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"Warhammer Age of Sigmar: The Rise & Fall of Anvalor Board Game"
"In the region of Aqshy even if your uneasy allies place their resources in the perfect place your mutual enemies can be strong and unpredictable You'll build resources to block your allies from developing their strongest options and they'll return the favor They'll weaken enemies and you'll try to deliver the killing blow Each turn provides many choices so you need to pivot as you learn the strategies best suited to your common enemy as well as your allies One thing's for certain &8212; whether Anvalor survives the siege on it or not things are sure to get heated!In Warhammer Age of Sigmar &8211; The Rise &38; Fall of Anvalor your official task is to help build and defend Anvalor together with the other factions However your real goal is to gather the most influence and secure dominance over Anvalor even if it might ultimately cause the fall of the city Gather the most influence for your faction by building city buildings and defeating enemies during vicious assaults At the end of the game the player who has the most influence over the city reigns supreme and secures their dominance over The Great Parch!With more than 180 tiles nine different factions (six player factions three enemy factions) and four play variants beyond the standard game The Rise &38; Fall of Anvalor features an enormous amount of gameplay content!"
Price: 37.99

"Transformers Trading Card Game 2 Rise of the Combiners Booster Box (30 Packs)"
"The TRANSFORMERS Trading Card Game is a fast action battling card game In this tabletop game for two players TRANSFORMERS fans ages 8 and up build a team of TRANSFORMERS character cards and power them up with a customizable deck of battle cards Every TRANSFORMERS character card is huge &8211; all character cards in the Bumblebee vs Megatron Starter Set and Booster Packs are twice the size of a standard playing card &8211; and each flips from bot mode to alt mode and back All TRANSFORMERS character cards feature premium printing treatment on their bot-mode sides The deck of battle cards features Actions and Upgrade cards to enhance TRANSFORMERS character cards &8226; Triple-sided cards &8211; a card technology not seen before in the West only used in the Duel Masters game in Japan&8226; Combiners &8211; a very popular Transformers brand theme of recent years offering new gameplay patterns&8226; 46 Large Character Cards 81 Battle Cards&8226; Five combiner teams &8211; super collectible&8226; Triple-sided cards - Bot Alt Combiner&8226; Combiner team Character in 1 in 2 packs&8226; 4 Super Rare Character Cards (vs 2 in Wave 1)&8226; 2 are &8220;Triple Changer&8221; Character Cards&8226; 2 New Keyword mechanics&8226; Powerful Battle Cards with a Star cost &8211; aids constructed deck-building&8226; New Green Battle Icon&8226; Brand new WotC-created Generations art in addition to Hasbro art (eg Hot Rod right)Booster Contents&8226; 1 Oversized Foil Transformers character card&8226; Approx 1 in 2 booster contain a Combiner team Character Card&8226; 7 Battle Deck cards"
Price: 103.49

"Dungeons & Dragons (DDN): Ghosts of Saltmarsh"
"Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons &38; Dragons This adventure book combines some of the most popular classic adventures from the first edition of Dungeons &38; Dragons including the classic U series plus some of the best nautical adventures from the history of Dungeon Magazine Sinister Secret of Saltmarsh Danger at Dunwater Salvage Operation Isle of the Abbey The Final Enemy Tammeraut's Fate The Styes - Ghosts of Salt Marsh includes a variety of seafaring adventures enough to take characters from level 1 to level 12 This supplement introduces the port town of Saltmarsh the perfect starting point for a nautical campaign Each adventure can be played individually inserted into your ongoing game or combined into a single epic nautical campaign Dungeon Masters will find rules for ships and sea travel deck plans for various vessels an appendix with rules for new and classic monsters and much more Dungeons &38; Dragons is the world's greatest roleplaying game Created in 1974 D&38;D transformed gaming culture by blending traditional fantasy with miniatures and wargaming"
Price: 40.49

"Astro Trash Board Game"
"In Astro Trash each player must get rid of all the trash on their playmat at the expense of the players to their left and right Players simultaneously roll three dice and rapidly move the trash according to the direction quantity and color indicated on the dice Players 3-5Playing time 10-15 minsAges 6"
Price: 16.49

"Dark Legacy: The Rising Levels 13-20 Card Expansion Pack"
"Fight for control of Titan using exotic creatures weapons armor and relics With skill and planning your army will become stronger more dominate! When you level up stronger more powerful weapons armor and magical spells become available for you to use to annihilate your enemies What are you waiting for? Let&8217;s play!CONTENT HIGHLIGHTS More unique creatures weapons relics and more!Skills Level 13-20Each Expansion comes with 60 cards ranging in skill levelsThere are 3 Expansions that cover all the different Levels from 5 to 20All original art!CONTENTS60 cards 1 Rulesheet"
Price: 3.99

"Dark Legacy The Rising Levels 8-12 Card Expansion pack"
"Dark Legacy The Rising &8211; Levels 8-12 has more goodies for existing Dark Legacy The Rising decks"
Price: 3.99

"Dark Legacy: The Rising Levels 5-7 Card Game Expansion"
"Fight for control of Titan using exotic creatures weapons armor and relics in Dark Legacy The Rising &8211; Levels 5-7 With skill and planning your army will become stronger more dominant! When you level up stronger more powerful weapons armor and magical spells become available for you to use to annihilate your enemies What are you waiting for?This expansion includes skill cards for every faction from level 5 to 7"
Price: 3.99

"Ghosts of the Moor Game"
"Guide your intrepid explorers through the cursed swamp collecting treasure and avoiding obstacles!Every turn in Ghosts of the Moor you move one of your explorer pawns forward If you leave a space containing a tile and no other explorer you must pick up that tile &8212; which is good if it's a treasure and not good if it's a ghost If you leave a space that contains no tile you must discard a tile instead When moving to a space with no tile if you have a wooden plank you may place that down where you land to bridge the gap across that obstacle Once all explorers have escaped the swamp players score points for collecting sets of treasure and for reaching the end early Players lose points for ghosts they have picked up along the way The player with the most points wins!Players 2-5Playing time 20-30 minsAges 8"
Price: 17.49

"Downfall: Upsized Map Pack"
"BASE GAME REQUIRED TO PLAYThe apocalypse is not a small thing Included in this box are larger terrain tiles for use with your copy of Downfall When playing a 5 or 6 player game they can take up over 36 inches squared of table space so make sure you&8217;ve got a table big enough to handle the collapse of civilzation!Contents57 Oversized Terrain TilesGame detailsPlayers 3 - 6 Playing Time 90 - 180 MinAges 14"
Price: 17.49

"Mekton Zeta RPG: Operation Rimfire"
"THE ONLY THING COLDER THAN SPACE IS THE HUMAN HEARTIt started out as a long range mission to explore the reaches of the distant Algol starsystem But by the bitter end of the saga a mechanized death cult and a brave cadre of mechajocks would be plunged into a war no one could win A complete anime campaign in the style of a real TV show Operation Rimfire includes10 fully-detailed Player Characters with color illustrations and model sheets Over 40 NPCs with full visual representations Full breakdowns on all the Mektons involved 22 action-packed episodes linked into the first-ever Mekton series Set drawings and maps for all major locations"
Price: 10.99

"Mekton Zeta RPG: Star Blade Battalion"
"A GALAXY AT WAR!From the ashes of the Cyberpunk Age through ecological holocaust and the spectre of extinction Humanity has finally risen like a phoenix to conquer the stars But the years of savage rebirth have also torn Mankind into two bitterly opposed factions Led by the powerful and arrogant Solingen Corporation the Expansionists are determined to drag the peaceful colony worlds of the Pleiades onto the path of uncontrolled exploitation and growth They are opposed by the fanatical eco-zealots of the Gaian Circle whose domination of the United Stellar States Alliance threatens to crush the Colonies under the weight of tyrannical conservatism and ecological rigidity Now the very stars are aflame as mighty Meldons and galactic dreadnaughts rage across the interstellar night in the self-righteous fury of the Total War Only one thing can stop the countdown to destruction -- The Starblade Battalion A renegade band of mechajocks scouts and outsiders this alliance of disaffected from a dozen worlds represents Mankind's last chance to live in harmony with the Galaxy and himself But can the Battalion do it before both sides annihilate each other -- and the human race?Starblade Battalion Mekton is a complete Role Playing Campaign setting for Mekton Zeta and includesIn-depth information on both the Pleiades Confederation and the United Stellar States Alliance Stats and profiles on the major characters of both sides and of the fledgling Starblade BattalionComplete stats for over 20 new Mektons and Ships Guidelines and new careers for characters in the Starblade Battalion universe New technology -- including cybernetics for Mekton ZetaAn entire future history which is one possible extrapolation of the Cyberpunk 2020 future!"
Price: 13.99

"5th Edition Adventures: S1 - Lure Of Delusion RPG"
"Upon the edge of the world beneath the eaves of the Darkenfold forest lie the Elkhorn Deeps Here where men eke out a living in the shadows of the forest lies the small burg of Lead Hill With stone walls and stout towers Lead Hill is a sanctuary of sorts But walls and towers do not keep all creatures out nor children in Thus begins the sad tale of two missing children taken by the forest and carted off to what doom none will say Enter the Elkhorn Deeps to rescue the missing children! But be wary for things are not always as they seem and where allies and enemies work in tandem great dangers often dwell"
Price: 8.99

"Mount Rushmore Game"
"Mount Rushmore is a game of quick wit and keen eye Visit Mount Rushmore an iconic American monument and test your perception and speed!Each turn a Search card will be revealed All players will look for a Monument card that matches the face-up Search card The player who first discovered the correct Monument card wins the current round and gets to keep the Search card Each Search card is worth 1 point Be the first to score 3 points to win!Mount Rushmore can be played at different difficulty levels For a lighter more family-friendly game we recommend the Basic Game setup For a more challenging experience you may try the Advanced Game instead For a full mind-bending experience of Mount Rushmore you may set up an Expert Game Players 2-10Playing time 10-20 minsAges 8"
Price: 15.99

"Denizens of Terrinoth Adversary Deck"
"The denizen&115; of Terrinoth are a&115; diver&115;e a&115; the wondrou&115; land&115; them&115;elve&115; A&115; they journey acro&115;&115; the realm&115; adventurer&115; might encounter &115;cholarly Greyhaven wizard&115; my&115;teriou&115; Latari Elve&115; gruff Dunwarr Dwarve&115; mighty rune golem&115; lyrical &115;word poet&115; and even &83;inghara Pridelord&115; from the wild&115; of Zanaga Unle&115;&115; treated with re&115;pect or caution however the&115;e individual&115; can be a&115; dangerou&115; a&115; any ogre or dragon!"
Price: 8.49

"Legend of the Five Rings: Across the Burning Sands Novella"
"&83;hinjo &83;hono i&115; heir to the Khan of Khan&115; de&115;tined to one day lead the Unicorn Clan But the young warrior i&115; torn with angui&115;h and doubt haunted by the memory of facing hi&115; former betrothed on the field of battleand leaving her to die Hi&115; duty feel&115; like a chain and he long&115; for freedom He &115;oon learn&115; that longing ha&115; a co&115;t &83;hono travel&115; we&115;t to negotiate with the caliph of al-Zawira and en&115;ure continuing peace between the Nehiri and Unicorn A &115;ingle mi&115;&115;tep could mean war but cultural barrier&115; are the lea&115;t of &83;hono&115; concern&115; a&115; he face&115; duplicity a&115;&115;a&115;&115;in&115; betrayal and even &115;orcery Can he find the &115;trength within him&115;elf and hi&115; allie&115; in thi&115; far-off city to &115;ecure the Unicorn&115; future?"
Price: 13.49

"Star Wars Legion: TX-225 GAVw Occupier Combat Assault Tank Unit Expansion"
"For the Galactic Empire conquering a planet i&115; only the beginning of the battle Ma&115;&115;ive vehicle&115; like AT-&83;T&115; and elite &115;hock troop&115; like Imperial Death Trooper&115; may be effective at &115;weeping acro&115;&115; battlefield&115; and capturing new territory but they rarely &115;tick around to hold thi&115; ground A TX-225 GAVw Occupier Combat A&115;&115;ault Tank however i&115; more than enough to quell any re&115;i&115;tance to Imperial occupation Heavily armed and capable of carrying either cargo or per&115;onnel one of the&115;e tank&115; can be a ver&115;atile a&115;&115;et to &115;tormtrooper detachment&115; on occupation duty With the TX-225 GAVw Occupier Combat A&115;&115;ault Tank Unit Expan&115;ion your Imperial armie&115; gain a &115;ingle finely &115;culpted menacing TX-225 miniature that can work in tandem with your ground troop&115; to impo&115;e the Empire&115; will wherever it&115; a&115;&115;igned In addition to thi&115; beautiful miniature thi&115; expan&115;ion al&115;o contain&115; all the unit card&115; upgrade card&115; and token&115; that youll need to add one to your armie&115; and outfit it for battle"
Price: 52.49

"Shadows of Brimstone: Doorways into Darkness Expansion"
"High-detail pla&115;tic doorway model&115; enhance your game&115; of &83;hadow&115; of Brim&115;tone Thi&115; box include&115; a full &115;et of Mine Doorway&115; and OtherWorld Doorway&115; along with a 15 card Mini-Expan&115;ion featuring &115;ome exciting new Encounter Gear and Darkne&115;&115; card&115;"
Price: 20.49

"Architectura Board Game"
"The mo&115;t eminent architect&115; came here to erect a magnificent city with the be&115;t theater&115; greenhou&115;e&115; and tavern&115; Each architect want&115; to make the mo&115;t &115;ignificant contribution to the city con&115;truction but their ambition&115; will inevitably lead to a challenging competition In Architectura your table turn&115; into a grid of city &115;treet&115; and block&115; Each building you con&115;truct affect&115; the value of the adjacent building&115; or even de&115;troy&115; them! Let&8217;&115; &115;ay you&8217;ve ju&115;t built a magnificent temple A vulgar market around the corner doe&115;n&8217;t belong there anymore and ha&115; to be &115;hut down right away &8212; but a park near the temple&8217;&115; entrance will definitely be a good match and will even profit from the divine proximity Rotate the card&115; to change their value&115; re&115;olve their &115;pecial effect&115; and do your be&115;t to carefully manage your option&115; to become the be&115;t architect of the city!Play Architectura by the ba&115;ic rule&115; or the advanced rule&115; in which you a&115;&115;emble a unique deck for each player Whichever ver&115;ion you play each game will be different!"
Price: 12.99

"TANKS: The Modern Age German Leopard 2"
"TANK&83; The Modern Age i&115; an ea&115;y-to-learn quick-play &115;mall-&115;cale game where you take command of a Tank Platoon &115;eeking to de&115;troy your opponent&8217;&115; tank&115; and &115;ecure victory A flexible game with lot&115; of way&115; to create a finely-tuned platoon that fit&115; your play &115;tyle The game i&115; fa&115;t and furiou&115; do-or-die In an hour you can pick your tank&115; and crew upgrade them to your &115;pecification&115; defeat your enemy (or die trying) and be ready for the rematch!The We&115;t German Leopard 2 Tank Expan&115;ion contain&115;1x Una&115;&115;embled Pla&115;tic Leopard 2 Tank1x Leopard 2 Tank Card2x Hero Card&115;1x Crew Card2x Upgrade Card&115;Plea&115;e noteMiniature&115; are &115;upplied unpainted and &115;ome a&115;&115;embly may be required"
Price: 8.49

"TANKS: The Modern Age Sov T-64 Expansion"
"TANK&83; The Modern Age i&115; an ea&115;y-to-learn quick-play &115;mall-&115;cale game where you take command of a Tank Platoon &115;eeking to de&115;troy your opponent&8217;&115; tank&115; and &115;ecure victory TANK&83; i&115; a flexible game with lot&115; of way&115; to create a finely-tuned platoon that fit&115; your play &115;tyle The game i&115; fa&115;t and furiou&115; do-or-die In an hour you can pick your tank&115; and crew upgrade them to your &115;pecification&115; defeat your enemy (or die trying) and be ready for the rematch!"
Price: 8.99

"TANKS: The Modern Age British Scorpion/Scimitar"
"1 &83;cimitar or &83;corpion Tank1 &83;corpion Tank Card1 &83;cimitar Tank Card1 Hero Card2 Crew Card&115;2 Upgrade Card&115;Miniature&115; are &115;upplied unpainted Preparation and a&115;&115;embly may be required"
Price: 9.99

"TANKS: The Modern Age British Striker/Milan MCT"
"&83;triker expan&115;ion for TANK&83; The Modern AgeContent&115;Una&115;&115;embled Pla&115;tic &83;triker or &83;partan MCT Tank&83;triker Tank Card&83;partan MCT Tank CardHero Card2 Crew Card&115;2 Upgrade Card&115;"
Price: 9.99

"TANKS: The Modern Age German Marder"
"TANK&83; The Modern Age i&115; an ea&115;y-to-learn quick-play &115;mall-&115;cale game where you take command of a Tank Platoon &115;eeking to de&115;troy your opponent'&115; tank&115; and &115;ecure victory A flexible game with lot&115; of way&115; to create a finely-tuned platoon that fit&115; your play &115;tyle The game i&115; fa&115;t and furiou&115; do-or-die In an hour you can pick your tank&115; and crew upgrade them to your &115;pecification&115; defeat your enemy (or die trying) and be ready for the rematch!The We&115;t German Marder Tank Expan&115;ion contain&115;1x Una&115;&115;embled Pla&115;tic Marder Tank1x Marder Tank Card1x Hero Card3x Crew Card&115;1x Upgrade CardPlea&115;e noteMiniature&115; are &115;upplied unpainted and &115;ome a&115;&115;embly may be required"
Price: 8.49

"TANKS: The Modern Age French AMX-10"
"TANK&83; The Modern Age i&115; an ea&115;y-to-learn quick-play &115;mall-&115;cale game where you take command of a Tank Platoon &115;eeking to de&115;troy your opponent'&115; tank&115; and &115;ecure victory A flexible game with lot&115; of way&115; to create a finely-tuned platoon that fit&115; your play &115;tyle The game i&115; fa&115;t and furiou&115; do-or-die In an hour you can pick your tank&115; and crew upgrade them to your &115;pecification&115; defeat your enemy (or die trying) and be ready for the rematch!The French AMX10 Tank Expan&115;ion contain&115;1x Una&115;&115;embled Pla&115;tic AMX-10P Tank1x AMX-10P Tank Card2x Hero Card&115;2x Crew Card&115;1x Upgrade CardPlea&115;e noteMiniature&115; are &115;upplied unpainted and &115;ome a&115;&115;embly may be required"
Price: 9.99

"TANKS: The Modern Age US LAV/LAV AT"
"AV expan&115;ion for TANK&83; The Modern AgeContent&115;Una&115;&115;embled Pla&115;tic LAV-25 or LAV-AT TankLAV-AT Tank CardLAV-25 Tank CardHero Card3 Crew Card&115;Upgrade Card"
Price: 9.99

"We Need to Talk Board Game"
"A Game of Staging Ridiculous Interventions about Nonsensical Problems Caring friends and family have all gathered &8220;because they LOVE you&8221; That&8217;s how it always starts That&8217;s when you suddenly realize there&8217;s a problem - and it&8217;s YOU You&8217;re shocked and clueless which is why your loved ones have taken it upon themselves to carefully broach the subject Naturally no one wants to just come right out and say it So they keep hinting at it hoping you&8217;ll catch on eventually But will you? Or will this Intervention fail?In this game players take turns being the focus of an intervention by drawing a Problem card with a nonsensical problem like Uncontrollable Interpretive Dancing or Neurotic Inability to Turn Right They can't see the card but all the Concerned Friends and Family can Friends will give obscure clues that hint at the problem without giving it away The sooner the Intervened can guess the problem the more points they'll score The longer the Concerned Friends keep them guessing the more points the Friends can earn Each of the three rounds have a unique format for giving clues Broaching the Subject The Emotional Appeal and Offering a Solution But if the Intervened cannot guess their problem by the end of the third round no one will score any points having failed to help their friend Players 4-8Playing time 40-60 minsAges 14"
Price: 20.99

"Cthulhu D6 Dice Set"
"Stunning dice to use with any game that calls for a d6!These beautiful 19mm dice feature a pearlized finish white pips and the Cthulhu icon in place of the one pip This set contains two purple two green and two black dice They can be used to add eldritch horror to all your games!"
Price: 10.99

"The Fantasy Trip: Death Test"
"The mighty Thorsz is hiring guards But the test is a killer You have to make it through his labyrinth full of traps monsters and other would-be guards!These adventures can be played by a single player or a group of up to four You can even play with a GM but you don't need one these are programmed adventures that take you through the labyrinth Your choices &8211; and whether you conquer or flee &8211; determine what paragraph you go to next Until you succeed gaining rewards and honor or lose Losers die Death Test is 24 pages of murderous goodness Death Test 2 the sequel is twice as long and at least twice as deadly These games use the Melee map and the Melee and Wizard rules"
Price: 23.99

"Stephenson's Rocket: Eastern USA & China"
"Thi&115; i&115; the fir&115;t expan&115;ion for Reiner Knizia&8217;&115; &83;tephen&115;on&8217;&115; Rocket coming nineteen year&115; after the initial relea&115;e of that cla&115;&115;ic game Thi&115; expan&115;ion con&115;i&115;t&115; of a large double-&115;ided board offering two alternative map&115; for player&115; to enjoy playing &83;tephen&115;on&8217;&115; Rocket upon One map depict&115; the ea&115;tern U&83;A and the other ea&115;tern China While all game rule&115; remain the &115;ame the different map&115; add variety to how the game feel&115; and play&115; The board i&115; de&115;igned to expand and compliment the &83;tephen&115;on&8217;&115; Rocket&8217;&115; &115;econd Engli&115;h edition al&115;o relea&115;ed in 2018 However it i&115; po&115;&115;ible to u&115;e the&115;e expan&115;ion map&115; with the original ver&115;ion of the game"
Price: 14.99

"Modern Age: The World of Lazarus"
"The World of Lazaru&115; i&115; the fir&115;t campaign &115;etting for Green Ronin&115; new Modern AGE RPG Ba&115;ed on the critically acclaimed Lazaru&115; &115;erie&115; by Greg Rucka and Michael Lark and pre&115;ented by Image Comic&115; the book bring&115; thi&115; noir dy&115;topia to tabletop roleplaying game&115; In the near future time ha&115; rendered death ob&115;olete and life infinitely cheap In the wake of government&115; failure and global upheaval the Familie&115; &115;tepped in and divvied up the world Now peace and order reign in a world of technological marvel&115; and neo-feudali&115;m The Familie&115; quietly war with one another wagering the live&115; of loyal &83;erf&115; while they relax in live&115; of indulgence all while the Wa&115;tetho&115;e left behind by thi&115; new order&115;truggle daily for ba&115;e &115;urvival Play member&115; of a Family in the highe&115;t of high-&115;take&115; game &83;erf&115; fighting for their Family&115; intere&115;t&115; to maintain order and &115;afety or di&115;affected Wa&115;te fighting for a better life in the burned ruin&115; of the old world The World of Lazaru&115; require&115; the Modern AGE Ba&115;ic Rulebook for u&115;e"
Price: 20.99

"Blue Rose Shadowtide Novel"
"When two envoy&115; from the &83;overeign&8217;&115; Fine&115;t di&115;appear on a critical mi&115;&115;ion an unlikely band of allie&115; led by &83;oot a rhy-crow with dark and &115;ecret power are brought together to combat a hidden threat A&115; portent&115; bloom acro&115;&115; the &115;muggler&8217;&115; den known a&115; &83;erpent&8217;&115; Haven the&115;e &115;trange agent&115; quickly find them&115;elve&115; te&115;ted by the machination&115; of a cult dedicated to darke&115;t &83;hadow Grieving afraid and un&115;ure who to tru&115;t or where to turn they mu&115;t rely on one another and their er&115;twhile allie&115; in hope&115; of re&115;cuing the envoy&115; and foiling a terrible plot &83;ucce&115;&115; will bring no great reward but failure i&115; unimaginable Can they overcome their &115;u&115;picion and fear to fulfill their mi&115;&115;ion or will they too fall to &83;hadow?"
Price: 10.99