion Potions & Poisons offers a sea of new potions elixirs and stranger alchemical wonders for the discerning adventurer plus heinous designer poisons Class and character options for those who brew or regularly imbibe consumables round out these offerings Inside this book you&39;ll find Feats and archetypes for races with an affinity for poisons including gripplis nagaji and vishkanyas plus the scorpion sorcerer bloodline for those with a toxic heritage Archetypes for a variety of classes known for brewing or poisoning including alchemists rogues and witches Spells and feats specialized for potion brewing plus drugs elixirs gear poisons and tinctures-alchemical remedies that produce potent effects but impair the user This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting but it can be easily incorporated into any fantasy world"
Price: 11.49

"Pathfinder Player Companion: Disciple's Doctrine"
"The faithful don’t just congregate under the worship of a particular deity Many adherents find faith in small congregations dedicated to obscure beliefs and complex philosophies Disciples’ Doctrine explores over a dozen of these cults and traditions including such groups as the secret Esoteric Order of the Palatine Eye the Prophets of Kalistrade Magnimar’s Mystery Cults Shoanti shamanic traditions and the Tamashigo who worship nature spirits known as kami Learn what it takes to follow the dogma of these religions and unlock the secrets and powers only true dedication can bring With Disciples’ Doctrine characters of every class can practice their devotion and gain power from their piety"
Price: 10.49

"Pathfinder Player Companion: Merchant's Manifest"
"Some say that money makes the world go ‘round and it’s Golarion’s merchants who make this a reality This player-focused volume examines commerce in the setting through the lens of important trade hubs such as Absalom Goka and Katapesh where smart shoppers can secure myriad fine wares (presented here for players to purchase for their heroes) Want a piece of the profits? You’ll also find information about the most successful trading companies that have developed specialized tools and techniques to make the biggest profits and outwit their competitors Whether you’re aiming to secure up a rare item hire on with these organizations or make your own fortune Pathfinder Player Companion Merchant’s Manifest is your key to success"
Price: 11.49

"Pathfinder Adventure Path #131: The Reaper's Right Hand (War for the Crown 5 of 6)"
"The War for the Crown has mutated into a war of mutually assured destruction that may tear all of Taldor down To save the nation—and perhaps their own conscience—the heroes must slip their mortal bonds and find the First Emperor of Taldor in the infinite planar city of Axis But things are not as they should be in the First Emperor’s resplendent halls Can the heroes save not just Taldor but the legend who founded it or will they discover the hard way that even a city of light casts long shadows? “The Reaper’s Right Hand” is a Pathfinder Roleplaying Game adventure for 13th-level characters The adventure continues the War for the Crown Adventure Path as players drag a once-grand nation kicking and screaming into the modern day becoming legendary politicians spymasters and nobles in their own right A selection of new monsters the faith of Thamir Gixx and a gazetteer of the infinite city of Axis round out this volume of the Pathfinder Adventure Path Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Adventure Path: Eulogy for Roslar's Coffer (Tyrant's Grasp 2 of 6)"
"You Can&39;t Go Home Again Returning to the land of the living the heroes explore the ruins of the town of Roslar&39;s Coffer the center of the devastating blast that hurled them to the afterlife Populated with newly risen undead twisted creatures and wicked cultists of the Whispering Way Roslar&39;s Coffer offers danger around every corner Can the heroes escape the poisonous fog that surrounds the town and warn the rest of the world of this rising threat to all life? This volume of Pathfinder Adventure Path continues the Tyrant&39;s Grasp Adventure Path and includes • “Eulogy for Roslar&39;s Coffer” a Pathfinder RPG adventure for 5th-level characters by Jason Keeley • An introduction to several itinerant merchant groups active within the Lake Encarthan region and beyond by Eleanor Ferron • A close look at the faith of Arazni the Red Queen fallen saint and unwilling ruler of an undead land by Lyz Liddell • A presentation of the machinations and representative members of the nefarious death-obsessed Whispering Way by Crystal Malarsky • A bestiary of monsters both exalted and corrupt including two couatls that travel the world to aid others a humanoid cursed with the touch of undeath a monstrous undead spawned from tragic loss of life and an invasive carnivorous plant by Sarah E Hood Luis Loza Jen McTeague and Mikhail Rekun"
Price: 16.49

"Pathfinder Adventure Path: Mummy's Mask Part 4 - Secrets of the Sphinxx"
"The heroes track down the cult of the Forgotten Pharaoh to its secret headquarters inside a giant sphinx statue in the Osirian desert facing scorpion-men mercenaries and Areshkagal-worshiping maftets before a final confrontation with masked cultists and their leader the Forgotten Pharaoh who has been possessed by a fragment of Hakotep I soul! Continuing the Mummy's Mask Adventure Path Secrets of the Sphinx is a Pathfinder Roleplaying Game adventure for 10th-level characters A selection of new monsters two additional desert locales to expand the Mummy Mask campaign details on the ancient curses of Osirion and the next installment of the Pathfinder Journal written by Amber E Scott round out this volume of the Pathfinder Adventure Path"
Price: 14.49

"Pathfinder Player Companion: Armor Master's Handbook"
" The most experienced combatants know the best offense is a good defense! And the best defense is one that uses armor to the best possible effect with the secrets inside Pathfinder Player Companion Armor Master’s Handbook! From shield style feats and advanced armor mastery to ways to use the weight and bulk of armor to your advantage this guide to heavily-armored heroics has new options for every iron-clad character In addition to class options and abilities this Player Companion also includes dozens of new magic armor options covering all types of armor and shields as well as combat tricks and a stamina system sure to see you through nearly any scrap unscathed"
Price: 10.99

"Pathfinder Adventure Path #107: Scourge of the Godclaw (Hell's Vengeance 5 of 6)"
"Now bound to Queen Abrogail by infernal contracts the villainous adventurers are given the task of destroying the Glorious Reclamation’s headquarters in the former citadel of the Hellknight Order of the Godclaw where they face a gold dragon that was once an ally of Iomedae herself! With the dragon defeated and the citadel secured the vile characters must perform an evil ritual using the dragon’s head to craft a legendary weapon capable of defeating the Glorious Reclamation’s army of valorous knights “Scourge of the Godclaw” is a Pathfinder Roleplaying Game adventure for 13th-level characters The adventure continues the Hell’s Vengeance Adventure Path a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire Several new monsters a look at the responses of Cheliax’s neighbors to the ongoing rebellion details on the worship of the archdevil Geryon and the next installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 15.49

"Pathfinder Adventure Path #108: Hell Comes to Westcrown (Hell's Vengeance 6 of 6)"
"Cheliax’s largest city Westcrown has fallen to the Glorious Reclamation and the evil adventurers are sent to reclaim the city in the name of Thrune Armed with the legendary weapon they created from a gold dragon’s head the nefarious characters confront the Glorious Reclamation’s army and break their siege of a nearby Hellknight citadel Once the army is defeated the villains enter Westcrown where they must undermine the chivalrous knights’ rule of the city Finally they must face the founder and Lord Marshal of the Glorious Reclamation to end the rebellion and restore the Thrice-Damned House of Thrune’s rule over the Empire of Cheliax “Hell Comes to Westcrown” is a Pathfinder Roleplaying Game adventure for 15th-level characters The adventure continues the Hell’s Vengeance Adventure Path a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire Several new monsters a gazetteer of the city of Westcrown under the Glorious Reclamation ideas for further adventures beyond the bounds of the Hell’s Vengeance campaign and the final installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario stats for several new monsters and support articles meant to give Game Masters additional material to expand their campaign Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG"
Price: 16.49

"Salem 1692"
"Accuse and defend your fellow townsfolk as you hunt down the witches of Salem Act fast before conspiracy turns you against your own   The year is 1692 and it is a perilous time to live in the town of Salem Massachusetts One wrong step or one misplaced accusation and you could be the next witch to hang "Salem" takes players into this perilous world and lets them re-live the tension politics and religious extremism that still has people talking about it 300 years later   The game is packaged in a faux book box that closes magnetically The game disguised as a worn out leather book can easily hide on your bookshelf and masquerade as an antique   Players can play as prominent villagers from the old Salem town and even read their bios in the instruction manual The servant girl Mary Warren pastor Samuel Parris farmer John Proctor storyteller Tituba and beggar Sarah Good are some of the 12 characters featured in the game   Players each acting as one of these unique characters are given 3-5 Tryal cards (depending on the number of players) These Tryal cards reveal the true identity of each player "Witch" or "Not a Witch"   During gameplay players gather cards that they use to accuse or defend other players Deciding who to trust is key to survival since you can never play a card on yourself When you suspect someone to be a witch you can begin accusing them with red accusation cards When enough accusations have been placed on one of the players the player who lays the final accusation chooses one of that player&39;s Tryal cards to reveal Once all "Witch" Tryal cards have been found the villagers of Salem win   Players can also use green and blue cards such as "Alibi" "Stocks" "Matchmaker" "Asylum" and "Scapegoat" to help or hurt their allies or enemies   As players draw cards they will eventually draw black cards that take immediate effect One black card "Night" forces all players to close their eyes while the Witches choose someone to eliminate and the Constable chooses someone to potentially save The other black card "Conspiracy" forces all players to take a face-down Tryal card from the player to their left Killing witches quickly is essential otherwise "Conspiracy" may soon have the whole town turned evil   Before long accusations will be flying and screams of "She&39;s a WITCH!" will wake the neighbours Will you be the hero who purges your town of witches or will you be wrongly accused and hung for witchcraft? Or perhaps you will be a witch yourself escape conviction and bring Salem to the ground   Volume 1 in the Dark Cities Series by Facade Games   Players 4-12 Playing time 25-35 mins Ages 12  "
Price: 25.24

"Pathfinder Deep Cuts Unpainted Miniatures (W1) - Human Male Monk"
"WizKids is releasing new lines of unpainted miniatures featuring your favorite heroes and monsters from both Dungeons &38; Dragons and Pathfinder!The Deep Cuts Pathfinder Miniatures line shows off the iconic Pathfinder goblins hell hounds unicorns and more Its player-character minis include male and female human fighter male and female elf sorcerer human female paladin and more"
Price: 7.99

"Dog Man Attack of the Fleas Board Game"
"It's up to you to save the city in Dog Man - Attack of the Fleas The FLEAS (Fuzzy Little Evil Animal Squad) are at it again Crunky Bub and Piggy plan to take over the world with their giant Robo-Brontosaurus Fortunately the Supa Buddies are ready to jump into action The Bark Knight Cat Kid Lightning Dude along with Petey The Chief and Sarah Hatoff must use the right tools to foil the Fleas Using the Shrink Ray Invisible Spray the Chopper and more everyone works together to stop the villainous villains!A great board game for all fans of Dav Pilkeys best-selling childrens book series Dog Man The object of the game is for the supa buddies to work together to destroy the three-piece Robo Brontosaurus before it reaches the end space and then for all the supa buddies to return to Dog Man house within three turns to win The supa buddies spin the spinner to move backwards or forwards across the board collecting the important Tool tokens as they land on them The Shrink Ray tool token is the only tool that destroys the Robo-Brontosaurus The Chopper tool token allows players to move anywhere on the board and the Invisible Spray tool token means players can mover up to double the number of spaces on the spinner If the Brontosaurus makes it to the end space first the FLEAS have won so the race is on!For 2-6 players age 6 years and over A great board game for all fans of Dav Pilkeys best-selling childrens book series Dog ManSave the City as FLEAS (Fuzzy Little Evil Animal Squad) plan to take over the City with their Robo-BrontosaurusCollect and use the special Tool Tokens Shrink Ray the Chopper and the Invisible SprayPlayers work cooperatively as the Supa Buddies to try and defeat the Robo-BrontosaurusFor 2 to 6 players ages 6 and up"
Price: 11.69

"Dark Souls The Board Game Darkroot Basin and Iron Keep Tile Set"
"Eerie sounds echo through the Darkroot unsettling to even the bravest of heroes It is a dangerous place; hidden adversaries prowl the wooded glades and even the very plants are hostile to the unwary Your other destination is no less imposing The cursed walls of the Iron Keep stand in monument to the folly of man the treacherous approach only surpassed by the horrors lurking within Are you really so bold or foolish to venture to such places?   Contents 9 double-sided Darkroot Basin and Iron Keep Game Tiles"
Price: 16.35

"Dark Souls The Card Game: Forgotten Paths Expansion"
"The myriad paths of this sprawling world are legion each one branching out into a thousand others Many of these paths are peaceful untouched by the wars that rage around them This journey however will take you to far darker places These are the paths shattered and crumbling which have fallen from memory and sight of the Flame These are the paths dismal and cursed where traps and ruin lie around every corner These are the paths chilling and treacherous which are paced only by the monstrous tread of things best left forgotten These are the paths you must walk Forgotten Paths is an expansion for Dark Souls The Card Game This expansion features exciting new encounters powerful new enemies and all-new rules for terrain and traps to ensure that every battle is a fresh challenge Four distinctive unique bosses and a brand-new exploration board provide thrilling adventure for even the most experienced players of the core game To aid you in conquering these trials this expansion also includes brand-new powerful weapons and equipment as well as providing two completely new characters to play the Pyromancer and the Thief both of which bring their own play style to enhance your Dark Souls experience A copy of Dark Souls The Card Game is required to play with this expansion"
Price: 20.74

"Tan Tan Caravan Board Game"
"Stroll around tan tan market&8217;s alleys and acquire the most precious selection of local crafts Be the first to finish filling the caravan with these picks and you will secure your access to the best choice of treasures while keeping away the little mice ready to nibble away at your riches Seek the favors of the princess merchants and genie however be wary of thieves Collect goods choose your friends carefully and avoid the mice to become the richest merchant Choose to buy cards from the market or stock the caravanThe most valuable caravan wins!Playing time 30 minsSuitable for 2-4 players aged 8"
Price: 14.99

"Hi Lo Flip Card Game"
"Fortunes will flip in this wild game of strategy and chance! Play number cards to a centre pile following the direction on the Hi-Lo chip If you get stuck flip the chip for a chance to reverse the order and save your turn But if you wind up without a move the points go to your opponent Be the first player out of cards and Lo! You end a the game on a Hi!A game of highs and lowsPlay number cards to a centre pile following the direction on the Hi-Lo chipIf you get stuck flip the chip for a chance to reverse the order and save your turnBe the first player out of cards and Lo! You end a the game on a Hi!Suitable for 2-6 players aged 8"
Price: 14.49

"That's It Just The Right Party Game"
"From Gamewright Quick! Name something you find in a toolbox If you said &8220;hammer&8221; then you&8217;ve hit the nail on the head with this fast playing &8220;word for word&8221; party game Draw a topic card and then race to shout out answers until someone says the exact word written Get the most right and &8211; That&8217;s It! &8211; you win!"
Price: 10.99

"MegaCity Oceania Board Game"
"In MegaCity Oceania players act as architects tasked with designing a brand new city built on platforms that float on the ocean surface The game combines a light ruleset with an exciting dexterity based mechanism that levels the playing field for everyone sat at your table Unlike many other city building games players actually create a single unique city every time constructing fantastic looking buildings from our uniquely shaped plastic pieces Adding the buildings to the city requires stable construction and a steady hand and the tension increases as they are pushed into position by the player Between two and four players can compete with games taking around 45 minutes Players will be given the requirements demanded by the city managers through contracts which must be claimed alongside building platforms Using the building pieces they collect players construct when its not their turn - this means the game has very little downtime Contracts are completed when buildings are added to the central city with prestige point bonuses awarded during and at the end of the game Whoever has the most prestige at the end of the game is declared the finest architect around - at least until the next time you play!Welcome to the future of city building!You are the next generation of architects who will create the MegaCityCollect contracts and construct buildings that are up to specA combination of dexterity and light strategySuitable for 2-4 players aged 8"
Price: 35.99

"Fidjigami Sensory Genius Puzzle"
"Addicted to fidget toys? Fidjigami is an interactive articulated 3D puzzle snake that fidgeters will have a hard time putting down Manipulate the multi-coloured plastic polygons will into countless shapes and patterns The interative 3D puzzle snake Manipulate the multi-coloured polygons into countless shapes A great quality fidget toy part of the sensory genius MindWare toys range The perfect addition to fidget toys for homes and schools!Suitable for ages 5"
Price: 8.49

"Tortuga 1667 Card Game"
"The year is 1667 and you are a pirate sailing the waters of the Caribbean A Spanish Galleon floats nearby and you’ve talked your crewmates into working together to steal all of its treasure What you haven’t told your fellow pirates is that you have no intentions on sharing the treasure once you have it Your crewmates have told you that they share your loyalty and that they’ll help you maroon the greedy pirates on your ship to the rocky island of Tortuga But you’ve seen your friends’ loaded pistols and heard their whisperings of a mutiny You know that nobody can be trusted Tortuga is all about the interactions you have with the other players In some cases such as when you and your shipmates are attacking the Spanish Galleon you need to rely on your enemies in order to succeed In the very next turn however your shipmates might stab you in the back with a mutiny in order to keep all the treasure for themselves Since nobody holds a "hand" of cards this game is also about knowledge and communication regarding the community Event cards Unless you are in desperation mode it is not wise to reveal Event cards at random Almost half of the Event cards can hurt your team drastically It&39;s often in your best interest to use an action to view the cards first or to rely on the knowledge of a trusted ally Knowing where harmful Event cards are located allows you to force an enemy to reveal those cards and suffer the consequences The most successful players are the ones who are able to discern who is on their team and then share vital information with them at opportune moments Vote cards also play a key role in the game Each Vote card has three sections - one each for Attacks Mutinies and Brawls Players must put themselves in the best position to use their Vote cards since their hand of Vote cards may not always be ideal based on their pawn location For example sometimes it may be worth putting in Water causing an attack to fail in order to save a Crossbones card for when you want to Mutiny against your captain For 2-9 Players 20-40 minutes Ages 12"
Price: 19.74

"Safe with Me: A Psychological Thriller So Tense It Will Take Your Breath Away by K L Slater (Paperback / softback, 2016)"
"374 pages Illustrations black and white Slater K L"
Price: 11.99

"The Day Of The Triffids by John Wyndham (Hardback, 2016)"
"A modern classic of a science fiction The Day of the Triffids is the novel that invented the 'cosy catastrophe' 288 pages Wyndham John"
Price: 11.99

"Pass Out Board Game"
"A classic drinking game that has been around since the Seventies Pass Out is sure to get you Sozzled!! Pass Out as its name suggests is a board game with dice game pieces and cards It involves rolling the dice drinking and lighting up which is optional So if you want to get the evening&39;s entertainment off to a heady start Pass Out is your game   The worlds best selling adult drinking game Get one wrong and take a drink! Now how good are you at tongue twisters? Get some friends round and let the party commence!"
Price: 12.74

"Pandemic Reign Of Cthulhu Board Game"
"Beings of ancient evil known as Old Ones are threatening to break out of their cosmic prison and awake into the world Everything you know and love could be destroyed by chaos and madness Can you and your fellow investigators manage to find and seal every portal in time? Hurry before you loose yourself to insanity Classic Pandemic gameplay with a horrific twist Over 10 Old Ones with unique powers Custom die and figures 7 Investigators to choose from Explore an ancient dangerous mythology Created by Chuck D Yager and Matt Leacock Ages 14 Players 2-4 Playing time 40 minutes"
Price: 34.37

"Funky Chicken"
"Loud fun and fast paced game Plays very similar to Happy Salmon but has four new actions   "Spin" "Swing" "Bump" and "Funky Chicken" this can be played in conjunction with happy salmon or on its own Take all the excitement of Happy Salmon (Golden Geek Best Party Game Nominee TOTY Game of the Year Finalist) add funky dance moves pack it in a disco chicken sporting a cool pair of shades and you’ve got Funky Chicken!   Funky Chicken is a simple fast-paced card game that gets everyone moving and laughing in under two minutes There are no turns Players simultaneously call out the dance actions “Bump” “Swing” “Spin” and “Funky Chicken” When two players match they perform the dance move together and discard their card The first player to discard all their cards wins   You can play Funky Chicken as a stand-alone game or combine it with Happy Salmon as a crazy alternative to beefy strategy games The chicken is free-range and the fish is wild Alaskan sockeye - two of the healthiest ingredients any gamer can have in their library You&39;ve already gotten happy Now it&39;s time to get funky"
Price: 13.49

"Cardfight! Vanguard TCG: Ultra Rare Miracle Collection V-EB03 Booster Box (12 Packs)"
"Introducing a new rarity called URR (Ultrarare Rare)! Also featuring unit cards with character signatures randomly inserted in some units! Featuring cards used by Kourin (Gold Paladin) Suiko (Angel Feather) and Rekka (Neo Nectar) Cards such as Incandescent Lion Blond Ezel Solidify Celestial Zerachiel and White Lily Musketerr Cecilia   Ultra Rare Miracle Collection English Edition Factory Sealed Box of 12 Packs 7 Cards Per Pack May Contain Some Identical Cards"
Price: 35.74

"Drinkopoly Board Game"
"Drinkopoly (The blurriest game ever) is a social board game created with the single-minded aim of providing fun & interaction between people! This is a safety fun pack to avoid times of boredom Drinkopoly is intended purely for entertainment purposes The game board has 44 fields with various tasks requiring you to drink long or short drinks There are additional fields with special task such as Bar Strip Bar and Bartender There are also card fields that involve performing additional tasks in order to advance through the game The game has 50 special cards describing various tasks When you pull a card you have to perform a task or drink to advance through the game Some of the tasks are funny some are sexy and some are simply insane! You&39;ll remember every card you pull Drinkopoly does not require a beer pong table disturbed drunk stoned or stupid friends to play and you won&39;t be committing any crime against the humanity by playing it; use frequently to prevent insanity All that you need are shot glasses a game board a deck of playing cards with tasks a dice a pleasant atmosphere and what you get are awkward moments full of laughter and happiness!"
Price: 24.99

"Who Wants To Be A Millionaire Card Game"
"Test your brainpower in this version of the popular TV quiz show- University Challenge With built in timer and 4 categories of question cards to choose from it's suitable for all the family You can recreate this famous game at home! Write your name or your team name on the 'wipe-clean' plastic insert and slot it into place Each playerteam has their very own buzzer and an individual 'flip-card' scorecard to keep track of who's in the lead For 2-4 players or teams ages 14"
Price: 5.50

"Targi: The Expansion Board Game"
"The expansion of the tribe goes on in Targi The Expansion!In this expansion the original gameplay is both expanded and improved with new tribe cards border cards sand dune cards water tokens and a special Targia pawn all of which combine to make a great game even better The Targia presents an exciting twist to the original game as she moves opposite the robber and uses her abilities to upgrade the effects of the border cards The addition of water tokens presents a host of refreshing new possibilities to the game while the new sand dune cards allow a Targi to gain a unique advantage if they travel to an outlying sand dune but they may miss a valuable action in the center play area as a result! The player with the most victory points at the end of the game is the winner"
Price: 15.92

"Perudo Vertical Dice Game"
"Let the battle of the dice commence!Classic liar dice game that has been played for hundreds of years!Stephen Fry declared to be 'the second most addictive thing to come outof South America'There is no board no setting-up and no complicated rules Perudo makes a perfect after dinner or travel game and is suitable foranyone aged 8 to 108!A strategic game for the whole family that requires luck skill andguesswork to win!A game for every occasion Perudo is a top selling line year after year!Yearly Perudo Championships including over 150 players 8 years 2-6 players"
Price: 16.37

"Dirty Minds Board Game"
"Have you got Dirty Minds? Then you might not be very good at this game because all the answers are clean You&39;re presented with 3 clues which are packed with innuendo and you must come up with the correct answer - and it definitely won&39;t be dirty! If you&39;re the type of person who hates it when someone reads something dirty into everything you say Dirty Minds is the game for you! The dirtier a mind you have the worse you will be at playing Dirty Minds The Game of Naughty Clues because all the answers are clean! Dirty Minds will provide 2 or more adults with hours of laughter as seemingly filthy clues point towards the most innocent of answers Some people say that a dirty mind is a terrible thing to waste Use yours to play Dirty Minds! But remember nothing is as dirty as it seems Test how dirty your mind is by reading the following clues • I&39;m made of big white balls • I drip when I get hot • People stick a carrot in me • If your answer to the above wasn&39;t snowman you have a Dirty Mind Features of our Dirty Minds Game • Completely cleanunless you have a dirty mind of course • Simple to play just guess the correct CLEAN answers to the Dirty Minds clues • Each card either has a letter lose a card take two cards or WILD • The first person to spell "DIRTY" with their cards wins Contents • Game Rules • Puzzle Booklets • Pencils • 50 Game Cards • 912 naughty clues • 304 clean answers "
Price: 15.99