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"Exit: The Abandoned Cabin Board Game"
"After your car breaks down you are looking for shelter for the night Luckily you find an abandoned cabin in the woods near the road But the next morning the door is locked! Iron bars on the windows prevent you from escaping You discover a book and a strange disk… The hit Escape-Room concept for home use! In this party game for up to 6 players you must solve a series of riddles and puzzles to escape from an abandoned cabin Each correct solution brings you to another riddle How fast can you escape? 1-6 players Ages 12 1-2 hour play time"
Price: 17.99

"Exit: The Secret Lab Board Game"
"As volunteers for a medical research study you report to a lab as instructed But no one is there except for you! Vapor rises from a test tube and you start feeling dizzy When you wake up again the door is locked and you discover a notebook and a strange disk… The hit Escape-Room concept for home use! In this party game for up to 6 players you must solve a series of riddles and puzzles to escape from the secret lab Each correct solution brings you to another riddle How fast can you escape? 1-6 players Ages 12 1-2 hour play time"
Price: 16.60

"Exit: The Pharaoh's Tomb Board Game"
"The excursion to the Valley of the Kings is the highlight of your vacation to Egypt As you crawl through the narrow passageways you lose the rest of your tour group You enter a mysterious burial chamber A massive stone door closes behind you On the floor lie a dusty notebook and an ancient disk… The hit Escape-Room concept for home use! In this party game for up to 6 players you must solve a series of riddles and puzzles to escape from the pharaoh’s tomb Each correct solution brings you to another riddle How fast can you escape? 1-6 players Ages 12 1-2 hour play time"
Price: 17.24

"Word Slam Board Game"
"“EAT YELLOW CIRCLE Do you mean pancakes? Or pineapple rings?”  “Oh wait the CIRCLE is DIVIDED? So something that you eat that is yellow and semicircular? Uh is it maybe a banana?”  “Yes the answer is banana! One point for the Blue Team!”    In Word Slam two teams each have a storyteller The two storytellers are given the same answer term Playing at the same time they must give clues to their teams so the teams can correctly guess the answer And they must do this quickly because they are racing the timer and each other But it’s not that easy Speaking and acting is absolutely forbidden for the storytellers! They must tell their stories using only 105 cards each with one word on it a noun verb adjective or preposition    The storyteller must be creative in using this limited vocabulary to tell the story And the team members must think quickly and nimbly to interpret the story cards The team that correctly guesses the answer first gets a point and the team with the most points at the end of the game wins    It’s like charades but instead of acting you can only communicate with word cards!   Ages 12 Players 3 Playing time 45 minutes"
Price: 20.47

"Flamme Rouge Board Game"
"The excitement in the air is electric as the leaders round the last corner and head for the finish line Each team has used cunning and skill to position their sprinter for this moment but only one has done enough to pull off the win! Will your team lead from the front and risk exhaustion? Should you play it safe in the middle of the pack? Could you surprise everyone by striking from the back? Can you time your move perfectly? Anyone can race few become champions! Flamme Rouge is a fast-paced tactical bicycle racing game where each player controls a team of two riders a Rouleur and a Sprinteur The players’ goal is to be the first to cross the finish line with one of their riders Players move their riders forward by drawing and playing cards from that riders specific deck depleting it as they go Use slipstreams to avoid exhaustion and position your team for a well timed sprint for the win"
Price: 27.23

"Sherlock Holmes: Consulting Detective - Carlton House & Queen's Park Board Game"
"Sherlock Holmes Consulting Detective “Carlton House and Queen’s Park” is offering you an immersion in London’s crimes and intrigues during the Victorian era Work with your team to investigate and solve difficult cases in support of newspapers the London Directory and map Try to surpass the best detective ever Carlton House  The streets of London will no longer be your sole investigation crime scene Enter the manor of Carlton House to solve four puzzling mysteries Use the plans of the manor to untangle these intrigues The Twisted Trail; The Devil’s Ransom  Two tortuous interludes will take you back to the streets of London Your detective skills will be greatly put to test Queen’s Park  Three days of investigation are awaiting you in the verdurous settings of the famous London park Get ready to solve ingenious crimes! Sherlock Holmes Consulting Detective Carlton House and Queen’s Park is a cooperative game in which you compete against the renowned crime solver follow the trails gather hints and solve the cases your way! This is a stand-alone product Contents  1 London map 2 Carlton House plans 1 envelop with 11 hints 10 investigation booklets 10 newspapers 1 London Directory 1 game rules booklet Ages 12 Players 1 - 8 90 minutes per session"
Price: 29.54

"T.I.M.E Stories: Estrella Drive Expansion Board Game"
"We are at the beginning of the 80’s but some ghosts from the past can’t find rest Unveil the dark secrets of the Californian entertainment industry A new installment in the TIME Stories saga As usual new mechanisms and new illustrations! The first « Adults only » scenario Involves depiction of violence use of drugs and occasional sex With a pinch of rock’n roll Inspired by dramatic and well-known events of the American twentieth century history Not for the faint-hearted but a lot of dark humor too! Ages 18 Players 2 - 4 90 minutes per session"
Price: 13.49

"T.I.M.E Stories: Brotherhood of the Coast Expansion Board Game"
"Cross the Caribbean seas and hoist high the TIME Agency flag Buccaneers privateers and pirates are expecting you A new TIME Stories scenarios for veterans players and absolute beginners A family-friendly adventure with a lot of action humor and… pirates! Simple new mechanisms to surprise experienced gamers and amaze first-time players One of the most eagerly awaited time period and theme according to various blogs and forums message boards   Ages 12 Players 2 - 4 90 minutes per session"
Price: 12.52

"Club Dominoes Board Game"
"Club Dominoes Indoor family game wooden boxed"
Price: 11.50

"Sherlock Holmes Consulting Detective Thames Murders 2017 Edition Board Game"
"Sherlock Holmes Consulting detective has returned with both brand new and revised cases for you and your fellow investigators to solve The cooperative game series invites you to immerse yourself in Holmes&39; London following leads solving mysteries and tracking down dangerous criminals With the help of Watson&39;s journals you and the Baker street Irregulars will take to the streets eavesdropping on every hushed whisper and following in every muddy footstep Somebody is doing Horrible things here and only you can collect the proof needed to stop them Sherlock Holmes Consulting Detective has returned with both brand new and revised cases for you and your fellow investigators to solve A game of deduction logic and cunning mysteries  Become the hero of ten Sherlock Holmes adventures! Ages 13 and up 1 to 8 Players"
Price: 38.49

"Galaxy Trucker Rocky Road Novel"
"The Galaxy Trucker Novel!   Galaxy Trucker Rocky Road is the story of a woman and an alien trying to deliver a load of sewer pipes It’s set in Vlaada Chvátil’s goofy Galaxy Trucker universe so you know it’s gonna be funny It’s also kinda sweet"
Price: 5.62

"Arcadia Quest: Inferno Plastic Token Pack Board Game"
"Arcadia Quest Inferno draws players into an underground world where they&39;ll have to fight for the sake of their city and their lives The Inferno Plastic Token Pack replaces all of the cardboard tokens that come in the base game with highly detailed engraved and colored plastic tokens It&39;s a must have for players looking to further immerse themselves in the world of Arcadia Quest Inferno This set requires a copy of Arcadia Quest Inferno to be used"
Price: 18.74

"Banana Bandits Board Game"
"The boss of the Banana bandits is selecting one member of the crew as his successor Whoever can first collect three golden banana coins will be the next leader of Banana bandits and you obtain the golden banana coin by gathering gorilla coins that are held by the other gorillas Catch these other gorilla&39;s coins to claim victory! Banana Bandits is an exciting family game with a eye-catching 3D building Each turn the active player has three action points and the player can choose any of these actions to execute Move the gorilla up down left or right 1-3 spaces Fight with an adjacent opponent by rolling the dice Draw a card but only if you&39;re on the first floor Collect all the coins in the room When a player collects enough gorilla coins they can convert two different colors of gorilla coins to one golden banana coin Contains 1 3D Tower 6 Attack Dice 2 Bonus Dice 4 Gorilla Figures 4 Gorilla Markers 40 Cards 44 Gorilla Coins 10 Banana Coins 1 Rulebook"
Price: 28.74

"Rory's Story Cubes: Medieval"
"Expand your storytelling fun by adding Rory’s Story Cubes Medieval to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell Into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes Mix will have you covered with a full expansion range Three Medieval themed cubes from Rory&39;s Story Cubes collection Great for practicing the art of storytelling Can be used on their own or mixed with other sets Comes in a lovely presentation box to keep them safe Endless imaginative story telling opportunities for ages 6"
Price: 7.99

"Rory's Story Cubes: Rescue"
"Expand your storytelling fun by adding Rory’s Story Cubes Rescue to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell Into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes Mix will have you covered with a full expansion range Three Rescue themed cubes from Rory&39;s Story Cubes collection Great for practicing the art of storytelling Can be used on their own or mixed with other sets Comes in a lovely presentation box to keep them safe Endless imaginative story telling opportunities for ages 6"
Price: 7.99

"Rory's Story Cubes: Animalia Mix"
"Expand your storytelling fun by adding Rory’s Story Cubes MIX to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell Into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes Mix will have you covered with a full expansion range Weave furry-tales from the animal kingdom Great for practicing the art of storytelling Can be used on their own or mixed with other sets 3 themed cubes from Rory&39;s Story Cubes collection Endless imaginative story telling opportunities for ages 6"
Price: 7.99

"Rory's Story Cubes: Powers"
"Rory&39;s Story Cubes Powers is an expansion to the creativity game Rory&39;s Story Cubes that contains three new dice with 18 thematic actions It can be played on its own or in combination with any or all of the other Story Cubes titles Roll all three cubes of Rory&39;s Story Cubes Powers to spark super-powered stories of heroic adventure whether you&39;re using this for creative problem solving language learning or story-telling Three Powers themed cubes from Rory&39;s Story Cubes collection Great for practicing the art of storytelling Can be used on their own or mixed with other sets Comes in a lovely presentation box to keep them safe Endless imaginative story telling opportunities for ages 6"
Price: 7.99

"Hanamikoji Board Game"
"Welcome to the most well-known geisha street in the old capital Hanamikoji Geisha — the graceful women elegantly mastering in art music dance and a variety of artistic performances after years of training — are greatly respected and adored Geisha may be translated to "artist" and they dance sing and entertain everyone In Hanamikoji two players compete to earn the favors of the seven geisha masters by collecting the performance items with which they excel With careful speculation and sometimes a few bold moves you may earn the essential items by giving away the less critical ones Can you outsmart your opponent and win the most favors of the geisha? 2 Players 15 Minutes Age 10"
Price: 14.86

"Red Scare Board Game"
"The threat of Communist infiltration is at an all-time high and red panic is everywhere It’s on you trusted patriots of the FBI to scour the files of any and all that may be promoting the Soviet agenda and threatening these sacred shores The nation trusts you to detect and then publicly accuse and deport these traitors But watch out double agents are everywhere! Even your closest colleagues are not to be trusted Perhaps even you have something to hide… Red Scare is a hidden rolesocial deduction game with a delightful wrinkle – the only way to discover the truth about your friends is with a pair of secret decoder glasses! 4-10 players Ages 10 20-30 minute play time Contents Red-Reveal Secret Decoder Glasses 20 Wooden Judgement Tokens 4 Doomsday Clock Countdown Tokens 11 Accusation Tokens 16 Alignment Cards 12 Profession Cards Scoring Board Wooden scoring token Rules Booklet"
Price: 7.64

"Mansions of Madness Second Edition Dice Pack Board Game"
"This set of custom dice will allow you to immerse yourself even deeper in the horrors of Mansions of Madness Second Edition Seamlessly progress through each and every battle and skill test by keeping six additional dice identical to those included in the core game close at hand With the exceptionally convenient Mansions of Madness Second Edition Dice Pack in your collection you can dive headfirst into the gameplay experience fighting off gruesome monsters and swiftly solving tricky puzzles without interruption "
Price: 7.82

"60 Seconds to Save the World Board Game"
"The day we have been dreading is finally upon us We need you our fearless leader more than ever! You have been hustled down into the command bunker to lead the world to salvation For you see something catastrophic has happened and the world is only ONE MINUTE from ending! You and the other world leaders need to join forces and coordinate a plan to save the planet Use your terminals to execute orders fax information to our allies broadcast to succour continental panic and enact a plan that will solve our problem You have 60 seconds to do it so act quickly!Players 2-6Contents 108 Cards 45 Tokens  Rulebook"
Price: 24.74

"When I Dream Board Game"
"The night has fallen and your mind is floating in the magical world of dreams But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal Become the dreamer put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up Close your eyes and dive in &39;When I Dream&39;!   At the beginning of each round of When I Dream one player takes the role of the Dreamer and "falls asleep" wearing a cloth mask The other players are secretly dealt their role cards determining what kind of spirits they are "good" or "naughty" or if they are just "tricksters" changing sides as the game goes by  The whole round lasts 120 seconds in which the spirits are drawing "Dream" cards depicting a specific element of the dream trying to describe them to the dreamer using one word each The dreamer can guess what the element of the Dream is at any time placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not  At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile when the naughty spirits get one point for every card in the naughty spirits pile The tricksters get points according to how well balanced the two teams were at the end of the round gaining extra points if they managed to equally balance the two piles   At the end of the round the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes   You can learn how to play in a few minutes and have a great laugh right from the start Each role is challenging and entertaining giving the game more depth according to the player’s imagination providing a wonderful experience with a unique dream every round   Players 4-10 Playing time 20-40 minutes Ages 8"
Price: 20.49

"Pandemic Legacy Season 2 - Black Board Game"
"The world is on the brink of total collapse Already devastated by a terrible plague much of the globe has gone dark Small groups of survivors struggle to keep the world alive but their efforts are no longer enough The world needs leaders to rise up and find the way back from the brink of extinction That task has fallen to you You must find a way or nobody will You are humanity’s last chance A cooperative legacy game for two to four players Pandemic Legacy Season 2 immerses players in a harrowing tale of survival It is seventy-one years after the events of Pandemic Legacy Season 1 and humanity has been brought to its knees A network of the last known cities persists supplied by the “havens” isolated stations floating in the ocean far from the plague Three generations of survivors have called the havens home Most of them have never set foot on the mainland But now supplies are running low and the people have turned to you to lead It is up to you to save what remaining cities you can and stop the world from ending for good Over the course of a year you and your team must search for answers to the vicious plague while maintaining your supply network Your actions will carry over to future games and your choices will forever alter the world Cities will rise and fall your characters will learn new skills and may become permanently scarred new rules will come into play and the very game board will be forever altered Each development affects the course of your group’s unique journey through this post-apocalyptic world and contributes its own twist to your story CRITICAL AID Pandemic Legacy Season 2 offers a dynamic experience that sweeps players up in a desperate fight for survival Having grown up on the havens the mainland is largely a mystery to you But now you must travel there to maintain the grid of remaining cities and explore the areas of the world that have fallen dark This task will not be easy The plague has hit the mainland hard and there is no hope of developing a cure The cities that remain need the supplies you provide to keep hanging on Pandemic Legacy Season 2 presents a unique spin on the classic Pandemic formula The City Epidemic and Event cards all return but instead of removing Disease cubes from the board you must now add Supply cubes to ward off the plague These Supply cubes are a precious commodity and your team must carefully balance producing more of them with getting them to the cities that need them most Drawing a city’s Infection card forces the locals to use a Supply cube to prevent the plague from spreading which means you need to constantly deliver fresh supplies if you want to maintain the grid If there are no Supply cubes in a city when its City card is drawn it can no longer keep the plague at bay and becomes infected As there is no cure infected cities pose a grave threat to you and your team Characters entering a city infected with a plague run the risk of being exposed to it There’s no guarantee that exposure will lead to any detrimental effects but it will always be a threat Ultimately it’s up to you to decide when to risk exposure and when to play it safe letting the infected city fend for itself   AN UNKNOWN COUNTRY The world players enter at the beginning of Pandemic Legacy Season 2 has changed significantly since Pandemic Legacy Season 1 As you begin your first game only a small portion of the world is visible—the few surviving cities that remain on the grid On top of supplying the mainland with the antibiotics food medicine and tools it needs to survive you must explore the once-known parts of the globe that have since gone dark Once there your team will make discoveries and encounter new dangers and challenges as you search for answers With the collapse of society as we know it modern conveniences are gone as well; there is limited communication diminished medical technology and reduced transportation networks As such you will have to go without the luxury of air travel that has been central to much of the Pandemic series Instead you must rely on boats to sail from port to port but inland there is no such option Most of the cities on the grid when the game opens are connected by sea routes However as your network grows and supplies are needed farther away from the havens delivering them becomes more and more difficult You must carefully coordinate with your team if you hope to reestablish contact with settlements on the fringes of civilization TELL YOUR STORY The havens are the only home that you’ve ever known but there is a larger world out there and it needs your help Pandemic Legacy Season 2 continues the epic struggle for the fate of humanity You do not need to have played Pandemic Legacy Season 1 to experience the exciting gameplay of Pandemic Legacy Season 2 Ages 13 Players 2-4 Playing time 60 minutes"
Price: 53.99

"Agricola 5 - 6 Player Expansion Board Game"
"This extension of Uwe Rosenberg’s enduring classic adds components for two additional players taking Agricola to 6 players for the first time ever! This extension adds new cards to the game and these cards are tailored to the expanded player count another first for the series The 17th century was not an easy time to be a farmer so bring more friends! Note Requires Agricola to play Game Components 15 fences (in two player colors) 4 stables (in two player colors) 5 people (in two player colors) 5 white sheep 3 brown cattle 10 wood 2 large farmyard boards 1 game board extension 6 Wood roomField tiles 8 Clay roomStone room tiles 4 “1 food” markers 10 “5 food” markers 8 goods tiles for various goods (with begging markers on the back) 8 red “Major Improvement” cards 48 yellow “Occupation” cards 4 orange “Minor Improvement” cards L deck promo cards 1 scoring pad 1 rulebook"
Price: 10.49

"Arkham Horror LCG: Path to Carcosa Expansion Board Game"
"A new theater production is coming to Arkham all the way from Paris Unsurprisingly it&39;s been all the rage in conversations among Arkham&39;s socialites But in your efforts to learn more about the play you&39;ve uncovered a darker history Disappearances Suicides Delusions Insanity Wherever The King in Yellow is performed madness follows close behind… In The Path to Carcosa the second deluxe expansion for Arkham Horror The Card Game it becomes your task to uncover the secrets of this unusual play The expansion&39;s two scenarios kick off The Path to Carcosa campaign with a trip to the Ward Theatre and an invitation to the formal dinner party hosted by cast and crew But with every answer you gain and every clue you uncover you only find yourself falling deeper into mystery and madness Along with its new scenarios and encounter cards The Path to Carcosa introduces six new investigators and sixty-two player cards (including a complete playset of each) that afford you new ways to explore and enjoy the game—even as they challenge you to overcome new weaknesses This is not a standalone product A copy of the Arkham Horror The Card Game Core Set is required to play"
Price: 23.22

"Charterstone Recharge Pack Board Game"
"This recharge pack contains the components for a second campaign of Charterstone It is completely optional as Charterstone is designed to be infinitely replayable after the first 12-game legacy campaign The back side of the game board (included in the core game) is used for the second campaign It contains all components that were permanently changed in the first campaign while allowing players to use unchanged components like wooden resources meeples and metal coins"
Price: 28.49

"Sub Terra Base Board Game"
"Sub Terra is a cooperative survival horror board game Up to six friends are cave explorers who have become trapped deep underground They must quickly explore a tile-based cave system to find the way out before their flashlights die and they&39;re lost in the darkness forever    Contains 8 Caver Boards 66 Cave Tiles 1 Plastic First Player Marker 43 Cardboard Tokens 40 Plastic Tokens 8 Custom Wooden ‘Caver’ Pieces 3 Wooden ‘Horror’ Pieces 1 Glow in the Dark Six-Sided Dice 33 Hazard Cards 12 Reference Cards 1 Cardboard Tile Organiser 1 Sticker Sheet 1 Rulebook"
Price: 29.91

"Dungeons & Dragons - Tomb of Annihilation"
"Dare to defy death in this adventure for the world’s greatest roleplaying game The talk of the streets and taverns has all been about the so-called death curse a wasting disease afflicting everyone who’s ever been raised from the dead Victims grow thinner and weaker each day slowly but steadily sliding toward the death they once denied When they finally succumb they can’t be raised—and neither can anyone else regardless of whether they’ve ever received that miracle in the past Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region and possibly the entire world The cause is a necromantic artifact called the Soulmonger which is located somewhere in Chult a mysterious peninsula far to the south ringed with mountains and choked with rainforests Adventure design by Christopher Perkins Will Doyle and Steve Winter with additional design by Adam Lee Story consulting by the award-winning creator of Adventure Time Pendleton Ward"
Price: 31.99

"Call of Cthulhu Down Darker Trails Terrors of Cthulhu in the Wild West"
"Saddle Up! Get yourself a posse together and have a look-see whats over that hill Theres strange rumors coming in from the whisperin desert Youd best put a round in that iron and make haste! Down Darker Trails is a new setting for Call of Cthulhu - the American West of the late 19th century Rub shoulders with the likes of Wild Bill Hickok Crazy Horse and Calamity Jane while journeying through towns like Deadwood and Dodge City Down these dark trails the taint of the Cthulhu Mythos stirs ready to lure the unwary and tempt the power-hungry with whispered secrets of cosmic knowledge This is a West of hidden worlds lost treasures and cities dubious deals and unsavory alliances A land filled with beauty mystery terror - and wild adventure! Here youll find the means to create Old West investigators new occupations new pulp talents and new skills as well as inspiration and guidance on bringing the terrors and mysteries of the Great Old Ones into your campaigns Plus two complete towns the gold-hungry Pawheaton and San Rafael on the Texas border are fully detailed providing Keepers with ready-made inhabitants and locales from which to stage campaigns"
Price: 37.74

"Order and Chaos Heroes of Land, Air & Sea Expansion Board Game"
"Expands Heroes of Land Air & Sea to support 5 and 6 players Features a game board extension components for the 5th and 6th player and 4 additional factions the Undead the Lionkin the Lizardfolk and the Goblins"
Price: 22.99