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"Heroes of Land, Air & Sea Board Game"
"Heroes of Land Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs humans dwarves vs elves battling kingdoms and the individuals who turn the tides of war Players control one of these classic factions competing to expand their kingdom into new territory Even the greatest kingdoms begin as small townships therefore players begin with only a basic town hall a couple of peons and a single warrior From there players must explore the territory around them build up their work force fortify their army and develop their kingdom — all through careful action selection exploitation war and resource management As players reach milestones in the development of their kingdom they gain access to many advantages Peons become warriors warriors become powerful heroes and town halls eventually become castles Players gain access to water and even air vessels and creatures Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks War in Heroes of Land Air & Sea features a costreward system carefully detailed on tactics cards from which players must secretly choose The availability of these tactics cards depends on the units participating in the war It is here that players wage their wits and legacy in an attempt to exterminate one another For as we all know "history is written by the victors" Heroes of Land Air & Sea also boasts two economic systems one being the risky acquisition and careful management of the resources (food ore and mana) while the other is a twist on worker placement that requires the leveraging of peons to construct buildings peons that could otherwise be exploring expanding exploiting and exterminating! Finding this balance is crucial to victory!  Players 1-4 Playing time 120-180 mins Ages 14"
Price: 74.49

"Dungeons & Dragons Dungeon Masters Screen Reincarnated"
"Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable four-panel Dungeon Master?s Screen The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere The screens landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over even as it keeps die rolls and notes hidden from players Provides an at-a-glance reference for the most relevant and often used in-game information equipping Dungeon Masters of all skill levels with essential support An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience"
Price: 12.49

"Lazer Ryderz Board Game"
"Lazer Ryderz is a trackless racing game for up to 4 players with light push-your-luck area denial and strategy elements Players construct their lazer paths with various pre-formed punchboard pieces that are placed according to speed and desired direction In Lazer Ryderz players take on the role of one of four Ryderz as they race to capture all three Prisms needed to charge the Portal to their next destination The Portal only allows one Ryder to pass through before moving on to a new location in the galaxy so speed is essential to meet your goal But the faster a Ryder goes the harder it is to turn and if a Ryder runs into another player&39;s lazer that Ryder is toast! Who will continue on their quest and who will be left behind? Will it be the Galactic Waveryder - the adrenaline-fueled surfer who&39;s seeking the next great thrill and most radical solar waves? Or the Lazer Shark - always on the hunt for her next prey as she seeks the fabled Blood Nebula to restart her species? Perhaps the Super Sheriff - greatest of the Law Star Rangers who travels to the outer reaches of the known (and unknown) galaxy to bring the universe&39;s criminals to speedy justice? Or will it be the Phantom Cosmonaut - the ghost from a long-distant era whose true quest is a mystery to those he encounters but with speed that is without question as he moves in the blink of an eye? 2-4 Players 30-60 Min Playing Time Age 12"
Price: 36.49

"Fallout Board Game"
"Fallout is a post-nuclear adventure board game for one to four players Based on the hit video game series by Bethesda Softworks each Fallout scenario is inspired by a familiar story from the franchise Survivors begin the game on the edge of an unexplored landscape uncertain of what awaits them in this unfamiliar world With just one objective to guide them from the very beginning each player must explore the hidden map fight ferocious enemies and build the skills of their survivor as they attempt to complete challenging quests and balance feuding factions within the game As they advance their survivors&39; stories players come across new quests and individual targets leading them to gain influence Who comes out ahead depends on how keenly and aggressively each player ventures through the game; however if a single faction is pushed to power too quickly the wasteland will be taken for their own and the survivors conquered along with it Players 1-4 Playing time 120-180 mins Ages 14"
Price: 49.49

"Jungle Joust Board Game"
"In the far tropical reaches of the kingdom a new twist on a classic competition has emerged; brave warriors compete in jousting competitions while mounted on mighty rhinos making even the strongest warhorse seem weak in comparison! With clever card play do your best to influence the riders as you wager on different aspects of their performance  Ages 12 Players 2 - 6 30 - 45 minutes"
Price: 27.74

"Twilight Imperium 4th Edition Board Game"
"Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might political maneuvering and economic bargaining Every faction offers a completely different play experience from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan masters of trade and economics These seventeen races are offered many paths to victory but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy No two games of Twilight Imperium are ever identical At the start of each galactic age the game a board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex the capital planet seated in the center of the board An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes The galaxy is yours to both craft and dominate A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy After these roles are selected players take turns moving their fleets from system to system claiming new planets for their empire and engaging in warfare and trade with other factions At the end of a turn players gather in a grand council to pass new laws and agendas shaking up the game in unpredictable ways After every player has passed their turn players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them Objectives are determined by setting up ten public objective cards at the start of each game then gradually revealing them with every round Every player also chooses between two random secret objectives at the start of the game providing victory points achievable only by the holder of that objective These objectives can be anything from researching new technologies to taking your neighbor&39;s home system At the end of every turn a player can claim one public objective and one secret objective As play continues more of these objectives are revealed and more secret objectives are dealt out giving players dynamically changing goals throughout the game Play continues until a player reaches ten victory points 3-6 Players 240-480 Min Playing Time Age 14"
Price: 0.00

"Ticket To Ride France & Old West Map Collection Board Game"
"Dive into thriving French culture during impressionism and the Industrial Revolution; street cafes “Starry Night” Paris Boulevards and Notre-Dame The French railroad system is a blank canvas just waiting for your masterful strokes However before you can start claiming routes you’ll need to lay the track! Watch for your opponents though because they might claim the route you just spent so much time building… Ticket to Ride Map Collection Volume 6 France and Old West is a new expansion in the well-known Ticket to Ride series This expansion will challenge the players’ existing habits as this time before claiming a route you will need to build the tracks and choose their colors This simple variation adds a new twist to Ticket to Ride and makes the France map completely unique The double-sided board also features a map of Old West where up to six players can develop their railway networks starting from their Home Cities Claiming routes along the way will make players face a dilemma every time a player takes a route which leads to a city controlled by an opponent that opponent scores the points Ticket to Ride – France includes an oversized double-sided map The French map is designed for 2-5 players and includes 58 Destination Tickets cards 2 Bonus cards and 64 Track Pieces The Old West map is designed for 2-6 players and includes 50 Destination Tickets cards 2 Bonus Cards 40 White Train Cars 18 City Markers and 1 Alvin the Alien Marker Both of these maps require the trains and the train car cards from either Ticket to Ride® or Ticket to Ride® Europe "
Price: 25.40

"Labyrinth The Board Game Goblins! Expansion"
"Goblins! is an expansion for Jim Henson&39;s Labyrinth The Board Game When you open the box you will find five beautifully sculpted miniatures and 5 cards that can be added into the deck to change the Labyrinth game From here on in you will have two choices either you can forge on as before using the new models to replace the standees that come with the Labyrinth game making your Labyrinth experience more immersive but not changing any rules Your second option is to replace some cards of the Labyrinth deck with Goblin cards giving you a chance to encounter the mischievous blighters throughout the game A goblin on the game board cannot be travelled past unless they are defeated adding a new set of choices whenever you decide which way to go don’t let yourself be hemmed in! Players 1-5 Ages 6"
Price: 9.49

"Barenpark Board Game"
"Up to two thousand pounds in weight and over ten feet tall the bear is considered the biggest and heaviest terrestrial carnivore in the world Of course there is not just "one bear"; on the contrary there are plenty of subspecies that differ from each other in various aspects For instance only the Kodiak bear (ursus arctos middendorffi) weighs about 2000 lbs The polar bear (ursus maritimus) weighs "only" 1100 lbs but gets much bigger than the Kodiak bear being as much as 11 ft tall!   Bärenpark takes you into the world of bears challenging you to build your own bear park Would you like another polar bear enclosure or rather a koala house? The park visitors are sure to get hungry on their tour through the park so build them places to eat! Whatever your choices are make sure you get the next building permit and use your land wisely! ( No koalas aren&39;t bears but they&39;re so cute we couldn&39;t leave them out of this game!)   In more detail each player in Bärenpark builds their own bear park attempting to make it as beautiful as they can while also using every square meter possible The park is created by combining polyomino tiles onto a grid with players scoring for animal houses outdoor areas completed construction and more The sooner you build it the better! Cover icons to get new tiles and park sections The game ends as soon as one player has finished expanding their park then players tally their points to see who has won   Players 2-4 Playing time 30-45 minutes Suitable for 8 years Game Components 28 Enclosures (7 for Gobi Brown Bears 7 for Pandas 7 for Polar Bears 7 for Koalas) 16 Park lots 16 Food kiosks 10 Restrooms 10 Playgrounds 16 Waterways 16 Bear Statues 12 Outside bear areas (3 for Gobi Brown Bears 3 for Pandas 3 for Polar Bears 3 for Koalas) 30 Building permits 1 Rulebook 1 Supply Board  "
Price: 22.90

"Rory's Story Cubes MIX: Strange"
"Expand your storytelling fun by adding Rory’s Story Cubes MIX to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell Into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes Mix will have you covered with a full expansion range"
Price: 4.98

"Rory's Story Cubes MIX: Explore"
"Expand your storytelling fun by adding Rory’s Story Cubes MIX to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell Into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes Mix will have you covered with a full expansion range"
Price: 5.25

"Rory's Story Cubes MIX: Rampage"
"Expand your storytelling fun by adding Rory’s Story Cubes MIX to your collection Create even more combinations of stories all you have to do is Mix Roll and Tell Into scary tales detective mysteries mythical stories or enchanted fables? Rory’s Story Cubes Mix will have you covered with a full expansion range"
Price: 4.72

"Exit: The Forgotten Island Board Game"
"The sea is calm The sun is shining You’re on the perfect sailing excursion But then you spot something on the horizon Dark clouds are rolling in unusually fast Soon the sun has disappeared and darkness has surrounded you Everything is absolutely still until suddenly out of nowhere a mighty gust of wind capsizes your boat You are knocked unconscious When you wake up you are on a black sand beach There’s no sign of your boat not even wreckage You look around and find an old book and a mysterious golden compass disk A boat is chained to a palm tree Everything on this island seems to be secured with locks and you soon come to realize You must figure out all the combinations to open the locks in to order to escape If not you will never leave this island! Can you solve the riddles left for you and escape the island?"
Price: 16.74

"Exit: The Polar Station Board Game"
"A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization which is divided between several stations As part of Division IMB-Q-12 you are researching climate change at the North Pole Everything is strictly secret and you have no idea what the missions of the other teams are From Division IMB-Q-13 for example have not seen or heard anything for weeks Suddenly the evacuation alarm goes off! You run to the door but it has already been locked automatically Through the window you can see your colleagues from the other stations run to the helicopters You are left alone in the freezing Arctic  You crawl into an adjacent station via a ventilation shaft Again the door is already locked The lab is devastated and you wonder what happened here Then you find a notebook and a strange disk Everything in the room is secured with numbered locks Then it dawns on you that only if you can figure out all of the codes to unlock the locks in time can you escape If not this will be your bitter (cold) end"
Price: 16.99

"Exit: The Forbidden Castle Board Game"
"Finally a vacation! This year you’re going to an idyllic village in the mountains Instead of driving you decide to take the train this time After a three hour delay you arrive in your vacation rental where you find various brochures for local events and attractions — including an impressive castle The flyer looks quite amateur and self-printed but you’re a sucker for medieval castles!   The next day you get up and go to the castle There’s no ticket booth No one else appears to be around Well at least you can explore the place in peace! You enter the castle and find yourself in a magnificent throne room Suddenly the big wooden door locks behind you and you realize that maybe (again) this was not such a good idea   The castle is full of mysteries Only if you can solve all of the puzzles together in time will you escape If not your creepy host will probably never let you leave again"
Price: 11.99

"Contrast Party Board Game"
"Contrast is a light party game in which players score points by characterizing objects the same way Each player has a deck of the same six cards and each card has either opposite characteristics (shortlong roundsquare etc) or a pair of colors (redyellow bluegreen) In each round players simultaneously reveal one of the four cards they have in hand — as the other two cards are in front of them and cannot be used — with that card matching the top picture of the picture card deck in some way The image might show a red balloon in the sky for example so do you reveal red round blue or something else? Everyone simultaneously reveals their chosen card If a player has voted with the majority they take a picture card from the deck to keep track of their points Then everyone refreshes their hand by picking up their left-most card and putting down their played card on the right Then another round begins After the picture deck runs out whoever has the most picture cards wins 2-6 Players Playing time 15 minutes Ages 8"
Price: 6.99

"Flamme Rouge: Peloton Board Game"
"Flamme Rouge Peloton the first expansion for Flamme Rouge offers a chase group of four riders (pink and white rouleurs and sprinters) that allows the base game to be played with up to six players All 5-6 player games are played with a breakaway tile and 1-3 supply zone tiles These can also be added to your games at lower player counts The box cover shows the iconic cobblestone races that are represented with new tiles in the game; these tiles are mostly one space wide occasionally two and don&39;t allow slip streaming Flamme Rouge Peloton includes variants for solo play and for games with up to twelve players each controlling only one rider Ages 8 Players 1 - 12 30 - 45 minutes"
Price: 23.99

"Kids Charades Board Game"
"A fun way to encourage communication skills that the whole family can enjoy Played in 2 - 6 teams (making it a great Birthday party game) players take it in turns to act out the mime on the card The first team to guess a mime in all 6 categories wins   The rule book includes some handy hints to make the game as inclusive as possible if you have players under the age of 6 who would like to join in with this game of Family Fun!   Quick to learn with simple rules Can be enjoyed by players of all ages so the family can play together Teaches communication skills whilst having fun Contains ideas for simplified versions for younger children Winning team is the first to guess a mime from each of the 6 categories  "
Price: 11.99

"Boss Monster: Implements of Destruction Expansion Board Game"
"The gloves are off and the gauntlets are on! Implements of Destruction is the first expansion since Tools of Hero-Kind to feature Items which attach to Heroes but can be claimed by Bosses This set features 5 new Bosses and 24 new Items It&39;s playable with Boss Monster or Boss Monster 2 and it includes Explorer Items for your 5-6 player Crash Landing games! 2–6 Players 20 Min Playing Time Age 13"
Price: 9.73

"Star Wars Force and Destiny: Consular Signature Abilities"
"It is a time of galactic war when a connection to the Force may put you in danger just as readily as it could save your life The Consular seeks balance in all things attempting to end conflict on every scale - the individual to the planetary Master your Consular&39;s connection to the Force with the Consular Signature Abilities Deck for the Star Wars Force and Destiny roleplaying game Brought to you by The Factory our in-house manufacturing division the Consular Signature Abilities Deck comes with eighteen talent cards covering the Consular Signature Abilities Much to Learn and Unmatched Negotiation These cards are designed to help players and GMs have immediate access to the details of these stunning abilities the instant they are needed featuring thematic art to immerse everyone in a galaxy far far away The Consular Signature Abilities Deck contains 2 cover cards (including a reference guide for each deck) 18 standard sized talent cards"
Price: 9.99

"Sails of Glory: Mahonesa 1789/ Ninfa 1795 Ship Pack Board Game"
"The Santa Monica - aka Mahonesa - was the first of a series of 6 frigates of 34 guns built in the Minorcan port of Mahon and had as her first service the transport of troops of Mallorca This ship performed various services along the Mediterranean sea and took part to French Revolutionary Wars until she was captured by the HMS Terpsichore on October 13 1796 on the Cape of Gata after a fight of three hours with 21 dead crewmen This ship pack can also be used to represent the Spanish Mahonesa class frigate "Ninfa 1795" Contents One 11000 Scale Model Special Base with Game Stats 1 Ship Log 1 Ship Card Maneuver Cards"
Price: 16.99

"Alien Frontiers: Factions (2nd Edition) Board Game"
"Now that the potential of this new frontier has been realized powerful factions have begun vying for control over the new frontier of Planet Maxwell! Secret brotherhoods populist movements wealthy companies and nomadic refugees are all vying for control of this new world Each group brings unique abilities and methods to the conflict as well as their own hidden motivations Factions includes everything you need to add a fifth player to Alien Frontiers new Alien Tech cards that earn you Victory Points for completing hidden objectives and individual Faction boards that give their owners an exclusive bonus as well as providing another facility that anyone can usefor a price Contents 8 Purple Colony Domes 6 Purple Dice 1 Purple Scoring Rocket 8 Faction Boards 8 Alien Tech Cards 24 Agenda Cards 1 Rulebook Ages 14 Players 2-5 Game Length 90 minutes This is not a stand-alone game A copy of an Alien Frontiers core set is required to play"
Price: 15.99

"Manchester Utd F.C 17/18 Football Club Monopoly Board Game"
"This special edition of a classic board game combines the stars of the current Manchester United FC squad as well as iconic locations from Old Trafford to the AON Training Complex Move around the board buying and selling players and building stands and stadiums Then sit back and accumulate a fortune from your football empire but make sure to avoid taxes jail or bankruptcy! Age 8 Players 2-6 This special edition of a classic board game combines the stars of the current Manchester United FC iconic locations from Old Trafford to the AON Training Complex sit back and accumulate a fortune from your football empire 8"
Price: 25.49

"Dungeons & Dragons Tomb of Annihilation: Dungeon Master's Screen"
"The screen is the perfect companion for those Dungeon Masters running the Tomb of Annihilation™ adventure or any trek through the jungles of Chult The front features mysterious images of the jungle and its inhabitants while the back displays extensive encounter and treasure tables as well as all the information a Dungeon Master might need to handle a jungle exploration "
Price: 10.99

"Star Wars Legion: Movement Tools and Range Ruler Expansion Pack Board Game"
"Supplement your games of Star Wars Legion with a tool of convenience extra movement tools and range rulers! The Star Wars Legion Movement Tools and Range Ruler Pack contains three joined movement tools and one segmented range ruler identical to the ones provided in the Core Set"
Price: 10.99

"Attack of the Jelly Monster Board Game"
"Looking for a serious game with complex strategies? Move along! This game is all about speed cunning and chaos! A gigantic gelatinous alien is wreaking havoc in the city! Send your squad to collect alien samples before the army blasts the monster back into space However your competition is fierce Overcome the chaos be clever and hustle your way to victory by collecting the most jelly Become the best Jelly squad!"
Price: 21.99

"Zombicide Green Horde: Friends and Foes Expansion Board Game"
"Zombicide Friends and Foes is an expansion for Zombicide Green Horde On the "Friends" side it includes new Survivors and weapons to equip them but also faithful Familiars to aid them in their quests On the "Foes" side the expansion contains challenging Tainted Walkers and Abomination from which you&39;ll want to keep your distance 5 new treacherous tiles and 10 new deadly Quests! The full contents of the Zombicide Friends and Foes expansion are 4 Survivor figures and ID cards 6 Familiar figures 18 Tainted Walker figures 1 Tainted Abomination figure 5 double-sided tiles 17 Equipment cards 14 Zombie cards Rulebook with 10 new Quests"
Price: 37.95

"Vengeance (Base Game) Board Game"
"Step into the shoes of a hero that has been bashed and tortured by one or more of the four gangs in the game You win by building up your hero scouting gang dens to find the baddies who wronged you then taking bloody revenge through action-packed fight sequences made up of dice based puzzles Vengeance alternates between montage turns and fight turns In montage turns players heal and upgrade their heroes through new abilities and items They also go out scouting gang dens to find the bosses who wronged them and take revenge on them in the fight turn The fight turn is the heart of the game Players pick one of the scouted gang dens containing a boss who has wronged them and burst into the gang den to exact bloody revenge Players gain VPs for killing the boss clearing the den from all the minions or for maximum points both Players have three turns to do this and get out of the den in one piece Fights are basically dice-based puzzles In each round of the fight players roll a set of dice and decide the order in which they play the rolled results Upgrade skills and items allow players to swap die-results for others or string together a number of results to perform enemy-slapping combos Upgrades thus work towards mitigating the luck of the die-roll giving players more control over their Fight actions Players score points by killing bosses who wronged them ie matching the figure on their vengeance card with one of the face down Boss cards attached to each den andor by clearing all minions of a gang which matches the color of a vengeance card they have in play At the end of the game players also score bonus victory points through three mission cards in play"
Price: 88.99

"Vengeance: Rosari Gang Pack Expansion Board Game"
"The Rosari Gang Pack expansion adds a new gang a new hero and the necessary components to take the maximum number of players to 5 to the base game of Vengeance Ages 14Players 1-5Game Length 30 minutes per playerThis is not a stand-alone game A copy of Vengeance is required to play"
Price: 38.99

"Double 6 Domino Tin Board Game"
"This brand new edition brings back the fun of playing dominoes! The tin includes 28 dominoes with coloured pips- making the game easier for everyone to play You start by laying your tiles in long chains and try to be the first player to have no tiles left! If you manage to get rid of your tiles before the other players you will be the winner The clear rules make the easy and fun for even beginners This set comes in a durable tin box with a window Suitable for children five years plus This brand new edition brings back the fun of playing dominoes Lay your tiles down in long chains and try to be the first player to have no tiles Includes 28 dominoes with coloured dots Ages 5"
Price: 14.49